As the artificer class conflicts with our gnome,how about I go for psion instead?
My original post did say wf psion or artificer after all. And letting go of a character concept that has not seen play yet isn't quite that hard.
Rolling up a warforged psion in case.
Is the psion variant class the erudite allowed?
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Chaotic Good Human Wizard/Sorcerer (2nd/2nd Level)
As the artificer class conflicts with our gnome,how about I go for psion instead?
My original post did say wf psion or artificer after all. And letting go of a character concept that has not seen play yet isn't quite that hard.
Rolling up a warforged psion in case.
Is the psion variant class the erudite allowed?
I'm pretty sure that Psions get repair damage spells in case your interested.
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Originally Posted by Chained Birds
Just one of those guys vs girls things. Guys like giant, fighting robots that shoot lazerz out their eyes while girls like pretty jewelry that sparkle in the moonlight after having a romantic interlude with a charming gentleman.
Well, it's a lvl 2 shaper power. So you need to either be a shaper, erudite or spend a feat. But it is a nifty power indeed.
I am liking the Slayer prestige. And taking 1 or 2 ranger levels for it wouldn't be so bad.
For skill points I'd have to start as one though. So lvl 1 warforged ranger it is.
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Well, it's a lvl 2 shaper power. So you need to either be a shaper, erudite or spend a feat. But it is a nifty power indeed.
I am liking the Slayer prestige. And taking 1 or 2 ranger levels for it wouldn't be so bad.
For skill points I'd have to start as one though. So lvl 1 warforged ranger it is.
About the erudite I'm hesitant with allowing a class that can spontaniously cast like a sorceror but can also learn an unlimited reportoire of spells like a wizard, Psions are great though, and if you want a Psyforge from the races of eberron you can be a prototype (truth be told that model came out after the war)
also inrelations to the artificer making level 2 items at level 1, I don't think thats possible
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Mimic Spell (Su): The Mimic Spell ability allows the artificer to substitute raw power for knowledge when crafting or using magical items. The artificer is able to produce the required spell effect for any spell that he qualifies for (divine spells work off of Wisdom and arcane work off of Intelligence). The artificer's class level will count as his effective caster level for this ability but it does not give him the ability to use spells in any capacity except for the creation and usage of items. The artificer is still required to meet all other prerequisites of the spell (minimum caster level) in order to create a magical item. The artificer is not required to study any materials in order to produce this effect; he will naturally feel the correct way to proceed and then complete the item. The maximum spell level the artificer is allowed to use during crafting is the same as a sorcerer (i.e. level 4 is required for second level spells and additional levels are gained every two additional levels (3rd level spells at 6th level, 4th level spells at 8th level.))
Yup, it's right in the Eberron Campaign book under Artificers. I think they can emulate spells as a caster 2 levels higher than they are.
Yep. Except I use my actual level for the effect, so only CL 1 rather than my effective 3
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Originally Posted by Hashmir
When I die, I donate my body to the cause of whatever ******* finds it first.
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Originally Posted by Bloodgruve
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
Blood~
Yup, it's right in the Eberron Campaign book under Artificers. I think they can emulate spells as a caster 2 levels higher than they are.
This is my favorite, and least known part of being an artificer. I like shapechanging at level 15. If you wanna be a beast, go find spell lists that have silly things at level 2. As far as I recall, there is a level 2 animate dead from dragon, a level 2 dimension door on a couple of lists, a level 2 lesser globe of invulnerability, and more!
This effect is more powerful in Faerun. In FR there are a lot of PrCs with self contained casting, and these classes tend to get spells earlier. The only one I can thing of in general D&D is Trapsmith, whose list can really be raided. At way higher levels, adept gets a level 5 heal...
But that's pretty silly, I try to avoid it unless the DM is really hitting the party hard.
This is my favorite, and least known part of being an artificer. I like shapechanging at level 15. If you wanna be a beast, go find spell lists that have silly things at level 2. As far as I recall, there is a level 2 animate dead from dragon, a level 2 dimension door on a couple of lists, a level 2 lesser globe of invulnerability, and more!
This effect is more powerful in Faerun. In FR there are a lot of PrCs with self contained casting, and these classes tend to get spells earlier. The only one I can thing of in general D&D is Trapsmith, whose list can really be raided. At way higher levels, adept gets a level 5 heal...
But that's pretty silly, I try to avoid it unless the DM is really hitting the party hard.
I know most of the artificer tricks, but I don't have the experience. I'm mostly in it for the fun. I mean, I get to make cool items for everyone. So, who wants this one?
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Cloak of Stone Bonding
This dark blue cloak appears dry and rough upon close examination. When first picked up, it feels heavy as if you lifted a large rock, but when worn it weighs the same as a normal cloak.Once each day, by whispering a command word, this cloak allows the wearer to enter stone objects as the Meld into Stone spell.This effect lasts for 30 minutes, during which the wearer may enter and exit as many stones as they'd like. However, this spell does not grant travel through stone. The wearer exits the stone from the location the entered. The same rules apply as the spell, including the harmful effects from certain spells.
Minor Divination and Transmutation, Caster level 3th; Craft Wondrous Item, Meld into Stone; 3,600gp
*Uses a Cloak slot
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Quote:
Originally Posted by Hashmir
When I die, I donate my body to the cause of whatever ******* finds it first.
Quote:
Originally Posted by Bloodgruve
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
Blood~
About the erudite I'm hesitant with allowing a class that can spontaniously cast like a sorceror but can also learn an unlimited reportoire of spells like a wizard, Psions are great though, and if you want a Psyforge from the races of eberron you can be a prototype (truth be told that model came out after the war)
Nah, even though the flavor is nice, I prefer the adamantine body feat instead.
Adds a bit more durability. Which a d4 class that stands in melee can use.
Erudite is a bit more balanced than that. For instance, at level 1 I would have 7 known powers. But can only cast 1 unique power per day.
Opposed to the normal psion who knows 3 and can pick and choose from them at will. Spell to power erudite however is all kinds of broken.
As a warforged I have taken up craft poison. How illegal is poison, and how difficult is it to obtain and make?
When I die, I donate my body to the cause of whatever ******* finds it first.
Quote:
Originally Posted by Bloodgruve
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
Blood~
Nah, even though the flavor is nice, I prefer the adamantine body feat instead.
Adds a bit more durability. Which a d4 class that stands in melee can use.
Erudite is a bit more balanced than that. For instance, at level 1 I would have 7 known powers. But can only cast 1 unique power per day.
Opposed to the normal psion who knows 3 and can pick and choose from them at will. Spell to power erudite however is all kinds of broken.
As a warforged I have taken up craft poison. How illegal is poison, and how difficult is it to obtain and make?
I'm sorry Psiforged body is from magic of Eberron. As far as Erudite, being able to use powers from different discipline smells OP but point out which book the class is in and I'll read more into it. What I found on the internet I didn't like but sometimes the hard copy brings it across differently
As someone who's spent a lot of time win psionics and 3
5 in general, normal erudite is fine. The UPD limit makes them weaker than psions, but more versatile, so balanced if you consider psion balanced
Spell to Power erudite (which is what most people are talking about, is a solid power class
Tier 1ish and pretty strong
Page 153 of Complete Psionic has the erudite.
And indeed, the point of the class is to add a wizardly diversity in choice. At first. Once you have made the choice to use a power, the amount of further choices is greatly reduced.
The ability to add discipline powers is indeed a powerful ability, but he adds it later, just like expanded knowledge, and he has no discipline of his own. Which balances it, at least in part.
To be honest, the main appeal the class has for me is the free psi-crystal. :p
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I'm sorry Psiforged body is from magic of Eberron. As far as Erudite, being able to use powers from different discipline smells OP but point out which book the class is in and I'll read more into it. What I found on the internet I didn't like but sometimes the hard copy brings it across differently
Its one of those things where you shouldn't feel pressured to allow things you aren't familiar with.
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Quote:
Originally Posted by Hashmir
When I die, I donate my body to the cause of whatever ******* finds it first.
Quote:
Originally Posted by Bloodgruve
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
Blood~
Its one of those things where you shouldn't feel pressured to allow things you aren't familiar with.
Certainly. It does have an odd balance between power and versatility after all. And if you as a DM prefer to be able to predict the players's actions this variant can get out of hand.
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I personally feel like Erudite is a balanced and solid class. Even StP isn't too bad. If you use UPD as a total list, it's weaker than a wizard, with the only advantage being saving on XP for component spells. It's not as bad as everyone thinks.
Well, it gets wonky when a stp erudite, an artificer and an archivist walk into a bar and hire a bard/ranger to track down every scroll in the game...
Or a high level Warlock to make them all
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Quote:
Originally Posted by Hashmir
When I die, I donate my body to the cause of whatever ******* finds it first.
Quote:
Originally Posted by Bloodgruve
Really though, how effin scary would the beach be if an octopus could launch itself outta the water at a 200' move speed every 6 seconds. I'd never go to the beach again... I thought flying sharks were scary...
Blood~
So for IC post please include your character name at the top of each post (to help with remembering who is who especially if some characters get rotated out)
Also for fights please post all your actions for your round and roll initiative every round. you can create as many contingencies as you wish just use spoiler tags to avoid the posts getting too cluttered, for rolls, include them in a spoiler tag at the bottom of your post. If you screw up your roll tags or you want to modify your post private message me the reason why you want to mod, and I'll redo any butched up rolls myself. Don't use this as an excuse to get free rerolls.
So about the contingencies
if you want to attack enemy A, but you weren't sure if he'll be dead by the time your turn comes around, you could say
I'll kick enemy A to the head,
If enemy A is dead
[spoiler] I punch enemy B in the face.
Keep in mind that I'll choose the contingency that makes most sense at the begining of your turn, if you have 5 attacks and you focus all on the same guy, and he dies on the 2nd blow, your 3 other attacks are still spent hacking into a corpse (before your character realizes that his foe is dead)
I will play enemies in the same way.
what this basicly means is don't say I'll hit this guy until he's dead than I'll use the rest of my attacks on the other guy. You're free to say I'll attack the first guy once and the second guy twice.
for simplicity's sake I'll quote what everyone did inorder in my post (probably with spoilers) so it doesn't get confusing. Basicly initiative still happens. if you don't post before I do my next post (will happen once a day) you will ether lose your turn or I'll take limited control of your character at my discretion.
if you have any questions or comments please discuss this in the occ thread.
the purpose of this is to stream line combat so it doesn't last forever.
Heres the thing: Nobody knows that Kassad has an aberrant mark. As far as anyone knows, he's a member in good standing of House Denieth, which puts him on par with minor nobility. Yes, he's been having strangely these last few weeks, since he failed his test of Siberys, but that's not uncommon. As it stands now, he's a normal low level member of the Blademark, the elite mercenary soldiers of Denieth. So, he'd be sent to this location as a member of the house in order to serve as part of a Denieth controlled unit, or oversee operations or something.
And nobody is frisking a House member, son of two respected, marked heirs on a regular basis :)
Heres the thing: Nobody knows that Kassad has an aberrant mark. As far as anyone knows, he's a member in good standing of House Denieth, which puts him on par with minor nobility. Yes, he's been having strangely these last few weeks, since he failed his test of Siberys, but that's not uncommon. As it stands now, he's a normal low level member of the Blademark, the elite mercenary soldiers of Denieth. So, he'd be sent to this location as a member of the house in order to serve as part of a Denieth controlled unit, or oversee operations or something.
And nobody is frisking a House member, son of two respected, marked heirs on a regular basis :)
that works out, I though he wasn't a member of house Deneith and I was thinking he was more a patriotic soul than a mark, I had something going for him too... well if he's with Deneith discribe him as such according to the OP.