Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
Browne's is a fairly large establishment, on the east side of the river. It has all manner of metal tools and implements. At the counter sit a few potions and other magical curiosities. There is also a collection of a variety of types of finely crafted weapons, the prize of which is a scimitar with a jeweled hilt. A repetitive clanging sound can be heard from the blacksmith's workshop, connected to the back of the store. Behind the counter sits a slightly overweight man with a peg leg. He converses with a lady making a purchase in a tone a bit louder than one would normally talk. After she leaves, he turns to the store in general and says "Anything I can do for anyone?"
Blushing slightly as the shop owner calls her pretty. Kasumi walks around picking up some of the weapons, feeling their weight and potential usefulness. Few of them she felt comfortable with and none were like the weapons from her homeland. Finally she looks around to take in the other people in the shop.
Szeth was walking by Browne's with Shadow on one of his daily walks. Bored, he decides to poke his head in and see if they had any new exciting shipments. From time to time they would, and Horst was usually willing to tell Szeth all about them. Horst seemed to like the attention.
Leaving Shadow at the door (he still scared some of the meeker folk), Szeth entered the store.
Seeing the Gnome walk in Kasumi catches a glimpse of the creature outside. Squealing in fear she drops the club she had picked up. "I.. I'm um.. sorry." Scooping it up she puts it back on the table and moves away, still unfamiliar with this town and it's people.
Szeth looks over at the startled woman. He had become used to these reactions, especially among strangers. He had found it better to put them at ease early on than to let their fear and suspicion build.
"It's ok miss, he won't hurt anyone. He's quite funny actually. You can even meet him if you like. Or, if you prefer, I'll let him know to keep his distance from you so you don't have to face him. He's quite used to people being afraid of him at first and tries to be accommodating."
Szeth had found that people loved options, and he also knew that few young people would choose the later option. It was too hurtful to their pride. And besides, talking about Shadow as an accommodating being with feelings usually aroused more pity than anything else. And Shadow knew how to put on tricks to put people ease once they were willing to meet him.
At the sound of conversation, Felak looks up from the cache of maps he'd been browsing. They were all area maps anyway, and would not have been helpful to him. He needed a map of the town itself. Through the window he catches a glimpse of a bearlike creature with smoky sable fur.
"You're lucky," he says to the gnome, his voice a deep, rolling bass that seems to have had the accent beat out of it with a hammer. It might have come from anywhere. "Your friend outside's a real beauty." The dwarf steps up to the pair and takes the human's hand. "I mean no disrespect to you, lady," he says. Felak's first impulse, the teaching of his goddess, is to give the hand a courtly kiss, but he then he remembers why he's here. He touches her fingertips to his brow instead, then lets the hand fall. "But all beauty should go remarked, and Mister Browne had already done that duty by you."
Having mentioned him, the dwarf turns to the shopkeeper. "As for something you can do, Hurst," he says, hesitating a little, "Do you happen to know the way to the house of Kheled Ginilul? It has been many years since I was here last, my stay was not long, and the town has grown in the meantime."
"I.. I think it wi.. will be um like ok, if your creature st.. stays" Moving off to the side Kasumi tries to shy away from all of these strangers. Feeling uncomfortable by how they are all treating her.
"Oh um yeah everything's ok. I.. I'm just not from around here. No.. Not used to like um people and stuff." Realizing the gnome thinks shes afraid Kasumi swears to herself not to let one of these men touch her.
"Probably further than that," interrupts Felak. He can see the woman doesn't really want to talk anymore, so he'll try to change the subject. "The world is wide, friend. I've only returned from the Dwarven Lands myself."OOC 1
If there's a more specific name, I'd be delighted to know it.
"Kheled's my father. I bear his name - Felak Kheledul." Felak introduces himself with great seriousness. A name is a powerful thing. "I have not seen him, or the rest of my family, since they moved here from the Capital."
"We can sharpen and polish yer blade, big guy," says Hurst, oblivious to the tension in the shop, "or enchant it, if that's what you want."
He turns to Felak, and speaks in the most respectful tone he can muster. "I don't know Kheled, sir, but Rurik in the back maybe knows. I'll ask when he stops hammering. And I'm just Hurst Trenholm. I work for mister Browne."
A man with unwashed, blond hair and tattered clothes walks in and begins looking at some daggers.
Crom ponders this. Magical weapons were a rare thing in his tribe, usually found off of the corpses of dead adventurers or in dungeon treasure holes. He was never able to get his hands on one, but he has seen what they can do. He looks at his greatsword and imagines it on fire.
"Yes, stop, thief." rumbles Felak. His voice is barely louder than before, but seems to churn with the energy of a river. Seeing the others spring after him, Felak changes his command slightly. "Drop the goods."
Cast command spontaneously, sacrificing bless. The thief must make a DC 14 Will save or drop everything he's holding.
Crom reaches the thief first, enveloping him in a great big bear hug. As the thief struggles unsuccessfully to escape, his arms stiffen, as he if he is fighting some force trying to take control of his movements. Kasumi's foot connects squarely with the back of his head, eliciting a shriek. The thief drops the items and goes limp in Crom's arms, barely conscious. "Please... I give up... Stop..."
Kasumi, Crom, and Felak each earn 45 XP for defeating the thief.
RPXP (I'll assign this after every combat for roleplay since the last combat):
Hurst yanks open a door in the back. "Rurik! Qeven! Robber in the store!"