2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Gaming (Other)
Register FAQ Members List Mark Forums Read End

Gaming (Other) For the discussion of video games, board games, war games, LARPs, kick-the-can, etc.

Reply
 
Thread Tools
Old 08-28-2012, 09:41 AM   Top  -  End  -  #1
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default XCOM: One Does Not Simply "Shoot" a Cryssalid...

...One drops a grenade on the body, just to be safe.

Anyway, this is the necropost-dodging replacement for the dead thread dedicated to XCOM: Enemy Unknown, a remake of the 1994 PC game that many still hold as one of the greatest games of all time. X-COM: UFO Defense has two types of fans: those who played it to death back in its day, and those who have heard of it from the former. I am part of the second group, brought into the light by Iskandar's Travels in X-Com, a Let's Play that almost singlehandedly convinced me to pre-order this game back in June. Okay, that's enough ranting from me, let's go over what we know:

Remake/Reimagining of original X-COM

Made by longtime X-COM fans at Fraxis

D&D-esque "move and shoot" system

Single base

No base invasion (For balance reasons)

Satalite coverage instead of bases

Deep strategic layer atop tactical combat layer.

Research & Manufacturing

Squad size of 4, upgradeable to 6.

Customizable, nameable units (first, last and nickname)

Permadeath

Psionics

Confirmed aliens: Sectoid, Floater, Muton, Cyberdisc, Cryssalid, Sectopod, Thin Man (New), Beam Drone (New, Cyberdisc support/repair), Berzerker (New, Muton-based, melee), Outsider (New)

Ranked online multiplayer!

Websites:

UFOpaedia, a wiki about the X-COM series

The offical XCOM website, home to news, features, videos and articles

And to kindle discussion, what are you naming your soldiers? I'm going classic style, and listing off friends and family, plus any volunteers I get from here to die horribly, because we all know that's what's going to happen to our soldiers.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler

Last edited by YakYak : 09-29-2012 at 11:47 AM.
YakYak is offline   Reply With Quote
Old 08-28-2012, 03:02 PM   Top  -  End  -  #2
Jonzac
Dwarf in the Playground
 
ClericGuy
 
Join Date: May 2006
Location: 
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

OH MY GAWD!!!!

I'm in heaven, even if its not a one-for-one exact copy the video certainly looks like its kept the "spirit" of the game intact.

I can't get to their website from work...just when are they looking to be done?
Jonzac is online now   Reply With Quote
Old 08-28-2012, 03:07 PM   Top  -  End  -  #3
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Release day is OCTOBER 9!

That is at the same time right around the corner and way too far away.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-28-2012, 03:15 PM   Top  -  End  -  #4
Rotting Baron
Barbarian in the Playground
 
 
Join Date: Sep 2009
Location: 
I go places
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Pretty excited for this game to come out. I played the original X-COM a lot, and this looks to be a pretty good update for the series.
__________________
Avatar by Matthias2207.

Rotting Baron is offline   Reply With Quote
Old 08-28-2012, 03:25 PM   Top  -  End  -  #5
Tengu_temp
Titan in the Playground
 
 
Join Date: Jul 2008
Location: 
Poland
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Enjoy this new, very long gameplay footage video:

http://www.youtube.com/watch?v=azurpE8B5VQ
__________________

Siela Tempo by the talented Kasanip. Tengu by myself.
Banners:
Spoiler
Tengu_temp is offline   Reply With Quote
Old 08-28-2012, 05:02 PM   Top  -  End  -  #6
Rotting Baron
Barbarian in the Playground
 
 
Join Date: Sep 2009
Location: 
I go places
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

The most important thing in that video is that we can have Guile hair again. GOTY, all years.

But seriously, that stream laid any reservations I had to rest. It seems that the changes made are still in service of the X-COM atmosphere.
__________________
Avatar by Matthias2207.

Rotting Baron is offline   Reply With Quote
Old 08-28-2012, 05:47 PM   Top  -  End  -  #7
Zevox
Firbolg in the Playground
 
 
Join Date: Nov 2008
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Quote:
Originally Posted by Tengu_temp View Post
Enjoy this new, very long gameplay footage video:

http://www.youtube.com/watch?v=azurpE8B5VQ
Huh, looks nice. Can't say I'm a fan of the idea of including the need to reload weapons in a game like this, but that aside, I like what I see there.

I've never played the series before, but after hearing that this one would have a console version, I've been mildly interested in it. Haven't had a good turn-based strategy game in a while, what with the last Fire Emblem not coming to NA and the most recent taking its sweet time to get here, the Disgaea series being PS3-exclusive, and no new Advance Wars in years. Now I'd say I'm a bit more than mildly interested. If it does have a demo, as is implied by their unwillingness to answer that question, that may be able to push me into buying it day 1.

Zevox
__________________
Toph Pony avatar by Dirtytabs. Thanks!

"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis

"We each decide our own sense of right and wrong. The rest, I leave to my sword." - Yuri Lowell, Tales of Vesperia
Zevox is online now   Reply With Quote
Old 08-28-2012, 08:53 PM   Top  -  End  -  #8
BRC
Titan in the Playground
 
 
Join Date: Jun 2007
Location: 
On Paper
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

They seemed very proud every time one of their soldiers died, as if to say "Don't worry guys, the game still hates you".
I was going to be upset about the loss of Time Units, but watching the video, I think the whole Move then Shoot mechanic works. I would have liked it if you could Move-Shoot-Move, but now you can spend more time focusing on the overall strategic situation and less time counting time units.
I like the move to smaller squad sizes and smaller maps. The hospital for wounded troops encourages you to keep changing your roster, and smaller maps mean less time searching cornfields for the one sectoid you missed.

I only really have one complaint, and that is that the mysterious commander's voice sounds silly. The Voice Actor is clearly trying so hard to be serious, but it just comes out ridiculous.
__________________

Quote:
Originally Posted by Dsurion View Post
I don't know if you've noticed, but pretty much everything BRC posts is full of awesome.
Quote:
Originally Posted by chiasaur11 View Post
So, Astronaut, War Hero, or hideous Mantis Man, hop to it! The future of humanity is in your capable hands and or terrifying organic scythes.
My Homebrew:Synchronized Swordsmen,Dual Daggers,The Doctor,The Preacher,The Brawler

Last edited by BRC : 08-28-2012 at 08:56 PM.
BRC is offline   Reply With Quote
Old 08-28-2012, 08:55 PM   Top  -  End  -  #9
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Reloading was a feature in the original X-COM as well, and at a quarter of the maximum TUs (which few soldiers had, and they were all vets), was one of the most potentially devastating things that could happen to a soldier.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-28-2012, 09:11 PM   Top  -  End  -  #10
Rotting Baron
Barbarian in the Playground
 
 
Join Date: Sep 2009
Location: 
I go places
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Quote:
Originally Posted by BRC View Post
I like the move to smaller squad sizes and smaller maps. The hospital for wounded troops encourages you to keep changing your roster, and smaller maps mean less time searching cornfields for the one sectoid you missed.
I was initially worried about smaller squads, but I never really moved more than four soldiers at a time in UFO Defense, so it's not so bad.

Is anyone else going to be running Ironman mode on their first playthrough? I'll be doing it for the extra challenge.
__________________
Avatar by Matthias2207.

Rotting Baron is offline   Reply With Quote
Old 08-28-2012, 10:24 PM   Top  -  End  -  #11
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

I probably won't, but I'll go for as few reloads as I possibly can.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-28-2012, 10:40 PM   Top  -  End  -  #12
Triaxx
Troll in the Playground
 
 
Join Date: Aug 2006
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

I don't think I've ever actually run iron man in any strategy game I've ever played. I really hate losing people, and having to start the mission over is usually more hassle than I'm interested in. I prefer to play under the honor system than with a hard mechanic.
Triaxx is offline   Reply With Quote
Old 08-29-2012, 12:09 AM   Top  -  End  -  #13
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Of course, there's Fire Emblem, or as I like to call it: RAGEQUIT!

Trying to keep moving on in XCOM is going to be a challenge for me.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 12:15 AM   Top  -  End  -  #14
Cespenar
Ettin in the Playground
 
 
Join Date: Sep 2007
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Usually running Ironman in at least the second playthrough is a better choice, in my experience at least.

Anyway, the game looks tacticy enough for me to not dismiss it as a "THEY RUINED ITTT" guy. The other "XCOM" game, however...
__________________
PbP Game Statistics:
Spoiler
Cespenar is offline   Reply With Quote
Old 08-29-2012, 12:48 AM   Top  -  End  -  #15
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Yeah, FPS, really?
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 12:58 AM   Top  -  End  -  #16
Cespenar
Ettin in the Playground
 
 
Join Date: Sep 2007
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Quote:
Originally Posted by YakYak View Post
Yeah, FPS, really?
Apparently, and I quote, "strategy games are just not contemporary".
__________________
PbP Game Statistics:
Spoiler
Cespenar is offline   Reply With Quote
Old 08-29-2012, 07:13 AM   Top  -  End  -  #17
iyaerP
Barbarian in the Playground
 
DwarfFighterGuy
 
Join Date: Apr 2011
Location: 
Vermont, USA
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Go tell that to starcraft 2 and Blizzard
__________________
Claspedchurches: This is a mudstone dwarven fortress. All craftsdwarfship is of the highest quality. It is encrusted with bauxite, studded with ice, decorated with gold, and adorned with hanging rings of magma. This fortress menaces with spikes of steel, iron, bronze, and silver. On the fortress is an image of an image of cheese in pitchblende.

On the fortress is an image of a megaweapon in gold, silver, jet, obsidian and adamantine. The goblins are burning.
iyaerP is offline   Reply With Quote
Old 08-29-2012, 08:37 AM   Top  -  End  -  #18
tensai_oni
Barbarian in the Playground
 
Join Date: Oct 2007
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Quote:
Originally Posted by Cespenar View Post
"THEY RUINED ITTT"
Did you mean to say...

Betrayal?

Anyway, the other XCOM game has its share of problems, but being an FPS is not one of them. I'm okay with an X-Com shooter, you just have to do it right. Which unfortunately is not the case there.
tensai_oni is offline   Reply With Quote
Old 08-29-2012, 09:41 AM   Top  -  End  -  #19
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Based on the little bit of Enforcer I've seen, it's machanically a step up, now we just need to get one based in the actual X-COM universe.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 10:19 AM   Top  -  End  -  #20
iyaerP
Barbarian in the Playground
 
DwarfFighterGuy
 
Join Date: Apr 2011
Location: 
Vermont, USA
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

I've played Enforcer. It wasn't terrible, but nor was it anything even resembling good. And it was set in the Xcom universe, except that everything was stupidly weak and you mowed it down by the hundreds. Not exactly what you expect out of an Xcom title.
__________________
Claspedchurches: This is a mudstone dwarven fortress. All craftsdwarfship is of the highest quality. It is encrusted with bauxite, studded with ice, decorated with gold, and adorned with hanging rings of magma. This fortress menaces with spikes of steel, iron, bronze, and silver. On the fortress is an image of an image of cheese in pitchblende.

On the fortress is an image of a megaweapon in gold, silver, jet, obsidian and adamantine. The goblins are burning.
iyaerP is offline   Reply With Quote
Old 08-29-2012, 10:31 AM   Top  -  End  -  #21
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Yeah, in my mind, a good XCOM shooter would have to take a page from Rainbow Six to even start getting the feeling right.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 10:43 AM   Top  -  End  -  #22
iyaerP
Barbarian in the Playground
 
DwarfFighterGuy
 
Join Date: Apr 2011
Location: 
Vermont, USA
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Eh, more like Rainbow Six took a chip off of the original XCOM block.


Note that this only applies to the original RainbowSix. The newer ones are more ridiculous than CoD MW
__________________
Claspedchurches: This is a mudstone dwarven fortress. All craftsdwarfship is of the highest quality. It is encrusted with bauxite, studded with ice, decorated with gold, and adorned with hanging rings of magma. This fortress menaces with spikes of steel, iron, bronze, and silver. On the fortress is an image of an image of cheese in pitchblende.

On the fortress is an image of a megaweapon in gold, silver, jet, obsidian and adamantine. The goblins are burning.
iyaerP is offline   Reply With Quote
Old 08-29-2012, 10:56 AM   Top  -  End  -  #23
Triaxx
Troll in the Playground
 
 
Join Date: Aug 2006
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

The only shooter I've found that's nearly as hard as X-Com should be is the PC version of Ghost Recon: Advanced Warfighter. Stupidly accurate and powerful machine gunners. Insanely nasty turrets and tanks that want you to die a horrible death. And that do it from forever away.

That's what X-Com should be. A struggle to survive long enough to do some damage.
Triaxx is offline   Reply With Quote
Old 08-29-2012, 11:07 AM   Top  -  End  -  #24
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Original Rainbow Six (And Tom Clancy had his hands all over both R6 and Ghost Recon) was a 1-2 hit kill on all 4 of your squad members.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 03:15 PM   Top  -  End  -  #25
SlyGuyMcFly
Ogre in the Playground
 
 
Join Date: Jan 2009
Location: 
The cyberpunk present
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Quote:
Originally Posted by Tengu_temp View Post
Enjoy this new, very long gameplay footage video:

http://www.youtube.com/watch?v=azurpE8B5VQ
I'm sold. The special abilities look like a really awesome addition.
__________________
Truth resists simplicity.
SlyGuyMcFly is offline   Reply With Quote
Old 08-29-2012, 04:00 PM   Top  -  End  -  #26
Triaxx
Troll in the Playground
 
 
Join Date: Aug 2006
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

I haven't played Rainbow Six, but GRAW gives you a couple of shots before death. I've never liked one hit kill mechanics. It's one of the upsides to X-Com, because it might seem like a one hit kill, but it's possible to survive.
Triaxx is offline   Reply With Quote
Old 08-29-2012, 04:05 PM   Top  -  End  -  #27
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

With the emphasis on possible. A large part of the Rainbow Six mechanics are stealth and cover, which helps you not die.
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 05:09 PM   Top  -  End  -  #28
Triaxx
Troll in the Playground
 
 
Join Date: Aug 2006
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

That would be fine except for this.
Triaxx is offline   Reply With Quote
Old 08-29-2012, 08:50 PM   Top  -  End  -  #29
YakYak
Bugbear in the Playground
 
Kobold
 
Join Date: Jan 2012
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

That was a trademark feature of the original X-COM, and one of the only classic things about the game that the remake is doing without. Their motto is "tough but fair".
__________________
Behold the man who read all 831 OOTS strips that existed at the time in four days!

Light, Shadow, and Legend, a Pokemon Ruby Nuzlocke

Let's Play Fire Emblem: The Sacred Stones

Spoiler
YakYak is offline   Reply With Quote
Old 08-29-2012, 09:28 PM   Top  -  End  -  #30
t209
Ogre in the Playground
 
 
Join Date: Mar 2011
Location: 
California
Gender: Male
Default Re: XCOM: One Does Not Simply "Shoot" a Cryssalid...

Question on Logic Fallacies:
Why can't X-Com call airstrikes from interceptor, put smoke launchers on robot tanks (Smoke Grenade make games easier), or Gunship support?
__________________
Pony Minecraft Avatar
Rest in Peace:
Spoiler
t209 is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:10 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.