Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Well, if we go for combat our Military skills stink - that'll cost us soldiers. I for one would rather overspend on the money than the dead bodies.
Side question about the path we're taking, spoilered for spoilerage.
Spoiler
In my own playthroughs with the real game now, I've made it up to the second assasination attempt. So I know why we're taking Accounting.
I'm just curious as to why everyone favors Accounting over Presence. Presence seems much easier to raise, at least in the games I've tried it. I know there's a taxes check on Accounting later as well, but there didn't seem to be any consequences that I noticed. Is there more to that taxes check, or is there some other reason we went Accounting?
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The main problem with the world? So many grownups, not enough adults.
Pain is nature's way of saying you're not dead and the other guy is.
Current Project: Sky High, the superheroic High School campaign. The school's name isn't the only thing I borrowed...
Last edited by TheEmerged : 09-24-2012 at 01:38 PM.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by TheEmerged
Well, if we go for combat our Military skills stink - that'll cost us soldiers. I for one would rather overspend on the money than the dead bodies.
Side question about the path we're taking, spoilered for spoilerage.
Spoiler
In my own playthroughs with the real game now, I've made it up to the second assasination attempt. So I know why we're taking Accounting.
I'm just curious as to why everyone favors Accounting over Presence. Presence seems much easier to raise, at least in the games I've tried it. I know there's a taxes check on Accounting later as well, but there didn't seem to be any consequences that I noticed. Is there more to that taxes check, or is there some other reason we went Accounting?
Spoiler
Accounting is easier to raise at first, since you don't have to get to Yielding for it. And now we're on it, so we may as well stay on...But had we focused, we could have been a Lumen by week 6, apparently.
I've always done presence, but I've never gotten any of the early sense magic checks.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Deme
Bluffing doesn't come down to skills, oddly enough. Or, at least, not by much. It's a choice that's reliant on other choices we've made for its success or failure, if that helps.
Well, in that case *looks at how many failed checks right before*....yea...might not be the best option. Perhaps we should have put foreign affairs instead for a week. Oh well.
So I agree with the trend, accounting...I mean bribe him!
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
"My mom taught me a valuable lesson... lying on that cold stone floor... shaking in deep shock... dying for no reason at all. She showed me that the world only makes sense when you force it to."
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by ZeroNumerous
"My mom taught me a valuable lesson... lying on that cold stone floor... shaking in deep shock... dying for no reason at all. She showed me that the world only makes sense when you force it to."
I vote we force it to make sense. Execute him.
I am posting, only because I view that as an great response.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Before I get to work (which'll probably happen after dinner), I do want to respond to one thing in particular:
Quote:
Originally Posted by smuchmuch
Can we get a savegame here Deme so we may try again later, maybe ?
I'm creating a seperate save file for every week in-game. Should we make this choice, continue on, and eventually die... We can go back to this moment and re-make this choice, and any choices after it, in any way we want along with learning new skills for our survival. Because sometimes, you can avoid a bad end without learning different skills by simply making choices that don't cause you to end up needing those skills in the first place.
So yes, yes you can get a savegame here, but you can only use it if we die.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Chapter 13: Week 10: Mood: Depressed
or
Wait, last chapter's title wasn't that snarky, either
Spoiler
So, we decided to solve our problems with money, since we're approaching understanding how money works.
I never did this, so this is officially our first blind choice for me. Goody goody gumdrops!
"We are willing to offer some payment in exchange for the inconvenience you have suffered, but nothing more."
You tell 'em! Flash that wallet!
...Accounting check? Where are you to tell me if that is a lot?
There you are! See? I knew you would not desert me, little floating skill check boxes!
Whoever said trade last week, good call, by the way.
Of course, this only shows that this sum is absurd and we cannot accept it without facing our ruin.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
We make a Counter Offer, obviously. There's no way he would seriously expect such a ridiculous amount; he's clearly just feeling out his opponent before negotiations begin in earnest.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
This request is an insult to Our Most Esteemed Personage! We cannot suffer this outrage! This shall be Our counter-offer: You shall be allowed to live if you swear fealty to Queen Elodie and all her issue, then provide a hostage of one child from each family of... whatever it that passes for nobility among you people! We cannot be bothered to learn their names, for they are that far beneath Us!
(That's a vote for "Refuse," by the way)
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Quote:
Originally Posted by Winterwind
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
He's clearly taking us for an imbecile here, I'd say refuse but we do have some half cecent acounting skills so....counter offer may be a viable solution.
On the other hand... his first offer was frankly insulting. Refuse and off with his head ! is pretty tempting.
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Somme old avatars, by me
Spoiler
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Last edited by smuchmuch : 09-25-2012 at 12:58 AM.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Quote:
Originally Posted by Mewtarthio
This request is an insult to Our Most Esteemed Personage! We cannot suffer this outrage! This shall be Our counter-offer: You shall be allowed to live if you swear fealty to Queen Elodie and all her issue, then provide a hostage of one child from each family of... whatever it that passes for nobility among you people! We cannot be bothered to learn their names, for they are that far beneath Us!
(That's a vote for "Refuse," by the way)
In the event of any sort of tie (seems unlikely, but let's play pretend), this vote will win. Not the "refuse" option in general, but this vote. Personally.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
13, part 2
Spoiler
We will not accept such an offront to the dignity of proud Novan or to Our Own Personage!
Of course, this still leaves us with need for a new plan. Offering him money and making a counter-offer is still on the table, or we can try a different choice.
Re: God Save the Queen, Indeed: Let's Play Long Live the Queen!
Let's try a Bluff, Elodie still has the courting present bling from duke whatisface (Talasee ?) that has been identified as a powerfull rpvince and a good marriage prospect. She has likely no intention of wedding him of course but the messenger doesn't know that, nor does he know she's an awfull strategist.
Intimidation with the prospect of a powerfull combined army may work.
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I'm sig'ing in the rain, just sig'ing in the rain....