Please read as far as the double lines before posting in this thread
The Good League of Good is a Nexus organization devoted to the redemption of evildoers and the care and support of those in need. If you are looking to smite evil, please check out HALO or WATCHTOWER.
If you are brand new to ffrp, please come to the Nexus OOC thread and introduce yourself. We all want to meet you!
A Brief History of GLoG:
Spoiler
You know what this OP needs? A brief history of GLoG. Which would have to be written by one of the few people who were around from the beginning. Any volunteers?
Our Redemption Program:
Spoiler
Individuals who come in search of redemption should be interviewed by a member to see how their needs can be best met, and then assigned to a mentor who will assist them. Graduation from the redemption program will occur when both the redemee and his/her mentor agree that they have made sufficient progress.
Other Charitable Activities:
Spoiler
In addition to the redemption of evildoers, the organization performs other good works such as caring for distressed individuals in need, housing and feeding evacuees from the city during disasters, and healing sick and injured people in GLoG's infirmary - renowned as the most advanced place of healing in the Nexus.
Attention villains:
Spoiler
Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are other things going on that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated.
Also, please don't plan any villainy that will result in destroying the base or having the same effect (poisoning the lake, burning down the forest, etc.) without the consent of the majority of the players who would be affected.
Base Defences:
Spoiler
There is a perimeter of cactus plants to encourage anyone on foot to enter by one of the main entrance points.
((If any of your characters add more defences, please PM them to the person who made this thread so they can be added.))
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If you're a newbie, and you've read this far, you should know enough to join in the fun.
Everything beyond this point is Bonus Material.
Members/Residents:
Spoiler
Please PM the creator of the OP to be added to the list when you bring a character into the thread with the intention of redeeming or of having them reside here on a regular basis. IC, we'll assume there's a sign in log somewhere.
Our IC leadership council:
Andreas Emeral (played by Zefir)
Brand Applehill (played by happyturtle) Ironbeard (npc, can be played by anyone)
Quinn (played by The Bushranger)
Pathfinder (Wolfbane)
Reelshka (played by Morty)
Runner (played by KerfuffleMach2)
Shrike (played by The Bushranger)
Zamira (played by horngeek)
The leadership council exists so that any one member can make important decisions affecting all of GLoG. Basically, when someone shows up and says 'I need to speak to the person in charge', any one of the leadership council can handle it.
Description of the new GLoG setting:
(map to come maybe?)
Spoiler
After the original GLoG building was destroyed by an army of catpeople, the survivors took out a mortgage and purchased Phoenix Lake Campground. Facilities include the main lodge house, a bathhouse with separate male and female sections, a stable (one horse present, a chestnut mare named Fancy owned by Dr Burnett), various picnic shelters, and a few scattered cabins. It's set in the foothills of the Acro mountains, and mainly surrounded by woods. There are many hiking trails nearby leading to mountaintop vistas, waterfalls, seacoves, and various other locations, both within this thread, and in the Outside thread. The campground is also within easy walking distance of the city of Inside, though there is also a Riftline station just outside the campground for those who prefer to take the train or who have farther to go.
At the lake, there is a small dock with a little shed nearby where a few canoes and paddleboats are stored. The swimming area has a GIANT slide and a rope swing. Because GIANT slides and rope swings are awesome. There is a sandy volleyball court not far from the slide, a playground under the trees, set back from the lake somewhat, and a set of horseshoe pits.
Having been built on a Generic Ancient Burial Ground, Phoenix Lake Campground is haunted by various ghosts. They are generally harmless, and for the most part glad to have some company, though pranks and hijinks may occur. Ghosts can be NPC'd by anyone unless they are listed as PCs in the Member/Resident list. They tend to speak in Gray, and mostly appear for comic purposes, but this is by no means a requirement.
Reference images:
Spoiler
Main lodge:
GIANT slide:
The lake:
Buildings:
Spoiler
Main Lodge: This large building contains an industrial kitchen with a cafeteria style serving area, and an open space that was once used as the dining hall. The space is warmed by a massive fireplace. Bunk beds are lined up on one end of the hall, opposite the kitchen, and a few comfy chairs and sofas are beginning to appear around the fireplace as they are procured. The building itself is made of stone.
Bathhouse: This building is divided into the men's and women's bathhouses, with entrances at either end. It has shower stalls, a line of sinks, and toilet stalls in each.
Cabins: Individuals can have their own room within a cabin, but they are unlikely to have a full cabin to themselves unless they come equipped with a family. Some of the cabins have been rebuilt, so may have more space than the 4 room cabins the campground came with, and a few cabins have had private bathrooms installed. All cabins are named after trees, and players are free to invent further details about their own cabins.
Spoiler
Main Lodge - Willow Infirmary - Cedar
Cabin 1 - Oak
Cabin 2 - Sycamore
Cabin 3 - Redwood
Cabin 4 - Maple Cabin 5 - Apple - Visitor's Cabin
Cabin 6 - Cherry
Cabin 7 - Chestnut
Cabin 8 - Birch
Cabin 9 - Dogwood
Cabin 10 - Elm - full
Cabin 11 - Denim - family cabin
Cabin 12 - Rowan - family cabin
Cabin 13 - Poplar - family cabin
Cabin 14 - Forest Hut - family cabin
Cabin 15 - Sapling - nursery
Cabin 5 - Apple is reserved for visitors who do not want to stay at the lodge. They are requested to check in at the main lodge, where any member can give them permission to stay for a few days. Longer than that, and unless they are in need, they would be requested to either join or move to their own place or one of the local inns.
New cabins can be added as the needed. Here is a list of unused tree names:
Workshop: A well built cabin designed by Reelshka, containing nothing at present but the Mainframe installation. It is locked. Drones fly in and out of a small entrance that opens for them when they send an encrypted signal.
Infirmary: If no PC is present in the Infirmary, patients are tended to by Nurse Piper, a ghost NPC who haunts the infirmary. Despite being a ghost, she is solid enough when managing anything to do with nursing. She has a tyrannical bedside manner, but will always put the welfare of her patients first. She is able to generally stabilize patients and do general nursing care, but cannot provide magical healing or any type of advanced medicine that would normally be performed by a doctor.
PC healers include:
Quinn (The Bushranger) - doctor and paladin
Tobias (Firefox) - druid healer
Dr Adrian Rein (Murkus) - doctor
(PM the keeper of the OP if you want your character to be added to this list)
Infirmary Description
Spoiler
The outside of the infirmary looks just like all the rest of the buildings. Nothing distinguishes it at all.
But inside, everything is white, with silver highlighting. Even though it doesn't seem possible, when looking from outside, sunlight filters inside. Giving the place a warm feeling with natural light.
A soft, soothing music filters through the whole building and voices can barely be heard saying words of healing and comfort, like: "You are going to be okay." "We'll take care of you." "You are dear to us." and so on.
Each room is walled off for a limited amount of privacy, because the pixies know that humans seem to need this. Strange. But it is limited. There are no doors.
Kinda looks like this:
______________________________________
|___/___/___/___/___/___/___/___/___/___|
|__/___/___/___/___/___/___/___/___/___/|
|__________________________________---|
|_\___\___\___\___\___\___\___\___\___\_|
|__\___\___\___\___\___\___\___\___\___\|
Except the angles are more severe, so that people on the other side of the hall can't see into anyone's room. Only someone intentionally looking in, can see you.
There is also a small living area in the back for the Druid family.
About the Drones Mk 2:
Spoiler
In other news, the drones are back at GLoG. Drones are NPCs who can be played by anyone, within the guidelines below:
Their Primary Function is member safety.
They no longer have teleport beams or alignment scanners.
They do have stun beams, little arms, and the ability to record what's going on around them.
They follow orders, unless those orders conflict with their Primary Function.
There are only 4-5 in operation at any one time.
They can be destroyed, but if so, they'll be restored from backup.
A few have been supplied with medical programming, and thus can be godmodded for infirmary duties.
They often have weird personality quirks and are prone to malfunctioning.
Statement: They speak in DarkOrange FixedSys
The only named drone (so far) is Caretaker, who is a private drone charged with protecting Brinika and controlled by Morty.
There was some discussion about whether or not the time of the drones has passed, but since they are still sometimes used for mostly comic purposes, and since Brinika's personal drone is onscreen a lot, it seems right to keep a few around.
***When this thread reaches 50 pages, anyone can make a new GLoG thread. Please be willing to keep the membership tables updated, add the old thread to the Archives list, and check that the link to the Nexus OOC thread is current. If you anticipate being away from the forums much during the lifetime of the thread (each thread usually lasts a few weeks) then please let someone else do it.***
Lying on the ground near the lake is a marsh goblin. She has rather large ears, with feathery gills growing from her head behind them. Her skin is pale green and lightly scaled, whilst her hair is a darker shade of green. Her eyes are closed, and she's wearing a short dress of woven pondweed. Her bare feet have long toes, each connected to the others by a web of skin. She's lying on her back, with her hands behind her head, and is rather young; late teens, or the equivalent.
((Now, with the new thread, I will respond to this.))
Copi walks past the marsh goblin and stops. She uses her psychic senses to determine if she has a mind; that is, that she is alive. If so, she's probably just taking a nap.
Hi Jamie! Brinika chirps when she enters, then looks down at Hadrian, grinning widely. Hi little cousin! Of course, she's not that much bigger than he is.
Quote:
Originally Posted by The Bushranger
[Infirmary]
"In that case, I'll consider my options," Quinn says, not batting an eye.
...she's becoming far too comfortable with this gallows humour thing. Clearly something must be done before she turns into She-Tobias.
Jamie's counting on him not knowing what they are. After all, if he doesn't recognise them, he can't counter them, right?
"We were about to play Castle Wars," Jamie says with a giggle to Brinika as she goes to ruffle Hadrian's hair fondly. "Whats up?"
Hadrian smiles at Brinika, pausing his construction to look at her curiously.
Toby chuckles and leans in to kiss his wife.
__________________
"No friend ever served me,
and no enemy ever wronged me,
whom I have not repaid in full."
-Lucius Cornelius Sulla
Oddball will lean against Jamie's head and close his eyes.
Grounds
The marsh goblin is indeed alive with a mind in her head. Before Copi starts moving again, she opens her eyes and looks around. "Oh, hello. I haven't seen you around before; are you a visitor, or have you recently signed up?" The marsh goblin seems quite cheerful and moves closer to the lake's waters.
__________________
"Ignorance is... Carlisle." The Doctor, Doctor Who
Terrowin Avatar by HappyTurtle. Much thanks!
I have a point!
Always willing to run a dungeon for those who need somewhere to explore. Just PM me, and decide the character and location and I'll see what I can rummage up.
"I visit on occasion, but I am considering getting a room here." Copi is apparently artificial, you can see the seams in her skin at her joints, and is wearing a long pale green labcoat-like dress. Her hair is dark green, but her eyes are bright blue... and they're downright creepy from the wrong angle.
"Really? Well, I get lonely sometimes, so if you don't need to breathe and don't mind getting wet, you could move in with me. I'd live in one of the cabins, but... I don't how I could help and I don't want to scrounge." Plus she needs to keep her skin moist, and a subaquatic burrow helps with that.
__________________
"Ignorance is... Carlisle." The Doctor, Doctor Who
Terrowin Avatar by HappyTurtle. Much thanks!
I have a point!
Always willing to run a dungeon for those who need somewhere to explore. Just PM me, and decide the character and location and I'll see what I can rummage up.
"Thank you kindly for the offer, but I feel I would prefer a normal room; it would be one of the few normal things about me." Plus, while she doesn't need to breath as much as a normal human she still needs to breathe.
"Pardon me for asking, but what are you? I have never seen something quite like you before."
"I'm a Marsh Goblin. I think I'm the only one here; I could be wrong, but if so we aren't that common. There's lots of different types of goblin where I'm from, like most of the First and Second Races." Myrim smiles; her teeth are clearly predatory, being sharp and pointed, but they are also piscivorous, being needle-like and angled slightly backwards.
__________________
"Ignorance is... Carlisle." The Doctor, Doctor Who
Terrowin Avatar by HappyTurtle. Much thanks!
I have a point!
Always willing to run a dungeon for those who need somewhere to explore. Just PM me, and decide the character and location and I'll see what I can rummage up.
Copi nods, understandingly. "Interesting. I haven't seen anything like you before, but that's likely because I haven't been looking in the right places. Even the docks of inside seem to be a bit crowded to appeal to amphibious people... now I can't help but wonder if there's an aquatic city out that that I'm unaware of."
"There's probably an aquatic city, yes, but I wouldn't want to live there. I'm amphibious, not fully aquatic, not fully terrestrial. I like it here, and it's safe." Myrim smiles, though it sounds as though there's a tale behind why GLoG is safe for her.
__________________
"Ignorance is... Carlisle." The Doctor, Doctor Who
Terrowin Avatar by HappyTurtle. Much thanks!
I have a point!
Always willing to run a dungeon for those who need somewhere to explore. Just PM me, and decide the character and location and I'll see what I can rummage up.
Missy Halifax and Jefferies Hellstomper arrive from the city on the Riftline and walk towards the camp. Jefferies, who has spent very little time outside an urban environment, is staring at all the wildlife with big eyes. One of her hands is holding Missy's, while another clutches at a very worn and dirty beargon plushie.
Spoiler
((Interaction open to anyone, but my posting may be slow due to migraine))
The stage is set, the orchestra is tuning. The audience has taken their seats, the lights have dimmed. The Druid poses theatrically. And now here we are, waiting in the wings, eager to play our parts.
__________________
"No friend ever served me,
and no enemy ever wronged me,
whom I have not repaid in full."
-Lucius Cornelius Sulla
"Shakespeare called. He said he most desperately wants you to play Yorick in his upcoming number." Reinholdt responds, deadpan.
Outdoors
*blows dust out of fur*
"Hello ma'ams. Welcome to GLoG ma'ams. How may we help you today ma'ams?"
Butler's there to greet them! Or rather saw them coming and went out to greet them. As should be expected.
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
"OK then. If you need me, or want to chat, I'm always near the lake. Or at least, I haven't not been near the lake since I arrived, and my burrow is underneath the island. By the way, my name's Myrim, what's yours?" Myrim will wave back.
__________________
"Ignorance is... Carlisle." The Doctor, Doctor Who
Terrowin Avatar by HappyTurtle. Much thanks!
I have a point!
Always willing to run a dungeon for those who need somewhere to explore. Just PM me, and decide the character and location and I'll see what I can rummage up.
Tell him I'm holding out for Pericles. Toby retorts to Rein, then sobers up as he studies Wenomir. All right. Everything is prepared. Are you both ready?
__________________
"No friend ever served me,
and no enemy ever wronged me,
whom I have not repaid in full."
-Lucius Cornelius Sulla
"No ma'am. I'm a catperson ma'am. What about you ma'am?" Butler asks. He doesn't do silly things and presume to know someone's species. Not since so many look so similar at times.
Medlab
"Ready." Reinholdt replies.
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
If tektek has suitable hair for Butler that covers the human ears, I haven't found it. Unless he wants to grow his hair out.
"I is a orc and Missy is a human but her great grandfather was a elf. Dat why her ears is pointy." Jefferies says. "I neber met a catperson before, but I has friends dat are human and orc and drow and goblin..." she counts off all the races of people she's met, either at Remnant or at school. "Oh! I forgotted to say, 'Hello, my name is Jefferies. What is your name?'! I is supposed to say dat firs when I meeted new peoples."
Missy is letting Jefferies handle the conversation for now. It's not easy - she wants to jump in and help. But it's important for Jefferies to learn to socialize with other people, and as long as she's handling it without losing her temper, Missy will let her lead.
"Missy told me der is a lake here, wif a giant slide! And dat I can learn to swim here!" Jefferies says. "Oh wait, I is supposed to say 'It is very nice to meet you, Mr Butler.'" She is pleased with herself for remembering, and grins widely, showing her tusks.
While Brinika isn't much bigger than Hadrian overall, her hand is probably larger than his, since goblins have disproportionally large hands.
"Tee hee. He's so cute," the tiny goblin gushes. "What about I help him build his stuff?"
__________________
My FFRP characters. Avatar by Kid Kris. Sigatars by Gulaghar, Kid Kris, Zefir and billtodamax, respectively.