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Old 09-22-2012, 10:01 PM   Top  -  End  -  #451
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

The walls are 700km high and made out of dimondium, a super-alloy of diamond (the hardest and most metal "metal") and adamantium (which for narrative purposes is indestructible). As you challenge its sheer face, you must contend with storms, aggressive fauna (adapted for life on their dimondium plane), various guardians of varying lethality, and the ever present danger of altitude sickness.

If you somehow scale to the summit of this protective bastion, you must defeat Wolverine, who prowls the top of the walls, in a best of 11 series of fights while a disembodied voice hurls invective at you. Upon victory, you are granted the privilege of descending down the other side.

Also you have to stop from getting sucked out into space.

So I ask you... are you a bad enough dude?

----------

But no, the walls are about 6ft high and are residential dividers, meant to shield homes from the hustle and bustle of thoroughfare. If you want to "shove" Falcon onto the wall and then off of it next Turn, I'll allow it.

Edit: To clarify, Falcon won't be able to move once he's on top of that wall.

Last edited by Sairyu : 09-22-2012 at 10:07 PM.
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Old 09-22-2012, 10:09 PM   Top  -  End  -  #452
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Ascaloth View Post
I am actually trawling through the Protect the Prince threads just to find an instance of Elizabeth doing anything, at this point.
Oh goody we lost you, Elizabeth is an elder god...

So now we can scale walls... awesome...

Edit: I am assuming cavalry cannot do that right?
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Last edited by Rising Phoenix : 09-22-2012 at 10:11 PM.
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Old 09-22-2012, 10:11 PM   Top  -  End  -  #453
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Default Re: Fire Emblem: Close Horizons (OOC) II

Hmmm. This could present an interesting tactical possibility.

There might be some use for making Falcon scale the wall starting next Turn, or so.
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Old 09-22-2012, 10:14 PM   Top  -  End  -  #454
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

Cavalry definately cannot do that. Can you imagine pushing a horse over a wall?
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Old 09-22-2012, 10:15 PM   Top  -  End  -  #455
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Ascaloth View Post
Hmmm. This could present an interesting tactical possibility.

There might be some use for making Falcon scale the wall starting next Turn, or so.
Actually... Wotal CK16. Imeena Shoves him onto K17...

Next round Imeena shoves him onto K18... Wotan charges Archer 6... for ~15-16 points of damage...

Edit: But Sairyu it will be hilarious :P

Edit 2: Of course that plan is highly risky and things could go south fast... if the main front of the battle goes poorly..
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Last edited by Rising Phoenix : 09-22-2012 at 10:17 PM.
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Old 09-22-2012, 10:17 PM   Top  -  End  -  #456
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Cavalry do not have the Shove command. And if you're going to have Wotan attack Archer #6... might as well have Imeena do the deed herself.

EDIT: Also, it's actually possible to have Falcon attempt the wall-scale now... but first, I have to determine whether he'll survive successful hits from Archer #6 and Ballista #6.

EDIT 2: We need the Ballista stats included in the updates.

Last edited by Ascaloth : 09-22-2012 at 10:20 PM.
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Old 09-22-2012, 10:17 PM   Top  -  End  -  #457
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

No means no, especially if you think that it means yes.
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Old 09-22-2012, 10:21 PM   Top  -  End  -  #458
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Ascaloth View Post
Cavalry do not have the Shove command. And if you're going to have Wotan attack Archer #6... might as well have Imeena do the deed herself.

EDIT: Also, it's actually possible to have Falcon attempt the wall-scale now... but first, I have to determine whether he'll survive successful hits from Archer #6 and Ballista #6.
There's two archers labelled 6, one is on the Ballista...

But anyway forgot that clvalry cannot shove...

Edit: Falcon takes 7 dmg from Archer 6... I dunno about the Ballista but I'd guess he'd be able to survive one round of being a pink cushion...

However, given that he's a glass canon I'd say it ain't worth it.
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Last edited by Rising Phoenix : 09-22-2012 at 10:24 PM.
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Old 09-22-2012, 10:24 PM   Top  -  End  -  #459
Ascaloth
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Okay, so Archer #6 has 11 ATK, while by my calculations Ballista #6 will have 13 ATK

Falcon has 3 DEF.

So that means (11-3) + (13-3) = 18, which if both hits will leave Falcon with 2 HP.

Risky, but perhaps doable.
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Old 09-22-2012, 10:26 PM   Top  -  End  -  #460
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

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Originally Posted by Ascaloth View Post
Okay, so Archer #6 has 11 ATK, while by my calculations Ballista #6 will have 13 ATK

Falcon has 3 DEF.

So that means (11-3) + (13-3) = 18, which if both hits will leave Falcon with 2 HP.

Risky, but perhaps doable.
Even if you kill archer 6 you will take another 10 from the ballista... aka KO and way too risky.
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Old 09-22-2012, 10:36 PM   Top  -  End  -  #461
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Which Ballista are we talking about here? Far as I can tell, only #6 is in range. Falcon has 20 HP, so half will hurt no doubt, but it won't kill.
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Old 09-22-2012, 10:39 PM   Top  -  End  -  #462
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Default Re: Fire Emblem: Close Horizons (OOC) II

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Originally Posted by Ascaloth View Post
Which Ballista are we talking about here? Far as I can tell, only #6 is in range. Falcon has 20 HP, so half will hurt no doubt, but it won't kill.
Round 1: you get shoved onto the wall. You cannot move of the wall. That was my understanding. On the enemy phased you get attacked for 18 dmg

Round 2: You get shoved of the wall. you attack archer 6 and hopefully kill him.
Enemy phase you get attacked by the ballista for 10 dmg and get koed.
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Old 09-22-2012, 10:44 PM   Top  -  End  -  #463
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Ah, right. Derp.

Dammit, so many possibilities for reinforcement shut down by the Ballistae.
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Old 09-22-2012, 10:55 PM   Top  -  End  -  #464
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

Ballistae have a 71->45% chance to hit Falcon. Archers have a 96->70% chance to hit. The chance of him being hit 3 times in a row is 14.175%.

You could trade him a Vulnerary to mitigate RNG hate as well.
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Old 09-22-2012, 10:59 PM   Top  -  End  -  #465
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Default Re: Fire Emblem: Close Horizons (OOC) II

Yeah, I'm just working with worst-case scenarios here. I actually want to let Grassy see this and see what he thinks about it.

And who else in the party might be capable of the wall-scale? I'm thinking if Falcon can do it, Lloyd at least should be able to do the same too.
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Old 09-22-2012, 11:02 PM   Top  -  End  -  #466
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

So Roland's caps are
StatBasePalRangerProjected
STR20252527
SKL20262830
SPD20253020
LUK30303020
RES20252413
DEF20252312
CON252525?
Yeah, I really don't think I'll have to worry about capping any of that.
Except Skill or maybe Luck if I keep getting crazy luck rolls.
Rangers get a 3 point higher Skill cap.. might need to consider that.

The "Projected" column is roughly where the stats would be with average level ups based on his growths at lv 40.

With his current rolls, he's shaping up VERY differently than projected average.

Last edited by Acanous : 09-22-2012 at 11:38 PM.
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Old 09-22-2012, 11:13 PM   Top  -  End  -  #467
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Default Re: Fire Emblem: Close Horizons (OOC) II

I'm not sure what caps you get. Do you count as a Paladin, Great knight, or Ranger.
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Old 09-22-2012, 11:28 PM   Top  -  End  -  #468
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

Those caps are Paladin. I'm considering Ranger. Personality wise he'd make a good paladin, but backstory wise he'd make a good ranger. ALSO backstory wise, he may actively avoid becomming a ranger.
Stat wise, he could do either, really.
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Old 09-22-2012, 11:31 PM   Top  -  End  -  #469
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

@Illven
I think that those are the Paladin (M) caps.

@Ascaloth
You could technically push anyone over that wall, as long as they're pushable.
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Old 09-22-2012, 11:39 PM   Top  -  End  -  #470
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

If I'd taken Average levels, it would be a no-brainer to go ranger. As it stands, I may have to see what things look like around 20.

HMMM
gains
4 HP, 3 STR, 4 SKL, 2 SPD, 5 LUK, 0 DEF, 0 RES
Over 5 levels

StatGrowthRealVariance
HP70%80%+10%
STR55%60%+5%
SKL60%80%+20%
LCK40%100%+60%
DEF20%0%-20%
RES20%0%-20%


if his rolling trends continue as such, he'll cap luck, skill, and STR.
Interesting to note, the RNG seems to like Roland, as he's doing better by 55% than he would going average growths.

Last edited by Acanous : 09-23-2012 at 01:24 AM.
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Old 09-22-2012, 11:59 PM   Top  -  End  -  #471
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

For tomorrow's update, are you guys going with GrassyGnoll's plan on post#418?
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Old 09-23-2012, 12:18 AM   Top  -  End  -  #472
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

I think so, yes. Let me add an amendment though;

Falcon, instead of going C-F5, goes to C-H7 instead, and Trades for Lloyd's Vulnerary. He will also shout at Galer's Mercenary #11 to Shove him to C-H8.

I'll give Grassy the right to veto this move. If he doesn't by the next update, please go ahead with this amendment.
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Old 09-23-2012, 12:28 AM   Top  -  End  -  #473
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Default Re: Fire Emblem: Close Horizons (OOC) II

In the plan Oren already traded for Lloyd's vulnerary though.
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Old 09-23-2012, 12:48 AM   Top  -  End  -  #474
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

*facepalm*

Okay, scratch that amendment for the time being. We go with Grassy's plan.

EDIT: No, wait.

It can still work if Lloyd goes to C-G6 instead. Then Oren to C-G7, Trades for and Uses the Vulnerary. THEN Falcon to C-H7, Trades for the Vulnerary, and shouts at Galer's Mercenary #11 for the Shove.

Last edited by Ascaloth : 09-23-2012 at 12:57 AM.
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Old 09-23-2012, 01:03 AM   Top  -  End  -  #475
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
>walls

>diamondantium walls

>shoving

>Falcon
I.

wat

[tw: epilepsy]
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Old 09-23-2012, 01:04 AM   Top  -  End  -  #476
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Sairyu View Post
Ballistae have a 71->45% chance to hit Falcon. Archers have a 96->70% chance to hit. The chance of him being hit 3 times in a row is 14.175%.

You could trade him a Vulnerary to mitigate RNG hate as well.
That assumes he has time to actually take the vulnery...

Edit: And RNG hate is well RNG hate, it cannot be appeased save for sacrificing virgin/babies and Falcon is neither.
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Last edited by Rising Phoenix : 09-23-2012 at 01:10 AM.
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Old 09-23-2012, 01:14 AM   Top  -  End  -  #477
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

LOL.

So Grassy, "go ahead" or "no, bad plan"?
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Old 09-23-2012, 01:21 AM   Top  -  End  -  #478
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

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Originally Posted by Acanous View Post
Those caps are Paladin. I'm considering Ranger. Personality wise he'd make a good paladin, but backstory wise he'd make a good ranger. ALSO backstory wise, he may actively avoid becomming a ranger.
Stat wise, he could do either, really.
So... Mortimer is actually close to the truth?
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Old 09-23-2012, 01:26 AM   Top  -  End  -  #479
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Default Re: Fire Emblem: Close Horizons (OOC) II

Go ahead. I'm a little partied out and... speechless

It'll be more entertaining that's for sure. And whether the Archer moves or not does change Wotan's potential playbook for the next turn a little.
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Old 09-23-2012, 01:32 AM   Top  -  End  -  #480
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

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Originally Posted by Rising Phoenix View Post
So... Mortimer is actually close to the truth?
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Mechanically, this is shown by Ranger having higher caps in Speed and Skill. Roland could reach higher if he went Ranger.

Last edited by Acanous : 09-23-2012 at 01:37 AM.
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