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Old 09-12-2012, 07:00 AM   Top  -  End  -  #121
SiuiS
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Default Re: Mass Effect 3.7: "That was for Thane"

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Tried Battlemaster against Bronze Cerberus on Dagger to get the squad goal. I didn't lose my shields once that entire time. I knew that if anything took me down, it would be a phantom with the instant-kill-sword-ninja-stab. And I was right. I didn't see the phantom until it was too late, then suddenly I'm down.

That move still doesn't make sense to me, btw. How is it that my Krogan's shields can withstand direct impact with high-speed missiles , but not a sword?
Kinetic barriers increase the mass of an object passing through them sharply.
Assuming the barrier triggers (given that it is now a sort of envelope rather than a during-use-only splash system, and based on shields now blocking melee attacks as Psyren pointed out), the shields make the attack worse. Due to still having their source of impetus, mass increases will not meaningfully slow a sword thrust down, but it will meaningfully make that sword do more damage to your armor systems.

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"It's the slow blade that penetrates the shield."
so Batman: the dark knight rises quoted Dune?
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Old 09-12-2012, 08:36 AM   Top  -  End  -  #122
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Default Re: Mass Effect 3.7: "That was for Thane"

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so Batman: the dark knight rises quoted Dune?
Where was that quote in TDKR?
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Old 09-12-2012, 01:52 PM   Top  -  End  -  #123
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Default Re: Mass Effect 3.7: "That was for Thane"

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Where was that quote in TDKR?
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So word on the street is we failed the latest operation? Makes sense. I maybe beat the singular goal, and then didn't play all weekend.
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Old 09-12-2012, 01:57 PM   Top  -  End  -  #124
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Default Re: Mass Effect 3.7: "That was for Thane"

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So word on the street is we failed the latest operation? Makes sense. I maybe beat the singular goal, and then didn't play all weekend.
Well, they should have made escort missions appear more often then. Also, fie upon them for making the squad goal and allied goal care about different things.
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Old 09-12-2012, 03:32 PM   Top  -  End  -  #125
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Default Re: Mass Effect 3.7: "That was for Thane"

Considering the events so far have been:

Success
Success
Success
Failure
Success
Success
Success
Failure
Success
Success
Success
Failure

there's a decent chance we're meant to fail every fourth.
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Old 09-12-2012, 03:49 PM   Top  -  End  -  #126
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Default Re: Mass Effect 3.7: "That was for Thane"

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there's a decent chance we're meant to fail every fourth.
Also note that the failed operations have usually preceded a DLC release.

I'm probably reading too much into this.
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Old 09-12-2012, 04:17 PM   Top  -  End  -  #127
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Default Re: Mass Effect 3.7: "That was for Thane"

Hackett's failure message also seemed very cryptic and hint-y. I'm willing to bet this is a stunt and they're leading into something new.

Now if only we could all intentionally fail every weekend to see if they pass us anyway
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Old 09-12-2012, 04:27 PM   Top  -  End  -  #128
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Default Re: Mass Effect 3.7: "That was for Thane"

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Hackett's failure message also seemed very cryptic and hint-y. I'm willing to bet this is a stunt and they're leading into something new.
The failure messages for weeks prior to DLC releases also hinted at the new classes, with varying levels of directness.
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Old 09-12-2012, 05:16 PM   Top  -  End  -  #129
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Default Re: Mass Effect 3.7: "That was for Thane"

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Hackett's failure message also seemed very cryptic and hint-y. I'm willing to bet this is a stunt and they're leading into something new.

Now if only we could all intentionally fail every weekend to see if they pass us anyway
Let's do it! It might prompt Bioware to stop railroading us.
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Old 09-12-2012, 07:58 PM   Top  -  End  -  #130
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Default Re: Mass Effect 3.7: "That was for Thane"

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Let's do it! It might prompt Bioware to stop railroading us.
These objectives tend to acclimate as part of regular gameplay. It's a matter of how often they pop up that's an issue.
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Old 09-12-2012, 08:30 PM   Top  -  End  -  #131
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Default Re: Mass Effect 3.7: "That was for Thane"

I'm wondering what happens if we win the one we're forced to lose.
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Old 09-12-2012, 09:30 PM   Top  -  End  -  #132
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Default Re: Mass Effect 3.7: "That was for Thane"

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These objectives tend to acclimate as part of regular gameplay. It's a matter of how often they pop up that's an issue.
Which begs the question - did they set the number of escorts needed that high, knowing we wouldn't be able to meet it? Or did we actually meet the required number, and they failed us anyway to setup their announcement?

Or, did we well and truly fail?

We may never know...
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Old 09-12-2012, 09:37 PM   Top  -  End  -  #133
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Default Re: Mass Effect 3.7: "That was for Thane"

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Which begs the question - did they set the number of escorts needed that high, knowing we wouldn't be able to meet it? Or did we actually meet the required number, and they failed us anyway to setup their announcement?

Or, did we well and truly fail?

We may never know...
We apparently got about 231K/250K escort missions, so they don't seem to have set it impossibly high.
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Old 09-12-2012, 09:43 PM   Top  -  End  -  #134
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Default Re: Mass Effect 3.7: "That was for Thane"

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We apparently got about 231K/250K escort missions, so they don't seem to have set it impossibly high.
Right, just high enough that they can plausibly deny rigging anything. "See, you guys ALMOST made it!"

Not saying they're doing that - but if they wanted to, for whatever reason, there'd be little we could do to stop them.
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Old 09-12-2012, 09:52 PM   Top  -  End  -  #135
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Default Re: Mass Effect 3.7: "That was for Thane"

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Right, just high enough that they can plausibly deny rigging anything. "See, you guys ALMOST made it!"

Not saying they're doing that - but if they wanted to, for whatever reason, there'd be little we could do to stop them.
A part of me believes they rig it, another part thinks that's a ridiculous notion, and yet another part really doesn't care because the Victory Packs have only had something worthwhile (debatable) in them three times, and we only failed one of those (and got the reward later anyway, which probably wouldn't have happened if we had gotten it the first time).
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Old 09-13-2012, 02:10 AM   Top  -  End  -  #136
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Default Re: Mass Effect 3.7: "That was for Thane"

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Well, they should have made escort missions appear more often then. Also, fie upon them for making the squad goal and allied goal care about different things.
I actually enjoy that they were different. Adds to the verisimilitude.

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Originally Posted by Dhavaer View Post
Considering the events so far have been:

Success
Success
Success
Failure
Success
Success
Success
Failure
Success
Success
Success
Failure

there's a decent chance we're meant to fail every fourth.
I was wondering about that pattern. I personally think they set the bar exceedingly high, and prepare an extra "Bully for you!" if we manage it. But yeah, I was convinced they specifically put the medigel boost in the hardest wave set.

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Right, just high enough that they can plausibly deny rigging anything. "See, you guys ALMOST made it!"

Not saying they're doing that - but if they wanted to, for whatever reason, there'd be little we could do to stop them.
aye. Still, hey. Wouldn't mind some more blokes for aiming.
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Old 09-14-2012, 05:32 AM   Top  -  End  -  #137
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Default Re: Mass Effect 3.7: "That was for Thane"

You know the 'sniping a sniper threw their scope' thing? I just sniped a rocket trooper through its rocket. Love doing that, shame it's near-impossible when not hosting.
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Old 09-14-2012, 08:09 AM   Top  -  End  -  #138
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Default Re: Mass Effect 3.7: "That was for Thane"

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You know the 'sniping a sniper threw their scope' thing? I just sniped a rocket trooper through its rocket. Love doing that, shame it's near-impossible when not hosting.
I do that all the time actually - my Demolisher tends to quickscope, so there's generally a rocket in mid-air when I fire. And they almost always shoot one right after recovering from electric-grenade-stun (but thankfully, before ducking back into cover )

Farming Geth in FBW Gold last night allowed me to put this to the test repeatedly.
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Old 09-14-2012, 12:00 PM   Top  -  End  -  #139
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Default Re: Mass Effect 3.7: "That was for Thane"

Played some yesterday with a guy that kept yelling at everyone to use thier missiles. I didn't have my mic in (because my good surround sound headset's mic isn't working) so I didn't get the chance to tell him that we didn't need one in any given situation. He basically pulled his out everytime we ran into a boss enemy. Even if it only had a couple bars left. Just missile. Even after missing with the first missile and it's already almost dead. Missile it again!

*facepalm*

We were playing on silver, too. Not even difficult. I was even playing Claymore Infiltrator (arguably the best boss killer).
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Old 09-14-2012, 05:15 PM   Top  -  End  -  #140
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Default Re: Mass Effect 3.7: "That was for Thane"

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Played some yesterday with a guy that kept yelling at everyone to use thier missiles. I didn't have my mic in (because my good surround sound headset's mic isn't working) so I didn't get the chance to tell him that we didn't need one in any given situation. He basically pulled his out everytime we ran into a boss enemy. Even if it only had a couple bars left. Just missile. Even after missing with the first missile and it's already almost dead. Missile it again!

*facepalm*

We were playing on silver, too. Not even difficult. I was even playing Claymore Infiltrator (arguably the best boss killer).
Those guys suck. They are the offense version o the dudes who medigel at the drop of a hat.

Phoe does claymore stack up to piranha? I wa under the impression that the continuous output made up for the drop in acute damage. If the single
Shot isn't enough to kill an enemy, then the piranha is superior?

-

Noticed something strange in ME 1: Liara has an omnitool. So Liara is technically a sentinel, not an adept? She used tech and biotics, even If it was purely passive tech.
Garrus, too. Garrus is an infiltrator, though he doesn't cloak.
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Old 09-14-2012, 05:24 PM   Top  -  End  -  #141
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Default Re: Mass Effect 3.7: "That was for Thane"

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Noticed something strange in ME 1: Liara has an omnitool. So Liara is technically a sentinel, not an adept? She used tech and biotics, even If it was purely passive tech.
Garrus, too. Garrus is an infiltrator, though he doesn't cloak.
Omnitools are omnipresent in Mass Effect, pun intended, so the fact that Liara has one say nothing about her class. Hell, Shepard uses his all of the time. You are right about Garrus though; in fact I'm surprised it took you this long to notice.
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Old 09-14-2012, 05:26 PM   Top  -  End  -  #142
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Default Re: Mass Effect 3.7: "That was for Thane"

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-

Noticed something strange in ME 1: Liara has an omnitool. So Liara is technically a sentinel, not an adept? She used tech and biotics, even If it was purely passive tech.
Garrus, too. Garrus is an infiltrator, though he doesn't cloak.
Liara had an omintool and I believe one or two tech skills (probably Electronics). However, she had no weapon skills at all, unlike Tali.

Garrus was always a Tech/Combat guy. In ME1, they gave you one of each kind of play-style in your companions, to better compliment whatever class you picked for Shepard. Wrex is pretty much a Vanguard.

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Omnitools are omnipresent in Mass Effect, pun intended, so the fact that Liara has one say nothing about her class. Hell, Shepard uses his all of the time. You are right about Garrus though; in fact I'm surprised it took you this long to notice.
Only people with Tech abilities had an Omnitool equipment slot in ME1, even though everyone used one at one point or another.
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Old 09-14-2012, 05:29 PM   Top  -  End  -  #143
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Default Re: Mass Effect 3.7: "That was for Thane"

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Only people with Tech abilities had an Omnitool equipment slot in ME1, even though everyone used one at one point or another.
I had forgotten about that.
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Old 09-14-2012, 08:33 PM   Top  -  End  -  #144
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Omnitools are omnipresent in Mass Effect, pun intended, so the fact that Liara has one say nothing about her class. Hell, Shepard uses his all of the time. You are right about Garrus though; in fact I'm surprised it took you this long to notice.
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I had forgotten about that.
Aye, I should have been clearer. Liara has both a biotic amp equipment slot and an omnitool equipment slot. So she and Kaiden are both sentinels? I guess?
Is Kaiden even a sentinel? He uses Barrier instead of Tech armor in 3.
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Old 09-14-2012, 09:19 PM   Top  -  End  -  #145
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Aye, I should have been clearer. Liara has both a biotic amp equipment slot and an omnitool equipment slot. So she and Kaiden are both sentinels? I guess?
Is Kaiden even a sentinel? He uses Barrier instead of Tech armor in 3.
Wasn't Liara's class "Asari Scientist" or something like that?

I got the impression that Asari Adepts have time to pick up other stuff. Quite apart from the elven lifespan, Liara tells you in ME3 that biotics are basic education for them (i.e. 'Ritin, 'Reavin', 'Rithmetic,) so it stands to reason she might have had time to pick up a tech skill or two.


***

Quick note about the omnitool thing while I'm on the subject. When I first started ME2, I got irked at all the times my Adept/Vanguard would just whip out the omnitool like they knew what they were doing, and hack a YMIR/put firewalls around Legion/remotely disable Veetor's security camera's on a colony they'd never been to etc. All without even glancing at a squadmate. I started taking Grunt and Zaeed everywhere on my Vanguard to highlight the absurdity of it all.

Eventually I rationalized it as EDI doing the legwork, and Shep just typing in what she told him to or something.
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Old 09-14-2012, 11:57 PM   Top  -  End  -  #146
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Default Re: Mass Effect 3.7: "That was for Thane"

The whole point of the omnitool is that it can do nearly any computing task on command, and add in a military-grade hacking mod for those special jobs. Everyone has an omnitool in the ME universe (hilighted in a sidequest in the Afterlife VIP lounge), but tech experts are capable of working specific magic with them. Perhaps any omnitool can emmenate interference that could overheat a weapon, but only an engineer can do it in a timely manner.
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Old 09-15-2012, 04:40 AM   Top  -  End  -  #147
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Default Re: Mass Effect 3.7: "That was for Thane"

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Quick note about the omnitool thing while I'm on the subject. When I first started ME2, I got irked at all the times my Adept/Vanguard would just whip out the omnitool like they knew what they were doing, and hack a YMIR/put firewalls around Legion/remotely disable Veetor's security camera's on a colony they'd never been to etc. All without even glancing at a squadmate. I started taking Grunt and Zaeed everywhere on my Vanguard to highlight the absurdity of it all.

Eventually I rationalized it as EDI doing the legwork, and Shep just typing in what she told him to or something.
Strange coincidence: By ME3 I was in the complete opposite place to you.

Grissom Academy, for example - My (Renegade, no less) Engineer FemShep can hack through just about anything and remotely detonate 80% of the Mechs in the Galaxy with one gesture, and yet for some reason she stood back and let Garrus take down the 'boosted' shield that David and his friends are hiding under.

*I* could totally have done that! Delegation is all well and good, but *I* wanted to make the experimental generator explode and then verbally slap down the cocky twerp hiding under it, not leave it to a thump-monkey lackey!
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Old 09-15-2012, 05:02 AM   Top  -  End  -  #148
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Default Re: Mass Effect 3.7: "That was for Thane"

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Strange coincidence: By ME3 I was in the complete opposite place to you.

Grissom Academy, for example - My (Renegade, no less) Engineer FemShep can hack through just about anything and remotely detonate 80% of the Mechs in the Galaxy with one gesture, and yet for some reason she stood back and let Garrus take down the 'boosted' shield that David and his friends are hiding under.

*I* could totally have done that! Delegation is all well and good, but *I* wanted to make the experimental generator explode and then verbally slap down the cocky twerp hiding under it, not leave it to a thump-monkey lackey!
Class specific cutscenes... if only.
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Old 09-15-2012, 08:03 AM   Top  -  End  -  #149
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Class specific cutscenes... if only.
If Bioware included that, Adept Shepard would be hovering around and tearing things apart with his/her mind, Soldier Shepard would be tossing grenades and going into bullet time at the drop of a hat, and Vanguard Shepard would be Falcon Punching the living hell out of all and sundry. They'd need several different cutscenes for the same events. And it would have been awesome.
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Old 09-15-2012, 09:01 AM   Top  -  End  -  #150
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Originally Posted by SiuiS View Post
Phoe does claymore stack up to piranha? I wa under the impression that the continuous output made up for the drop in acute damage. If the single shot isn't enough to kill an enemy, then the piranha is superior?
I guess it's a preference thing? I was using the Claymore long before the Piranha existed. It also has range. I can head shot mooks at distances that the Piranha would be lucky to get one pellet on. Also, the single shot nature of the Claymore I fell is more appropriate for infiltrators.

The Piranha just feels too unreliable. I'll take a weaker, reliable gun over any powerful, unreliable gun. See also: my preference for the Phaeston.
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