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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 09-07-2012, 10:56 PM   Top  -  End  -  #541
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The silhouetted figure continues to stare at you for a moment, but eventually relents. "Get over here and hold that light steady. We're late as it is." As you approach you can see that there's a strange machine between the men and one of the panels on the side seems to be open. The guy looks back at you when you're 6 meters away, a look of surprise on his face, "Why do you have pokemon out?"


You have a Surprise round.

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Old 09-07-2012, 11:01 PM   Top  -  End  -  #542
planswalker
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Default Re: PTA: Dusk Island (IC)

"Rhea, Get ready to roll them out!"

Rhea uses defense curl and rolls over to D05.
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Old 09-07-2012, 11:28 PM   Top  -  End  -  #543
passinglurker
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Default Re: PTA: Dusk Island (IC)

worst fears confirmed dave yells "AND WHY DO YOU HAVE A BOMB YOU BASTARDS!" as he whips out his sling shot and points at the one on the left(B1) he doesn't give them a chance to answer and commands nosey to attack "there is your geodude nosey" before letting a sling bullet fly at the mans head

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Old 09-07-2012, 11:47 PM   Top  -  End  -  #544
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Blake scowls, saying, "You people did this... so much suffering... so many lives lost..." Looking at the bomb, he sighs, pulling a scalpel into his hand before continuing, "I'd ask why, but there's no excuse for this. Varen... Take them down! Astonish!" The ghost circles around, swiftly striking at the one on the left.

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Old 09-08-2012, 12:06 AM   Top  -  End  -  #545
MintyNinja
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Default Re: PTA: Dusk Island (IC)

Dave's slingshot bullet flies at the man on the left, bouncing off his hip as he stands up, a look of shock turning into pain. Your other commands ring out and that same man is hit from above by Varen, then doubled over as Nosey rams into him. His partner releases an orange monkey with a fiery tail and he seems to gain focus. The damaged man drops a pokeball and out pops a small grey humanoid standing between Nosey and Rhea.

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Last edited by MintyNinja : 09-08-2012 at 01:57 AM.
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Old 09-08-2012, 12:21 AM   Top  -  End  -  #546
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Blake points his P-Gear at the fire-type to scan it, saying, "Varen, circle around and hit the monkey and his trainer with Psywave!" The ghost Pokemon quickly flies around behind the opponents, eyes glowing pink, before releasing a wave of psychic energy at the monkey and its trainer.

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Old 09-08-2012, 12:22 AM   Top  -  End  -  #547
passinglurker
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Default Re: PTA: Dusk Island (IC)

"Stand down or die you mukking murderer!" *shoots another sling bullet* "nosey bring that man down!"
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Last edited by passinglurker : 09-08-2012 at 01:15 AM.
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Old 09-08-2012, 12:30 AM   Top  -  End  -  #548
planswalker
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Default Re: PTA: Dusk Island (IC)

"Rhea, Teach the ape to fear you!" Collin will scan the fire monkey.

ac 4 - (d20)[3]
physical rock - (2d10+18)[24]

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Old 09-08-2012, 01:29 AM   Top  -  End  -  #549
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The Muscular man on the right calls out a fiery monkey and begins to collect and focus his strength. Dave's shot plinks off the other trainer but he releases a small grey skinned humanoid, as well. Collin and Blake stand back, not yet prepared to fight. Varen circles around, but misses his targets with his mental attack. Nosey steps back to hit the damaged trainer, but his grey skinned mon leaps in the way and covers the attack (uses next turn's Shift, thus applicable this turn). Rhea prepares to rollout on the flaming monkey, but she skids in place, missing her target.

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Old 09-08-2012, 01:35 AM   Top  -  End  -  #550
planswalker
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Default Re: PTA: Dusk Island (IC)

When the focus-punching trainer knocks out Rhea, Collin will panic and grab a pokeball from his belt.

"Sybaris, we need to..."

*flop*

"Isonade... well, give it your best!"

Isonade very docilely splashes about on dry land.
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Old 09-08-2012, 01:39 AM   Top  -  End  -  #551
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Blake narrows his eyes, before commanding, "Varen, hit that monkey already!" The ghost lets out a cry before dashing towards the simian Pokemon, attempting to strike at it.

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Old 09-08-2012, 02:10 AM   Top  -  End  -  #552
passinglurker
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Default Re: PTA: Dusk Island (IC)

Dave quickly scans the mon and keeps up his assault on the first trainer. he also says to nosey "use flail" in a dead serious tone and with a vivid memory of what happened last time.

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Old 09-08-2012, 02:30 AM   Top  -  End  -  #553
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The muscular man to the right strikes with a quick and focused punch, slamming into rhea and knocking her away. She skids to a stop on her own, unconscious but breathing. Dave fires off another shot at the damaged trainer, but he misses wildly. In response, the damaged man waits, choosing to act after others. Collin returns his unconscious Sandshrew and sends out Isonade by accident. The fish looks ecstatic to see others and flops happily. Blake once again stays guarded. The fire monkey bounds towards the ghost pokemon in a fiery wheel, burning Varen with the attack. Varen retaliates with an attack of his own, hitting the monkey back. The Gray skinned humanoid chops at Nosey with his strong arm, dealing a lot of damage. In retaliation, Nosey knocks him the Muk out with a wild Flailing. The damaged trainer recalls his Machop with a hurt look in his eye and releases what Blake recognizes as a Mankey. Varen is hurt by his burn.


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Last edited by MintyNinja : 09-08-2012 at 02:35 AM.
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Old 09-08-2012, 02:36 AM   Top  -  End  -  #554
planswalker
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Default Re: PTA: Dusk Island (IC)

Collin scans the 'mon.

Isonade will flop over to D05 and splash around. She's excited to be up and about. All this movement is exciting!
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Old 09-08-2012, 02:53 AM   Top  -  End  -  #555
passinglurker
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Default Re: PTA: Dusk Island (IC)

dave rushes over to nosey and quickly applies a potion to nosey before the mankey can orient it self(dave shift to F2)"keep at it girl you got this" he reassures nosey he then turns to the trainer "It will end the same as last time so I recommend you recall you mon put our hands behind your head and get on the ground before you run out of pokemon to put between me and you for your own safety"

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Old 09-08-2012, 02:56 AM   Top  -  End  -  #556
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

"Tch... another hit like that... Varen, return..." Blake says, recalling his Misdreavus and sending out his most recent acquisition. "Lyra, I'm counting on you!" The Ledyba hovers in place, ready to move at its trainer's command.

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Last edited by BluesEclipse : 09-08-2012 at 12:31 PM.
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Old 09-08-2012, 03:46 AM   Top  -  End  -  #557
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The muscled man walks forward and throws an elbow at Collin, hitting him in the chest. Dave's potion returns Nosey to full health, giving the pokemon added confidence and he trumpets bravely! The damaged man takes a deep, rattling breath and glares at Nosey, intimidating the poor creature, as he steps back. Collin takes the hit and instead of fighting someone much stronger than him, he moves next to his other allies. Blake returns Varen and releases Lyra a ways back, for safety. The Monferno moves closer, leering at Nosey unnerving him. Isonade flops around, curious as to the strange machine before it. The Mankey swipes furiously at Nosey, hitting twice for equal amounts of damage. Nosey flails about again, hitting the Mankey hard. It looks like it's not doing so good.



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Last edited by MintyNinja : 09-08-2012 at 03:47 AM.
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Old 09-08-2012, 03:54 AM   Top  -  End  -  #558
planswalker
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Default Re: PTA: Dusk Island (IC)

Collin takes the hit, not significantly injured by it. "I see you're a lot better at picking on small pokemon than you are facing another man."

Isonade will jump up in the air and land in the middle of the machine.

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Old 09-08-2012, 10:15 AM   Top  -  End  -  #559
passinglurker
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Default Re: PTA: Dusk Island (IC)

"oh no you don't" dave steps to E4 and swings at the flaming monkey with the bright end of his flashlight "don't let them intimidate you nosey hit them with every thing you got!"
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Old 09-08-2012, 12:29 PM   Top  -  End  -  #560
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Blake scowls, moving towards the others while still keeping his scalpel ready in case he needs to fight, before putting it away as he gets next to Nosey. Pulling out a potion, he sprays the medicine over the Phanpy. "Lyra, go! Supersonic, now!" The Ledyba darts forward, past the Mankey, and releases a blast of high-pitched sound.

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Last edited by BluesEclipse : 09-08-2012 at 12:44 PM.
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Old 09-08-2012, 01:37 PM   Top  -  End  -  #561
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The muscled man stalks forward and hits Dave with a Karate chop. Dave takes the hit and steps around the man to throw a kick at the Monferno. The other man calls out to his partner, "Let's just go!" but seems unable to escape just yet. Collin's taunt seems not too affect anyone and Blake brings Nosey back to full health again. Monferno, at his trainer's urging, swipes at the Magikarp, only hitting twice. It returns with a useless flopping and an annoyed moan. The Mankey swings wildly at Nosey, but his attack misses entirely. Lyra bolts up closer to the fight and lets out a supersonic wail that confuses both Mankey and Monferno. Nosey continues it's flailing, hitting the Mankey again, this time knocking it out.

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Last edited by MintyNinja : 09-08-2012 at 01:37 PM.
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Old 09-08-2012, 01:43 PM   Top  -  End  -  #562
planswalker
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Default Re: PTA: Dusk Island (IC)

... "Good work Isonade! We've got them where we want them!"

Collin will switch out Isonade for Sybaris, who will appear at F03.

"Avenge Rhea." is all he says.

Syb will feint the martial artist to strike him unawares.

physical dark, cannot miss - (2d10+24)[32]
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Last edited by planswalker : 09-08-2012 at 01:43 PM.
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Old 09-08-2012, 02:01 PM   Top  -  End  -  #563
passinglurker
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Default Re: PTA: Dusk Island (IC)

Dave shifts to D1 and injects him self in the arm with an enriched water"Dang this is the third one I've had to take today" he then orders nosey "thrash that monkey" nosey shifts to D5 and uses flail on Mo
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Old 09-08-2012, 06:03 PM   Top  -  End  -  #564
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Blake quickly pulls out his scalpel again, swiping at the trainer near him before stepping back and saying, "Alright, Lyra. Take out the trainer! Comet Punch!" The Ledyba dashes towards the trainer and unleashes a barrage of rapid punches.

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Last edited by BluesEclipse : 09-08-2012 at 06:12 PM.
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Old 09-08-2012, 06:57 PM   Top  -  End  -  #565
MintyNinja
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Default Re: PTA: Dusk Island (IC)

The martial artist surprises you all by stepping back, and leaps into the air and kicks Dave as passes overhead. Dave immediately gets out of the way and injects himself with Enriched Water, bringing himself to 40 HP. The other man recalls his Mankey and disappears into the darkness. Collin returns Isonade, and sends out Lady Sybaris, the Trapinch looking dangerous. Blake makes use of his scalpel and slashes a gash into the enemy's arm before getting out of the pokemon's way. Monferno looks like it tries throw flames at Nosey, but instead hurts himself in the confusion. Lyra dives in and hits the Martial artist hard, several times. The trainer looks like he's in a lot of pain. Nosey, at full health still, bounds into the confused monkey and flails wildly in an attempt to damage it.

The remaining trainer, coughing blood, moves away and kicks the Lantern away, casting the place in darkness. You do not know where he is, but you can hear ragged breathing.

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Old 09-08-2012, 07:08 PM   Top  -  End  -  #566
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Scowling as the area is bathed into darkness, Blake steps forward, patting Lyra and saying, "Good job! Now, Lyra, hit that monkey with a Tackle!" A push from Blake sends the Ledyba dashing at the Monferno, trying to ram into it.

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Old 09-08-2012, 07:10 PM   Top  -  End  -  #567
planswalker
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Default Re: PTA: Dusk Island (IC)

Collin will move to C04 and kick at B05 assuming that the trainer hasn't been located by then.

ac 6 - (d20)[8] physical normal - (d10+7)[12]

If the monfernos is still up when Syb's turn comes around, she'll feint him for physical dark - (2d10+24)[41].

Otherwise, she'll go to B04 and attack A04 with faint attack, unless they've found the martial artist by then, wherein she will go after him.
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Last edited by planswalker : 09-08-2012 at 07:11 PM.
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Old 09-08-2012, 08:18 PM   Top  -  End  -  #568
passinglurker
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Default Re: PTA: Dusk Island (IC)

With their enemies in retreat dave rushes over to the bomb and attempts to neutralize it. He then has an Idea and calls over to nosey "nosey come sniff this we need to track the one that is getting away!"
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Old 09-08-2012, 08:32 PM   Top  -  End  -  #569
MintyNinja
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Default Re: PTA: Dusk Island (IC)

Dave is able to easily figure out the inner workings of the bomb and completely neutralizes it within seconds. Collin chases after the martial artist but the man's just out of his reach. The Monferno doesn't hurt itself this time but it's ember barely misses Lyra. With Blake's assistance, she throws herself into a speeding tackle and knocks the fiery monkey out cold. Nosey rushes over and tries to get the scent of the escaped trainer, but to no avail. Sybaris, glad to partake in the fight, chases down and attacks the remaining trainer. You hear a thud and the ragged breathing stops.

Nosey gains 1950 XP.
Lyra gains 1500 XP.
Sybaris gains 1200 XP. (Base)
Isonade gains 750 XP. (Base)
Varen gains 450 XP.

The bomb is neutralized, the Arena is saved. Blake, Collin, and Dave gain 1 Trainer Level.
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Old 09-08-2012, 08:44 PM   Top  -  End  -  #570
BluesEclipse
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Default Re: PTA: Dusk Island (IC)

Nodding, Blake says, "Well done, Lyra. Return." Recalling the Ledyba, he releases Celeste, and quickly links with his companion's mind. We need to find the person that ran away during this battle. Think you can help? Blake thinks to Celeste, relaying information on the current situation on the island over the telepathic link. Hmph... the coward won't be able to escape me. is the mental reply from the Umbreon as she moves to sniff the bomb, trying to get the scent of the escaped trainer.

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