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The Complete Unabridged Index of Magic Items (WIP)
This is my attempt to list every magic Item listed in every WoTC book, ever.
Thing is, however, I need help, I've done a lot of work, but only covered about 6 books, while some are super easy, others are harder. If you would/are able to help it would be greatly appreciated. I'll post a list of books here, with which ones are done, which are not, and who's doing what.
Spoiler
An - Anauroch: The Empire of Shade
AEG - Arms and Equipment Guide
BB - Bastion of Broken Souls
BC - Book of Challenges: Dungeon Rooms, Puzzles, and Traps
BE - Book of Exalted Deeds
BFK - Barrow of the Forgotten King
BoVD - Book of Vile Darkness
CAd - Complete Adventurer
CAr - Complete Arcane
CC - Complete Champion
CD - Complete Divine
CiWEB - Cityscape Web Enhancement
CiP - City of Peril
CM - Complete Mage
Co - Cormyr: The Tearing of the Weave
CoR - Champions of Ruin
CP - Complete Psionic
CS - Complete Scoundrel
CSW - City of Splendors: Waterdeep
CSQ - City of the Spider Queen
CV - Champions of Valor
CW - Complete Warrior
DCS - Dragonlance Campaign Setting
DD - Deities and Demigods
DE - Dragons of Eberron
DF - Defenders of the Faith: A Guidebook to Clerics and Paladins
DG - D&D Gazetteer
DH - Deep Horizon
DM - Dragon Magic
DMG - Dungeon Master's Guide v.3.5
DMG2 - Dungeon Master's Guide II
Dr - Draconomicon
Dra - Dragonmarked
DrF - Dragons of Faerūn
DrU - Drow of the Underdark
Du - Dungeonscape
EA - Enemies and Allies
ECS - Eberron Campaign Setting
EDP - Expedition to the Demonweb Pits
EE - Exemplars of Evil
EH - Explorer's Handbook
ElE - Elder Evils
ELH - Epic Level Handbook
ELQ - Eyes of the Lich Queen
ERG - Expedition to the Ruins of Greyhawk
EU - Expedition to Undermountain
FC1 - Fiendish Codex I: Hordes of the Abyss
FC2 - Fiendish Codex II: Tyrants of the Nine Hells
FE - Faiths of Eberron
FF - Fiend Folio
FLFD - Fantastic Locations:Fane of the Drow
FLFR - Fantastic Locations:Fields of Ruin
FLHP - Fantastic Locations:Hellspike Prison
Fo - Forge of Fury, The
FP - Faiths & Pantheons
Fr - Frostburn
FRCS - Forgotten Realms Campaign Setting
FW - Forge of War, The
FY - Fortress of the Yuan-Ti
GC - Grasp of the Emerald Claw
Gh - Ghostwalk
GHR - Grand History of the Realms
HB - Heroes of Battle
HBG - Hero Builder's Guidebook
HH - Heroes of Horror
HN - Heart of Nightfang Spire
LD - Lords of Darkness
LE - Lost Empires of Faerūn
LF - Lord of the Iron Fortress
LG - Living Greyhawk Gazetteer
LM - Libris Mortis: The Book of the Dead
LoM - Lords of Madness
Mag - Magic of Faerūn
MH - Miniatures Handbook
MIC - Magic Item Compendium
MM - Monster Manual v.3.5
MM2 - Monster Manual II
MM3 - Monster Manual III
MM4 - Monster Manual IV
MM5 - Monster Manual V
MoE - Magic of Eberron
MoI - Magic of Incarnum
Mon - Monster Compendium: Monsters of Faerūn
MP - Manual of the Planes
MW - Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers
Mys - Mysteries of the Moonsea
OA - Oriental Adventures
PE - Player's Guide to Eberron
PF - Power of Faerūn
PG - Player's Guide to Faerūn
PH - Player's Handbook v.3.5
PH2 - Player's Handbook II
PlH - Planar Handbook
Rac - Races of Faerūn
Rav - Expedition to Castle Ravenloft
RC - Rules Compendium
RD - Races of Destiny
RDr - Races of the Dragon
RE - Races of Eberron
RH - Red Hand of Doom
RoE - Races of Eberron
RS - Races of Stone
RT - Return to the Temple of Elemental Evil
RW - Races of the Wild
Sa - Sandstorm
SaS - Song and Silence: A Guidebook to Bards and Rogues
SB - Stronghold Builder's Guidebook
SC - Sunless Citadel, The
SD - Speaker in Dreams, The
SF - Sword and Fist: A Guidebook to Monks and Fighters
SG - Sons of Gruumsh
Sh - Sharn: City of Towers
ShG - The Shattered Gates of Slaughtergarde
ShS - Shining South
SiS - Sinister Spire, The
SK - Serpent Kingdoms
SL - Shadows of the Last War
SM - Silver Marches
SoS - Secrets of Sarlona
SS - Savage Species
SSL - Shadowdale: The Scouring of the Land
StS - Standing Stone, The
SW - Stormwrack
SX - Secrets of Xen'drik
TB - Tome and Blood: A Guidebook to Wizards and Sorcerers
+2 dart, beings struck are paralyzed with failed Fort save.
Desert's Heart
71175
AEG104
+2 Flaming Falchion, Immunity to fire and double damage vs cold.
Disarming Flail
18395
AEG104
+2 Heavy Flail, gain Imp Disarm feat and +2 bonus to disarm (stacks with normal bonus).
Doorbreaker
8310
AEG105
+1 battleaxe, double damage vs objects made of wood or plant creatures.
Dragontooth
40720
AEG105
+2 shock rapier, fear aura out to 5ft.
Electric Lash
50301
AEG105
+2 Shock Whip, 3/day +2d6 electricity damage and arc to one additional target within 5ft.
Elven Leaf Arrow
1167
AEG105
+2 arrows, free action to deliver non lethal damage, if in woodland environment delivers charm monster affect.
Emerald Caltrops
166
AEG106
caltrops that deliver extra acid damage, 1 use item.
Equestrian's spear
26615
AEG106
+2 longspear, act as a heavy lance with a mounted rider who is proficient with one.
Erythnul's Slaughter
72308
AEG106
+2 Unholy morningstar, Clerics may prepare spells from the war domain as if they had access to it
Ethereal Bolt
797
AEG106
+1 bolts, affect ethereal creatures, 50% chance to shoot through 5ft of solid material, 20% miss chance.
Everburning chain
22725
AEG106
+2 flaming spiked chain, sweep attack everything within 10ft.
Fey Arrow
297
AEG106
+1 arrow, succesful hit grants faerie fire affect on target.
Fellstone
32308
AEG106
+3 Heavy Pick, +1 damage when you and target on ground, on succesful strike target must save or be dazed, -4 to hit if not touchgin the ground and can initiate a bull rush with out provoking an aoo.
Flail of Shadows
48155
AEG106
+2 shadowstrike heavy flail, dimension door as the spell.
Flameshroud Axe
51510
AEG107
+3 flaming battleaxe, Fire shield (chill version) 1/day as full round action.
Foe Reaper
32318
AEG107
+2 mighty cleaving scythe, during extra attacks granted via cleave or mighty cleaving the threat range is doubled.
Force Web
72320
AEG107
+4 net, made of pure force, can entangle ethereal creatures
Foretelling blade
18315
AEG107
+2 longsword, use an already rolled number in place of a roll 1/day
+2/+2 two bladed sword, move action to turn into 2 +1 longswords.
Sword of Zeal
72335
AEG121
+2 holy bastard sword, ignores outsiders DR, channel lay on hands to deal more damage.
Thirsting Blade
72315
AEG121
+4 longsword, on a succesful critical hit target takes +1d6 subdual damage and fatigued.
Tourney Lance
50310
AEG121
+2 Lawful Heavy Lance, take no penaltu when dealing subdual damage.
Trident of the Depths
8315
AEG121
+1 trident, gain swim speed 30, +1 attack and damage when underwater, +2 when in ocean water.
Truestrone Hammer
51120
AEG122
+2/+1 gnome hooked hammer, 3/day dispel illusions, 1/day stone shape.
Twin Blade
29829
AEG122
+3 Guisarme, 2/day spiritual weapon.
Vanishing blade
47120
AEG122
+3 rapier, 1/day move as dimension door after succesful hit.
Vigilant Halberd
72310
AEG122
+4 defending halberd, deals 2 points per level with a smite attack.
Viper Whip
38301
AEG122
+2 whip, 10/rounds/day head turns into tiny viper and delivers poison with each attack.
Warrenguard
40310
AEG123
+2 shortsword, +4 flank with another allie, +1 morale bonus to hit for each allie within 5 ft while udnerground.
Weaponeater
58300
AEG123
+3 club, deliver a rusting attack to weapons.
Whirling Axe
18320
AEG123
+2 Greataxe, 1/day make a whirlwind attack.
Whisperblade
48520
AEG123
+4 Greataxe, 3/day silence on succesful melee attack.
Blade of Dragondoom
34350
DR118
+3 greatsword, 3/day smite dragons.
Bow of the Mighty Dragon Hunter
36900
DR118
+25 Dragon bane Composite Longbow (+4 Str bonus), deals 1 str damage and x5 crits to dragons.
Longspear of Peircing
28305
DR119
+3 Longspear, 3/day can ignore natural armor.
Relic: Executioners Axe
98320
BE32
Holy Vorpal Greataxe, good creatures take -2 to hit and damage
Relic: Saint's Thighbone
32305
BE37
Holy Disruption light mace
Dart of the Phoenix
99400
BE113
+1 returning dart, user takes 1d4 temp str damage, Target must make Fort DC 20 or be slain else take 13d6 fire damage, creature reforms 2d6 rounds later with no damage.
Demondoom
51512
BE115
+2 holy demon bane Cold Iron warhammer, 1/day may attempt to deliver Power blind with an attack.
Hellpiercer
4007
BE115
+3 shocking burst arrow or +3 shocking burst bolt, is considerd silver for DR and contains couatl venom in the head of the bolt/arrow.
Nightblade of Arvandor
44315
BE115
+2 Longsword, Can shoot force stars with each iterative attack.
AngelKiller
110350
BoVD112
+3 Unholy Greatsword, if it injures a celestial they must make a fort save or die.
Blackguards Blade
9515
BoVD112
+2 longsword, adds +10 to smite good ability.
Chain of Barriers
29325
BoVD112
+1 spiked chain, transforms into wall of chains with command word.
Charnel Reaver
108330
BoVD113
+3 dwarven waraxe, utterly destroys anything it kills requiring advanced magic to raise the slain.
Harrowheart
15320
BoVD113
+2 rapier, deals x3 on a critical hit against a good creature.
Hell's heart Arrow
60
BoVD113
+1 arrow, pass through creatures of evil alignemnt
Sacrificial Knife
3305
BoVD113
+1 dagger, +3 knowledge religion when making a sacrifice.
Spectral Arrow
2560
BoVD113
+1 arrow, Brilliant energy arrow that deals 2 negative levels instead of damage.
Warpsword
78350
BoVD113
+2 greatsword delivers the warptouch disease with every hit.
Axe of Heavenly Fire
50340
CSW147
Large +3 holy greataxe, sheds light as the spell.
Bow of Hosark
102900
CSW147
+2 distance mighty composite longbow (+5 Str bonus), acts as an amulet of proof against detection and location when worn, 2/day add brilliant energy to an arrow.
Gurts Greataxe
22660
CSW147
Large +1 human bane thundering greataxe.
Lance of Burning Blackfire
18410
CSW148
+1 corrosive fl aming heavy lance
Muirals Decapitator
135400
CSW148
Large +3 adamantine vorpal greatsword
Quarterstaff of Alcedor
64600
CSW148
+3 spellstrike/+3 shattermantle quarterstaff
Spiked Gauntlet of Ulbaerag
50305
CSW148
+3 wounding spiked gauntlet
Viperfang
50302
CSW148
+2 corrosive assassins dagger of venom
Bolt of Arrest, Lesser
307
CiWeb
+1 bolt, makes target struck attempt Save or be affected by Hold Person(CL 2).
Bolt of Arrest, Greater
1407
CiWeb
+1 bolt, makes target struck attempt Save or be affected by Hold Person(CL 5) and affects all targets.
Blade of Deception
19820
CAd129
+3 rapier, +2 enhancement bonus to bluff checks on feints, and targets of feints cannot make AOO's.
Bow of Songs
32330
CAd129
+2 shortbow, expend bardic music use and gain Cha to attack and damage on 1 shot.
Bowstaff
10975
CAd129
+2 quaterstaff/+2 longbow
Claws of the Leopard
38305
CAd129
+2 Spiked Gauntlets, low light vision, +10 enhancement bonus to climb, and full attack on a charge(with claws).
Dagger of Defense
58302
CAd129
+4 defending Dagger, if held in off hand, cannot be flanked.
Guerrilla spear
32301
CAd129
+2 shortspear, +2d6 to targets denied Dexterity.
Songblade
6400
CAd130
+1 rapier, while holding weapon you gain a +2 enhancement bonus to Perform checks and a bard gains +1 use of bardic music/day.
pot of paint with three uses, 1 use last 24 hours and grants +5 ac bonus.
Spider shield
40809
AEG94
+2 spiked small steel shield, spike is always poisoned and 1/day shield turns into a spider
Stonecunning
32130
AEG94
+1 full plate, Dwarves gain +4 bonus to stonecunning checks, stone shape & stone tell 1/day
Swarm Shield
6160
AEG94
+1 small shield, moving body of insects act as shield, 1/day summon swarm
Tessellated Armor
11560
AEG95
+2 full plate, medium armor, -4 ACP, 25% arcane spell failure, 1/day hypnotic pattern
Useful buckler
10265
AEG95
+1 buckler, turn into 5 tools at will
Vampiric Hunter
100000
AEG95
+3 Banded Mail, Daylight & protection from evil at will, 1/day sunburst & Holy Smite, +4 morale bonus to will saves vs Domination, Energy drain reduced by two vs vampires, grow +1 stakes at will
Variable shield
6560
AEG95
+1 small steel shield, standard action to change into any other shield
Armor of Dragonshape
23165
DR118
+3 Dragoncraft hide armor, Extraordinary Resistance 5 (dragon type), 1/day wildshape into small or medium dragon if user can wildshape
Armor of Mobility
16160
DR118
+2 Leather Armor, grants mobility feat
Bulwark of Antimagic
27580
DR118
+1 Tower Shield, 1/day antimagic field
Dragondodger Armor
15675
DR118
+3 Studded Leather, Evasion vs dragonbreath
Dragonrider Armor
26150
DR118
+1 Full Plate, Resistance 10 (dragonkind), +5 to Ride dragons and activates feather fall.
Asura Shield
27180
BE112
+2 bashing heavy spiked steel shield, deals +1d6 fire and +1d6 holy damage to evil creatures.
Devilhusk
33165
BE112
+5 hide armor, deal 3d8 + 1.5 str when grappling
Vassal Armor
38250
BE113
+3 Exalted Half Plate, reinforced by Ysgardian heartwire.
Armor of the Dread Emperor
14650
BoVD111
+1 Full Plate, can attach slaves to share damage.
Fleshshifter Armor
13160
BoVD111
+1 Leather Armor, Alter self at will.
Grim Defender
11350
BoVD111
+1 breastplate, can attempt to redirect damage received to another creature.
Re: The Complete Unabridged Index of Magic Items (WIP)
Rings
Spoiler
Name
Price
Book/page
Description
Alignment command
20000
AEG124
As rings of Elemental command except vs one alignment.
Filchers friend
500
AEG124
+5 circumstance to pick pocket checks.
Force Armor
45000
AEG124
two rings, permanent mage armor, +1 enhancement to unarmed strikes & +1d4 damage.
Greater Counterspelling
16000
AEG125
dispel a spell if same spell is stored within ring.
Hive Mind
180000
AEG125
Telepathy within 1 mile with other wearers of same ring, gain hive mind benefits.
Lockpicking
7700
AEG125
+5 compentence bonus to open lock checks, 3/day knock as the spell.
Magic Fang
6000
AEG125
+1 enhancement to natural attacks as the spell.
Misdirection
7000
AEG125
Continous misdirection spell.
Thunderclaps
11200
AEG125
3/day shocking grasp, 1/day combine one use of shocking grasp with the shout spell.
Universal Elemental Resistance, minor
144000
AEG125
energy resistance 15 vs all energy types.
Ring of Dragon Friendship
28750
DR119
+5 enhancement to diplomacy to influence dragons, dragons will never voluntarily attack you, 1/month use sugestion on a dragon, lose benefits when user attacks a dragon.
Ring of Dragonshape
23000
DR119
1/day for 1 hour polymorph into a red/Golden dragon (dependent on alignment)
Ring of Adamantine Touch
120000
BE115
Users natural weapons and weapons are considered Adamantium.
Ring of Affliction
72000
BE115
Natural attacks and unarmed strikes deliver afflictions of the user choice.
Ring of Solar Wings
118000
BE115
Fly at 150 ft(good)
Ring of Vengeance
4500
BE115
When the user dies the ring deals 15d6 nonspecified damage to the creature that dealt the killing blow, once used turns to dust.
Master Ring
40600
BoVD113
Keyed to slave rings, allows wearer to deal 3d6 per round to wearers of the slave rings.
Ring of Weeping
3000
BoVD113
Wearer can grant penalty on touch attack.
Slave Ring
500
BoVD113
Slave ring to the Master ring.
Vile Weapon Ring
20000
BoVD113
Each attack made by the wearer deals +1 vile damage.
Vile Spell Ring
15000
BoVD113
1 point of damage per spell level is vile damage.
Ring of Light Armor
8000
CSW148
Ring of protection +1 & light fortification.
Ring of Medium Armor
32000
CSW148
Ring of protection +1 & medium fortification.
Ring of Heavy Fortification
72000
CSW148
Ring of protection +1 & heavy fortification..
Ring of Research
2500
CSW148
+2 to all knowledge checks (maybe more with some librarys)
Ring of Trobriand
2000
CSW149
Issue commands to a scaladar
Lords Rings
92250
CSW150
periapt of proof against poison, It allows the wearer to cast sending (to Piergeiron or Khelben Blackstaff Arunsun only) or teleport (to a fixed location only) at will.
Filchers Friend
2500
CAd130
+5 bonus to sleight of hand checks involving metal objects, and can attract small metal objects within 1 foot.
Lockpicking
4500
CAd130
+5 competence bonus to Open lock checks and Knock 1/day.
Re: The Complete Unabridged Index of Magic Items (WIP)
Hands
Spoiler
Name
Price
Book/page
Description
Gloves of Brachiation
4000
AEG132
+10 circumstance bonus to jump above ground, move at full speed in tree canpoy.
Dragon Fang Gauntlets
28500
DR120
+4 enhancement to str, deal damage as spiked gauntlets 3/day damage items as with the imp. Sunder feat. If user has Imp.Unarmed strike feat, allows wielder to overcome Magic DR.
Re: The Complete Unabridged Index of Magic Items (WIP)
Tools Part 1
Spoiler
Name
Price
Book/page
Description
Candle of Icy Death
34800
AEG130
can be lit to reduce the ambient temp, nullifies any helaing affect from spells or natural healing.
Cinders of the Inferno
7650
AEG131
Dump into a medium sized fire to summon 1d4+1 small elementals an equal amount of rounds later.
Clasp of the Elder
6000
AEG131
Worn around a beard, nondwarf gains +1 competence bonus to diplomacy, dwarf gains +2 wisdom enhancement and +5 competence bonus to diplomacy and intimidate.
Coin of Eternal Rest
6000
AEG131
place inside a corpse mouth to prevent raise dead, ressurection and any attempts to turn it into an undead creature.
Dimensional Chalk Holder
22950
AEG131
Draw a circle in the air to create a Gate as the spell to travel through, 1d4+1 gates.
Droplets of the storm
7650
AEG132
When poored into a pool of water summons 1d4+1 small water elementals an equal amount of rounds later.
Dust of the Zephyr
7650
AEG132
When released into a breeze summons 1d4+1 small air elementals an equal amount of rounds later.
Dimensional Prism
17600
AEG132
grants see invisibility when looked through, when shattered forces creatures to material realm from transitive planes.
Eversoaking spongue
26400
AEG132
soaks 1,000 gallons of water per round, up to a maximum of 225,000 gallons.
Fan of furious flame
18750
AEG132
3/day cause natral fires to explode within a cone and deal damage.
Fruit Blossom Spike
5800
AEG132
Nailing it into a tree causes the tree to blossom fruit enough for 8 creatures for 2 days that act as maximized goodberries.
Idol of False vision
54500
AEG133
Large statue that auto detects scrying and similar spells and triggers a false vision up to 3/day.
Incense of the gorgon
6600
AEG133
turns into smoke that turns creatures to stone.
Insatiable Locust
29975
AEG133
Statue that animates into a locust that eats 10 tons of food /day for 7 days.
Ioun Stone of resistance +1
2000
AEG134
Provides a +1 enhancement bonus to saves
Ioun Stone of resistance +2
8000
AEG134
Provides a +2 enhancement bonus to saves
Ioun Stone of resistance +3
18000
AEG134
Provides a +3 enhancement bonus to saves
Ioun Stone of resistance +4
32000
AEG134
Provides a +4 enhancement bonus to saves
Ioun Stone of resistance +5
50000
AEG134
Provides a +5 enhancement bonus to saves
Lantern of Brightness
66520
AEG134
constant light, 2/day sunbeam as the spell.
Libram of Flesh
178500
AEG134
Gain benefits to creating golems even if not 14th level and other bonuses.
Magebane Manacles
132000
AEG134
covers wearer with antimagic field
Mirror of Secrets Revealed
95000
AEG134
Analyze dweomer 1/day and true seeing 2/day
Pitons, Burrowing
380
AEG135
dig into solid stone, +2 circumstance bonus to climb, 1 use.
Pixie Dust
2700
AEG135
Dust that can cover a 5ft square or blown as a weapon (5ft range), targets suffer change in size to tiny and charm person spell
Portable bridge
36000
AEG135
Miniature statue of a bridge can turn into a full size bridge 1/day, 5ft wide and up to 50ft across.
Perserving Jar
3000
AEG136
Anything organic placed in jar does not rot, can fit a tiny or smaller creature.
Restricting band
5400
AEG136
on command band of iron changes size to restrict whatever it is around.
Rope of Stone
11800
AEG136
Silk rope can turn into stone.
Saddle of Growth
48600
AEG136
Increases mount by 1 size category.
Saddle of the Pegasus
16875
AEG136
grants mount flying speed as the spell with maneuverability poor 3/day.
Saddle of Wheather protection
5400
AEG136
continous endure elements and stay dry unless fully submerged.
Saw of Prodigous cutting
2000
AEG136
ignores hardness of any wooden item and deals 4d6 damage, can be used against plant creatures.
Seeds of the Treant
15300
AEG136
1d4 seeds that grow into treants.
Shards of the Fissure
7650
AEG136
When planted into the ground summons 1d4+1 small earth elementals an equal amount of rounds later.
Singing Bowl
19440
AEG137
create aura of silence at will, shatter & blindness/deafness 1/day.
Sparring dummy of the Master
30000
AEG137
Train with to gain a free 10ft movement instead of a 5ft movement every round.
Stalwart Eye
10000
AEG137
see through tiny bird statues eyes on the same plane.
Steadfast Stone
32400
AEG137
cube turns into a wall of stone 2/day.
Stove of Everlasting flame
2400
AEG137
portable stove.
Stylus of the Masterful hand
3000
AEG137
+5 competence bonus to forgery checks, remembers up to 3 handwriting styles.
Testing Chalice
4000
AEG137
determine properties of any liquid.
Thurible of Divining
77000
AEG138
constant prayer spell with lit incense, 3/day detect magic, detect good, detect law; 1/day augury or locate object; 1/week, Divination or true seeing; 1/month commune.
Thurible of Retribution
77000
AEG138
constant prayer spell with lit incense, 3/day command, doom, inflict light wounds; 1/day spiritual weapon or searing light; 1/week, inflict critical wounds or Inflict Light Wounds, Mass; 1/month geas/quest.
Thurible of Warding
77000
AEG138
constant prayer spell with lit incense, 3/day entropic shield, endure elements, sanctuary; 1/day silence or dispel magic; 1/week, spell immunity or spell resistance, Mass; 1/month blade barrier.
Trumpeter's Gift
12200
AEG138
+5 competence bonus to performance, 1/day shout as the spell.
Weightless scabbard
1600
AEG138
fits to shape of weapon, makes weapon weightless while in scabbard.
Dracolich Phylactery
50000+
DR120
Phylactery for a dracolich
Golem Manual: Dragonbone
28000
DR120
Create dragonbone golems
Golem Manual: Drakestone
40000
DR121
Create drakestone golems
Golem Manual: IronWyrm
50000
DR121
Create Ironwyrm golems
Horn of Dragons
75000
DR121
1/month call an adult dragon for 1 hour
Idol of the Dragon (white)
15000
DR121
Cold Resistance 5 while carried, 1/week transform into a Wyrmling for 1 hour.
Idol of the Dragon (Brass)
21000
DR121
Fire Resistance 5 while carried, 1/week transform into a Wyrmling for 1 hour.
Idol of the Dragon (Black)
24000
DR121
Acid Resistance 5 while carried, 1/week transform into a Very young for 1 hour.
Idol of the Dragon (Copper)
32000
DR121
Acid Resistance 5 while carried, 1/week transform into a Very young for 1 hour.
Idol of the Dragon (Green)
42000
DR121
Acid Resistance 10 while carried, 1/week transform into a Young for 1 hour.
Idol of the Dragon (Bronze)
56000
DR121
Electricity Resistance 10 while carried, 1/week transform into a Young for 1 hour.
Idol of the Dragon (Blue)
73000
DR121
Electricity Resistance 10 while carried, 1/week transform into a Juvenile for 1 hour.
Idol of the Dragon (Silver)
93000
DR121
Cold Resistance 10 while carried, 1/week transform into a Juvenile for 1 hour.
Idol of the Dragon (Red)
116000
DR121
Fire Resistance 10 while carried, 1/week transform into a Young Adult for 1 hour.
Idol of the Dragon (Gold)
142000
DR121
Fire Resistance 10 while carried, 1/week transform into a young Adult for 1 hour.
Relic: Bleeding Statue
55000
BE36
Constant Hallow and Death ward for Good creatures, on special occasions drips blood granting 1d4+1 doses of grt. Restoration
Relic: Rack of the tortured Saint
180
BE37
1/day Guidance
Relic: Sacred Vessel
2000
BE37
Water placed within cup becomes holy water
Relic: Saints burial shroud
30000
BE37
Good creatures are healed of all disease instantly.
Relic: Saint's finfgerbone
2000
BE37
+1 resisitance bonus to saves
Relic: Weeping Image
65000
BE37
on certain occasions image weeps holy water and grants heal to good creatures who touch it.
Moonblood
1500
BE38
Paint that when applied to body confers +2 sacred bonus to AC.
Antimagic Shackles
132000
BE116
Adamantium shackles that create an antimagic field.
Incense of Consecration
300
BE116
Smokes creates a consecrate affect like the spell.
Shackles of Silence
12000
BE116
Shackles that Silence their wearer as the spell.
Thurible of Consecration
5000
BE116
When used in conjuction with Incense of Consecration increase its affects.
Trumpet of Doom
7185
BE116
Can shaken evil creatures within 100ft.
Trumpet of Healing
115440
BE116
Deliver a healing affect to all within 360 ft of horn, 1/day heal a creature as the spell
Feather Powder
70
BoVD41
Grenade that gives a penalty to attack, creatures with feathers receive double penalty.
Festering Bomb
50
BoVD41
Greande that delivers disease
Karras stone knife
250
BoVD41
Specially crafted stone grants bonus when sacrificing sentient being.
Violated Horn
3000
BoVD41
Breaking activates a word of recall to a ritual site (the one used to create the horn)
Weeping stone
100
BoVD41
Beings touching the stone are shaken for 1d6 rounds
Dark Altar Stone
150000
BoVD114
Can store the soul of a sacrificed being.
Flesh Ring of Scorn
8000
BoVD115
Allows an outsider to auto confirm crits on non-outsiders
Gem of Psychic Poison
28000
BoVD115
Poisons anyone who casts a mind affecting or divination spell on the wielder.
Heavens Thorn
4550
BoVD115
one use to stun a good outsider.
Hook of Dissolution
14400
BoVD115
3/day can dissolve a helpless creature.
Iron Maiden of Preservation
7000
BoVD115
Deals 1d6 per round and heals 1d6 round
Maggot Harvester
10000
BoVD115
Draw maggots from rotting corpses and then grants the dark speech feat to the wielder.
Necklace of Demons
28500
BoVD115
eight pearls that can be used (once) to summon demons for 10 rounds.
Oil of the Lamia
2000
BoVD115
Increases the DC of magic items
Pain extractor
64000
BoVD115
USed to extract Pain
Pipe of Grief
3000
BoVD115
Create a small cloud that grants a myriad of penalties
Piercing Needles of Pain
35000
BoVD115
Having the user pierce itself they can pass the feeling of intense pain onto others.
Quiver of Lies
12000
BoVD116
Quiver produces a bolt or arrow when the wearer tells a lie.
Rack of Irresistible Torture
3000
BoVD116
+10 bonus to intimidate when torturing.
Skull of Fear
70000
BoVD116
Grants wearer an aura of fear
Slime Pot
11200
BoVD116
Creates slime
Spiralburst Bottle
19000
BoVD116
Upon opening or breaking the bottle (like a grenade) it turns into a miniature portal to the Ethereal plane killing the creature being sucked into it.
Tongue Studs of Hell breath
35000
BoVD117
3/day 50ft line of hellfire, 3d6 unholy damage with no save.
Vasharan Offal Bag
3000
BoVD117
1/day Call a non flying giant cockroach to serve you.
Vasharan Worm pod
35000
BoVD117
Insert worm into your body and then spit worms at creatures infecting them.
Belabrantan Caparison of Warmth
3000
CSW149
Endure elements on steed.
Bit and Bridle of Griffonriding
5000
CSW149
+10 circumstance bonus on Ride checks.
Griffon Badge of Waterdeep
400
CSW149
A griffon badge allows the wearer to use feather fall, as the spell, once per day.
Griffon Lancesaddle
1860
CSW149
Exotic Saddle with 6 extradimensional spaces that can hold Lancess.
Lords Helm
8750
CSW150
ring of mind shielding, with the additional property that it alters the wearers voice to a deep, hollow baritone.
Spell-Lens
13500
CSW150
Placed on a wand it Empowers & Enlarges the spell but uses 3 charges.
Stamp of the Messenger
1000
CSW151
Magical creates own wax which animates into a flying object to fly to its recipient.
Teukiir Badge
12000
CSW151
1/day transport to the silversafehold(demiplane)
False Paper
15
CiWeb
Paper with an alchemical false second layer
Liquid Light
25
CiWeb
Can be thrown as a splash weapon giving a -8 penalty to hide checks.
Duo-Dimensional Jug
1000
CiWeb
Jug with a second extradimensional space to smuggle things.
Guardian's Lantern
7750
CiWeb
Lamp glows with light that reveals weapons and creatures (invisible or hidden)
Badge of Valor
1000
CAd132
+2 morale bonus vs fear affects, +4 vs being intimidated.
Flute of the Snake
15400
CAd132
3/day charm snakes, 1/day summons snakes for 7 rounds.
Harp of the Immortal Maestro
51000
CAd132
Masterwork Harp, Varying SLA's dependant on Perform ranks.
Headband of Conscious effort
4000
CAd133
1/day as an immediate action use concentration in place of a fortitude save.
Jumping Caltrops
150
CAd133
Caltrops attack creatures moving through them.
Lute of the Wandering Minstrel
29500
CAd133
Masterwork Lute, Varying SLA's dependant on Perform ranks.
Mandolin of the Inspiring Muse
42000
CAd134
Masterwork Mandolin, Varying SLA's dependant on Perform ranks.
Papyrus of Deception
2000
CAd134
When used as part of a forgery, grants +5 enhancement bonus to forgery checks in the creation of the item.
Possum Pouch
1800
CAd134
False stomach that melds with your own to smuggle items.
Rope of Stone
2800
CAd135
Rope turns as hard as stone.
Spool of endless rope
2000
CAd135
A spool of endless rope.
Strings of Spell storing
45000
CAd136
Strings for a string instrument, store spells and allows wielder to cast them.
Stylus of the Masterful Hand
3000
CAd136
+5 competence bonus to forgery, can recall up to 3 different styles of handwriting.
Trumpeters Gift
12700
CAd136
Mouth piece for a wind instrument, +5 competence bonus to Perform(wind instrument), Shout 1/day.
Re: The Complete Unabridged Index of Magic Items (WIP)
Special Materials
Weapon Materials
Spoiler
Name
Price
Book/page
Description
Baatorian Greensteel
+2000
AEG13
+1 natural enhancement to damage to slashing or piercing weapon. 12 hardness and 30 HP/inch of thickness
Gehennan Morghuth-Iron
+4000
AEG14
-1 attack and damage penalty, delivers poison with slashing or piercing weapon. hardness 9 and 20 HP/inch thick
Solanian Truesteel
+1000
AEG14
+1 confirmation for critical hit. hardness 11 and 25 HP/inch thick
Dragonebone Bow
+100
DR117
As composite version with +20 range
DragonFang Weapon
+300
DR117
Masterwork weapon deals 1 point of energy damage.
Aurorum
+4000
BE38
Broken pieces of a weapon can be restored by touched edges together.
Frystaline
+2000
BE38
Weapon counts as good alingned for overcoming DR
Serren
+4000
BE38
Confers ghost touch property
Solarian Truesteel
+1000
BE38
+1 to confirm critical hits. hardness 11 and 25 HP/inch thick.
Armor Materials
Spoiler
Name
Price
Book/page
Description
Astral Driftmetal
+1000
AEG18
25% chance to be affective vs incorporeal attacks, can only be made into breastplate or heavier armor/shield. +5 weight, hardness 12 and 30 HP/inch of thickness
Blended Quartz (Light armor)
+2000
AEG18
Weigh twice as much as normal, spell failure reduced by 20%. hardness 8 and 15 HP/inch of thickness.
Blended Quartz (Medium armor)
+5000
AEG18
-
Blended Quartz (Heavy armor)
+10000
AEG18
-
Blended Quartz (Shield)
+2000/lb
AEG18
-
Bronzewood (Light armor)
+1000
AEG18
weigh 10% less than metal items, ACP does not affect the Hide skill. hardness 10 and 20 HP/inch of thickness.
Bronzewood (Medium armor)
+4000
AEG18
-
Bronzewood (Heavy armor)
+9000
AEG18
-
Bronzewood (other items)
+500/lb
AEG18
-
Chitin (Heavy armor)
+10000
AEG19
weigh's half as much as metal counterparts. hardness 5 and 10 HP/inch of thickness.
Chitin (Shield)
+2000
AEG19
-
Darkleaf, Elven (light armor)
+750
AEG19
Spell failure chance reduced by 5%, Max dex +1, and the armor is treated as one category lighter.
Darkleaf, Elven (medium armor)
+2250
AEG19
-
Darkleaf, Elven (heavy armor)
+3000
AEG19
-
Elukian Clay (light armor)
+1000
AEG19
No ACP to swim checks. hardness 10 and 30 HP/inch of thickness
Elukian Clay (medium armor)
+2000
AEG19
-
Elukian Clay (heavy armor)
+4000
AEG19
-
Elukian Clay (other items)
+200/lb
AEG19
-
Entropium (light armor/shield)
+750
AEG19
Armor is treated as one category heavier and gains weight dependant on category (2/5/10), +2 ACP for Str based skills and -2 ACP for Dex based skills, arcane spell failure is reduced by 10%, and Max Dex +2. hardness 15 and 40 HP/inch of thickness.
Entropium (medium armor)
+2000
AEG19
-
Entropium (heavy armor)
+8000
AEG19
-
Urdrukar (light armor)
+500/lb
AEG19
Double arcane spell failure, +2 DC vs Divination attempts per lb. Hardness 15 and 30 HP/inch of thickness
Urdrukar (medium armor)
+500/lb
AEG19
-
Urdrukar (heavy armor)
+500/lb
AEG19
-
Urdrukar (other items)
+500/lb
AEG19
-
Ysgardian Heartwire (light armor)
1500
AEG19
+2 AC vs Critical hits
Ysgardian Heartwire (medium armor)
1500
AEG19
-
Ysgardian Heartwire (heavy armor)
1500
AEG19
-
Dragoncraft Armor (light)
3000
DR117
Extraordinary Resistance 5 (dragon type), treated as one category lighter, AC penalty reduced by 2.
Re: The Complete Unabridged Index of Magic Items (WIP)
This looks... Ambitious. I suppose I have a bit of time, I'll claim the Armor section of the Magic Item Compendium. What are you going to be doing with Augment Crystals?
EDIT: would you mind if I changed the Armor table to the following format?
Name
Price
Target
Book/Page
Description
Acidic
+1 Bonus
A/S
MIC6
Deals 2d4 Acid Damage to Grapplers and touched objects
Using price instead of Bonus to account for things with a flat price increase and target specifies whether it can be applied to a shield, to armor or to either.
Either way, we should probably figure out some sort of notation to separate things with a flat price increase from those which use the enhancement bonus while sorting, don't want the +1000s to be between the +1s and +2s.
Re: The Complete Unabridged Index of Magic Items (WIP)
Quote:
Originally Posted by Saidoro
This looks... Ambitious. I suppose I have a bit of time, I'll claim the Armor section of the Magic Item Compendium. What are you going to be doing with Augment Crystals?
EDIT: would you mind if I changed the Armor table to the following format?
Name
Price
Target
Book/Page
Description
Acidic
+1 Bonus
A/S
MIC6
Deals 2d4 Acid Damage to Grapplers and touched objects
Using price instead of Bonus to account for things with a flat price increase and target specifies whether it can be applied to a shield, to armor or to either.
Either way, we should probably figure out some sort of notation to separate things with a flat price increase from those which use the enhancement bonus while sorting, don't want the +1000s to be between the +1s and +2s.
Yeah I was going to get to separating out bonuses and flat out price cost. separate table under the armor section.
And, not to be rude or anything, but doing the anything from the MIC is...well easy, I can just copy and paste it into the above tables. I was waiting to do it until I got some more stuff in here....
@everyone who wants to help.
Also, Everything needs to be in this format:
Quote:
Acidic|+4|AEG92|Immunity to acid & deal 2d4 when grappled
Aquatic|+2|AEG92|Move freely in water without swim checks
Aquatic|+5|AEG92|Move freely in water without swim checks & water breathing
So emailing me a notepad of the a book would be awesome (yes by book)