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Old 09-20-2012, 03:33 AM   Top  -  End  -  #31
Mordokai
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Default Re: Battle Royale Nr.7 - The Revival

Quote:
Originally Posted by Zar Peter View Post
So far no one wanted to take: Rogue, Mage and Psychic.
Well then, lets fix that up.

One rogue, signing up.
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Old 09-20-2012, 09:59 AM   Top  -  End  -  #32
Count Dingdong
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Default Re: Battle Royale Nr.7 - The Revival

Will claim Mage then. Anyone Psychic?
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Old 09-20-2012, 02:06 PM   Top  -  End  -  #33
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Default Re: Battle Royale Nr.7 - The Revival

END OF RECRUITMENT


No need to pick, if you don't I decide for you. Which I have.

Here is the finished role list with all classes AND the Initiative I rolled here:


Nr. Name Class Inititative
1 The Grimmace Psychic 5
2 TBFProgrammer Cleric 5
3 billtodamax Ninja 2
4 The Phantom Swordsman 17
5 Tom the Mime Mime 1
6 Castaras Barbarian 15
7 Matthias2207 Sorcerer 4
8 Rules Lawyer #1 Druid 2
9 Suder dark33 Sorcerer 10
10 Vesth Sorcerer 16
11 usourselves&we Mime 20
12 The Zoat Monk 11
13 Count Dingdong Mage 19
14 otakuryoga Archer 18
15 inky13112 Archer 19
16 Gray Mage Wizard 20
17 Tasroth Swordsman 20
18 chunkymonkey999 Cleric 16
19 Mordokai Rogue 6

And so this is the order to play ( I already sorted the same initiatives by throwing d20s).

Inititative Name
20 Gray Mage
20 usourselves&we
20 Tasroth
19 inky13112
19 Count Dingdong
18 otakuryoga
17 The Phantom
16 Vesth
16 chunkymonkey999
15 Castaras
11 The Zoat
10 Suder dark33
6 Mordokai
5 The Grimmace
5 TBFProgrammer
4 Matthias2207
2 billtodamax
2 Rules Lawyer #1
1 Tom the Mime

You have 48 hours from now on to send in your actions! Beware the inactivity demon, and ask me whatever you like if you are not sure about the rules!

AND HAVE FUN!
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Last edited by Zar Peter : 09-20-2012 at 02:10 PM.
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Old 09-20-2012, 05:58 PM   Top  -  End  -  #34
otakuryoga
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Default Re: Battle Royale Nr.7 - The Revival

awww, man

i have the fireball bullseye painted on my forehead 8(
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Old 09-21-2012, 12:24 PM   Top  -  End  -  #35
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Just a reminder for all who haven't sent in an action:

It has started!

I've got actions so far from:

Mordokai
TBFProgrammer
otakuryoga
Tom the Mime
Castaras
Gray Mage
ThePhantom
Matthias2207
Vesth
Tasroth

All the others: You've got a bit more than 24 hours.
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Old 09-22-2012, 06:16 AM   Top  -  End  -  #36
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Sorry, doublepost:

Still no action from
chunkeymonkey999
Super dark33
The Grimmace
billtodamax
Rules Lawyer#1

By the way, clarification to the rules (just popped in my mind that that could be noteworthy although currently it wouldn't change anything):

If you cast an action that lasts one round (like Rogues HIDE) the action begins when it's your turn and ends with your next turn.
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Old 09-22-2012, 01:15 PM   Top  -  End  -  #37
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

And third post in a row: I will write the narration now, if your name is The Grimmace, chunkymonkey999 or Rules Lawer#1 you have the last minutes (maybe one hour) to send in your action, I will check my inbox before I post the Result of Day 1. Expect bloodshed, carnage and mayhem.
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Old 09-22-2012, 01:38 PM   Top  -  End  -  #38
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Default Re: Battle Royale Nr.7 - The Revival

I predict [roll]3d10[/roll] damage on otakuryoga.
Why aren't my rolls working? Did I do something wrong or is it just this part of the forum?
[roll=Test]1d20+4[/roll]
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Old 09-22-2012, 03:34 PM   Top  -  End  -  #39
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Dice rolls are disabled here so I used Invisible Castle. And your prediction is wrong...

END OF ROUND 1


Hello again to my (maybe) 4th post in a row, this is the end of Round 1. We have a lot of backstabbing going on today and it was a really, really bloody round. One of our contestants dealt amazingly 77 HP damage to his fellow contestants. But for that later.

Here is the starting point, the Initiative table:

Inititative Name Class HP
20 Gray Mage Wizard 40
20 usourselves&we Mime 40
20 Tasroth Swordsman 40
19 inky13112 Archer 40
19 Count Dingdong Mage 40
18 otakuryoga Archer 40
17 The Phantom Swordsman 40
16 Vesth Sorcerer 40
16 chunkymonkey999 Cleric 40
15 Castaras Barbarian 40
11 The Zoat Monk 40
10 Suder dark33 Sorcerer 40
6 Mordokai Rogue 40
5 The Grimmace Psychic 40
5 TBFProgrammer Cleric 40
4 Matthias2207 Sorcerer 40
2 billtodamax Ninja 40
2 Rules Lawyer #1 Druid 40
1 Tom the Mime Mime 40

I will now describe every action from above.

Let's begin with Initiative 20:

Gray Mage, going first and expecting something in the air, casts a Barrier around himself. His Damage will be halfed, and and he will deal 1d6 damage to everyone who attacks him.

usourselves&we, also feeling something in the air but unable to do something himself, watches his fellow Tasroth, standing beside him, willing to do everything the Swordsman do.

Tasroth
, being a mighty swordsman, draws his sword and goes into a defensive stance, willing to hack everyone down who attacks him. He choses Counterattack and deals 1d20 to everyone who attacks. usourselves&we also draws his sword, ready to react against every attack.

Now it's initiative 19:

inky13112 is going into a crouching position and Aims. Next round hopefully his arrow will strike true.

Count Dingdong, standing beside inky, notices this easy opportunity and smashes his staff on the head of inky, leaving a messy wound and dealing 14 HP damage, leaving inky with 26HP. The first blood was shed, definitely not the last.

Initiative 18

otakuryoga, being a skillfull archer as inky, thinks of taking out two opponents in a row. He Rapid Shots two arrows, one at the dizzy inky, dealing 10 damage and one at The Zoat, the Monk, dealing 8HP damage. inky now has 16HP, The Zoat 32HP.

At initiative 17

ThePhantom
, the second proficient Swordsman here, decides to lay all his swordsmanship into one, terrible blow against RulesLawer#1. And terrible it was dealing the maximum of 26HP damage. Rules Lawer#1 was left with 14HP.

Initiative 16, now it begins...

Vesth, being a mighty Sorcerer, prepares a Fireball, placing it at Initiative 19. It's a mighty carnage with many players involved and many actions I have to list. The link is here: Fireball
First of all Gray Mage gets 4HP damage, it's halfed to 2, Gray Mage has now 38HP and attacks Vesth for 2 damage, leaving the Sorcerer with 38Hp, too
Then usourselves&we is hit with 2HP damage, leaving him with 38HP BUT the Mime, learning from Tasroth, hacks on his oponent with a mighty blow, dealing 17HP damage, leaving Vesth with 21HP
Tasroth, the original swordsman, gets hit by the Fireball with 5HP, leaving him with 35HP. But he strikes back at Vesth, also, and deals 4 damage, Vesth now has 17HP and it's proven that he pupil sometimes is better than the teacher.
Poor inky13112 gets hit by 7HP firedamage, he's looking a bit deranged with only 9HP. And it has'nt ended yet.
inkys attacker Count Dingdong get's hurt, too, with 8HP, leaving him with 32HP
otakuryoga takes 7HP damage, staying at 33HP for the moment
Last in the row is the Swordsman The Phantom who takes 8HP damage having 32HP now.

That was a nice Fireball but I don't think Vesth is happy that he's left with 17HP.

chunkymonkey999, who's in Vesth's initiative, didn't send in an action and get's hit by the Inactivity Demon for 3HP, he has 37HP now.

Initiative 15

Castaras, the Barbarian, get's enraged about all the bloodshed around her and smashes her club against the Mime Tom. She must have been a bit too much upset and too less aiming since Tom could almost swindle his body out of the way of the club, losing only 2HP, standing 38HP

Initiative 11:

The Zoat begins to Pray, the next three rounds his damage is halfed, both, the received and the distributed.

Initiative 10:

super dark33, being also a mighty Sorcerer but maybe anticipating the defensive line in the upper initiative regions, sends a Fireball in the direction of Matthias2207, Initiative 4, hitting Mordokai with 10HP, The Grimmace with 10, TBFProgrammer with 5, Matthias2207 with 2, billtodamax with 4 and Rules Lawer#1 with 3HP Fireball
Mordokai now has 30, TheGrimmace 30, TBFProgrammer 35, Matthias 2207 38, billtodamax 36 and RulesLawer#1 11 Hitpoints.

Initiative 6:

Mordokai, being a powerful rogue, attacks usourselves&we, thinking the Mime is an easy target. He really deals 16HP damage, usourselves&we now has 22HP, but he counterattacks Mordokais attack, dealing 13HP damage himself which leaves Mordokai with 17HP

Initiative 5:

TheGrimmace, the Psychic, stands still and lets the Inactivity Demon nibble on his nose. The 3HP damage are added to his Fire damage and he now has 27HP

TBFProgrammer, the cleric, is blessing usourselves&we, who gains +5 damage the next three rounds (ends with usourselves&we's attack in round 4)

Initiative 4

Matthias2207, beeing a bit blinded by super darks Fireball, not seeing what happened in the upper Initiative levels, throws a Fireball at otakuryoga, who painted a fireball bullseye at himself in the beginning of the round. What happens now is pretty similar to the first Fireball and you can see the damage here.

Gray Mage gains the half of 6 damage, he has 35HP now and he strikes back at Matthias dealing 6HP damage. Matthias has 32HP.
usourselves&we get 7HP damage, 15HP total now, but he counterattacks the Sorcerer with a blessed blow, dealing 1d20=18+5=23HP, Matthias total is 9HP
Tasroth gains 7HP, leaving him with 28HP. He counters the Sorcerer, too, and deals 16HP damage, killing the Sorcerer in that blow.
inky13112 gains 3HP but has only 6 left.
Count Dingdong gets 4HP, standing at 28HP
otakuryoga gains 4HP, too, standing at 29HP
ThePhantom also gains 4HP and has now 28HP
Vesth get's 5HP, standing at 12HP after his own Fireball
And last but not least chunkymonkey999 get -3HP, having 34HP now.

Result of the Fireball: Damage was done, Sorcerer dead.

Initiative 2

billtodamax, being a sneaky ninja, using his last strike to wait till the end and attack the one with the lowest HP

RulesLawer#1 can't decide whom to attack and stands still. The Inactivity Demon get's him, though, dealing 4HP leaving him with 7HP

Initiative 1

Tom the Mime glares at Matthias2207 imitating every move the Sorcere made. Suddenly, and to the surprise of all the bystanders, a Fireball comes out of his hands. FIREBALL
GrayMage: Damage 2, halfed 1, standing at 34. Strikes back at Tom with 3HP. Tom now has 35.
usourselves&we: Damage 9, standing at 6HP, Counterattacks the Mime with 19+5=24HP, Tom has 11HP
Tasroth: Damage 3, standing at 25HP, counterattacks with 6HP, leaving the Mime with 5HP
inky13112 gains 7HP leaving him dead with -1
Count Dingdong gets 6HP, standing at 22HP
otakuryoga: 3HP damage, having 26HP now
ThePhantom: 8HP damage, 20HP left
Vesth: 2HP damage, 10HP left
chunkymonkey999: 10HP damage, 24HP left

And now, unfortunately Tom the Mime has 5HP left and is the one with the lowest HP standing. Happy that he survived this blow he turns around and stares in the face of billtodamax, the Ninja who strikes the Mime down with 17HP

And these are the standings after this round:

Nr. Name Class HP state
1 The Grimmace Psychic 27 Inactive 1
2 TBFProgrammer Cleric 35 Cannot Bless till Round 6
3 billtodamax Ninja 36 Cannot use Last Strike till round 4
4 The Phantom Swordsman 20 Cannot use Swordsmanship till round 4
5 Tom the Mime Mime -12 Dead
6 Castaras Barbarian 40 Is enraged till round 4
7 Matthias2207 Sorcerer -7 Dead
8 Rules Lawyer #1 Druid 7 Inactive 1
9 Suder dark33 Sorcerer 40 Cannot use Fireball till round 4
10 Vesth Sorcerer 10 Cannot use Fireball till round 4
11 usourselves&we Mime 6 Cannot use Mimic till round 4, is blessed till round 4
12 The Zoat Monk 32 Is Praying till round 4
13 Count Dingdong Mage 22
14 otakuryoga Archer 26 Cannot use Rapid Shot till round 4
15 inky13112 Archer -1 Dead
16 Gray Mage Wizard 34 Cannot use Barrier till round 4
17 Tasroth Swordsman 25 Cannot use Counterattack till round 4
18 chunkymonkey999 Cleric 24 Inactive 1
19 Mordokai Rogue 17

Forgot the senseless statistics. Here:

Most damage dealt: usourselves&we, 77HP total
Most damage dealt in one blow: Tom the Mime, 50HP with a totally surprising Fireball
Most damage gained: Tom the Mime, 52HP in one round
Most damage gained in one blow: Rules Lawer#1, 26HP dealt by the Swordsman The Phantom
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Last edited by Zar Peter : 09-22-2012 at 04:42 PM.
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Old 09-22-2012, 03:47 PM   Top  -  End  -  #40
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

And now

ROUND 2


Initiative roll: 1d20=10, 1d20=12, 1d20=16, 1d20=1, 1d20=17, 1d20=1, 1d20=19, 1d20=5, 1d20=10, 1d20=17, 1d20=19, 1d20=5, 1d20=1, 1d20=10, 1d20=8, 1d20=7

And here is the table for Round 2:

Nr. Name Class HP state Initiative
7 Suder dark33 Sorcerer 40 Cannot use Fireball till round 4 19
11 Count Dingdong Mage 22 19
5 Castaras Barbarian 40 Is enraged till round 4 17
10 The Zoat Monk 32 Is Praying till round 4 17
3 billtodamax Ninja 36 Cannot use Last Strike till round 4 16
2 TBFProgrammer Cleric 35 Cannot Bless till Round 6 12
9 usourselves&we Mime 6 Cannot use Mimic till round 4, is blessed till round 4 10
1 The Grimmace Psychic 27 Inactive 1 10
14 Tasroth Swordsman 25 Cannot use Counterattack till round 4 10
15 chunkymonkey999 Cleric 24 Inactive 1 8
16 Mordokai Rogue 17 7
12 otakuryoga Archer 26 Cannot use Rapid Shot till round 4 5
8 Vesth Sorcerer 10 Cannot use Fireball till round 4 5
4 The Phantom Swordsman 20 Cannot use Swordsmanship till round 4 1
6 Rules Lawyer #1 Druid 7 Inactive 1 1
13 Gray Mage Wizard 34 Cannot use Barrier till round 4 1


You have time till Tuesday, 25.9, 19:00 MEZ, since I know I can't update on Monday.
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Last edited by Zar Peter : 09-22-2012 at 04:43 PM.
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Old 09-22-2012, 04:34 PM   Top  -  End  -  #41
TBFProgrammer
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Default Re: Battle Royale Nr.7 - The Revival

Whoah, hold on there a tick. It says ThePhantom attacked Rules-Lawyer and that SuperDark's attack left me with 35 HP, so why am I listed as taking 26 damage from ThePhantom and at 9 HP?

It is worth noting that Ruleslawyer also took the damage from ThePhantom's attack.
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Old 09-22-2012, 04:45 PM   Top  -  End  -  #42
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Quote:
Originally Posted by TBFProgrammer View Post
Whoah, hold on there a tick. It says ThePhantom attacked Rules-Lawyer and that SuperDark's attack left me with 35 HP, so why am I listed as taking 26 damage from ThePhantom and at 9 HP?

It is worth noting that Ruleslawyer also took the damage from ThePhantom's attack.
Thank you for noticing, I think I first confused you two in the notes, than changed Rules Lawers HP but didn't change back yours, then confused you again with him in the narration.
Is fixed and changed. Sorry!
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Last edited by Zar Peter : 09-22-2012 at 04:45 PM.
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Old 09-23-2012, 05:50 AM   Top  -  End  -  #43
Rules Lawyer #1
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Default Re: Battle Royale Nr.7 - The Revival

Well! It looks like you guys started without me.
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Old 09-23-2012, 11:53 AM   Top  -  End  -  #44
inky13112
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Default Re: Battle Royale Nr.7 - The Revival

Well alright then. GG everyone.
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Old 09-23-2012, 12:10 PM   Top  -  End  -  #45
Matthias2207
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Default Re: Battle Royale Nr.7 - The Revival

Totally worth it.
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Old 09-24-2012, 05:30 AM   Top  -  End  -  #46
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

I think it's time for a rule clarification since that's a FAQ it seems:


Following actions are lasting from the end of your turn till the beginning of your turn next round:

-)Defending for all
-)Counterattack, Swordsman
-)Barrier, Wizard
-)Dispel, Wizard
-)Hide, Rogue
-)Animal Companion, Druid (only in defending mode)
-)Mimic or quick mimic if the Mime copies anything of the above
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Old 09-25-2012, 11:40 AM   Top  -  End  -  #47
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Last chance for:

Castaras
The Grimmace
chunkymonkey999
otakuryoga
Vesth

you have about 2 hours to submit your action
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Old 09-25-2012, 02:51 PM   Top  -  End  -  #48
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Default Re: Battle Royale Nr.7 - The Revival

END OF ROUND 2


Well, this time I don't know anything of the result because I'm making up the rolls with this post. I'm as surprised as you all.

Initiative 99:

billtodamax suddenly burst out of nothing and throws some shuriken at Rules Lawyer#1, causing 3 Damage leaving him 4HP left.

Initiative 19:

super dark33 smacks his staff at RulesLawyer#1, too, causing only 1 HP damage leaving the lucky druid 3 Hitpoints left.

Count Dingdong freezes superdark33, causing 8 HP damage, superdark now has 32HP

Initiative 17:

Castaras, the enraged Barbarian does something very unusual for an enraged being: she does nothing. The Inactivity Demon attacks her with 1d10=7. Castaras now has 33 HP.

The Zoat
, the praying Monk, takes otakuryoga and throws him at billtodamax. Since The Zoat is praying his damage is halfed, otakuryoga gains 1d10=8 4HP damage, he has 22HP now and billtodamax gets hit with 1d10=3 1HP damage, he has 35 HP now. Question is if they lose their next action. 1d100, from 1 to 50: Lose action. 51-100: no action lost.
otakuryoga: 1d100=93: He keeps his next action
billtodamax: 1d100=75: He keeps his action, too.

Initiative 16:

billtodamax was here but he used first strike.

Initiative 12:

TBFProgrammer heals usourselves&we with, presenting him 1d10=8HP. usourselves&we now has 14HP

Initiative 10:

usourselves&we goes into defensive mode, giving him 17HP damage reduction.

The Grimmace is still inactive, the Inactivity Demon gets him again, this time with 1d12=5HP. The Grimmace has 22HP left.

Tasroth uses his Swordsmanship against superdark33 causing 1d20+6=15HP damage. superdark is a bit dizzy and has 15HP left.

Initiative 8:

chunkymonkey999 stands still. The Inactivity Demon gets him a second time. 1d12=6HP this time, 18HP left.

Mordokai the rogue is nowhere to see. He must have hidden himself somewhere.

Initiative 5:

otakuryoga and Vesth both are pray of the inactivity demon.
otakuryoga suffers 1d10=1HP, he has 21 left
and Vest loses 1d10=5HP leaving him with 5HP

Initiative 1

The Phantom attacks superdark33, causing 1d20=16HP damage, leaving the wizard only 1 HP left.

RulesLawyer#1 takes a defensive stance,too, leaving him with an damage reduction of 18HP, nealry the maximum one can get.

And finally
Gray Mage tries to attack Mordokai but can't find him.

And this are the standings after this round:

Nr. Name Class HP state
1 Suder dark33 Sorcerer 1 Cannot use Fireball till round 4, frozen, no actions round three
2 Count Dingdong Mage 22 Cannot use Freeze Ray till round 5
3 Castaras Barbarian 33 Is enraged till round 4, +1, Inactive 1
4 The Zoat Monk 32 Is Praying till round 4, cannot use Throw till round 5
5 billtodamax Ninja 35 Cannot use Last Strike till round 4, cannot use first strile till round 5
6 TBFProgrammer Cleric 35 Cannot Bless till Round 6, can not use Heal till round 5
7 usourselves&we Mime 14 Cannot use Mimic till round 4, is blessed till round 4, defending with DR 17
8 The Grimmace Psychic 22 Inactive 2
9 Tasroth Swordsman 25 Cannot use Counterattack till round 4, can't use Swordsmanship till round 5
10 chunkymonkey999 Cleric 18 Inactive 2
11 Mordokai Rogue 17 Can't Hide till round 5
12 otakuryoga Archer 21 Cannot use Rapid Shot till round 4, Inactive 1
13 Vesth Sorcerer 5 Cannot use Fireball till round 4, Inactive 1
14 The Phantom Swordsman 20 Cannot use Swordsmanship till round 4
15 Rules Lawyer #1 Druid 3 Defend with DR 18
16 Gray Mage Wizard 34 Cannot use Barrier till round 4

Surprisingly no one died.

Sensless statistics:

Most damage dealt: The Phantom with 16 points against super dark33

Most damage suffered: super dark33 got hit by amazingly 39 blows, that means more than half the HP that were dealt this round.

Another remark: In this round there were less damage dealt (64HP) than last round usourselves&we handed out (77HP)

Next round with Initiative rolls in the next post.
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Last edited by Zar Peter : 09-25-2012 at 03:00 PM.
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Old 09-25-2012, 02:58 PM   Top  -  End  -  #49
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Round 3

According to this: 1d20=12, 1d20=7, 1d20=14, 1d20=5, 1d20=19, 1d20=11, 1d20=2, 1d20=8, 1d20=19, 1d20=17, 1d20=5, 1d20=12, 1d20=6, 1d20=18, 1d20=6, 1d20=3


this is the table for next round:

Name Class HP state Initiative:
billtodamax Ninja 35 Cannot use Last Strike till round 4, cannot use first strile till round 5 19
Tasroth Swordsman 25 Cannot use Counterattack till round 4, can't use Swordsmanship till round 5 19
The Phantom Swordsman 20 Cannot use Swordsmanship till round 4 18
chunkymonkey999 Cleric 18 Inactive 2 17
Castaras Barbarian 33 Is enraged till round 4, +1, Inactive 1 14
otakuryoga Archer 21 Cannot use Rapid Shot till round 4, Inactive 1 12
Suder dark33 Sorcerer 1 Cannot use Fireball till round 4, frozen, no action round 3 12
TBFProgrammer Cleric 35 Cannot Bless till Round 6, can not use Heal till round 5 11
The Grimmace Psychic 22 Inactive 2 8
Count Dingdong Mage 22 Cannot use Freeze Ray till round 5 7
Vesth Sorcerer 5 Cannot use Fireball till round 4, Inactive 1 6
Rules Lawyer #1 Druid 3 Defend with DR 18 6
Mordokai Rogue 17 Can't Hide till round 5 5
The Zoat Monk 32 Is Praying till round 4, cannot use Throw till round 5 5
Gray Mage Wizard 34 Cannot use Barrier till round 4 3
usourselves&we Mime 14 Cannot use Mimic till round 4, is blessed till round 4, defending with DR 17 2

Please send me your action till Thursday, 27th, 20:00 MEZ unless you want to get hit by the Inactivity Demon.
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Old 09-25-2012, 04:25 PM   Top  -  End  -  #50
otakuryoga
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Default Re: Battle Royale Nr.7 - The Revival

figures...i coulda sent message anytime but i decided to wait til this m,orning
...and then my hard drive wont spin up 8(
and i get to work to late to send action in....sigh
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Old 09-25-2012, 05:15 PM   Top  -  End  -  #51
Castaras
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Default Re: Battle Royale Nr.7 - The Revival

Today I learnt that sometimes I'll end up dreaming that I sent people messages on the playground regarding games. A werewolf PM I thought I sent ended up being part of that dream too. Derp.
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Old 09-25-2012, 08:40 PM   Top  -  End  -  #52
TBFProgrammer
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Default Re: Battle Royale Nr.7 - The Revival

Healing will happen on round five. Right now there are 4 potential targets, with one needing to be in the right spot that round in order to get the chance.

It should be obvious why I healed &we, as with the other cleric inactive, I've very little chance of netting any healing myself. If someone should lay the final blow on &we (something that could easily happen if you attack him at all) then I will consider them enemies as if they had attacked me.
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Old 09-26-2012, 04:53 AM   Top  -  End  -  #53
super dark33
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Default Re: Battle Royale Nr.7 - The Revival

Wait i cant do anything? nt even a last attack?

awwww....
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Old 09-26-2012, 05:31 PM   Top  -  End  -  #54
Rules Lawyer #1
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Default Re: Battle Royale Nr.7 - The Revival

*gasp* fireballed, stabbed, ninja'd, attacked by the Demon, and smacked by a staff... maybe I should be forming a guild for players with single digit HP.
Rule One: cannot have more than single digit hp.
Rule Two: must survive at least one full round with single digit hp.
Rule Three: your rank in the guild is determined by the total number of rounds you maintain single digit hp.

When you die your rank in the guild remains.
It can be called: The Guild of Those Who Will Surely Die
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Old 09-27-2012, 07:18 AM   Top  -  End  -  #55
super dark33
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Default Re: Battle Royale Nr.7 - The Revival

Quote:
Originally Posted by Rules Lawyer #1 View Post
*gasp* fireballed, stabbed, ninja'd, attacked by the Demon, and smacked by a staff... maybe I should be forming a guild for players with single digit HP.
Rule One: cannot have more than single digit hp.
Rule Two: must survive at least one full round with single digit hp.
Rule Three: your rank in the guild is determined by the total number of rounds you maintain single digit hp.

When you die your rank in the guild remains.
It can be called: The Guild of Those Who Will Surely Die
Im the leader, cakes for all the guild members!
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Old 09-27-2012, 07:53 AM   Top  -  End  -  #56
billtodamax
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Default Re: Battle Royale Nr.7 - The Revival

Quote:
Originally Posted by Rules Lawyer #1 View Post
*gasp* fireballed, stabbed, ninja'd, attacked by the Demon, and smacked by a staff... maybe I should be forming a guild for players with single digit HP.
Rule One: cannot have more than single digit hp.
Rule Two: must survive at least one full round with single digit hp.
Rule Three: your rank in the guild is determined by the total number of rounds you maintain single digit hp.

When you die your rank in the guild remains.
It can be called: The Guild of Those Who Will Surely Die
I can respect a man that lives through all of that.
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Old 09-27-2012, 08:14 AM   Top  -  End  -  #57
Vesth
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Default Re: Battle Royale Nr.7 - The Revival

Any clerics alive that would like to help me? I can offer my attacks for your services...
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Old 09-27-2012, 09:37 AM   Top  -  End  -  #58
Reinholdt
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Default Re: Battle Royale Nr.7 - The Revival

Dang it, I always miss these.
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Old 09-27-2012, 09:49 AM   Top  -  End  -  #59
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

Quote:
Originally Posted by Reinholdt View Post
Dang it, I always miss these.
I plan to do another one after this has finished. If you want I'll shoot you a PM.
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Old 09-27-2012, 11:47 AM   Top  -  End  -  #60
Zar Peter
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Default Re: Battle Royale Nr.7 - The Revival

For your information: Since chunkymonkeys last visit in this forums was on the 22nd Reinholdt is sending in his actions till he is available again.
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