Welcome to the Out of Character thread. This is where you can talk about things not directly related to the game, plot deviously, post re-rolls, and ask questions. I will have the IC thread linked here soon, as well as a quick access chart to keep in the first post.
Outer circle is known as Wallside. So you have Northwest Wallside all the way around the compass to Southwest Wallside.
Street in Casino District is Game Lane.
Along the Beach is Beach Street.
Along the Port is Port Street. See a pattern yet?
Boardwalk Market is either North Boardwalk or South Boardwalk, in reference to the river.
Parks are either North Park or South Park, and the street going through them is North Park Street or South Park Street. I'm bad at naming streets.
Middle circle is Ring Street, it's the only one in a complete circle. Use the Northwest right around to West when referencing a specific part.
And the two streets in the Industrial Zone are Iron Street (the northern one) and Copper Street (the other one). Seriously, Naming the place Dusk Island was the extent of my Creativity!
Gym Map for Gym Trainers:
Spoiler
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Last edited by MintyNinja : 08-30-2012 at 10:25 AM.
Thanks for reminding me, Blues. Everyone, please select a Move Tutor that will be somewhere on this island.
Also, the IC is up. The assumption is that if it's not the same sailor talking to you as a group, then one of them says something similar to you. You do have a choice here, you are allowed to say no.
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It probably won't be too soon. Depending on the move, it depends on if you find the likely place that NPC will be. If someone were to request Dig as a Move Tutor (It's just an example) then that NPC would be more likely to be found in the cave systems.
Also, I'm gonna give everyone else some time to post replies before I continue on with the IC.
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Okay, I'm giving HZ514 and Leahn Novash 3 hours to post IC. If they don't acknowledge the sailor, then the sailor didn't talk to them and you 4 will be doing the delivery. They'll still be in the game, but they'll just be doing a free-roam, unscripted thing until later.
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So now that (most of) you have a general direction, feel free to work together, talk to each other, see some sites along the walk, etc. If no one has any questions then you're free to go.
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yes I do. I am going to type as much as I can in two minutes and post here to illustrate the point. Let's see what all I can come up with. I'm not totally sure what to talk about so I'm just going to jabber for a while. Gotta say, I'm seeing a lot of GM hints that he wants to side-quest us on this delivery route. Collin is a little one-track, though, so the suggestion to side-track will have to come from someone else. By the way, Collin is named after the guys from the tv show "Who's line is it anyways?" One of my favorite shows.
Who's Line was a great part of my childhood. I always wanted Ryan to win. As for Side quest, I've got another delivery job for you at the Courier's Office, to sort of acquaint you all with different parts of the city, but that's the end of scripted quests. After that maybe a battle or two are planned, but then it's free roam for... a while.
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okay, I see now. You're just throwing city at us to keep us from feeling like the path to the delivery station is scripted. Cool with me. You ARE giving us free money for walking from A to B after all.
planswalker you do realize by walking through the densest part of town we are just begging to get pickpoketed and get jumped by urban wilds right?
yes. And THAT, dear metagamer, is called having PLOT find us.
also, DON'T give the GM any ideas about nasty things to do to us. You don't know how many times as a GM my most sadistic ideas have come from players warning their fellows about what the GM could be planning.