Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
Crap, I forgot, there were supposed to be two more summons inside the pyrotechnics cloud, that you guys couldn't see, but I forgot about them when the cloud stopped existing. Probably won't change your move, but it's important.
Yeah, unless they're balors or something, 'Teia will still be targeting the ooze.
BTW, since 'Teia is going first this round, it might be a good idea to adjudicate her attacks before the others choose their actions so that if she dropped it they can focus on knocking off the summons.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
I ship you/Anyone./Infernal Gardevoir from outside the playground, by Recaiden//ExtendedSig
Spoiler
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Originally Posted by Thanqol
It's not normal, of course, and what's actually happening in Comet Kicker's brain is that she's using regular murder as therapy for worse murder. There's a breakdown in the works and all it needs is one good, hard kick.
I ship you/Anyone./Infernal Gardevoir from outside the playground, by Recaiden//ExtendedSig
Spoiler
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Originally Posted by Thanqol
It's not normal, of course, and what's actually happening in Comet Kicker's brain is that she's using regular murder as therapy for worse murder. There's a breakdown in the works and all it needs is one good, hard kick.
There's still an eagle and two other summons, I think.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
So we've killed the oozes, yeah? What's left? Should we expect a map update?
Given that the only enemies left have very obvious positions (two Huge north and south of Ek'ann, and one eagle north of 'Teia) and that by the end of this round, I think that most of them will be dead, I think I'm just going to wait for this round to end and use that time to work on the next map area.
Guessing those two other summoned creatures are outsiders. Knowledge (the planes) to identify: (1d20+17)[21]. Same if undead, elemental, aberration, or ooze;+5 if magical beasts; +7 if animal, giant, fey, monstrous humanoid, vermin, or plant.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
So the last thing is just a giant celestial eagle? Easy to drop, I imagine. We should have kept the summoning ooze alive as an infinite monster/XP machine.
So the last thing is just a giant celestial eagle? Easy to drop, I imagine. We should have kept the summoning ooze alive as an infinite monster/XP machine.
It's got a HD cap per day. More importantly, summons do not provide XP.
Also, then I would have had it summon a balor and see what you guys would do about that.
Hey, Lateral, it would help if you'd label what the rolls are for and what exactly the monsters are doing. It makes it almost impossible to use immediate actions like Wall of Blades without knowing what each attack does.
Wall of Blades on the more damaging of the two attacks: (1d20+15)[25]
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
Hey, Lateral, it would help if you'd label what the rolls are for and what exactly the monsters are doing.
I do that on purpose, in order to make sure you guys don't know exactly which monsters put out what amounts of damage at what attack bonus.
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It makes it almost impossible to use immediate actions like Wall of Blades without knowing what each attack does.
I can specify the damage for each individual attack rather than adding them up, if you'd prefer. Your Wall of Blades prevents four damage, so you take only three damage. Again, this is after your DR.
I do that on purpose, in order to make sure you guys don't know exactly which monsters put out what amounts of damage at what attack bonus.
Except that's something we should be able to know. We can tell how skilled or clumsy a combatant is and how much an individual wound hurts us, and we can recognize a bull rush or a trip or other combat maneuvers. Moreover, a lot of abilities assume you have that knowledge and are essentially useless without it.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
Except that's something we should be able to know. We can tell how skilled or clumsy a combatant is and how much an individual wound hurts us, and we can recognize a bull rush or a trip or other combat maneuvers. Moreover, a lot of abilities assume you have that knowledge and are essentially useless without it.
Hmm, I suppose you're right. Okay, I'll specify from now on unless it's something your characters shouldn't know about.
I'll let someone just whack it, then, if that's okay.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.
So let's check out the loot. Usual procedure should be something like Arapim searches, we get a detect magic going, etc. We may need to figure out our plans for identification, etc.
So, what do you mean "in a net"? I imagined it hanging from the ceiling, but I just realized that's probably not justified.
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Originally Posted by Lateral
Well, of course I'm paranoid about everything. Hell, with Jeff as DM, I'd be paranoid even if we were playing a game set in The Magic Kiddie Funland of Perfectly Flat Planes and Sugar Plums.