Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Attend Court, and let's level Intrigue skills.
__________________
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Hey, guys...Let's be honest...There's no point in voting for whether or not we'll go with Briony once we think about how dangerous it is, huh? I mean, it sounds to me like we're dead set on adventuring.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Deme
Hey, guys...Let's be honest...There's no point in voting for whether or not we'll go with Briony once we think about how dangerous it is, huh? I mean, it sounds to me like we're dead set on adventuring.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Deme
Hey, guys...Let's be honest...There's no point in voting for whether or not we'll go with Briony once we think about how dangerous it is, huh? I mean, it sounds to me like we're dead set on adventuring.
What, is the game going all "Are you sure you want to do this? Are you really, really sure? No, seriously, if you do this, you will die so hard that you might actually acquire stigmata in real life; are you absolutely positive that you will attempt this incredibly stupid action?"?
Ha! That just makes me want it more! Besides, you're playing the game, so you'll end up with stigmata, not me!
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Quote:
Originally Posted by Winterwind
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Last edited by Mewtarthio : 10-25-2012 at 09:47 AM.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
*shrug* I guess they just want us to be prepared to die. A lot.
Chapter 36: Week 29: Mood, Willful
or
Into the Forest We Must Go!
Spoiler
Anyway, this week's schools are Internal Affairs and Wield Magic, which will be pretty much maxing here.
Yyeaaahhh...What do you think? Geeze, Elodie. Even when you've done so much learning, you're still so stupid.
Also, this is Briony's family, so we maybe should be taking notes.
Aaaand max! Our first max! How lovely <3
So we can make illusions that do other spells? Spiffy. Also, yay, Max!
Spiffy; you can do things by yourself, Elodie! I'm astounded. Let's roll.
"Great!"
"I also found reports on all sorts of really nasty monsters down there."
Except for that Keythong thing. That was, like, 10 weeks or less ago.
"The palace was abandoned hundreds of years ago. The reports never stopped."
Like we were just saying. Good girl, Elodie!
"I can't find anyone who's gone into the Old Forest and come back."
Well, that'll just make us the first, right? Right!....Right?
That's the spirit, Briony! The stupid, stupid spirit.
"Look, I know it's dangerous. I'm not stupid. But you and I are educated noblewomen, not peasants."
No, honey. You're teenagers. Dumb teenagers.
"I'm good with a sword and a bow. And you -- don't you have magic powers now that you're Queen?"
...Wha...What would happen if we didn't? Well, OK. We'd definately fail.
"Well, yes."
Anyway, she's proposing to be Fighter to our Sorceror, so that's cool.
No they won't! I mean, your mom might be...But Our mom's dead, and our dad would probably just go "As you wish" when he really means he loves us. *again*.
Anyway, I guess we're up for teen rebellious cries for attention.
Oh, come on! Live a little!
Alright, guys, we need to think carefully about this one and...
AH-BWAHAHAHAHAHAHAHAHAHAHAHA!
I'm sorry.
Pity we don't know enough about riding.
We got a new background! How exciting!
This is, I think, the only sequence with this background.
There is no guard around the borders of the Old Forest. There isn't any need for one. Caloris has soaked in lore until the stain is permanent; even an illiterate fisher-child knows better.
But you are young and innocent, brave and strong. True heroes.
Really? I thought we were rebellious teenagers desperately crying out for someone to love us.
Or, well, Briony is. We're just bored.
But your version is good, too, game.
You've been here for 3 text-boxes. Let's not get ahead of ourselves.
"It's kind of dark, but that's just because there's so much moss on the trees."
Uhhh...what? I guess she means something like Spanish moss?
"It's pretty. It's like lace curtains. And it's quiet. You could build a secret hideaway here."
Yeah, ok. Spanish moss. coolbeans.
Also, except for the monsters. The horrible monsters.
"And it's not too dark when the will-o-wisps are out. Little sparkly lights."
Correction, Lodie. Little sparkly lights that are trying to lure you from a safe path and towards getting lost until you die.
"Don't you think, Briony?"
You know, I suppose I shouldn't be hard on her here. I think she's trying to reassure herself, but is probably terrified.
Check #1: Successs!
There is magic in the air. Nearby...and strong.
You turn to look at your companion -
Ooooohhhh Snap.
Awww yeah, we're going to attempting heroism.
Magic burns at your fingertips, but it's hard to find any spot to blast that won't harm Briony more than the monster.
Oh noes!
This is called "Suddenly, Long Live the Queen demands something totally unexpected from you."
This is also called "Welp, we're boned."
There's something wrong. SOmething is happening that shouldn't be. But you can't make sense of it. You can't think...You can't fight...You can't win.
Poor Lodie. Her tentacle-filled death is pretty adorable, though. And a checklist item!
Aaaand...Bad end. I've seen an LP where the game ends here.
But this isn't that LP. This is my LP -- Elodie's star will rise again!
The question is...How?
Ok, so here are some simple solutions to our current dillemna. Choose Not to Go To the Party and let Briony sneak off on her own. We can go back and ignore Lore entirely, but you'd have to vote for a new schedule...But we'll cross that bridge if this is how it goes. Go to the Party, Don't Train Lore We'll never even get the choice to help, and we'll need to pick a new schedule, of course. Something Else From Choosing to Help Her -- you say what., again, letting her deal with her own stuff. Something Else From After We Agreed to Help, But Before We Went -- You Say What, Of the Choices From This Chapter Some of these will be more 'Briony handles her own stuff,' some of these will be legit alternate solutions. I leave you to tell the difference. Screw That, We're Going To Finish This Adventure We go back into our schedule to try and Get Herbs high enough (I think pretty high, but I don't know -- someone else want to help out there?) and, for the sake of not having to do with twice, either Horses or Running high enough. We Need To Go Deeper We go way back into our schedule and do stuff differently that may not directly pertain to this problem, but have been bugging you.
Also, Eldariel, how'd you like me to send you the log so you can work strange sorcery on it for these people? I figure we can hold of picking a new schedule for when we see that a vote requiring one wins.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Yeah, it's at least 70, but I'd need to narrow it down more exactly. And we can, technically, go back as far as Week 1, though we probably don't *need* to.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Perhaps Asking About Her Parents instead of just stomping on off on the adventure would be a good idea? Maybe that will give us another set of options, or create different circumstances that will be easier for us to deal with?
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Quote:
Originally Posted by SilverClawShift
Wizard: Ug. God. Allright. What do you want us to do?
Me: Burn for me.
Wizard: ...what?
Me: I activate the fire ability. "BURN FOR ME!!!!!!"
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Ok, I've checked: In order to get the two characters out of the forest alive, you need...
Something in the realm of 70 Herbs, 70 Running (could be lower, but 40 will not cut it), and either our horses at a high point (70 definately does it, sensing a theme?) or our dancing where it is, as well as our lore where it is (to trigger the quest).
This is a pretty big skill investment, basically. If you're not up for that, there are other resolutions that are, while not so daring, at least not bad for anyone involved.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Deme
Ok, I've checked: In order to get the two characters out of the forest alive, you need...
Something in the realm of 70 Herbs, 70 Running (could be lower, but 40 will not cut it), and either our horses at a high point (70 definately does it, sensing a theme?) or our dancing where it is, as well as our lore where it is (to trigger the quest).
This is a pretty big skill investment, basically.
Yeah not worth it. Can we ask about her parents then?
Also what do we need to talk her out of it.
__________________ sacrificing minions: is there any promblem it CAN'T solve?
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Deme
Ok, I've checked: In order to get the two characters out of the forest alive, you need...
Something in the realm of 70 Herbs, 70 Running (could be lower, but 40 will not cut it), and either our horses at a high point (70 definately does it, sensing a theme?) or our dancing where it is, as well as our lore where it is (to trigger the quest).
This is a pretty big skill investment, basically.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
@Deme: Alright, I've sent the barebones log back to you. Let's get this show underway.
@People: I must warn you that this forest trip is quite possibly the hardest path you can take in this game so if you want to survive through it, well, get ready to go way back and plan everything around it