For dman11235 ;) Originally posted
here.
FEATER
OMG FEATS BLARTOGUERIWOEIFHKEJFHK
BECOMING A FEATER
The fastest entry into this class is through the fighter or monk classes, though a wizard could
eventually manage it, I guess.
ENTRY REQUIREMENTS
Feats: Any 6.
Special: Character must be epic. Not, like, [Epic], but just awesome beyond belief.
Class Skills
The Feater doesn't need any class skills, because he/she has FEATS.
Skills Points at Each Level : 6 + int
Hit Dice: d8
| Level | BAB | Fort | Ref | Will | Special |
|---|
| 1st | +0 | +2 | +2 | +2 | Bonus feat |
| 2nd | +1 | +3 | +3 | +3 | Bonus feat, qualify 1 |
| 3rd | +2 | +3 | +3 | +3 | Bonus feat |
| 4th | +3 | +4 | +4 | +4 | Bonus feat, qualify 2 |
| 5th | +3 | +4 | +4 | +4 | Bonus feat |
| 6th | +4 | +5 | +5 | +5 | Bonus feat, qualify 3 |
| 7th | +5 | +5 | +5 | +5 | Bonus feat |
| 8th | +6 | +6 | +6 | +6 | Bonus feat, qualify 4 |
| 9th | +6 | +6 | +6 | +6 | Bonus feat |
| 10th | +7 | +7 | +7 | +7 | Bonus feat, qualify 5 |
Weapon and Armor Proficiencies: A feater is proficient with simple weapons and one martial weapon of their choice, if he/she wasn't before. He/she is also proficient with light armor and shields (but not tower shields).
Bonus feats: At each level a feater gains a bonus feat of his/her choice. He/she must meet the prerequisites (but see Qualify, below).
Qualify (Ex): Beginning at 2nd level, a feater can ignore one prerequisite for all bonus feats he/she gains (from this class and others), but not for the normal feats he/she gains through leveling. The number of prerequisites a feater can ignore increases by one at every even level (2 at 4th, 3 at 6th, etc.).
PLAYING A FEATER
You are the master of feats. I mean, you have so many of them! But you don't have a familiar...
Combat: Use your feats to lay the smackdown on your enemies. Duh. If you can't figure that out you're too stupid to take levels in this class.
Advancement: As you take more levels in this class,
you get more feats. Seriously, how hard is this to understand? Feats are awesome.
Resources: Who needs resources when you have FEEEEEEATS!
FEATERS IN THE WORLD
"My god... he must have at least 15 feats! RUUUUN!"
-some dope dumb enough to take on a Feater.
Featers are feared and respected, because if you don't fear and respect a feater, they will kill you with some awesome combat tactic they learned from a feat. (See Combat, above for more details.)
Daily Life: Basically a Feater gets to hang out with all the awesome dudes/ladies and drink ale and wine and people will give them valuables.
Notables: Napoleon? Feater. Alexander the Great? Feater. Genghis Khan? You guessed it -- feater.
NPC Reaction
See above. Feats. Duh.
FEATERS IN THE GAME
With so many feats, you should be pretty awesome at whatever it is you're trying to do.
Adaptation: This class needs no adaptation. Campaign settings will adapt to Featers, not the other way around. Duh.
Encounters: You'd better hope you don't meet up with a Feater, because... uh oh.
EPIC FEATER
Hit Die: d8
Skills Points at Each Level : 6 + int
Qualify: continues to increase by 1 every 2 levels.
Bonus Feats: The Epic Feater gains a Bonus Feat at every level higher than 10th.