The walls are 700km high and made out of dimondium, a super-alloy of diamond (the hardest and most metal "metal") and adamantium (which for narrative purposes is indestructible). As you challenge its sheer face, you must contend with storms, aggressive fauna (adapted for life on their dimondium plane), various guardians of varying lethality, and the ever present danger of altitude sickness.
If you somehow scale to the summit of this protective bastion, you must defeat Wolverine, who prowls the top of the walls, in a best of 11 series of fights while a disembodied voice hurls invective at you. Upon victory, you are granted the privilege of descending down the other side.
Also you have to stop from getting sucked out into space.
So I ask you... are you a bad enough dude?
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But no, the walls are about 6ft high and are residential dividers, meant to shield homes from the hustle and bustle of thoroughfare. If you want to "shove" Falcon onto the wall and then off of it next Turn, I'll allow it.
Edit: To clarify, Falcon won't be able to move once he's on top of that wall.
Cavalry do not have the Shove command. And if you're going to have Wotan attack Archer #6... might as well have Imeena do the deed herself.
EDIT: Also, it's actually possible to have Falcon attempt the wall-scale now... but first, I have to determine whether he'll survive successful hits from Archer #6 and Ballista #6.
EDIT 2: We need the Ballista stats included in the updates.
Cavalry do not have the Shove command. And if you're going to have Wotan attack Archer #6... might as well have Imeena do the deed herself.
EDIT: Also, it's actually possible to have Falcon attempt the wall-scale now... but first, I have to determine whether he'll survive successful hits from Archer #6 and Ballista #6.
There's two archers labelled 6, one is on the Ballista...
But anyway forgot that clvalry cannot shove...
Edit: Falcon takes 7 dmg from Archer 6... I dunno about the Ballista but I'd guess he'd be able to survive one round of being a pink cushion...
However, given that he's a glass canon I'd say it ain't worth it.
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Yeah, I really don't think I'll have to worry about capping any of that.
Except Skill or maybe Luck if I keep getting crazy luck rolls.
Rangers get a 3 point higher Skill cap.. might need to consider that.
The "Projected" column is roughly where the stats would be with average level ups based on his growths at lv 40.
With his current rolls, he's shaping up VERY differently than projected average.
Those caps are Paladin. I'm considering Ranger. Personality wise he'd make a good paladin, but backstory wise he'd make a good ranger. ALSO backstory wise, he may actively avoid becomming a ranger.
Stat wise, he could do either, really.
If I'd taken Average levels, it would be a no-brainer to go ranger. As it stands, I may have to see what things look like around 20.
HMMM
gains
4 HP, 3 STR, 4 SKL, 2 SPD, 5 LUK, 0 DEF, 0 RES
Over 5 levels
Stat
Growth
Real
Variance
HP
70%
80%
+10%
STR
55%
60%
+5%
SKL
60%
80%
+20%
LCK
40%
100%
+60%
DEF
20%
0%
-20%
RES
20%
0%
-20%
if his rolling trends continue as such, he'll cap luck, skill, and STR.
Interesting to note, the RNG seems to like Roland, as he's doing better by 55% than he would going average growths.
Falcon, instead of going C-F5, goes to C-H7 instead, and Trades for Lloyd's Vulnerary. He will also shout at Galer's Mercenary #11 to Shove him to C-H8.
I'll give Grassy the right to veto this move. If he doesn't by the next update, please go ahead with this amendment.
Okay, scratch that amendment for the time being. We go with Grassy's plan.
EDIT: No, wait.
It can still work if Lloyd goes to C-G6 instead. Then Oren to C-G7, Trades for and Uses the Vulnerary. THEN Falcon to C-H7, Trades for the Vulnerary, and shouts at Galer's Mercenary #11 for the Shove.
Those caps are Paladin. I'm considering Ranger. Personality wise he'd make a good paladin, but backstory wise he'd make a good ranger. ALSO backstory wise, he may actively avoid becomming a ranger.
Stat wise, he could do either, really.
So... Mortimer is actually close to the truth?
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Awesome FE sprites done by Penguinator
Roland was origionally trained a little by his father, but Mr. Valent was killed in action when Roland was around 7. The boy was taken in by the church for formal training, while his mother recieved a stipend. Roland doesn't see himself as good as his father (Whom he has placed upon a pedistal and tied that into his religeous beliefs), and his father died in combat as a Ranger. IE, Roland believes he'd probably be killed in action if he becomes a Ranger. He ALSO believes that heroes are immortalized in the afterlife, so at the point of class change, it will become a question of "Does Roland believe himself good enough to live up to his father's legacy and become an hero, or does he stay humble and become a Paladin?"
Mechanically, this is shown by Ranger having higher caps in Speed and Skill. Roland could reach higher if he went Ranger.