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Old 09-15-2012, 04:33 PM   Top  -  End  -  #31
Lycan 01
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

So, X amount of time voting for the activity, then you tell us what it did to the Princess' mood, then Y amount of time voting for the lessons, and then you do an update that shows us everything that happened?

Sounds good.
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Old 09-15-2012, 04:37 PM   Top  -  End  -  #32
Starbuck_II
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Plus, it says she is Duchess of Ursul, bears! Of course, you can trust bears. Not trusting bears can be grizzly.
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Old 09-15-2012, 05:00 PM   Top  -  End  -  #33
CarpeGuitarrem
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Deme View Post
Ok, so I have an idea about the voting thing; tell me how this sounds:

First, the update happens that calls for the weekend activity and study vote (like the next one will). At this time, everyone only votes for activity.
After some time/votes, I'll close the voting for that and declare a winner.
Unless the activity involves choices (like some of the 'talk to so-and-so ones do), I'll then clear up any mysteries about what it does to our mood if there are some (due to talk to so-and-so)
...And then open voting for our study, and then show these things all at once in an update with the events or whatever.
I vote this. Also, this thread intrigues me.
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Old 09-16-2012, 06:56 AM   Top  -  End  -  #34
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Chapter 4, Weekend 2, Current Mood: Afraid
or
Hallo. My name is Elodie Nova. You keeled my mother. Prepare to teach me magic.

Spoiler


Voting time: what shall we do this weekend?
I'll let this run, let's say, until Noon or... About 5 hours from now, and then we'll vote for activities.
I'll see how this works and how this time works. Things may be extened if no one's awake to vote.
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Old 09-16-2012, 07:06 AM   Top  -  End  -  #35
Dublock
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

This is an interesting game.


I gotta vote for:
Talk to Julianna, the lady we just saved: ???

If we just saved her to listen to what she says, we gotta hear what she has to say.
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Old 09-16-2012, 08:03 AM   Top  -  End  -  #36
Aidan305
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Agreed. Julianna Ho! After all, she knows something about our mother.
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Old 09-16-2012, 08:16 AM   Top  -  End  -  #37
SlyGuyMcFly
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Yup. Talking to Julianna is the obvious choice here.
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Old 09-16-2012, 09:35 AM   Top  -  End  -  #38
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Indeed, doesn't make much sense to say we want to talk to her and then not talk to her.
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Old 09-16-2012, 12:48 PM   Top  -  End  -  #39
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Alright, that shall be our course of action! It creates no mood changes, so it's time to decide what we're studying with our mood of Afraid!
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Old 09-16-2012, 01:35 PM   Top  -  End  -  #40
Dublock
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I know you said its not going to be story driven, but can we get the gest of what happened? Did she tell her side of the story? Does she know how the mother died? Did we unlock magic cause we let her stay?
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Old 09-16-2012, 01:52 PM   Top  -  End  -  #41
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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I know you said its not going to be story driven, but can we get the gest of what happened? Did she tell her side of the story? Does she know how the mother died? Did we unlock magic cause we let her stay?
As I understand it, we vote for a weekend activity, she tells us how it changes our mood so we can make an informed decision on classes. Then after we decide on classes we get the update. Which will show us everything. I can tell you this however, we've only taken our first step on the road to unlocking magic. That's why we need more Accounting.

Accounting and Court Manners, get my vote. I doubt anyone else is gonna suddenly change there mind and vote for the latter, but I like having the options those first ten points give.
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Old 09-16-2012, 01:56 PM   Top  -  End  -  #42
Dublock
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As I understand it, we vote for a weekend activity, she tells us how it changes our mood so we can make an informed decision on classes. Then after we decide on classes we get the update. Which will show us everything. I can tell you this however, we've only taken our first step on the road to unlocking magic. That's why we need more Accounting.

Accounting and Court Manners, get my vote. I doubt anyone else is gonna suddenly change there mind and vote for the latter, but I like having the options those first ten points give.
Ah ok, I missed that part then.

I support your votes with my own.
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Old 09-16-2012, 02:02 PM   Top  -  End  -  #43
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Accounting sounds good, but I still think that using bonuses is a good idea. So I say we take Reflexes as the other one.
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Old 09-16-2012, 02:08 PM   Top  -  End  -  #44
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Dublock View Post
Ah ok, I missed that part then.

I support your votes with my own.
Right. I'll be showing what she says when I do an update...But taking time and doing an update for that scene alone bothers me, particularly for later weeks, when we won't even get a talking scene, but just
"We went somewhere. We felt X."

And then doing another update. That is wasteful.
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Old 09-16-2012, 02:15 PM   Top  -  End  -  #45
SlyGuyMcFly
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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Accounting sounds good, but I still think that using bonuses is a good idea. So I say we take Reflexes as the other one.
I'll second this. Bonuses good.
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Old 09-16-2012, 03:02 PM   Top  -  End  -  #46
Lycan 01
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Agility-Reflexes sounds like a good class we should take. Why are we voting for taking Accounting, though? Shouldn't we try to learn the more directly useful skills first, like courtly behavior, weapons, and other things that will probably prove very useful to survival?
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Old 09-16-2012, 03:31 PM   Top  -  End  -  #47
tyckspoon
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Quote:
Originally Posted by Lycan 01 View Post
Agility-Reflexes sounds like a good class we should take. Why are we voting for taking Accounting, though? Shouldn't we try to learn the more directly useful skills first, like courtly behavior, weapons, and other things that will probably prove very useful to survival?
Deme mentioned somewhere it was one of the key skills for getting access to Lumen. Since we seemingly strongly desire to be Magical Princess Elodie, we study Accounting.
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Old 09-16-2012, 04:16 PM   Top  -  End  -  #48
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Deme mentioned somewhere it was one of the key skills for getting access to Lumen. Since we seemingly strongly desire to be Magical Princess Elodie, we study Accounting.
This is true. You need either a Good Accounting Skill or a Good Presence skill to unlock Lumen. And we are currently taking a penalty to learning Presence. There is also the option of trying to kill the guards, but I've never tried that, and it seems like it could possibly end in Elodie's death.
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Old 09-16-2012, 04:29 PM   Top  -  End  -  #49
Aidan305
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Accounting sounds good, but while we stimulate our brain we should not forget to exercise so Reflexes is my other vote.
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Old 09-16-2012, 04:39 PM   Top  -  End  -  #50
SlyGuyMcFly
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

And without Accounting we won't be able to make the spreadsheets we need to keep track of all the people trying to kill us!
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Old 09-16-2012, 04:54 PM   Top  -  End  -  #51
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Also, if you're good at managing the finances of the kingdom, you have a better chance of winning the loyalty of people who can protect you against assassins. Every little bit helps...though I'll admit, that it's kind of a stretch in the short term.
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Old 09-16-2012, 10:30 PM   Top  -  End  -  #52
Deme
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Sometimes odd things can save you.

Chapter 5 - Week 3 - Mood: Afraid
or
It had our name on it!

Spoiler


Voting Time, until I wake up tommorow morning: What will we do this weekend? After that, we'll follow it with for what we'll be learning in Week 4!
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Last edited by Deme : 09-16-2012 at 10:31 PM.
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Old 09-16-2012, 10:31 PM   Top  -  End  -  #53
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Don't you see?! They'll be suspicious if we start obviously practicing Elodie's self-defense techniques! No, the proper way to survive in a court is to seem totally uninteresting until you are ready to strike. Elodie already has far too much attention, being the next monarch and all, so we need to play this conservatively. And what could be more uninteresting than Accounting lessons?
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Old 09-16-2012, 10:42 PM   Top  -  End  -  #54
Terraoblivion
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I guess we should try and do something about that fear. So let's put talking to dad about the crystal on hold for now and go to the dungeon instead.
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Old 09-16-2012, 10:50 PM   Top  -  End  -  #55
Sanguine
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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I guess we should try and do something about that fear. So let's put talking to dad about the crystal on hold for now and go to the dungeon instead.
I concur. We'll probably need the extra time to increase Accounting anyway.
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Old 09-16-2012, 11:04 PM   Top  -  End  -  #56
Starbuck_II
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Talk to Father, maybe he will give us the Crystal.
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Old 09-17-2012, 01:09 AM   Top  -  End  -  #57
Lycan 01
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

I vote we visit the Dungeons.
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Old 09-17-2012, 01:22 AM   Top  -  End  -  #58
Mewtarthio
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Hey, about these dungeons: Are these the RPG-style dungeons with monsters and giant treasure chests, or does "visit the dungeons" literally mean "go downstairs and watch some poor guy get shoved into an iron maiden"?
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Old 09-17-2012, 01:33 AM   Top  -  End  -  #59
Sanguine
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

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Hey, about these dungeons: Are these the RPG-style dungeons with monsters and giant treasure chests, or does "visit the dungeons" literally mean "go downstairs and watch some poor guy get shoved into an iron maiden"?
I'm pretty sure it's closer to the latter.
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Old 09-17-2012, 01:39 AM   Top  -  End  -  #60
Sir_Mopalot
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Default Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!

Then I vote for the dungeons as well!
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