Why is his rock where my spirit of Athas is? XD And Van's spirit of athas usually appears like floating rocks circling in the air, not a cloud of wind.
__________________
Awesome Avatar by Ceika
To all games that are waiting on my response, I apologize. Recently I've stepped up my efforts to find a job and have started spending 12-15 hours a day walking around any town or city the bus can reach applying to everything under the sun. It doesn't leave much time for anything else.
Also, will van really take damage from the lasher guy? And can he use his standard action now?
__________________
Awesome Avatar by Ceika
To all games that are waiting on my response, I apologize. Recently I've stepped up my efforts to find a job and have started spending 12-15 hours a day walking around any town or city the bus can reach applying to everything under the sun. It doesn't leave much time for anything else.
Critted against in the very first hit. Welcome to Dark Sun folks.
Yes, Van takes damage for being near the half-giant. That's been stated clearly for a while. It's up to our DM to decide if you can use your standard action now, since you only implied reading it.
Any particular reason my roll would fail in the Spoiler tag? I didn't do anything different with it...
Looks like you previewed the post, which rolls the die and changes the roll's text (to prevent cheaters from tampering with it). Unfortunately, when you do this, the text does not revert to its original form when you post, so you wind up with [roll0]. This also happens quite a bit if the forum is slow and doesn't post your post. The easiest way to avoid the situation is to always use the back button on your browser when you preview/something-goes-wrong.
Additionally, some times the roller just messes up for no apparent reason.
__________________ My Campaigns:
- Avengers: Heroic: TrackerICOOC
The green to the west is the Forest Ridge - halfling lands. To the east, is Gulg where the only Sorceress Queen lives (and people call her the Forest Mother since she created a forest city).
Everything else is basically desert (that's not the whole map).
__________________
EVE:Online - Mr Noah
Steam: SlippingSand
PbP Game List:
Any Warlock attack. In this case it was Eldritch Strike. It's a permanent effect, a minor to apply, with no limit to how many I can curse at a time, as long as I can spare the minor. When I first curse and I'm going to attack, I go ahead and roll to save a line.
Pretty early on for someone to disappear for almost a week
He's got an internet outage right now. In the other game we play together, he's been fine about posting frequently, even with big new responsibilities. I sympathize with him. I do want the game to go on, though. That's a small part of why I posted my "EVERYBODY USE EVEVE ALL YOU LIKE" thing -- so if something happens to keep me from posting for a while, Meltheim doesn't feel bad about running my turn.
__________________
Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun
When Spear3 shifts, Eveve follows him with blurred step, shifting to P12.
If he still chooses to walk rather than attack her, she spends 1 power point to make an OA using twisted eye: (d20+9)[10] vs AC. A hit deals (d8+5)[9] damage and imposes a conditional attack penalty.
If you retcon his action into an attack against Eveve and it misses, she uses disciplined counter as an immediate reaction: (d20+9)[25] vs Reflex. A hit deals (d8+1)[8] damage, imposes combat advantage, and slides Spear3 to O12.
If she can still use an immediate when Archer2 fires at her, she'll use persistent harrier. Attack roll (d20+9)[11] vs AC, and on a hit, (d8+5)[6] damage and Eveve teleports to U12. EDIT: to U8. Sorry, wrong archer number.
__________________
Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun
Let's say this, Spear 3 wants to get away from Eveve as much as possible - he doesn't like being marked, he doesn't like straight up combat.
So ignoring your rolls, I would still make Spear 3 shift away and try to run away. That said, he'd shift away again (putting him at R13) rather than take the opportunity attack.
Feel free to resolve your move against Archer 2 as you wish That attack doesn't look like it will hit, however.
Pretty early on for someone to disappear for almost a week
You have obviously never DMed a Star Wars game before. I started a game before and two of the players - each of whom wrote around a 2 page back story for their characters - never bothered to show up to the game, even after multiple PM's.
__________________ My Campaigns:
- Avengers: Heroic: TrackerICOOC
You have obviously never DMed a Star Wars game before. I started a game before and two of the players - each of whom wrote around a 2 page back story for their characters - never bothered to show up to the game, even after multiple PM's.
ewww. normally i give people a day to post, but I cut everyone a break because of the long weekend (for Americans, at least. Shular - no slacking!)
Also - never feel obligated to post over the weekend. I'm hoping for M-F posting only.
What a lovely collection of rolls we've had this game. I shouldn't complain, though. My last two attack rolls might have been natural 2s, but the natural 1 (with its weapon-breaking consequences!) was for a power that I ended up not using.
EDIT: A little accounting work.
Spoiler
I've fully updated my Mythweavers sheet to this point in battle, putting check marks beside powers I've used. That's second wind, dwarven resilience, evil eye, persistent harrier. I still have Iron Resurgence, Spirit's Prey and Disciplined Counter available, as well as my dailies, at-wills and power points. I've also added the armor check penalty for the shield in case I need to roll a skill before the end of combat.
__________________
Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun