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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 10-11-2012, 06:39 PM   Top  -  End  -  #421
Maugan Ra
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Default Re: WotW: Call Forth Darkness IC

The Treant continues to suffer under your barrage, virtually unable to do more than stagger in the direction of the jungle and it's protective shadows.

Spoiler


Party turn again.
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Old 10-11-2012, 07:04 PM   Top  -  End  -  #422
Cloudsmeet
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Default Re: WotW: Call Forth Darkness IC

"You're finished, and this forest is ours, treant!"

Kin's left arm directs the roiling sphere of flame at Jurak once more, while the lizard swoops once more to breathe a sheet of flame. From his right arm, a ball of fire rests on his palm, arm ready to throw. He does so, and it explodes with a shockwave that Kin feels even as high in the air as he is, boiling the sap within the treant.

Spoiler
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Old 10-11-2012, 07:10 PM   Top  -  End  -  #423
Maugan Ra
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Jurak the Elder, honored defender of the forest, staggers under the barrage of fire. He shrieks in pain, the sound echoing throughout the darkened jungle and then, as the fire spells super-heart the sap that serves for his blood... explodes.

Charred pieces of bark rain down over the local area, several coming dangerously close to embedded themselves in Quint's torso. The animated trees shudder, then slowly settle into the ground, roots taking hold once more. And then, all is quiet.

Everyone gains 1,000xp for the victory.
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Old 10-11-2012, 10:46 PM   Top  -  End  -  #424
Angstrom
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Buddy, are you hungry?

Always the daemon practically cried as it sped down toward the burnt husk of the treant. Opening a maw far too large for such a small creature, Buddy tore into the deceased creature's essence, revelling in the consumption of a powerful soul.

Clearly impressed by Kin display, Hal can't help but smile as he descends. Maybe this group is more powerful than he expected. Setting down on the forest floor he looks down to assess Ilvaria's condition. As he inspects the body his smile only falters briefly.

"Shall we get this corpse back to the Horn? Buddy has trapped Jurak's soul, but we should not risk letting Ilvaria's body fall into the hands of our enemies. She knew too much and could reveal our plot even in death were her body taken."
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Old 10-12-2012, 07:36 AM   Top  -  End  -  #425
Comissar
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Glancing around to make sure no other trees would attempt to attack him, Quint lowered his wand. He walked through his illusory wall to check the body of the fallen Drow, limping slightly as he did so. He knelt down beside her to check for breathing and a pulse. Grimacing slightly, he stood up again. Turning to look up at the group above him he commented, "We really can't keep this up you know, there are only so many wizards that will dedicate themselves to this. But yes, the body of a Drow in these parts would raise many questions..."
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Old 10-12-2012, 10:03 AM   Top  -  End  -  #426
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Default Re: WotW: Call Forth Darkness IC

Quote:
Originally Posted by Comissar View Post
Glancing around to make sure no other trees would attempt to attack him, Quint lowered his wand. He walked through his illusory wall to check the body of the fallen Drow, limping slightly as he did so. He knelt down beside her to check for breathing and a pulse. Grimacing slightly, he stood up again. Turning to look up at the group above him he commented, "We really can't keep this up you know, there are only so many wizards that will dedicate themselves to this. But yes, the body of a Drow in these parts would raise many questions..."
"What if the body isn't kept. I've always wanted a trophy cabinet of dead elves, and a drow would be a perfect centrepiece. I always thought necromancy was a bit of a useless magic, so I'll just keep dead bodies as trophies." Kydrak then picks up the dead drow and slings her over his back and flies towards the door and up into the horn.
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Old 10-12-2012, 10:18 PM   Top  -  End  -  #427
Maugan Ra
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The moment Kydrak approaches Ilvaria's broken form, the grass around them seems to spontaneously wither and die. The air grows heated, as though in front of an open furnace, and you can see her shattered ribs repairing themselves.

There is a sudden snapping sound, and Ilvaria sits bolt upright, clutching at her heart. You think you can hear vague whispers on the edge of hearing, but they are mostly inaudible... and not in a language you speak.
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Old 10-13-2012, 06:22 AM   Top  -  End  -  #428
Snowfire
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Down, down, down. Falling into fire and flame and the endless abyss. Blackness warped space around her, blood-red fires blazing far below her in apparent anticipation for the soul of the last daughter of House Lentrax. Falling and falling, endlessly and with no way back.

Such a waste.

Eyes snapped open and wide at the voice that resonated around her, echoing out through the endless blackness.

You are weak, daughter. But you are also all we have left. And the oath was written not in ink, but in blood.

Ilvaria's mind raced, back through memories of her time in the ruined hold of her original family. The books, the single scroll protected from the flames that radiated power - but accepted her touch. And the words in the language of her people, swearing terrible vengeance in this life and the next. And if that was-

Her body jerked to a stop, limbs flailing for a moment like a marionette whose strings have just been pulled taught. The same blood as that which had written that oath held her, forcing her not to die even as her body lay shattered. And something powerful, and deadly beyond simple reason, wrapped its hand around her.

The Oath will sustain you now, but it will fade. Exact our vengeance before it does and you will be free. Fail, and the next conversation we have here will be distinctly...unpleasant.

And then it threw her upwards, bloody flame flaring around her body and spirit - forcing them back together. She felt the agony as her body was pieced back together, shattered bones reknitting as skin and tendons regenerated over them. And the flame thrust her into the body, forming lines of an ancient runic alphabet that she couldn't even recognise - let alone translate.

Thus it was written

Thus...it shall be...

The air snapped as the Oath was recognised, and Ilvaria shot upright, clutching at her now beating heart. She shook her head, trying to clear it of the visions of fire and death, then looked around carefully.

"I'm guessing from the burnt out treant corpse that we won..." She said finally.
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Old 10-13-2012, 08:29 AM   Top  -  End  -  #429
Cloudsmeet
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Kin descends, giggling to himself about the force of the explosion that killed the treant, but stops, goggle-eyed at Ilvaria's resurrection as his wings fold into nothingness in his back.

"By Asmodeus' left toe! Forget showing me drow torture techniques, you have to teach me how to do that!"
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Old 10-13-2012, 09:29 AM   Top  -  End  -  #430
Comissar
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Quint had been walking back towards their base of operations when he heard Kin's exclamation. An expression of surprise turned to one of amusement as he watched Ilvaria rapidly recover from what had been a fatal wound. Laughing, he applauded the newly revitalised Drow. As he did so, his skin rippled and changed to a much darker tone whilst his eyes became a pale white. Before long, he resembled one of the Deep Elves himself.

"Bravo! Tell me, do all of your kin rise from the grave? Perhaps I should take a leaf out of your book, for who knows when our time must come?"
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Old 10-13-2012, 11:48 AM   Top  -  End  -  #431
Thattaman
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Default Re: WotW: Call Forth Darkness IC

A pity, really. You would have made a very good centrepice, but I guess that can wait. It was obviously not Asmodeous's will for you to die now, so who am I to question that?"
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Old 10-13-2012, 01:19 PM   Top  -  End  -  #432
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Victor touches down to the ground gently, also moving to the crumpled drow. As her body miraculously restores itself, he steps back in shock. He says nothing to the group, but mutters quietly to himself, "What have you done?"
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Old 10-13-2012, 01:34 PM   Top  -  End  -  #433
Angstrom
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This group may indeed be more powerful than Halifax expected. "Well done Ilvaria"

Scrumptious Buddy declares as he burps audibly. Woah, what happened to her?

"Shall we return to the Horn? Some of you still appear to be in need of repair. There is much to do tomorrow, so we will meet in the morning when you are healed to make plans for the ritual."
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Old 10-13-2012, 06:35 PM   Top  -  End  -  #434
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With Jurak gone, the path to the Horn, while not exactly easy, is essentially open once more. Over the following few days, the construction and repair teams sent by the Baron arrive and begin their work, efficient and discreet. They patch up the holes in the walls, using stone from the caves, and clean out the various wreckage and debris left by the Mitran's sacking of the fortress. The pit traps are repaired and rendered all-but-undetectable once again, the cages are reinforced, and the torture chambers are re-equipped.

New furniture is moved in, plain and functional pieces that serve your purposes none the less. The magically preservative storeroom is refilled, and you estimate it should be quite possible to garrison at least eighty or so individuals here without too much discomfort. Ezra and his wraiths remain out of sight for the most part, and Hexor and Vexor continue guarding the stairway to the Sanctum, which remains undiscovered by the repair crews. One of the daemons moves the statue of the petrified cultist up to the Sanctum, so as to have it close at hand, and with Ezra's direction the Eyes are restored to the statue of Vetra-Kali, where they glitter wickedly.

Eventually, everything is ready. You have your restored fortress, ready to be properly infested with monsters and inventive traps. You have the instructions for the ritual. You have the preserved member of the Sons of the Pale Horseman. All that remains is to perform the sacrifice, and begin the ritual.
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Old 10-14-2012, 02:54 AM   Top  -  End  -  #435
Thattaman
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For the most part of the time the repairs are being made, Kydrak stays out of the horn. He goes elf hunting. He hunts them down, cpatures them, tortures them until he's bored and them displays a half dead elf in his room where they are left to die. Mostly he was just looking around for houses in the outslirts of Farholde, but he occasionally kidnapped them from inside Farholde. After a few days of that, he has four bodies slung up over the walls and the head of a particularly tough looking half-elf who needed killing quickly.

The room looks like a visage of pure carnage but today Kydrak is sat there studdying his spellbook and choosing his spells for today and is sat in peaceful meditation, trying to memorise his spells. After on ohur of that, he leaves his bed chambers and goes up to the sanctum where the ritual is just about to begin. He smiles at the horn now it clean, it should be a lot nicer to live in.
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Old 10-14-2012, 09:00 PM   Top  -  End  -  #436
Razorstorm
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Victor spends his time intimately involved in the retrofits of the Horn, overseeing the workers. He treats them well, recognizing that cruelty wins him little, but he keeps a close eye out for anything sneaky. He also watches for especially talented craftsmen.

When not directly involved in the retrofits, he is found in the workshop, working on his various projects, in this order: (fixed due to bad math and changed priorities - The headband and belt should be done within the first week.)
  • Headband of Intellect +2 (2,000 gp)
  • Belt of Dexterity +2 (2,000 gp)
  • Keg of Black Powder (100 gp)
  • Bullets x60 (6 gp)
  • Alchemical paper cartridges x10 (60 gp)
  • Masterwork Double-barreled Arcane Musket (1,250 gp)
  • Vest of Resistance +2 (Get's Hal to help for his higher caster level)(2,000 gp)
  • Boots of Elvenkind (he'll need to recruit Ilvara for her Elven-ness) (1,250 gp)
  • Cloak of Elvenkind (he'll need to recruit Ilvara for her Elven-ness) (1,250 gp)
  • Eyes of the Eagle (1,250 gp)

For every project, he casts Crafter's Fortune on himself.

If anyone gives him guff about this list, he makes it very clear that he intends to be on the front lines of any confrontation to comes after them, and he has no intention of taking unnecessary risks when they have the resources.

He also spends time studying the golem, as he fully plans on learning to create them from scratch.

The spells needed for these projects, I think we communally have, but checking here, in case I need to get any scrolls:
Fox's Cunning
Cat's Grace (I have it)
Resistance
Clairaudience/Clairvoyance

He ignores Kydraks cruelty, but if anyone is paying attention, it's clear that he doesn't care for it.

Last edited by Razorstorm : 10-14-2012 at 09:44 PM.
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Old 10-14-2012, 09:30 PM   Top  -  End  -  #437
Maugan Ra
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The Ritual Begins

Eventually, all the pieces are in place, and the Nessian Knot gathers in the Sanctum to perform the ritual. The statue of Vetra-Kali leers at you all, it's three eyes twinkling in the low light as, outside, the midnight skies reach their darkest point. The Wraith and the daemons cannot enter the Sanctum, not while the silver seal still exists, so they remain in the room below, as close as they can get before the radiance of holy energy repels them.

Unholy water is splashed upon the altar, producing a faint sizzling sound as it runs down and contacts the glittering artifact chained here. In accordance with the ritual, the Knot begins to chant, strange and alien words echoing in the chamber. The scroll is produced, and with a faint flash of light, the cultist is returned to fleshy form. The poor sap has barely enough time to look around in surprise, the words of a question forming on his lips, before the ritual dagger slams into his chest. Bones break and blood runs as the sacrifice's heart is brutally cut free and deposited on the altar. For a long moment, all is silent.

Then, slowly, the heart begins to beat once more. The air takes on a greasy feeling, and then the entire horn shakes with the echoes of a powerful, otherworldly voice.

"Kazara Vo!"

(For those of you who speak Abyssal)
Spoiler


There is a horrible shrieking noise, the the Horn of Abaddon explodes with green fire. In one glorious flash of energy, every last shred of the overgrown plant life covering its exterior burns away, horrific and Eldritch runes blazing to life all over the ancient stonework. The ground shakes, as though in the grip of a powerful earthquake, and the pillar of unearthly fire reaches high into the sky.

In Farholde, they feel the shocks, and only the blind could miss the beacon. In his manor, Arkov Vandermir and Elise Zandire smiles and toast one another with glasses of fine wine. In Ghastenhall, the second city of Talongarde that lies so far to the south, they spy the flickering lights on the horizon, and many wonder in fear what it might foretell. And in the burned out ruins of an old roadside fort, Sakkarot Fire-axe, bugbear chieftain, sees the signal of his allies hard at work and laughs victoriously.

Eventually, the fires die away and the minor earthquakes die down once more. The Horn is quiet again, though there can be no doubt that it's location is hardly a secret anymore. If the massive light show wasn't enough, there is still an aura of pale green energy clinging to the defiled stonework like a shroud. You are committed now, one way or the other.

All that remains to be seen is how long you have before something tries to interrupt you...
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Old 10-14-2012, 10:45 PM   Top  -  End  -  #438
Angstrom
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That night Hal and Ezra sit on the balcony, bathed in the green light of the Horn. Hal absentmindedly uses prestidigitation to colour several pebbles and white and has a board with a grid pattern prepared. "That was quite something wasn't it. Vetra-Kali is truly powerful. That said, I expect we've suddenly become a target for most of Talingarde." Hal stares at the night sky, taking it all in. This was really happening. Almost as an afterthought he adds "It was a shame that petrified fellow died so quickly, did you know him Ezra?"



The next morning, as Halifax and Buddy ride through the forest, they discuss in earnest their future. Buddy isn't optimistic about working with the group, but Hal finds that he's feeling strangely good.

Spotting a doe and her fawn, Hal spurs his spectral mount forward through the brush in chase. As they close with their quarry he summons a whip of crackling white light and lashes at the fawn. As the whip wraps around the young deer's neck it trips and crashes into the brush as its mother continues on without it. Dismounting, Hal approaches the mewling fawn and grabs it by the neck. Suddenly, with a strength not his own, he lifts the fawn into the air by the neck. He feels the animal's soul shatter in his grip and when the corpse has stopped kicking he casts it down on the forest floor.

Hal grins at this new development. Appolyon is pleased. By releasing his child from imprisonment we earn his favor Buddy, what do you think of that?

Buddy is struck silent by Hal's display, but eventually manages to mutter a response, You going to finish that?

Last edited by Angstrom : 10-15-2012 at 10:43 AM.
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Old 10-15-2012, 08:48 AM   Top  -  End  -  #439
Comissar
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A green glow? That's just unsightly...

Sighing to himself, he picked up his spellbook and jotted down the finishing touches to a spell he'd been working on, it would hopefully prove invaluable in defending their humble home from unwanted guests.

Jogging up to the top of the tower, he mentally prepared himself. The plan he had in mind would take a while to complete, it took a lot of power to create each part of his illusion, but it should be worthwhile.

He soon arrived at the very uppermost entrance. Pausing in front of it, he took a moment to visualise what he wanted to appear.

"Cheilt Dromchla"

A section of smooth rock, giving off a faint green glow, materialised from nowhere and blocked off a part of the opening. Quint repeated the process twice more before sagging from the effort.

Yes... Definitely a long term job...

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Old 10-15-2012, 10:17 AM   Top  -  End  -  #440
Thattaman
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"Impressive" Kydrak mutters under his breath, then speaks up to the others. It is now clear that there will be no hiding from anyone. If we're wanted dead. We will be killed unless we do something about it. We have to start making this the ultimate magical base and if everyone tries to help, then we can do this. Our goal is within our grasp; the fate of Talingarde is in our hands, and it shall burn! With that Kydrak thrusts his longsword into the air.
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Old 10-17-2012, 05:17 AM   Top  -  End  -  #441
Maugan Ra
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Act Two - Thirty One Weeks

It takes a little while to settle into a routine, but eventually everything seems to work out. Zikomo and the Boggards appear to have taken the beginning of the ritual as a sign of their god's favour, and while they are hardly pleased with most of you, they're certainly not attacking. Ezra and the Daemons are likewise practically ecstatic with anticipation as, each day, the ritual chants are performed and their lord comes another step closer to freedom.

Just over a week into the ritual, an albino raven arrives at the Horn - Elise's familiar. It has a small scroll attached to its leg, and practically glares at you all until the message is taken, before immediately departing. The words are in the Infernal tongue, short and precise:

A group of adventurers is heading your way. Local heroes, poor equipment, little experience. Intend to arrive in three days. The dwarf mentioned having been to the area before, intended to enter by the caves. Prepare them a proper welcome, would you? - Z

Hallack Amon - Former Watch sergeant, some military experience. The leader.
Sister Marta Dian - Priestess of Mitra. Successful zombie-fighting experience.
Yorgun the Smith - Male dwarf blacksmith, experience unknown. Big hammer.
James O'Toole - Human male. Bare hand brawler, famous for taking on all comers at local faire.
Bianca DeVellya - Female Halfelf, local singer, knows some magic. Fond of Hallack.
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Old 10-17-2012, 11:44 AM   Top  -  End  -  #442
Thattaman
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Over the next week Kydrak tried to acquire some Ioun stones which would fit nicely on his face. He buys as many as he can find, then attaches them all to his face. But a small surprise came as two days before the adventurers arrived, there was another arrival. An ogre appeared at the base of the horn, but not just any ogre it was someone who seemed oddly familiar. He had asked for his audience immediatly and Kydrak grudgingly went to meet him. The ogre seemed excited to see him and spoke quickly. "I Grumblejack, we were in prison and we escaped, you said to find you and I came when I see green lights. I would like to work with you." Before Kydrak could respons Grumblejack seemed to have a kind of seizure and when he stood up, he had grown horns, he skin was reddish orrange and he had sprouted a set of fiendish wings. "Well, I'd never say no to a fiendish ogre companion... so yes Grumblejack you can work with me."
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Old 10-18-2012, 01:21 AM   Top  -  End  -  #443
Razorstorm
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Flashback to Victor's week in town

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Old 10-20-2012, 02:12 PM   Top  -  End  -  #444
Angstrom
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Visiting the Boggards:
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Old 10-21-2012, 12:33 AM   Top  -  End  -  #445
Maugan Ra
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Zikomo seems entirely happy to keep his boggards back and out the way while you ambush the adventurers. He's never heard of a dwarf having been here before.

As for poisons and monsters, he'll see what he can find in the local jungles. Other boggards may well come to join the tribe after the business with the ritual energy flare.
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Old 10-21-2012, 07:11 AM   Top  -  End  -  #446
Comissar
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Default Re: WotW: Call Forth Darkness IC

Quint smiled broadly upon hearing that the Half-Elf was fond of another one of the would be heroes.

"I'd like to take her alive. If we have to kill her, we will, but I've been itching for something to do."

He went silent for a few seconds, a far off look in his eyes.

"But... Let's focus on one thing at a time. Now, I would suggest we set up a fairly simple ambush at the mouth of the Horn. I'll construct an Illusion that will force them to group together while also hiding us within it..."

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Old 10-21-2012, 07:42 AM   Top  -  End  -  #447
Snowfire
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Default Re: WotW: Call Forth Darkness IC

Ilvaria grinned at Quint's words, eyes glinting with dark amusement.

"Oh yes. Taking them all alive would be most fun though." Her smile turns somewhat twisted. "I've wanted to try out a few of Mother's tricks, but I haven't had the time..." She shakes her head. "But all that comes later.

"If we let them pass us into the caves, my lovely little friend Mira," she gestures at the ethereal looking teenager who had arrived at the Horn a few days prior to the current meeting, "should be able to seal them inside our trap. If they run forwards, they can meet the Boggards - and Ezra if he is willing to work with us, I believe he would enjoy the opportunity to kill something.

"Or we can go with Hal's slightly more complex - but perhaps far more fun - plan. More fun in that it should allow us to either separate them or catch them in a pincer."
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I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
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Old 10-21-2012, 07:54 AM   Top  -  End  -  #448
Thattaman
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Default Re: WotW: Call Forth Darkness IC

No. Ezra cannot be allowed to kill anything it will make him stronger and if he is stronger then he will try to kill us. The same for the Boggards neither forces are to be trusted. We should try to ambush them with the boggards and then we attack, capturing any we can and killing any we can't."
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Old 10-21-2012, 08:30 AM   Top  -  End  -  #449
Snowfire
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Default Re: WotW: Call Forth Darkness IC

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Originally Posted by Thattaman View Post
No. Ezra cannot be allowed to kill anything it will make him stronger and if he is stronger then he will try to kill us. The same for the Boggards neither forces are to be trusted. We should try to ambush them with the boggards and then we attack, capturing any we can and killing any we can't."
Ilvaria arches a delicate eyebrow at Kydark, then shakes her head. "Kydark, whatever he may wish to do he needs us right now. And it is a fool who does not make use of all the resources at their disposal. You're not a fool, are you?" Her inflection makes her opinion on the answer to that question quite clear. "Something that you should try to learn, little one, is that there is a great deal between trusting someone and using their abilities to aid you." She says sweetly, then turns her attention to the rest of the group.

"Personally, I prefer Hal's plan. It's simple, elegant and forces the 'Heroes' to fight on our preferred - and most likely, prepared - ground. "
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Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

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I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.

Last edited by Snowfire : 10-21-2012 at 08:38 AM.
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Old 10-21-2012, 11:03 AM   Top  -  End  -  #450
Razorstorm
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Default Re: WotW: Call Forth Darkness IC

Victor, sitting, has his familiar sketchbook out, and he doesn't look up as he speaks. Reyna is standing behind him, in her black dress, one hand on his shoulder, the other resting on the hilt of her sword.

"While I'm not keen on the idea of using the Boggards for a direct assault, I'll wager they could do a good job of harrowing them on their trip. Especially if they we can disrupt their sleep during the night. What about a series of hit and run attacks, leading to the caves? If we're lucky, if we can get them running around the woods a bit, we may even be able to snatch one and reduce their numbers."

He snaps his books shut with an idea. "I wonder if we can snipe at them from the balcony as they approach? Fireball has a pretty wicked range."
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