Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
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Originally Posted by Starbuck_II
Train in medicine poison (after seeing it hurt or friend we must) and public speaking.
I agree with the public speaking (assuming we get the full 10 points despite being afraid?)
I don't know about medicine though. Using your logic, if we had composure then the snake might not have even attacked and no one would have gotten hurt, and it could have more direct benefit in terms of being like Royalty cause I can't imagine the Queen of England looking down if someone she knew told her to.
So I am going with public speaking and Royal Demeanor.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Elodie could probably use some Divination. Could be nice to have some mystical powers trained up before she becomes a Lumen, and we've currently got that nice bonus to Faith.
Remind me, since Faith and Lumen are both "Mysticality" skill groups, do you get a bonus to Lumen for learning Faith, or does Divination only enhance other Faith-based skills?
Either way, I'd still like to see some Divination. The other vote is still for Accounting.
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Quote:
Originally Posted by Winterwind
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Dublock
Nope, I don't know the game and there isn't a list of what penalties for what mood (and I have a bad memory).
I change it to Accounting then.
It's in the second chapter, and I'll probably take that and put it in the first post.
Also, yes. Learning divination and other faith-skills will give us veeerry small bonuses to learning Lumen skills, and the other way around. It also will boost other faith-based skills, and it will do so by a much larger percentage.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Starbuck_II
Train in medicine poison (after seeing it hurt or friend we must) and public speaking.
Negatory. We clearly need to train in Reflexes so as to prevent ourselves from being bitten in the first place. Therefore, I vote Reflexes and Reflexes.
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Originally Posted by Thanqol
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Originally Posted by TheAmishPirate
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Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Chapter 6 - Week 4 - Mood: Afraid
or
Princess of Tennis
Spoiler
Alright! Let's go look at all the people our kingdom has locked away!
We're not happy about the whole 'people rotting or awaiting punishment in dark cells' thing.
Our skills, for the curious.
Wooh! Wallball!
Wooh! New unlockable activity! Remember how I said that sometimes we'd get new activities by leveling up skills? Well, this is one of them. Yay.
I thought this happened at 50, but I guess Sports happens earlier.
And we're trusting druids for finances because...?
I guess?
"It's certainly not empty, though. It seems like we get more servants every day."
Coulda fooled me, honey.
"I was so worried about Charlotte, after that snake bit her..."
Well, hopefully, what we don't know can't hurt us.
"Maybe she has a guardian angel!"
...Believe as you like, honey.
Anyway, it's weekend time!
Our current mood.
And our activities options. As you can see, Sports has been added!
Talk To Our Father: ??? Talk to Julianna: ??? Attend Court: +2 Yielding, +1 Depressed, +1 Pressured Attend Service*: -1 Afraid Explore Castle: +1 Lonely, +1 Afraid Play with Toys: +1 Yielding, +1 Lonely, +1 Cheeful. Visit Dungeons* +1 Willful, +1 Angry Visit Tomb: +1 Depressed, +1 Afraid Walk in the Gardens: +1 Lonely, +1 Cheerful. Sneak Out: +1 Lonely, +2 Willfull
And new.... Play Sports*: +1 angry
Until I go to bed in 3 or so hours: What shall we do this weekend?
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Let's take it easy for now and just play some sports. Then we can attend service next week and we should be done with the whole Afraid/Depressed mess for the time being. Those two don't seem like terribly useful moods. Sneaking out would too, but that'd push us deep into Willful which would be annoying when or if we want to switch to anything else.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
I say we visit Dad. I don't want to end up Willful yet as it will give us a penalty to learning Accounting. Once we have our Lumen Crystal I'll be all for it since it gives us a bonus on Lumen Skills, but for the time being Afraid/Depressed is better for us; assuming of course we are still going for the Lumen Crystal.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Sanguine
I say we visit Dad. I don't want to end up Willful yet as it will give us a penalty to learning Accounting. Once we have our Lumen Crystal I'll be all for it since it gives us a bonus on Lumen Skills, but for the time being Afraid/Depressed is better for us; assuming of course we are still going for the Lumen Crystal.
I hate to rely on spoilers, but do we need to seriously focus on Accounting as much as we have been, or can we delay it a bit? Because being Willful would give is a bonus to Intrigue, and I'm a bit worried about Elodie not having that.
Though, really, just getting out of Afraid would help on that front.
Oh, and is it just me, or did Charlotte just die off-screen? Or was she just horribly scarred and traumatized, so that she'll return later on as a hideously disfigured supervillain?
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Quote:
Originally Posted by Winterwind
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Last edited by Mewtarthio : 09-17-2012 at 10:41 PM.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Mewtarthio
I hate to rely on spoilers, but do we need to seriously focus on Accounting as much as we have been, or can we delay it a bit? Because being Willful would give is a bonus to Intrigue, and I'm a bit worried about Elodie not having that.
Though, really, just getting out of Afraid would help on that front.
Oh, and is it just me, or did Charlotte just die off-screen? Or was she just horribly scarred and traumatized, so that she'll return later on as a hideously disfigured supervillain?
To get the Lumen Crystal you need a 50-70 Accounting, I'm not sure on the exact amount as by the time I got the Crystal in the demo I was getting huge amounts of Accounting per week. If we don't want the Crystal Accounting isn't an immediate concern. During the course of the demo, 10 or so weeks, that was the only Accounting Check I saw.
As for Charlotte, I have two theories on that front, both based on information we didn't get so I'll spoiler them.
Spoiler
If Elodie gets bit by the snake Charlotte magically heals her. It is possible Charlotte could use such magic on herself and be fine.
The 50 point poison tip explains that it is possible to inoculate someone against the poison of a snake, but only against one species and not permanently. Combine this knowledge with Lucille wanting to leave immediately and her confidence that her child will be okay despite being poisoned by a deadly toxin with no known antidote and it suggests that she may have been trying to kill Elodie. After all, her husband is second in line for the throne.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Also, there really does seem to be a large number of valid ways through the game, as well as some interesting choices that would come up soon if we had trained the right things.
It is also amusing to see how unfocused an Elodie we're making. If we really wanted to, we could pretty much have maxed out Economics completely by now.
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Last edited by Terraoblivion : 09-17-2012 at 11:07 PM.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Terraoblivion
Also, there really does seem to be a large number of valid ways through the game, as well as some interesting choices that would come up soon if we had trained the right things.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
It's 60 Accounting, I think. Since someone's spoiled the sort of numbers.
Lottie's totally alive. I know this because there's stuff -- I haven't done it, but I've heard of it -- that can involve her later.
Anyway, getting magic is totally optional, though there are benefits for getting and training bits of it (I reccomend sense) as early as possible.
Of course, there are also benefits for different subjects, so it's a tricky call...
The number of ways through the game is what excites me about this playthrough -- I tend to be conservative and make somewhat similar choices each time, and I'm hoping other brains will produce blind territory for me.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
You know what, I want to change my vote. Let's play Sports. That should get rid of our penalty to intrigue so we can boost Intrigue Foreign Affairs and Court Manners up to 10 this week so when one of the next couple events(possibly the next) comes up we can make an informed decision.