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Old 09-25-2012, 11:09 AM   Top  -  End  -  #271
Tavar
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Remember, Batman doesn't kill. Just bluff/intimidate him.
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Old 09-25-2012, 11:45 AM   Top  -  End  -  #272
Mewtarthio
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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Originally Posted by Tavar View Post
Remember, Batman doesn't kill. Just bluff/intimidate him.
Ah, but Batman was created when both his parents died. Elodie still has her father; therefore, she's only half Batman. And, since she clearly isn't a man, she must be the bat half. And what sort of bat walks on two legs and rules over lesser beings? A vampire bat! Vampires kill all the time; therefore, we have no choice but to execute him.

My logic is unassailable!
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Old 09-25-2012, 11:46 AM   Top  -  End  -  #273
ZeroNumerous
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

But we're not Batman. At least, we're not the developed Batman who spent years training in a secret monastery full of ninja-philosophers. We're recent Batman who punches people into vats of acid and carries a gun.

Execute him.
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Old 09-25-2012, 12:44 PM   Top  -  End  -  #274
Winthur
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I just learned that being Afraid actually boosts your ability to learn Faith.

So fear doesn't actually deny faith.

Brb, there's an angry Inquisitor at my door.
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Old 09-25-2012, 01:11 PM   Top  -  End  -  #275
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I'm say Bluff/Intimidate.
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Old 09-25-2012, 03:47 PM   Top  -  End  -  #276
Arbane
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I say haggle. We've got all this financial-fu, might as well put it to use while we stall for time.
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Old 09-25-2012, 04:49 PM   Top  -  End  -  #277
Cero Oscura
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Naw, man. Homeboy thinks he's going to roll in here and try to swindle a child princess?

Execute. Blood for the blood god.
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Old 09-25-2012, 05:00 PM   Top  -  End  -  #278
Loki_42
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I can't remember if I've voted for this one yet, if I have, disregard this. Bluff.
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Old 09-25-2012, 05:07 PM   Top  -  End  -  #279
Lycan 01
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Nothing ventured, nothing gained. Bluff.


Though, our bluff-related skills are likely atrocious. We really should have made a counter-offer, as if we were smart enough to know his deal was bad, we're probably smart enough to make a good one ourselves...

Still, murdering him would likely have reeeeeeally bad consequences.
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Old 09-25-2012, 06:17 PM   Top  -  End  -  #280
Aidan305
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Probably best to avoid starting a war for now. I say Bluff
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Old 09-25-2012, 07:53 PM   Top  -  End  -  #281
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Chapter 13, Part 3
Spoiler


This choice, whichever way we go with it, will take us out of the week, so we can probably start thinking of weekend activities. Neither option from here affects our mood, which looks like...


So. We can be in basically any mood we want, actually...Except maybe Lonely/Pressured.
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Old 09-25-2012, 08:05 PM   Top  -  End  -  #282
Lycan 01
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Crap. None of our "foreign affairs"-esque skills are trained. This may backfire horrible.

Oh well. Tell him we've got friends!
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Old 09-25-2012, 08:11 PM   Top  -  End  -  #283
Loki_42
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Claim we're allied with Tallasse, the necklace might make it just believable enough to succeed.
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Old 09-25-2012, 08:41 PM   Top  -  End  -  #284
Sanguine
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Since we have the necklace we should make it work to our advantage. Claim we are allied with Tallase.
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Old 09-25-2012, 09:14 PM   Top  -  End  -  #285
Aidan305
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Might as well keep the bluff going as long as possible.
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Old 09-25-2012, 10:19 PM   Top  -  End  -  #286
Dublock
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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Might as well keep the bluff going as long as possible.
This and hope he doesn't call it.
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Old 09-25-2012, 11:38 PM   Top  -  End  -  #287
Mewtarthio
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Okay, we seriously need to start working on our Intrigue. Claim we're allied with Tallase, then swing by the dungeon for the weekend and take a double dose of Foreign Intelligence so we can figure out what the heck we just did.

The dungeon trip is so that we can later become Angry to learn Military skills. Probably Weapon skills, too, if the war ends up going really badly. Ideally, Elodie will be an almighty sorceress by that point, but a bit of backup violence never hurt anyone.
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Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.

Last edited by Mewtarthio : 09-25-2012 at 11:40 PM.
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Old 09-25-2012, 11:48 PM   Top  -  End  -  #288
Sir_Mopalot
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Mewtarthio View Post
Okay, we seriously need to start working on our Intrigue. Claim we're allied with Tallase, then swing by the dungeon for the weekend and take a double dose of Foreign Intelligence so we can figure out what the heck we just did.

The dungeon trip is so that we can later become Angry to learn Military skills. Probably Weapon skills, too, if the war ends up going really badly. Ideally, Elodie will be an almighty sorceress by that point, but a bit of backup violence never hurt anyone.
Seconded, we lack the savvy to run a nation's foreign affairs.
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Old 09-25-2012, 11:49 PM   Top  -  End  -  #289
ZeroNumerous
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Mewtarthio View Post
Odeally, Elodie will be an almighty sorceress by that point, but a bit of backup violence never hurt anyone.
Well, you know what they say: "If Violence is your last resort then you're not resorting to enough of it."

Threaten him, then get angry and train our military skills. We'll show them. We'll show them all!
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Old 09-26-2012, 04:10 AM   Top  -  End  -  #290
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I really find this hilarious. Especially how eager everybody seems to be to drop everything and start doing something else entirely whenever a roll is failed. It's quite amusing to look at, really.
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Old 09-26-2012, 04:46 AM   Top  -  End  -  #291
SlyGuyMcFly
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Terraoblivion View Post
I really find this hilarious. Especially how eager everybody seems to be to drop everything and start doing something else entirely whenever a roll is failed. It's quite amusing to look at, really.
It's what happens when you put commitees in charge of stuff!


Anyway, voting for keep up with the necklace bluff followed double whammy of Intrigue: Foreign Affairs and Cyphering.
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Last edited by SlyGuyMcFly : 09-26-2012 at 04:56 AM.
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Old 09-26-2012, 05:00 AM   Top  -  End  -  #292
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I mean on an individual level, actually. A lot of people constantly change the priorities they're going for depending on what happens.
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Old 09-26-2012, 09:11 AM   Top  -  End  -  #293
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Well, I think we were planning on intriguing it up at some point...
But I find it a little silly as well. Also, man, we are like so close to getting our Accounting needs met, but we still can't even access where we need them for. So that's a thing.

Since we only have two votes for activity/skill, I'll hold off a bit longer.
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Last edited by Deme : 09-26-2012 at 09:13 AM.
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Old 09-26-2012, 09:22 AM   Top  -  End  -  #294
Pie Guy
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I think the problem was that you mentioned magic, and everyone else heard MAGIC?!?!

Use the necklace bluff.
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Old 09-26-2012, 11:12 AM   Top  -  End  -  #295
Tavar
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I suggest threatening to attack: claiming an alliance when you don't have one is very risky, as this would also tell our court that we're in something of an alliance.

Also, while I think we should pick up foreign affairs knowledge and the like, put that off for later: I say focusing on what we already have at decently high levels is better than spreading ourselves too thin: Accounting and Reflexes.
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Old 09-26-2012, 03:49 PM   Top  -  End  -  #296
smuchmuch
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Well, I think we were planning on intriguing it up at some point...
But I find it a little silly as well. Also, man, we are like so close to getting our Accounting needs met, but we still can't even access where we need them for. So that's a thing.
Well yeah but: We are willfull atthe moment, the three things we have bobuses too are intrigue, lumen and military.
We do'nt have access to lumen yet. We have no military but we already do have some intrigue (though it was internal affair until now), so unless we do have decent bonus to economics, foreign affairs or any intrigue skills does seem a decent choice to me.

What is our curent bonus to economics ?
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Old 09-26-2012, 03:51 PM   Top  -  End  -  #297
Sanguine
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Tavar View Post
Accounting and Reflexes.
Don't we need one more class in Production before we go back to Accounting?

Anyway, I say we Visit the Tomb. This will make us Depressed, or possibly Afraid, rather than Willful, getting rid of the Economics penalty, and learn Production in the morning and Accounting in the evening. Or if I'm wrong and we already have 25 Production, go with what Tavar suggested.
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Old 09-26-2012, 04:00 PM   Top  -  End  -  #298
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

We don't have 25 production. We also, for a magic plan, will need to talk to Julianna again at some point.
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Old 09-26-2012, 04:01 PM   Top  -  End  -  #299
Tavar
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I thought we only needed one of the three in a group at 25 to go past 50(we have Trade at 26). If not, then production would obviously need to be raised.
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Old 09-26-2012, 04:02 PM   Top  -  End  -  #300
Sanguine
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Deme View Post
We don't have 25 production. We also, for a magic plan, will need to talk to Julianna again at some point.
My plan was to do that after getting the necessary Accounting, as I'm fairly sure it will make us more Willful, which gives a penalty to Economics.

Edit@Tavar: Nope, all three skills need to be at 25+.
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Last edited by Sanguine : 09-26-2012 at 04:07 PM.
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