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Old 09-25-2012, 10:29 PM   Top  -  End  -  #571
ZeltArruin
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Ascaloth View Post
@ZeltArruin,

I... have no idea how to respond to your latest Oren post, given Falcon has already jumped down from the wall and is being helped by Lloyd. Heh.

EDIT: Actually, you know what I think would work with Oren and Falcon? A manzai routine.

Oh yeah..........

*Sigh* I need to read more.
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Old 09-25-2012, 10:31 PM   Top  -  End  -  #572
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Default Re: Fire Emblem: Close Horizons (OOC) II

Incidentally, I think I was not only misreading whatever plan was posted, but reading an old one too. Jeeez, I shouldn't write responses while my friends are sorting out their loot in Torchlight 2.

Edit: Double post was to get the other to show
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Old 09-25-2012, 10:36 PM   Top  -  End  -  #573
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

@ZeltArruin,

Here's a suggestion for an easy response; just have Oren slap Falcon upside the head for his idiocy.
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Old 09-25-2012, 10:51 PM   Top  -  End  -  #574
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

Turn 15 up just in time.

Edit: For the record, HHM Battle Before Dawn is really easy. The only "oh crap" moment was a 20% Bolting versus a 4HP Erk (Sage) coming out of some random FoW'd area (which is what I get for not remembering who the boss is or where they live...); killed every enemy on the map by the end of Turn 12.

HHM Iron Man Run - man up and never save.

Edit: And now I'm going to wipe on 28X aren't I. Hmm...

Edit: I'll update my thoughts on HHM Cog of Destiny when I get there (hopefully not with a depleted party).

Last edited by Sairyu : 09-25-2012 at 11:01 PM.
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Old 09-25-2012, 11:17 PM   Top  -  End  -  #575
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

CHAAAAARGE!!!

Preliminary plan for the next turn;

Keep in mind Ballista #6 can range all the way to C-E10, so we should avoid having vulnerable units advance any further than C-E9.

Argoth to C-F13, attacks Soldier #7.

Adele to C-E12, attacks Soldier #7.

Paris to C-E11, attacks Soldier #7, cantos back to C-E8. If Soldier #7 is already dead, Paris to C-E11, attacks Soldier #8, cantos back to C-E8.

Roland to C-E11, attacks Soldier #7. If Soldier #7 is already dead, Roland to C-E11, attacks Soldier #8.

Oren to C-E9.

Falcon to C-E7, takes a Vulnerary.

Callum to C-E10.

Lloyd to C-F7.

Durnock to C-D7.

Wotan to C-J15, takes a Vulnerary.

Imeena to C-J12, attacks Soldier #2, cantos to C-J10.


How does this look?
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Old 09-25-2012, 11:22 PM   Top  -  End  -  #576
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Sairyu View Post
Turn 15 up just in time.

Edit: For the record, HHM Battle Before Dawn is really easy. The only "oh crap" moment was a 20% Bolting versus a 4HP Erk (Sage) coming out of some random FoW'd area (which is what I get for not remembering who the boss is or where they live...); killed every enemy on the map by the end of Turn 12.

HHM Iron Man Run - man up and never save.

Edit: And now I'm going to wipe on 28X aren't I. Hmm...

Edit: I'll update my thoughts on HHM Cog of Destiny when I get there (hopefully not with a depleted party).
I think this is the example of are different ideas of difficulty. For instance, HHM scares me so much I've never played it.
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Old 09-26-2012, 12:04 AM   Top  -  End  -  #577
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Second draft tweaks
Quote:

Argoth to C-F13, attacks Soldier #7.

Paris to C-E11, attacks Soldier #7, cantos back to C-E7. If Soldier #7 is already dead, Paris attacks Soldier #8

[Durnock to C-E8, push Adele]

Adele to C-H12, attacks Swordsman 14

Roland to C-E11, attacks Soldier #7. If Soldier #7 is already dead, Roland to C-E11, attacks Soldier #8.

Wotan to C-J12, takes a Vulnerary.

Imeena to C-G12 (?? rescue Linia, canto to C-G13)

~~ looooool tldr ~~


(on review, Callum cannot wall for Linia at E12, not the end of the world though if she's vulnerable on one side)


Callum to C-E10, rescue Roland

Oren to C-E9, take Roland

(someone else can 'take' him off Oren before he attacks)

Falcon to C-E6, takes a Vulnerary.


Lloyd to C-F7.


How does this look?
We leave Aramel out in the cold... to die likely. But f**k that KS'er.

We can make the most of his reaming heroic sacrifice by creatively distributing damage to the soldiers surrounding him, counting on him to do 13~ damage to at least two of them...

If we're feeling uncharacteristically altruistic, we may just Rescue Aramel & Linia this turn, reposition and drop them and crush what's left of the resistance over the next three rounds. Oren can provide a wall at E9 against the surviving Soldiers, and Argoth & Adele can join forces with Wotan/Imeena this round.

Edit: This is the gist of the plan I'll be mulling over. I may tweak it so that Argoth rescues Linia or something...
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Last edited by GrassyGnoll : 09-26-2012 at 12:32 AM.
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Old 09-26-2012, 12:10 AM   Top  -  End  -  #578
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

No, don't let Paris stop at C-E10. She won't survive another ballista hit. Besides, I've put Callum there already.

And I want Adele at C-E12 so she can still cover for the lower-DEF characters behind her, and not let any enemies have a shot at them.

Why not have Imeena take a shot at Soldier #2?

Otherwise, agreed. Screw that Aramel, I've put up with his crap long enough.
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Old 09-26-2012, 12:14 AM   Top  -  End  -  #579
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

@GrassyGnoll
I kind of want to Bad End you guys if you let Aramel die, because he technically 'was' the party's Lord character... but no, that's not going to happen. I can't write his character anyways, so less work for me!

@Illven
It's not as bad as you think it is. Try it out.
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Old 09-26-2012, 12:16 AM   Top  -  End  -  #580
Illven
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Default Re: Fire Emblem: Close Horizons (OOC) II

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Originally Posted by Sairyu View Post
@GrassyGnoll
I kind of want to Bad End you guys if you let Aramel die, because he technically 'was' the party's Lord character... but no, that's not going to happen. I can't write his character anyways, so less work for me!

@Illven
It's not as bad as you think it is. Try it out.
Well I finished a run of Fe 7 just a couple of weeks ago, so....

But you can check it out if you want. Link is in my sig.
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Old 09-26-2012, 12:24 AM   Top  -  End  -  #581
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

@Sairyu,

Can we Recruit Aramel so that we can at least direct his actions, instead of letting him fall victim to his AI Ally Syndrome?

Failing that, we should have someone Shout at Aramel to GTFO and leave the fighting to the professionals. Well, semi-professionals.

And I'm good with using Oren as the wall instead of Adele, but I still want Paris to stay at C-E8.
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Old 09-26-2012, 12:31 AM   Top  -  End  -  #582
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

@Ascaloth
No. You can shout at him though.

But really, I don't care if he dies. I was joking earlier.

@Illven
Alright, I'll take a look. Gonna download your prefered tactics and try to mind-game you. >:")
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Old 09-26-2012, 12:39 AM   Top  -  End  -  #583
Illven
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Quote:
Originally Posted by Sairyu View Post
@Ascaloth
No. You can shout at him though.

But really, I don't care if he dies. I was joking earlier.

@Illven
Alright, I'll take a look. Gonna download your prefered tactics and try to mind-game you. >:")
My preferred tactics are cower in the corner until all the enemies are dead So the turn limit of Fe 7 I made counteracts that.
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Old 09-26-2012, 01:12 AM   Top  -  End  -  #584
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Tweaking battle-plans to rescue Linia, because she is in the deep and it's more move-economical than walling her on three sides. Linia is Adele's "Good End"

Also, Adele only has a 89% chance of finishing Swordsman 14, so I should also find contingencies or cool my heels.
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Old 09-26-2012, 01:16 AM   Top  -  End  -  #585
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Do we need to Rescue Linia? She's got at least 4 levels on all the enemies around her, I'm pretty sure she can take care of herself.

Or is that precisely why you want to do so, so that she won't eat into our EXP?
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Old 09-26-2012, 01:32 AM   Top  -  End  -  #586
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Against my better judgment I may also work saving Aramel into my next draft. Hopefully it makes Argoth a more tempting target...

This round is hard

Edit: Predicting a rescue round. Holding Aramel hardly has a significant impact on Argoth's tanking ability (assuming Con 13 can save Con 13). Otherwise Paris can just sit on him (or veto his life, as Penguinator's the only other character that can rescue). If we can't kill Swordsman 14 this round... Adele is still an excellent shover.

Once we hit the CT we can stop babysitting the AI. Yeah, they suck in a lot of ways. But they're a break on our nuking ability since Nina's death.
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Last edited by GrassyGnoll : 09-26-2012 at 01:45 AM.
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Old 09-26-2012, 02:00 AM   Top  -  End  -  #587
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Can a non-mounted unit Rescue another?
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Old 09-26-2012, 02:00 AM   Top  -  End  -  #588
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

Should I have not depressed Linia's stats for this map (hand waved as her being 'rusty')? I was worried that if I put her in with normal stats that it'd trivialize the map's difficulty.

Eh... well, at any rate, I've got plenty of other surprises left.

----------

Oh also, I've started the very first FE: Random Fights draft. Illven and Ascaloth have already gotten some picks.

----------

Edit: Yes, as long as Aid > their CON, you can pick them up, horse and all.

Last edited by Sairyu : 09-26-2012 at 02:01 AM.
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Old 09-26-2012, 02:23 AM   Top  -  End  -  #589
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Draft II, Entire Team is Maidens!

Quote:
Argoth to E12, rescue Linia

Paris to E11, rescue Aramel, canto to C-E7

Callum to E11, take Linia, canto to E10

Roland to E11, attacks Soldier #7

Adele to D11

[Wotan to J12, attack Soldier #2

Imeena to J13, rescue Wotan, canto C-K14]

Oren to E9 take Linia, deposit E8

Falcon to E7, takes a Vulnerary

Lloyd to E6
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Old 09-26-2012, 02:29 AM   Top  -  End  -  #590
Ascaloth
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Default Re: Fire Emblem: Close Horizons (OOC) II

Okay, everything looks good thus far.
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Old 09-26-2012, 07:01 AM   Top  -  End  -  #591
Water_and_Wind
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Default Re: Fire Emblem: Close Horizons (OOC) II

Well, how nice of Lenz to take out ballista 8 for us. It's not too late to turn back, Lenz!
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Old 09-26-2012, 10:08 AM   Top  -  End  -  #592
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

I am happy to say that I've completed writting the background info for my FE campaign...

Now to loosely write the storyline of the first few chapters and create their maps...

And lastly to stat the enemies and make an excel spreadsheet for calculations...

I should be launching this thing late November...
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Old 09-26-2012, 11:31 AM   Top  -  End  -  #593
Herpestidae
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Rising Phoenix View Post
I am happy to say that I've completed writting the background info for my FE campaign...

Now to loosely write the storyline of the first few chapters and create their maps...

And lastly to stat the enemies and make an excel spreadsheet for calculations...

I should be launching this thing late November...
Can I call dibs on the Lord spot from now?
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Old 09-26-2012, 01:16 PM   Top  -  End  -  #594
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

I may switch up Adele to D11, as Soldier's 6/8 can move, let Cavalier 11 attack and canto, and open Adele up to a sum total of 4 attacks that round (she can weather three).

Possibly re-changing rescue-train to move Roland from E11.

[following changes]

Roland to E11, attack Soldier 7

Callum to E10, rescue Roland (20 - 12 = 8 == Roland's Con)

Adele to E11

or

Durnock to B6, shove Roland

Roland to E11, attack Soldier 7, canto to E10

(Callum waits)


or

Roland to E11, attack Soldier 7

Durnock to E10, rescue Roland

Adele to E11

Oren, take and deposit Roland

Callum to F7

Edit: We leave Argoth holding Linia for the round and Callum waiting, but whatever, we can drop her next round and inch closer to the tent. By the looks of the reinforcements in the north, we're going to have to send someone to rescue Hugo (natural candidate: Callum).


Draft III, Working Plan for Top (Shove + Capture) [We can't really kill anyone this round, so let's cover our AI and capture the village tile at D12.]
Quote:
Adele to E12, shove Soldier 8

Argoth to D12

Lloyd to E7, shove Paris

Falcon to E8, shove Paris

Paris to G12, attack Soldier 2, canto to E11


Callum to E10, rescue Paris, canto to E9

Durnock to G5, shove Oren

Oren to E10, rescue Paris


Roland to E11, attack Soldier 7
(possibly shove-chain Roland to E7, finish off Soldier 2)

End goal: kill Soldier 2/Swordsman 14, Imeena canto to G12,
The only thing I don't like about the retooled plan is the miss%. I may revise it so Roland kills Soldier 2/Swordsman 14 so we can be sure Imeena will arrive at G12 to form the phalanx.

Due to Fire Emblem's as I like to call it 'horse space' rule, Imeena can rescue Roland in the thick of it.
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Old 09-26-2012, 03:31 PM   Top  -  End  -  #595
Acanous
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Default Re: Fire Emblem: Close Horizons (OOC) II

If you want E-11 clear so bad, why not just have Roland to H-7, peg Archer 6, Canto to H-6?
Then the archer is dead, Roland's out of Ballista range, and you don't need to waste two other characters on picking up and dropping or shoving Roland. They can attack people and get XP instead.
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Old 09-26-2012, 03:55 PM   Top  -  End  -  #596
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Default Re: Fire Emblem: Close Horizons (OOC) II

No rest for Hugo, it seems :l

Hopefully one of them has a lootable sword I can swipe off them...
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Old 09-26-2012, 05:47 PM   Top  -  End  -  #597
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Acanous View Post
If you want E-11 clear so bad, why not just have Roland to H-7, peg Archer 6, Canto to H-6?
Then the archer is dead, Roland's out of Ballista range, and you don't need to waste two other characters on picking up and dropping or shoving Roland. They can attack people and get XP instead.
Good idea. I'm going to try and synthesize the save Linia/capture D12 plan (Edit: nope.jpg )

With just 30 more XP, Adele becomes a significantly more formidable tank... but until then, and with the L Cavalier in play, she can only wall a 1-adjacent tile.

Draft 2 x 2 (spiritual successor to Draft II, move tiles maximized)
Quote:
Argoth to E12, rescue Linia

Paris to E11, rescue Aramel, canto to C-E7

Adele to E11, take Linia

Callum to E10, take and deposit Linia at E9, canto to E8

Roland to H7, attacks Archer #6, canto to G7

Imeena to L13, rescue S Cavalier 5, canto to K13

Wotan to J13, take S Cavalier 5, deposit at J12

Durnock to G5, push Oren

Oren to E10

Falcon to E6, takes a Vulnerary

Lloyd to F7
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Old 09-26-2012, 06:33 PM   Top  -  End  -  #598
Rising Phoenix
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Default Re: Fire Emblem: Close Horizons (OOC) II

Quote:
Originally Posted by Herpestidae View Post
Can I call dibs on the Lord spot from now?
Nay, not just yet :). But you, Sairyu, Penguinator, Illven and WnW have spots in the original party if you so desire (and of course a chance on the lord position). Just my way of saying thanks for the help/sprites/games these last 2 years.

Edit: and of course a way to minimize drop outs early on in the game...
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Last edited by Rising Phoenix : 09-26-2012 at 06:33 PM.
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Old 09-26-2012, 06:46 PM   Top  -  End  -  #599
GrassyGnoll
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Default Re: Fire Emblem: Close Horizons (OOC) II

Posting IC. The direction assumes we take Draft 2 x 2 as a course of action, or that Oren & Adele end up adjacent and finally building support

Pros of 2 x 2:
-Recycles Linia, puts a lid on Aramel
-Oren/Adele/Argoth bulkhead
-Likely breakthrough on Wotan/Imeena front
-Sets up shove-charge into D12

Con of 2 x 2
-Wotan move too aggressive? Revert plan to 'move Wotan to J12, take Vulnerary; Imeena to J13
-Pool of sword fighters in courtyard are beginning to threaten Wotan (good distraction, but we should think about how to cover him)
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Old 09-26-2012, 07:11 PM   Top  -  End  -  #600
Sairyu
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Default Re: Fire Emblem: Close Horizons (OOC) II

@Rising Phoenix
Thanks :D
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