2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Finding Players (Recruitment)
Register FAQ Members List Mark Forums Read End

Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.

Reply
 
Thread Tools
Old 09-06-2012, 01:55 AM   Top  -  End  -  #61
Ascaloth
Ogre in the Playground
 
Devil
 
Join Date: May 2012
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Darius Macab View Post
The Queen and Parliament are respectful of your navy and your technology, they know you've got your head on straight.

It is believed by many in Parliament that an alliance would be profitable for both sides. Our large industrial capacity used to make your superior machines.

DM
The Duke has much respect for the great Kingdom of Manticore, and believes that the Kingdom and the Duchy are natural allies.

Although the Duke sees the immense potential of Scientian high technology wedded to Manticoran industrial capacity, he would nevertheless advise a semblance of caution. Dr Tesla and his people have created marvels within the confines of a single Flying City; there's no telling what will happen if he gets access to the Arsenal.

EDIT: I think I will have Scientian technology be inspired by the works of the real-life Nikola Tesla. Wireless power, Tesla coils, resonance machines, teleforce cannons, oh my!

Last edited by Ascaloth : 09-06-2012 at 01:58 AM.
Ascaloth is offline   Reply With Quote
Old 09-06-2012, 02:11 AM   Top  -  End  -  #62
Bahumat
Barbarian in the Playground
 
 
Join Date: Apr 2009
Location: 
Victoria, Australia
Gender: Male
Default Re: Total War: Steampunk Skies

Posting Interest.

Hmmm...I'm thinking a dictatorial industrial nation-state. No real ability to project force (no navy and not much army) but have turned their cities into fortresses (and is working on technology to make them mobile: probably through propulsion rather than by abusing gravity, but meh).

Thoughts?
Bahumat is offline   Reply With Quote
Old 09-06-2012, 02:15 AM   Top  -  End  -  #63
Thelonius
Troll in the Playground
 
Kobold
 
Join Date: May 2008
Location: 
Vienna, Austria
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
To throw my hat in the alliance ring you can trust the Mole Men, because we are almost entirely incapable and uninterested in conquering other cities. All we want to do is build increasingly large machines to continue our efforts to stabilize the tectonic plates and go home.
Riiiight. So you, Mole people have nothing to do with those civilization destroying Earthquakes in the first place? I won't believe any Moleman goes without an Earthquake Making Machines, stashed somewhere in the closet. Just admit you ruined the world.
__________________
Magical Emperor Monkey. You have my vote.

I learned two things about Montgomery that day... ...The first was that his men would follow him off a cliff. The second was that he would lead them there.
Thelonius is offline   Reply With Quote
Old 09-06-2012, 02:21 AM   Top  -  End  -  #64
Killerloop
Bugbear in the Playground
 
BarbarianGuy
 
Join Date: May 2009
Location: 
Center Italy
Gender: Male
Default Re: Total War: Steampunk Skies

The Boazan Empire is actually very interested in the Mole Men, rumors say they have no standing navy and not many warriors.

Last edited by Killerloop : 09-06-2012 at 02:22 AM.
Killerloop is offline   Reply With Quote
Old 09-06-2012, 02:37 AM   Top  -  End  -  #65
Sithis
Bugbear in the Playground
 
 
Join Date: Feb 2009
Location: 
The void beyond the world
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Darius Macab View Post
I find that politics and war are is often overly complicated, but i like the idea.

Lets say your nation is falling apart, the Sky Kingdom's Progressive party advocates that a peace keeping force be sent in to contain the situation (maybe you are a neighboring nation and they are worried about the conflict spilling over). Something goes horribly wrong and two ships end up shooting at each other. The conflict spreads and the leader of the expedition panics and orders an aerial bombardment.

Something like that?

DM
Yah, I like this quite a bit. If you're still okay with that, I think I'll use this. Not that this will necessarily mean that our factions have to be enemies, mind. I figure that would have been more than a few years back, and before the Concordiat. Might be water under the bridge (well, ish.) Or maybe they're just not so fond of your people. We'll see.

Also, working on write-up. Should have it done sometime tomorrow.

Also also, still willing to work on flags for people (assuming I have time.) Go ahead and PM me what you want, and I'll see if I can't make stuff for people.
__________________
Awesome Morrigi Avatar by Akrim.elf. A thousand thanks.

TW Factions

Spoiler

PBP Characters
Sithis is online now   Reply With Quote
Old 09-06-2012, 02:53 AM   Top  -  End  -  #66
Thelonius
Troll in the Playground
 
Kobold
 
Join Date: May 2008
Location: 
Vienna, Austria
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
The Boazan Empire is actually very interested in the Mole Men, rumors say they have no standing navy and not many warriors.
They have high defense stat. You should either attack their allies, since they won't be able to send reinforcements, or try blockade & slow siege approach, though I don't know how such things are handled in this game.
__________________
Magical Emperor Monkey. You have my vote.

I learned two things about Montgomery that day... ...The first was that his men would follow him off a cliff. The second was that he would lead them there.
Thelonius is offline   Reply With Quote
Old 09-06-2012, 02:57 AM   Top  -  End  -  #67
Killerloop
Bugbear in the Playground
 
BarbarianGuy
 
Join Date: May 2009
Location: 
Center Italy
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Thelonius View Post
They have high defense stat. You should either attack their allies, since they won't be able to send reinforcements, or try blockade & slow siege approach, though I don't know how such things are handled in this game.
Or Just impose my Very High on their High

I'm not making empty threats pre-game to anyone, but I read a lot of alliance related peaceful talking and I want to spice things up a bit.

Remember that around the corner there is people wielding swords not signed papers MUHAHAHA

Last edited by Killerloop : 09-06-2012 at 03:33 AM.
Killerloop is offline   Reply With Quote
Old 09-06-2012, 03:57 AM   Top  -  End  -  #68
Bahumat
Barbarian in the Playground
 
 
Join Date: Apr 2009
Location: 
Victoria, Australia
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Killerloop View Post
Or Just impose my Very High on their High

I'm not making empty threats pre-game to anyone, but I read a lot of alliance related peaceful talking and I want to spice things up a bit.

Remember that around the corner there is people wielding swords not signed papers MUHAHAHA
See, this guy here is why I need defense emplacements.

With enough range to bombard other people's islands. For Defense.

Yes.

But yeah, my nation is...not going to have a good reputation. People trade with them because it's profitable, not because they trust them.
Bahumat is offline   Reply With Quote
Old 09-06-2012, 02:10 PM   Top  -  End  -  #69
Zemalac
Barbarian in the Playground
 
 
Join Date: Feb 2012
Location: 
Sinister Intent
Gender: Male
Default Re: Total War: Steampunk Skies

Just edited in more Flair stuff, created because Photoshop is one of the few things that worked on my old laptop while I was waiting for my usual one to get fixed. And also because I felt I needed a flag.
__________________
Total War
Spoiler
Zemalac is offline   Reply With Quote
Old 09-06-2012, 04:34 PM   Top  -  End  -  #70
Nemesis67
Barbarian in the Playground
 
 
Join Date: Dec 2007
Location: 
Texas
Gender: Male
Default Re: Total War: Steampunk Skies

The Order of Thunder

Brief History:
Spoiler

One Leader, Name and Description:
Spoiler

Two other VIPS:
Spoiler

Name of your two cities:
Spoiler

Stats:
Spoiler

Flair:
Spoiler

Last edited by Nemesis67 : 09-16-2012 at 05:01 PM.
Nemesis67 is offline   Reply With Quote
Old 09-06-2012, 04:56 PM   Top  -  End  -  #71
Fibinachi
Dwarf in the Playground
 
Kobold
 
Join Date: Aug 2012
Default Re: Total War: Steampunk Skies

The Amalgamated Territories

"Hah, I'd love to see those Vestigos clockcreeps tackle this beauty!"

Brief History:

Spoiler



A Meandering Account:

Spoiler


Leader:

Spoiler


Personages of Interest

Spoiler



An Account of Territorial Acquisitions

Spoiler



Reputation:

Strangely Focused:
Most people agree that Territories personnel are zealous and reliable, if a little monotone. Their complete and abject lack of surprise at most things can be rather unnerving and diplomatic ties are strained for that very reason.

Outsiders and Alien:
The curious blend of sorcery and technology displayed in most Territories equipment can be somewhat disturbing and seem rather out of place, and that’s before anyone sees the labour beasts.

Dependable:
The Amalgamated Territories honours contracts, at least as far as is known. They might be creepy to deal with, but once you do and get past the bureaucratic nightmare of import-export regulations, you’re set.

One word reputation: Weird.



Morale: Above Average

Spoiler




Overall military strength: Average (Combined)

-Navy: Average

Spoiler


-Army: Low

Spoiler


-Defense: Above average

Spoiler



-Spyworks: Below average

Spoiler


-Economy: High

Spoiler



-Wealth: Medium

Spoiler

Innovation: High

Spoiler



-Flair

Spoiler
__________________
"It seems any sufficiently pragmatic Evil is broadly indistinguishable from cynical Neutral"

Last edited by Fibinachi : 09-07-2012 at 07:26 AM.
Fibinachi is offline   Reply With Quote
Old 09-06-2012, 05:09 PM   Top  -  End  -  #72
Copper8642
Bugbear in the Playground
 
 
Join Date: Apr 2008
Location: 
Somewhere!
Gender: Male
Default Re: Total War: Steampunk Skies

I'm posting interest, and I have an idea, but I don't want to reveal it yet. That said, how long do you think I have before you would like a fleshed out faction? Because I have an absolutely fantastic idea for a submission post but I'm not super artsy by nature so it may take me awhile to work it out.
__________________
My last breath... ...is also my mintiest...

Avatar credit goes to a strictly platonic friend.

Former Avatar credit goes to Howl.
Spoiler
Copper8642 is offline   Reply With Quote
Old 09-06-2012, 06:46 PM   Top  -  End  -  #73
Greystone
Ettin in the Playground
 
 
Join Date: Oct 2007
Gender: Male
Default Re: Total War: Steampunk Skies

I started my post and the internet ate it

I will start again!
__________________
Quote:
She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

Quote:
Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
- SurlySeraph
Greystone is offline   Reply With Quote
Old 09-06-2012, 08:21 PM   Top  -  End  -  #74
Nyrt
Orc in the Playground
 
 
Join Date: Mar 2012
Location: 
All over the floor
Gender: Male
Default Re: Total War: Steampunk Skies

Updated flair and added more detail on cities in my faction post. Also working on a piece of music which will be up eventually.
__________________
Total War factions
Spoiler
Nyrt is offline   Reply With Quote
Old 09-06-2012, 11:26 PM   Top  -  End  -  #75
Darius Macab
Ogre in the Playground
 
 
Join Date: Oct 2010
Location: 
Vancouver
Gender: Male
Default Re: Total War: Steampunk Skies

@Fibinachi: Most large Manticoran ships of the line are called Lion Ships, as they have large lion figureheads concealing heavy cannons.

DM
__________________
The Lords of Uncloaked Steel
"But iron - cold iron - is master of them all."

Darius Macab is offline   Reply With Quote
Old 09-06-2012, 11:44 PM   Top  -  End  -  #76
Ascaloth
Ogre in the Playground
 
Devil
 
Join Date: May 2012
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Darius Macab View Post
@Fibinachi: Most large Manticoran ships of the line are called Lion Ships, as they have large lion figureheads concealing heavy cannons.

DM
What kind of cannons are these? Would Admiral Xu be interested in... 'upgrading' some of these Lion Ships with the deadly Teleforce Cannons in place of the usual figurehead-mounted cannons?
Ascaloth is offline   Reply With Quote
Old 09-07-2012, 12:16 AM   Top  -  End  -  #77
Greystone
Ettin in the Playground
 
 
Join Date: Oct 2007
Gender: Male
Default Re: Total War: Steampunk Skies

Name of your Nation: House Elysius
Brief History:
Spoiler

Culture:
Leader, Name :
Two other VIPS:
Name of your two cities:
Desired Reputation: Cunning, as the pirates are well-known as fair. Surrender and you live. No senseless massacres.
Desired Stats:
Spoiler


Flair:
Spoiler


A large part of the Elysius Fleet.
EDIT- Will finish tomorrow.
__________________
Quote:
She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

Quote:
Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
- SurlySeraph

Last edited by Greystone : 09-07-2012 at 09:40 AM.
Greystone is offline   Reply With Quote
Old 09-07-2012, 01:46 AM   Top  -  End  -  #78
Darius Macab
Ogre in the Playground
 
 
Join Date: Oct 2010
Location: 
Vancouver
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Ascaloth View Post
What kind of cannons are these? Would Admiral Xu be interested in... 'upgrading' some of these Lion Ships with the deadly Teleforce Cannons in place of the usual figurehead-mounted cannons?
Currently they are boring old Railguns, a particle beam would make a nice change.

I'm thinking that the Manticoran science/magic is going to be focused around alchemy, creating, refining and smelting metals and altering existing matter into desired shapes. This gives them access to things like aluminium and other metals without having to resort to complex refining methods and electrolysis.

In short Manticoran tech is mostly run by rare earth magnets, used in levitation systems and rail weapons. They primarily use kinetic kill projectiles, usually made of tungsten jacketed iron, but do have decent missile tech and access to fissile materials.

DM
__________________
The Lords of Uncloaked Steel
"But iron - cold iron - is master of them all."

Darius Macab is offline   Reply With Quote
Old 09-07-2012, 02:20 AM   Top  -  End  -  #79
Sithis
Bugbear in the Playground
 
 
Join Date: Feb 2009
Location: 
The void beyond the world
Gender: Male
Default Re: Total War: Steampunk Skies

Alright, not quite done yet but done enough.

To clarify, there are two separate but linked entities here. The Flying Circus, which is the military, and the city of Furthermore, which is civilians. Collectively, they're the Remnants of Evermore.


Captain Kelly's Flying Circus and the city of Furthermore
The Remnants of Evermore

History
Spoiler

Government and Culture
Spoiler

Cities
Spoiler

VIPs
Spoiler


Desired Reputation: Honorable Brigands

Stats
Spoiler

Flair
Spoiler
__________________
Awesome Morrigi Avatar by Akrim.elf. A thousand thanks.

TW Factions

Spoiler

PBP Characters
Sithis is online now   Reply With Quote
Old 09-07-2012, 05:39 AM   Top  -  End  -  #80
Ascaloth
Ogre in the Playground
 
Devil
 
Join Date: May 2012
Default Re: Total War: Steampunk Skies

Alright, finally written up a good story as flair for the Flying City, here. @Darius Macab, you may be interested; Manticore features quite prominently in it.

So once again, any feedback from you guys? Is this good enough, or are there things I should work on?

Also, making another request for a flag.
Ascaloth is offline   Reply With Quote
Old 09-07-2012, 11:52 AM   Top  -  End  -  #81
Darius Macab
Ogre in the Playground
 
 
Join Date: Oct 2010
Location: 
Vancouver
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Ascaloth View Post
@Darius Macab, you may be interested; Manticore features quite prominently in it.
Looks good.

But now im gonna have to come up with a full royal family tree , ah well it was bound to happen anyway.

DM
__________________
The Lords of Uncloaked Steel
"But iron - cold iron - is master of them all."

Darius Macab is offline   Reply With Quote
Old 09-07-2012, 12:03 PM   Top  -  End  -  #82
Ascaloth
Ogre in the Playground
 
Devil
 
Join Date: May 2012
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Darius Macab View Post
Looks good.

But now im gonna have to come up with a full royal family tree , ah well it was bound to happen anyway.

DM
LOL. So you're really taking me up on the whole political marriage thing, eh?

Just so you know, both the Duke and the Princess are available, if you prefer one or the other.
Ascaloth is offline   Reply With Quote
Old 09-07-2012, 01:34 PM   Top  -  End  -  #83
ArcaneStomper
Troll in the Playground
 
Join Date: Apr 2009
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Thelonius View Post
Riiiight. So you, Mole people have nothing to do with those civilization destroying Earthquakes in the first place? I won't believe any Moleman goes without an Earthquake Making Machines, stashed somewhere in the closet. Just admit you ruined the world.
Absolutely, we were a peaceful race that didn't do much tinkering. Certainly nothing that would start the fault lines moving. On the other hand the surface races were rushing around building this and that with no care for the effects on the environment. That's how this all happened in the first place.

Quote:
Originally Posted by Killerloop View Post
The Boazan Empire is actually very interested in the Mole Men, rumors say they have no standing navy and not many warriors.
The Mole Men are only the second best target. The best raiding target by a huge margin is House Otakar. They have masses and masses of wealth and basically no defenses. Whereas the Mole Men cities are fortresses. You probably could take them, but it would give you some losses. Whereas House Otakar is basically wide open.

And that's not just bluster. I actually looked at everyone's stats and compiled a list from what I would expect them to be if I were the GM.

Here are my estimates.
Spoiler


To be honest I didn't expect to make the second most desirable target on my own list. I'm probably going to go change my stats now.

Last edited by ArcaneStomper : 09-07-2012 at 01:34 PM.
ArcaneStomper is offline   Reply With Quote
Old 09-07-2012, 01:47 PM   Top  -  End  -  #84
Zemalac
Barbarian in the Playground
 
 
Join Date: Feb 2012
Location: 
Sinister Intent
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by ArcaneStomper View Post
Absolutely, we were a peaceful race that didn't do much tinkering. Certainly nothing that would start the fault lines moving. On the other hand the surface races were rushing around building this and that with no care for the effects on the environment. That's how this all happened in the first place.



The Mole Men are only the second best target. The best raiding target by a huge margin is House Otakar. They have masses and masses of wealth and basically no defenses. Whereas the Mole Men cities are fortresses. You probably could take them, but it would give you some losses. Whereas House Otakar is basically wide open.

And that's not just bluster. I actually looked at everyone's stats and compiled a list from what I would expect them to be if I were the GM.

Here are my estimates.
Spoiler


To be honest I didn't expect to make the second most desirable target on my own list. I'm probably going to go change my stats now.
You also have to consider that everything is going to change depending on where on the map everyone is, since moving through other people's territory is actually a big deal in this game. House Otakar's massive wealth looks less tempting if it's on the other side of the world.
__________________
Total War
Spoiler
Zemalac is offline   Reply With Quote
Old 09-07-2012, 01:56 PM   Top  -  End  -  #85
ArcaneStomper
Troll in the Playground
 
Join Date: Apr 2009
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by Zemalac View Post
You also have to consider that everything is going to change depending on where on the map everyone is, since moving through other people's territory is actually a big deal in this game. House Otakar's massive wealth looks less tempting if it's on the other side of the world.
Actually where do you see that. I think you're right, but I don't see it in the first post.

Anyway I've changed my stats. Now I have a very high defense, and a high army. And my economy is lower. I still wound up higher in my own list than I would like, but I guess I will worry about that later.

Daelrog, how exactly does innovation work? Does it give actual stats. Or traits that can boost your other stats.
ArcaneStomper is offline   Reply With Quote
Old 09-07-2012, 02:01 PM   Top  -  End  -  #86
Zemalac
Barbarian in the Playground
 
 
Join Date: Feb 2012
Location: 
Sinister Intent
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by ArcaneStomper View Post
Actually where do you see that. I think you're right, but I don't see it in the first post.

Anyway I've changed my stats. Now I have a very high defense, and a high army. And my economy is lower. I still wound up higher in my own list than I would like, but I guess I will worry about that later.

Daelrog, how exactly does innovation work? Does it give actual stats. Or traits that can boost your other stats.
Now that you mention it I don't see it in the OP either, but it was definately stated in the Central thread...

Here we go.

Quote:
Originally Posted by daelrog View Post
Breaking up the WH40K debate for a brief spell. I plan to have the recruitment thread for my TW game up soonish (maybe a few hours, maybe tomorrow).

Things I'll try out that I haven't seen in other games...

-d13s for most roles... because using the unlucky number tickles me
-Increase difficulty to increase stat growth. Although probably only slight, I plan to make it more difficult to grow stats at certain marks. This is the last of the mechanics part of the game I'm working on. It won't be enough to stop more powerful nation from keeping ahead, but will hopefully limit how much bigger powers on increasing the gap every turn. It will represent that maintaining a larger economy, scientific base, military, etc, is more difficult.
-Geography plaing a role in espionage. Messages sent can't be intercepted unless it travels in through your territory, or adjacent to it.
-Specific kind of reputation. Players will determine what they want their reputation to be such as righteous, scary, wise, and increasing and decreases will be based on the nation's success or failure at that image.
-Territory and militaries: If the Military of nation A attacks nation B, but must travel through nation C to do so, nation A must get permission or be prepared to fight through nation C if C decides so.

More details for when I open up recruitment.
__________________
Total War
Spoiler
Zemalac is offline   Reply With Quote
Old 09-07-2012, 03:02 PM   Top  -  End  -  #87
Killerloop
Bugbear in the Playground
 
BarbarianGuy
 
Join Date: May 2009
Location: 
Center Italy
Gender: Male
Default Re: Total War: Steampunk Skies

Quote:
Originally Posted by ArcaneStomper View Post
The Mole Men are only the second best target... <whoa at post>
As I said I didn't mean to threat anyone.

First, we do not have the world map. Powerful attackers may be very far from "good" targets.

Second, it isn't fun to just remove people from the game outright. IMHO a militaristic empire should practice extensive gunboat diplomacy without firing that gunboat many times.

But that is just my approach
Killerloop is offline   Reply With Quote
Old 09-07-2012, 03:23 PM   Top  -  End  -  #88
razovor
Troll in the Playground
 
MindFlayer
 
Join Date: Jun 2010
Location: 
England
Gender: Male
Default Re: Total War: Steampunk Skies

Players regularly get removed from Total War Games.

Crippling a nation, but not destroying them, is a great way to get them to dedicating the rest of their game to destroying your nation at any cost.

I mean, in TW: 2126, I waited five months to get my revenge on the New Roman Empire, but when I did it was to destroy them completely.

Last edited by razovor : 09-07-2012 at 03:25 PM.
razovor is offline   Reply With Quote
Old 09-07-2012, 03:28 PM   Top  -  End  -  #89
Killerloop
Bugbear in the Playground
 
BarbarianGuy
 
Join Date: May 2009
Location: 
Center Italy
Gender: Male
Default Re: Total War: Steampunk Skies

Actually my mindset from the start is destroy all my opponents, at any cost, and nothing will ever change that no matter how many alliances we stockpile

What I meant is that sometimes overcommitting in destroying someone is dangerous waste of resources when you can reach different agreements.
Killerloop is offline   Reply With Quote
Old 09-07-2012, 03:51 PM   Top  -  End  -  #90
hydroplatypus
Bugbear in the Playground
 
AssassinGuy
 
Join Date: Jun 2011
Default Re: Total War: Steampunk Skies

I'm fairly high on the loot list, but unless you want my assassins to kill your leader, heirs, and anyone who would be even remotely competent in a leadership position in your nation while I laugh at your succession crisis I don't think I would make too good a target. plus you also lose the ability to hire me at a later date if I'm dead, because if I am going to die, I am going out in a blaze of glory. Hopefully damaging your nation enough to let someone else kill you before self-destructing all my own assets, and if possible just dumping everything worth looting onto the impassable ground below.
__________________
"The AI does not hate you, nor does it love you, but you are made out of atoms which it can use for something else" - Eliezer Yudkowsky
hydroplatypus is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:24 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.