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Old 09-18-2012, 10:47 AM   Top  -  End  -  #301
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Yes, I think that's the plan. At least it was my plan, but I think Grassy has something else in mind?

Last edited by Ascaloth : 09-18-2012 at 10:49 AM.
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Old 09-18-2012, 10:58 AM   Top  -  End  -  #302
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

If we did, we should then canto to L5 (incoming Soldier would block Callum at N7).

I vote a definite yes, because looking at the courtyard, there won't be more swords than a Mercenary & low-HP cavalier. And jabbing SC 3 means a little more EXP for us and room to maneuver for Lenz & Linia.

Edit: Do eet, canto to L5
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Last edited by GrassyGnoll : 09-18-2012 at 11:01 AM.
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Old 09-18-2012, 11:01 AM   Top  -  End  -  #303
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Okay, going with Grassy here, stick that Cavalier.
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Old 09-18-2012, 11:31 AM   Top  -  End  -  #304
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Inside the actor's dome. Imageboard style.


[tw:epilepsy, salty language]
Spoiler


Quote:
'cut someone'
I figured we'd be segueing to the next Turn soon. Want to make our convo readable in the scheme of time
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Old 09-18-2012, 11:37 AM   Top  -  End  -  #305
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Oh, derp. That is what you get when you try to RP while sleep-deprived.

Lemme see... nope, don't think there'll be any Redlines near Falcon even next turn, though.

I wonder if I should just delete my latest post and wait until the next update happens?

Last edited by Ascaloth : 09-18-2012 at 11:38 AM.
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Old 09-18-2012, 11:44 AM   Top  -  End  -  #306
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Why don't you sleep on it?
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Old 09-18-2012, 11:44 AM   Top  -  End  -  #307
Sairyu
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If it helps I updated.
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Old 09-18-2012, 11:46 AM   Top  -  End  -  #308
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Hmmm. In that case, plan first, RP later.

Lemme take a look at what transpired and come up with something now.

EDIT: nvm, Falcon's words about no Reddies nearby still holds.

Last edited by Ascaloth : 09-18-2012 at 12:11 PM.
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Old 09-18-2012, 12:02 PM   Top  -  End  -  #309
ZeltArruin
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Default Re: Fire Emblem: Close Horizons (OOC) II

Been so long since I did an IC post I forgot my speech color, hah.

Paris is still ferrying our wounded, yes?
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Old 09-18-2012, 12:06 PM   Top  -  End  -  #310
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by ZeltArruin View Post
Been so long since I did an IC post I forgot my speech color, hah.

Paris is still ferrying our wounded, yes?
Yes and no. She has Nina, I don't believe she has Madeline.
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Old 09-18-2012, 12:07 PM   Top  -  End  -  #311
ZeltArruin
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Penguinator View Post
Yes and no. She has Nina, I don't believe she has Madeline.
:I Oh well....
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Old 09-18-2012, 12:10 PM   Top  -  End  -  #312
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

@ZeltArruin,

I think IC, Falcon is currently carrying Madeline over one shoulder.

Okay, preliminary plan for next turn;

Roland to C-M6, Rescues Aramel, cantos to C-D6.

Lloyd to C-L6, ganks Archer #4. Pause update if Lloyd fails to take down Archer #4.

I'm not sending Imeena into the flank alone and half health. Imeena takes a Vulnerary, Waits.

Callum to C-M11.

Paris to C-E8, attacks Lance Cavalier #8.

Falcon to C-H4, Shoves Oren.

Adele to C-G4, Shoves Oren.

Oren to C-E9, attacks Lance Cavalier #8. That SHOULD finish Lance Cavalier #8; if not, pause update.

Assuming Lance Cavalier #8 dies, Argoth to C-E10, attacks Archer #16. I think only Fighter #10 will be in position to hurt Argoth there, so he probably won't die.

Durnock to C-E6, Takes Aramel from Roland, and Drops Aramel at C-E5.


How does everything look?

EDIT: Actually, let's just assume Falcon hasn't taken Madeline from Paris yet. Next Falcon post will have him deciding to leave Madeline with Paris, no way he's going to fight at 100% carrying an unconscious priestess on his shoulder.

EDIT 2: Latest Falcon post done. Yes, he does think Madeline is hiring not only Oren, but everyone else included. There's a reason for that; feel free to ask him.

Last edited by Ascaloth : 09-18-2012 at 12:30 PM.
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Old 09-18-2012, 12:38 PM   Top  -  End  -  #313
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

Wait, CAN Roland rescue Aramel? I thought he had like 13 con or something silly. Roland's only got 8.
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Old 09-18-2012, 12:40 PM   Top  -  End  -  #314
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

You're correct, he can't rescue Aramel.

Roland's Aid value is 12 (20-8) and Aramel has 13CON.
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Old 09-18-2012, 12:43 PM   Top  -  End  -  #315
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

DERP. Bloody church-for-brains with bloody too-much-CON tripping me up again.

In that case, Roland has to take the kill shot. Roland to N-M6, attacks Archer #4. If Archer #4 falls, Roland cantos to N-K6 and mounts the Ballista. Let's see how much of Hugo's bacon we can save from there.

And of course, that leaves poor Lloyd out in the cold again. I put him at C-A6 in case he gets a clear shot at ganking Archer #4, and GUESS WHO is in the way? Lloyd to... erm... I dunno, C-C7?
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Old 09-18-2012, 12:43 PM   Top  -  End  -  #316
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

In that case, Roland moves up one and ganks archer 4.
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Old 09-18-2012, 01:15 PM   Top  -  End  -  #317
GrassyGnoll
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Quote:
Originally Posted by Ascaloth View Post
I'm not sending Imeena into the flank alone and half health. Imeena takes a Vulnerary, Waits.
Imeena can corner Archer 6 at H10, drop Oren at H11 no sweat. In range of 1 ballista and 1 archer, the pair of them (and Wotan may get hit by a Fighter)... too tired to tabulate Wotan's HP... (-1 HP in at least one scenario; [move] and vulnerary may be best choice.)

Edit: I'd suggest a move-deposit this turn, as Imeena can skirt the infantry's range and drop Wotan. It's Glory Last Samurai/Pirate/Knight Charge of the Light Brigade UGLY in the sights of those ballista, but Imeena can power through another two shots and chug Vulneraries faster than they do damage.

Quote:
Originally Posted by Ascaloth View Post
Falcon to C-H4, Shoves Oren
Can't. You need Con 10 to shove Oren (12 - 2). You can work something out with Durnock and Adele though. I'll draft it after lunch.
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Last edited by GrassyGnoll : 09-18-2012 at 01:31 PM.
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Old 09-18-2012, 01:17 PM   Top  -  End  -  #318
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

I'd be in for the FE Hunger games as well. Weather it's 10/1 or 15/1 or whatever. Post a link here when it's up, I'm sure we'll all follow it
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Old 09-18-2012, 01:28 PM   Top  -  End  -  #319
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

Illven put it up:

http://www.giantitp.com/forums/showthread.php?t=256121
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Old 09-18-2012, 02:50 PM   Top  -  End  -  #320
GrassyGnoll
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Draft II
Invisible text of falling edits
Quote:
Roland to N-M6, attack Archer 4, canto to N-B7

Durnock to C-H4, shove Oren

Adele to C-G4, shove Oren

Paris to C-E8, attack Lance Cavalier 8

Oren to C-E9, attack Lance Cavalier 8

Argoth to C-E10, attack Archer 16

Imeena to C-L14, drop Wotan at C-L13

Callum to C-J5, rescue Linia, canto to C-E5

Falcon to C-E6, take Linia, deposit at C-E7

(Reason: Gets Linia out of ballista range, sets up attack against Archer 6 or enemy in courtyard)

Lloyd to C-D7
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Last edited by GrassyGnoll : 09-18-2012 at 03:45 PM.
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Old 09-18-2012, 02:59 PM   Top  -  End  -  #321
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

Callum to CE-5? Brings him out of range of the south ballista, and we need him north for the cannonball run. He can go straight on through next turn, assuming we down that archer and the subsequent axe man in our next turn.
Lloyd should be in the middle with the others. No preference on which square, so long as it brings him closer to the choke.
Falcon to CG-6?
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Old 09-18-2012, 03:44 PM   Top  -  End  -  #322
GrassyGnoll
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Eh, I'm kinda apathetic to Roland capturing the Ballista. He's not going to range on much but the archer plinking away at Hugo.

Canto him to B7, so in-case he needs to take a shot with the ballista next round he can hop on it, but so also has the option of riding into the courtyard (then run back to the Ballista to light up Edgar).
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Old 09-18-2012, 04:09 PM   Top  -  End  -  #323
Hydranova
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Default Re: Fire Emblem: Close Horizons (OOC) II

Hey, if you want to take pressure off of Hugo, go for it. Sides, did you see that crit of 6? I'll run out of vulneraries or you all will rescue me before I kill him.
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Old 09-18-2012, 06:49 PM   Top  -  End  -  #324
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

Mm. I do feel we should snipe that archer, but I'm good with cantoing wherever, so long as I'm not in a twice-threatened square :p
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Old 09-18-2012, 07:28 PM   Top  -  End  -  #325
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

So instead of a cavalry flank from the south, we're trying to set up a two-pronged cavalry rush from different directions?

Might work, it's worth a shot.

Everything else looks fine for now.
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Old 09-18-2012, 10:09 PM   Top  -  End  -  #326
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by ZeltArruin View Post
:I Oh well....
Now she has them both.
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Old 09-19-2012, 06:39 AM   Top  -  End  -  #327
Herpestidae
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Default Re: Fire Emblem: Close Horizons (OOC) II

So... I've been thinking...

If I were to completely overhaul Tyra's... everything, would I be pushed back on the waiting list?
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Old 09-19-2012, 10:31 AM   Top  -  End  -  #328
Sairyu
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Unless you suddenly go Nino 6, probably not.
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Old 09-19-2012, 10:57 AM   Top  -  End  -  #329
Herpestidae
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Default Re: Fire Emblem: Close Horizons (OOC) II

Basically, I want to turn her into a Pegasus Troubador. What do I have to do to make that happen?
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Last edited by Herpestidae : 09-19-2012 at 10:57 AM.
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Old 09-19-2012, 01:38 PM   Top  -  End  -  #330
Sairyu
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-5% growths and I'll give it to you.
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