Welcome to San Diego, the seventh largest city in the United States, known for sun, sand, and surf. A booming tourist and agricultural industry keeps the city running, and it's citizens enjoy the temperate climate and its status as the 9th safest city in America. That last fact, however, has begun to change in the past year. Gang violence is one the rise, and the police have been increasingly ineffectual in response.
And there are worse things out there. Things that stalk the night and take people without a trace, monsters in back alleys and haunted houses, and terrible things that are right under your nose.
You are students at San Diego High School, the oldest public education institution in the city, boasting over 3000 students. Located at the southern edge of Balboa Park, it's an impressive campus with a well-known reputation for academic success.
What to in this thread
Post character sheets! Also other things. Questions or whatever.
What's next?
I should run preludes for everyone once you all have your sheets posted.
As noted, this campaign will start mostly as a sandbox. You'll get some plot hooks to follow throughout the IC weeks, you can pick and choose. You'll also need to set aside some time to rest, or do school things, etc.
Current plot hooks:
IT'S TALKING TIME
Post at will.
Kim was always an overachiever, trying desperately to do as much as she could with what little time was given to her. The world is filled with so many wonderous things, how could she decide upon just one? She wanted to write poetry and so immersed herself into litterature, becoming a passable writer for her age; she wanted to study science and tinker up stuff and all those things, and at the same time she wanted to be athletic and strong and fast and everything. In her passionate search for fulfillment, she did not really learn how to make friends, but she certainly acquired a form of passion that could impress others. To see her work with a bow, hitting target after target in absolute concentration, then turn toward you and start talking about a painting she was working on, was strange and fascinating.
And she wanted to help, too. She started volunteering in charity and shelters and do social work. Her family started to worry about her, but she staunchingly refused to abandon any of her many activities. She slept less and less, growing tired and exhausted, yet soldiered on. She could no more accept to stunt her personal improvement than she could stop helping those in need. Her nights grew restless and her dreams uncanny.
And one day, she finally Blossomed. She was not fighting darkness or standing up for her friends, but she was in a deep struggle against her own limits - which, in a way, she transcended. She found in her Transformation the resolve and power to finally be all she wanted to be.
Of course, now she wants to be something more. Specifically, despite her helpful work in a homeless shelter, she feels that it isn't enough. This is so pathetic, when creatures of the Darkness are constantly harming this world. So now, she passionately tends to the "Device," the weapon produced by her Levinbolt Charm, with which she fights the darkness to protect yadayada.
In all likelihood, nothing she can do will ever be "enough."
When choosing a name for their baby girl, parents can do much worse then pick “Shirley”. It isn’t a bad name, by any account. If said parents’ family name is Holmes, however, well, that’s a completely different matter. Naturally, there was no way she could have any other nickname but “Sherlock”, whether on a playground or in school – but nicknames could carry different meanings. What some of the people calling her that considered a teasing moniker, Shirley herself considered a sign of praise – and, oh, she won’t spare effort to meet the expectation.
She was an avid reader of mystery novels from pretty much the day she learned to read – Enyd Blyton, then Nancy Drew and Hardy Boys, then, of course, Doyle and Christie, and Chesterton, and Carr, and Queen… you name it, it most likely was in her Kindle sometime. But besides that, there were books on criminology and cryptography, too, for she most definitely wasn’t contempt to remain an expert on fictional crimes.
Which, of course, she had no choice but to remain, simply on the account of it being rather difficult for a schoolgirl to gain access to a crime site, not to mention police archives. So, for quite a time her investigations record exclusively consisted of found cats (which, she has to admit, isn’t bad per se, just… unspectacular) and a number of puzzle contests, quote, to give my little grey cells some workout, unquote.
That was, of course, before the Blossoming; what changed wasn’t her ability as a detective, though – not much, at least – but her ability to use it. “A fun thing”, she noted on occasion, “I don’t really need magic to be good, but without it no one would take me seriously…”
Her transformation trinket is an old magnifying glass, by the way, and this is how I imagine her Regalia:
The daughter of a journalist and a housewife, Erin has generally led a quiet, drama-free life. While highly intelligent, she is also very introverted, and as such has spent more time with books than with people.
Then, at one point, she developed an interest in science and technology...
"Erin? Wanna play together?"
The nine-year old girl looked up. The Turner twins, Ed and Lilly. They were occasional playmates during recess. "Sure, coming!"
"...You didn't want to play this morning," Ed couldn't help but note.
"I hadn't finished the book yet."
While the Turners didn't find that answer very satisfying, they didn't push further. Alex was sick all week long, they wanted a third playmate, and Erin was nice most of the time, so why question it?
"All right, I'll be the princess this time," said Lilliy; "you'll be the knights who rescue me again?"
"Yeah!"
"Sure!"
And so the game went as usual.
Later that day, Erin's reading schedule came up in a talk with her father.
"You've finished 'The Hobbit' already? Why am I not surprised?"
"Fun books read fast."
Mr. Watson smiled. "That they do. Anyway, since I expected you to be done with it, I stopped by the library. Here," he handed her a large book with an ornately-illustrated cover, titled 'From the Earth to the Moon'; "I read it when I was a few years older than you, but I think you'll enjoy it."
"Thanks dad!"
"Also...It's not a storybook, but you might want to take a look at this" he showed her another hardcover, titled 'My Very First Science Book'.
She looked at it, puzzled, and took it to her room. On her bed, she looked at the first book. From the cover and title alone, it sounded fun. Hopefully it'd make for a good week-end.
But the other book...She wasn't sure what to make of it. She decided to take a peak...
"So you see, when I put the small block on this end of the ruler, it tips over and pushes up the big block! The big block is heavier of course, but because the fulcrum is so much closer to the big block, it means the small one pushes down a looong way to push the big one up even a little. It's a first-class lever!"
Mrs. Watson smiled with amusement at her daughter's rudimentary science demonstration. She had been rather enthusiastic about such things all week-end.
Come Monday, Alex joined Erin and Ed as the trio of heroic knights set to rescue princess Lilly.
"The evil witch has me imprisoned in the tower!"
"But we'll rescue you - with potential energy!" vowed Erin.
"...With what?"
"Potential energy! See, we'll get big springs, attach them to our shoes, and then jump higher and higher until we reach the top of the tower!"
"Oh. Yeah!"
This was fun enough at first. A week later, however...
"The evil witch is attacking us with spells!"
"I'm OK! I have the sword in the stone, it protects me from magic!"
"And I've figured out a theory of magic and built an anti-magic field generator!"
"You can't do that! It's magic!"
"I can too! My theory works!"
"Nu-huh! It's magic! You can't build machines against it!"
"Sure you can! Science can do anything!"
"Erin, you do this all the time! It's not fun anymore! You're ruining the magic! And you're always taking about energy and electricity and all that boring junk!"
"Science isn't boring!"
"Yes it is!"
"Is not! Is not at all!"
"Erin sweety...How would you like to go to the Turners' this after-noon?"
"Not today, mom. I've got SCIENCE to do!"
"Oh..?"
"Yeah! I've got some copper wire, an electric battery, and a compass. I'm going to redirect the North!"
"Have fun, sweetie..."
As Erin went on to her lab/room, Mrs. Watson looked at her husband. "You think we're raising the next Marie Curie?"
He chuckled. "Looks like it. She's so going to the science museum for her birthday."
Erin's attitude wasn't just an interest in science per se, but rather a love of reason in general; a faith that the universe, ultimately, made sense. This belief would become a central part of her mindset for years to come.
Though Erin always did well in school and never got in trouble, her parents were concerned by her lack of social and physical activities. Various attempts to get her involved in a sport or another failed, until they made her join an archery club.
So, how was it today?" asked Mrs Watson as she drove her daughter home.
"Awesome. Managed three bullseyes in a row!"
Mrs Watson still thought her daughter could use more physical activity, but alas, all other attempts to get her interested in athletics had failed dismally. At least the archery club was something.
Early in high school, her parents convinced her to join the debate team. Aside from polishing her social skills a bit, this had the effect of exposing her to other people's thought processes to a greater degree than ever before.
"And that's why the only things that really matter are watching out for your family, your friends, and yourself", Claire concluded. "The rules don't matter; everybody breaks them, and they only exist to benefit those who make them anyway. So called higher principles don't matter; when the **** really hits the fan, we're only going to care about ourselves and those close to us. In the end, the best you can do is watch out for yourself and yours."
Erin couldn't stop thinking about Claire's words as she walked home. It was terribly disturbing - what started as a positive message about caring for those you loved ultimately turned into a philosophy of amoral tribalism. What's worse, the rest of the debate team seemed to agree.
How could anybody think like that?
No. Wrong question.
How could she disprove it, in a manner they would understand?
Next week, Erin showed the debate team the video she had made:
"It was all done anonymously. After I gave the Starbucks employee the money, he would simply tell the following customers that someone had paid for upcoming commissions in advance. Sure, it may have cost me a month's allowance, but I believe the results speak for themselves: Those looks of happy surprise on each person's face, and the bright mood that was spread, were certainly worth a few dozen bucks.
Last week, it was said that we should just watch out for those close to us, and to Hell with everyone else. I disagree. If we decide we can mistreat others...then what can we say in our defense when they do the same to us? This world can only be Hell on Earth if we do not treat each other with kindness and respect. You may say that others do not treat you that well themselves, but...well, someone has to start.
And, yes, that usually means respecting the rules. Again, I must take myself as an example. I am a teenage girl, physically weak, never carrying a weapon of any sort. I often walk alone in a city with millions of inhabitants. Why is it that I can do so without any number of predators ganging up to hurt, to rob, to...take advantage of me?
Because we live in a mostly civilized society with rule of law, that's why. We have the police to enforce the law, yes, but they're too few - what really keeps society in one piece is that most people show the bare basic respect for the law. That's why it's possible to live here. That's why this world isn't a living hell."
Erin wasn't sure everyone was convinced by her presentation. But she had, to the very least, sown the seeds that could, potentially, burgeon into the kind of idealism she herself believed in.
She could only hope.
Though she never became a social butterfly, Erin did start showing more interest in the world around her. As a result, she became more aware of the suffering in it - be it in her neighborhood, in her school, or in the world at large.
It made sense, after all. The world had no fail-safe mechanism to watch over people's well-being.
It made no sense, however, to stand by idly and let it happen.
"Don't get me wrong, honey," Mr Watson said; "I'm proud of the fact you can make money from web-design. When I was your age, I got my extra allowance interning for the newspaper. And I'm also proud of the fact you're donating to charity. But...Shouldn't you save more for yourself? I know we put some money aside for college, but still. You need to think of your future."
"I am putting 10% aside, dad," she replied without looking away from the monitor; "and let's be honest: Those folks need it waaaaay more than me. And truth be told? I'm pretty excited about this micro-credit charity. It's such a brilliant idea!"
"Well, I'm not saying it isn't..."
"It's like that old saying about giving a man a fish, or teaching him how to fish. This is more like lending him the money to buy a fishing pole!"
"Rrrrright. Well, it's your money..."
"You know, I'll just forward you the website. Heck, maybe you could write an article about it!"
"...I'll see. Anyway...We were thinking of visiting grandma this week-end."
"Saturday or Sunday? Or do you mean both?"
"Haven't decided yet."
"I'm voting Sunday. I promised Claire and Brad to tutor them in math this Saturday."
My name is Erin Watson, and it amazes me that I am not freaking out right now.
Just a few hours ago, I was a (relatively) normal teenage girl. My biggest concerns were the classmates I was tutoring in math, the micro-credit charity I've been helping, and the website I had to finish coding by next week.
Then I saw the mugging. Not people suffering in some far away land, not some long-term suffering that needed time and patience to heal - an evil, damaging act being committed right then and there, that had to be STOPPED. I had to DO something, and before I knew it, I...transformed.
It's so WEIRD. I can't even begin to guess where this new costume came from (short of the set of a science-fiction movie). That's not to say that it looks BAD...It looks like what I WOULD be wearing if I had zero insecurities. It kinda has a "The Techno-Princess from Planet X" vibe to it. And the staff? Somehow, I just KNEW it was a weapon, and how to use it. I knew I could blast those thugs away with it, without risking serious injury.
So I swung it at them like a mace and screamed loudly until they fled. Hey, I wasn't going to SHOOT them with that thing! Just because I "knew" on some instinctive level that it wouldn't kill them didn't automatically make it true! (Though I've run some safer tests afterwards, and...it looks like my instinctive knowledge about this device was accurate. I think I'm gonna call it my "Boomstaff".)
And now I have dreams and people telling me that, like them, I am a "noble" from a "Kingdom" that existed as a utopia of sorts, at least until the world got rebooted by the "Darkness". It all sounds a bit fantastic. So does what's been happening to me, but that does not automatically make their own claims accurate. I'm not saying they're lying, or even wrong, but I'd sure love to check their sources.
But, like I said earlier? What amazes me is that I am not freaking out right now. I SHOULD, given everything that's happening. But from the very moment I've transformed, things have been...easier to take in stride, I guess. I FEEL stronger, mentally - like I can take on any crazy thing this world can throw at me. There are things I've long known intellectually that I suddenly feel EMOTIONALLY: For years, I've understood that we live in an ordered universe that obeys strict logical rules. Whereas some people see that as a trap, I see that as a wonder: It means that everything can be understood. It means that everything can be analyzed. It means that any problem can be SOLVED. I've known that for a long time. I knew it was a very, very good thing.
But now, I can FEEL it. Instead of just being information in my head, it feels like a radiant power source in my soul. Despite how disoriented I am right now, I nevertheless feel confident that I WILL make sense of it all - because ultimately, the world cannot stop making sense.
My name is Erin Watson, and I am a Princess. I'm going to figure out what that means.
Other notes:
Spoiler
Afraid I don't really have a picture, unfortunately. Erin describes her regalia as "the Techno-Princess of Planet X", and that's not a bad way of putting it - her Barrier Jacket looks like an elegant but futuristic dress made of liquid silver, and the "Boomstaff" provided by her Levinbolt Charm is a staff that wouldn't feel out of place in a pulp sci-fi tale.
Conceptually, Erin Watson is a slightly older, Americanized Eriko Watanabe from "Saga of Soul" (see sig ). I've noted that her Virtue is Faith - not Faith in science so much as Faith in reason: To Erin, the world makes sense. Cause and effect, logic, and rational thinking are the tools for understanding the world, and making it better.
Given her backstory, one might think she'd make a better Seeker than a Champion. Truth is, I imagine she could have been a pretty good Seeker...but in the end, Erin will put a greater priority on stopping evil hard and fast than on accumulating knowledge, much as she loves the latter.
Kim was always an overachiever, trying desperately to do as much as she could with what little time was given to her. The world is filled with so many wonderous things, how could she decide upon just one? She wanted to write poetry and so immersed herself into litterature, becoming a passable writer for her age; she wanted to study science and tinker up stuff and all those things, and at the same time she wanted to be athletic and strong and fast and everything. In her passionate search for fulfillment, she did not really learn how to make friends, but she certainly acquired a form of passion that could impress others. To see her work with a bow, hitting target after target in absolute concentration, then turn toward you and start talking about a painting she was working on, was strange and fascinating.
And she wanted to help, too. She started volunteering in charity and shelters and do social work. Her family started to worry about her, but she staunchingly refused to abandon any of her many activities. She slept less and less, growing tired and exhausted, yet soldiered on. She could no more accept to stunt her personal improvement than she could stop helping those in need. Her nights grew restless and her dreams uncanny.
And one day, she finally Blossomed. She was not fighting darkness or standing up for her friends, but she was in a deep struggle against her own limits - which, in a way, she transcended. She found in her Transformation the resolve and power to finally be all she wanted to be.
Of course, now she wants to be something more. Specifically, despite her helpful work in a homeless shelter, she feels that it isn't enough. This is so pathetic, when creatures of the Darkness are constantly harming this world. So now, she passionately tends to the "Device," the weapon produced by her Levinbolt Charm, with which she fights the darkness to protect yadayada.
In all likelihood, nothing she can do will ever be "enough."
This is what the Device looks like, by the way:
Spoiler
Okay, you're a bit tricky. The reason I'm going to do short preludes for everyone is that so every character basically has a plot hook of their own. How are you imagining your character is going to be transcending their limits? Are you going to be performing some amazing feat of athletics that lets you see The Matrix, coming to a revelation after some deep inner contemplation, or surviving some terrible accident? None of the above? I can probably figure something out, but if you've got a general idea I'd love to hear it.
Quote:
Originally Posted by silphael
I'm working on my sheet, and Iscariote need my help, so we will probably send both this evening (for us, it's midday atm)
Okay, you're a bit tricky. The reason I'm going to do short preludes for everyone is that so every character basically has a plot hook of their own. How are you imagining your character is going to be transcending their limits? Are you going to be performing some amazing feat of athletics that lets you see The Matrix, coming to a revelation after some deep inner contemplation, or surviving some terrible accident? None of the above? I can probably figure something out, but if you've got a general idea I'd love to hear it.
Oooh, you want the prelude to take place before the Blossoming. Okay. I thought we had already Blossomed and it was backstory material.
In that case... Perhaps Kim has to win an unlikely archery competition despite growing penalties from sleep deprivation. Or she has an inner revelation,; except instead of deep contemplation it's brought about by exhaustion and her trying to focus and overcome her limits. Or someone at the homeless shelter is asking for help and she tries to do it despite having so many other stuff to do, help which could lead her into terrible danger.
Yeah, preludes will basically be how you Blossomed in the first place. Sorry, I probably should have noted that! I'll throw up the ones I have written so far either tonight or this afternoon.
I might do something slightly different for you, Mechanix.
Hello, my sheet is done just need to manage to post the write up. My modem has been on the fritz and I sadly missed the deadline; and I've been in college since early morning. I'll have it up by tonight if you'll still have me.
Hello, my sheet is done just need to manage to post the write up. My modem has been on the fritz and I sadly missed the deadline; and I've been in college since early morning. I'll have it up by tonight if you'll still have me.
If you could get stuff in within the next day that'd be good. I have a lot of people, more than I bargained for.
Hm. I'd included an outline of my Blossoming in my background (she saw evil in action and stopped it - classic Champion stuff), but it can easily be modified.
Those who've already posted sheets and concepts will now find their preludes in this wonderful thread.
Quote:
Originally Posted by sun_tzu
Hm. I'd included an outline of my Blossoming in my background (she saw evil in action and stopped it - classic Champion stuff), but it can easily be modified.
We're pretty much doing exactly that for you. So, shouldn't be a problem!
A couple questions:
One, do you prefer for IC posts to be first- or third-person? (I prefer writing in third, but can handle first if that's the consensus.
And, two, if OOC is in italics, what should I use for a character's thoughts? Or just don't write them at all, unless Shirley actually speaks them aloud?
There appear to be some mechanical issues, I'm afraid - first, at IL 1 you only get 10 wisps/ 1/turn, not 11/2;
also, Two Hearts One Soul requires to specify a target, I believe...
Might be something else, since I only gave the sheet a cursory glance...
But glad to see it anyway, Troubadours are fun to be around. And judjing by your skillset, and a Vice, I imagine her as being a Manic Pixie Dream Girl of sorts, which are always fun, too!
Born into a wealthy family, Nerissa Baines became an only child when her mother died during her infancy. She was left to be raised by her father, who despite his best efforts was not cut out for single parenthood. It wasn't long before she gained a nanny who would cater to her every need while her father focused on keeping his profitable family business afloat. Despite this however Nerissa did not grow up bitter or resentful. She chose to embrace the positives of her life rather than the negatives, maturing into a bright young woman full of ideals. She gained a knack for being the go-to for those who suffered from crippling doubt and indecision. She listened attentively, and just seemed to know what to say to life them up from the "darkness" and into the "light".
Her blossoming came during a particularly harrowing ordeal where an abused and often bullied acquaintance threatened to kill herself. The stress combined with the overwhelming desire to do more than she could for the tortured girl was enough to trigger the transformation into a full-fledged Princess, which allowed her to save the girl from her fate. With incredible powers at her disposal, she now seeks to heal the broken parts of people and the world itself.
A couple questions:
One, do you prefer for IC posts to be first- or third-person? (I prefer writing in third, but can handle first if that's the consensus.
And, two, if OOC is in italics, what should I use for a character's thoughts? Or just don't write them at all, unless Shirley actually speaks them aloud?
Third person is fine. I ended up writing everything in first because it felt like a more personal way to start things, but I don't really intend to keep doing that.
As for italics, we can change it to character thoughts. Let's see. I guess OOC text we can do gray. Sound good? You can choose your own colors for your text, if you like.
@silphael, jamieth's correct. You'd get 1 wisp per turn, and you need to specify who your other person is for Two Hearts, One Soul
@Eckdee, I'll probably have your thing up soonish.
I haven't run a PbP game for a while, so feel free to speak up if there are things you think could be done better/different. :)
Well here she is, from a cursory glance I think she'll get along fairly well with Nerrissa and Sola.
Spoiler
My character's is Mia Hendrix, Grace and Flower of the Court of Spades. Her interests include Card Games, her friends and Gymnastics.
Background:
Spoiler
Mia is the daughter of Daniel and Christina Hendrix; the former a member of the San Diego police department and the latter a clinical psychologist. Some might say that growing up as the middle child between two boys may have led to her being a bit rowdier than normal; though if you were to ask Christopher and Jaime, she's definitely the livelier of the three. A trait which eventually led her parents to sign her up for gymnastics in hopes of safely channeling all that excess energy she had. The results were mixed.
On the one hand, she did now have an activity of her own, where she could burn of some steam; under other hand she was now, quite literally, trained to bounce off the walls. It was during this time that she discovered her inheritance from her mother, her people skills; whenever one of her team mates was filled with doubts, worries or anxieties she'd be drawn to them like a magnet.
She wasn't always able to solve their problems, there was only so much she could do after all; but she heard them out, helped clear out some of the fog in their hearts and made'm smile if only for a little bit. In time practically became her teams counselor, and it wasn't too strange for her to spend hours at a time chatting over her friends to help them clear their heads and get a little breathing room from their own woes. Eventually developing into a regular social butterfly as word of her talks spread between friends, forming a diverse little group of acquaintances through out the school.
All in all, it did do her a world of good; especially once the arguments started. With her parents arguing every other night Mia and her brothers delved into their after school activities and hobbies; which served them well seeing as their parents didn't want them involved in their little spats, not that they were as good at hiding them as they thought they were. Thankfully the arguments stopped a few months ago, her parents say things have gotten better; though the strange tension hangs in the air ever so often in their home worries Mia.
Additional Notes:
Spoiler
Her Levinbolt Charm manifests as a stylized deck box filled with an assortment of ornate cards.
Transformed Appearance:
Best I could find, but it seems to fit my image of it fairly well.
Spoiler
Inedible: I do have one question concerning the Levinbolt charm. It mentions that the Regalia it generates can also manifest as thrown weaponry, which more often than not magically return to the owner, however it can only be used with Firearms.
This is in stark contrast with it's sister Charm, Kensei, which can make use of Weaponry or Brawl depending on the weapon you create. So I wanted to know, given that my Levinbolt is going to be manifesting as magical throwing weaponry could I use it as a Dex + Ath check like a normal Throwing weapon rather than as a Firearms check?
Also, I found a charm which I think my require a ruling from you; since I'm considering taking it early on and even I realize it may be a bit buggy. Touch of Fortune, it basically allows be for 0 Wisps to reflexively grant the 9 again property to (Success) rolls to any target I perceive and/or myself. It's a tier two charm sure, but I must admit even I as a player felt that instantly giving all party members 9 again on any roll forever so long as I can see them when I activate the charm might be a bit too strong. Thought I should bring this bug/feature up now rather than ingame. So, what's you're ruling on it?
As for the Levinbolt, I can answer that - no, the charm as written doesn't allow using it with Dex+Ath; I checked it with the game's authors, and while I don't agree with that either, that's as close to official ruling as we're going to get. The reason for that being, Analytics is a pretty important skill as is, and making attacks with it might be overpowered. (This in contrast with Kensei, where no matter what you choose, you'll need to buy a skill for that charm specifically)
As for Touch of fortune, well, I can't really say. But I'll forward your worries to the creators now.
Oh, I didn't know you had direct contact with the authors.
Speaking of which, I noticed that Open Heart is the only one of the charms that allow you to enhance an action with an invocation that doesn't grant 9-again to specific specialties belonging to said skill. Do ya happen to know if this is a mistake? If it helps, Open Heart is tied to Empathy, in the smae way that Keen Obsevation and Celestial Dance are tied to Investigation and Athletics respectively.
As for italics, we can change it to character thoughts. Let's see. I guess OOC text we can do gray. Sound good? You can choose your own colors for your text, if you like.
Hm. Usually, in almost every campaign I've played or run, the OOC text was placed in double parentheses ((like this)). Would it do? Seems less of an eyesore than switching colors...
Oh, I didn't know you had direct contact with the authors.
Speaking of which, I noticed that Open Heart is the only one of the charms that allow you to enhance an action with an invocation that doesn't grant 9-again to specific specialties belonging to said skill. Do ya happen to know if this is a mistake? If it helps, Open Heart is tied to Empathy, in the same way that Keen Obsevation and Celestial Dance are tied to Investigation and Athletics respectively.
Is it? I don't see Celestial Dance saying anything about 9-again.
update: got an answer on the Touch of Fortune:
Quote:
Originally Posted by The Kings Raven on rpg.net
It's not a bug; it's worse than that. The wording of that Charm makes it clear it's intentional, we just screwed up and designed that Charm badly.
Call it a cost of 1 Wisp. Also bump the duration up to one scene since it's mostly limited by rolls not time; I get the impression that it's working on the assumption that one turn = 1 roll, which isn't true.
And thanks for letting me know; if you find any other problems please do say so.
Okay, I updated the OP of the IC thread. Ecksdee now has a prelude in it. I haven't gotten around to responding to anyone else, I'll do that tonight.
Quote:
Originally Posted by sun_tzu
Hm. Usually, in almost every campaign I've played or run, the OOC text was placed in double parentheses ((like this)). Would it do? Seems less of an eyesore than switching colors...
At the beginning, I had IL 2, and I changed that, but hadn't corrected the wisps. For THOS, I just hadn't Iscariote's character name in mind when I wrote it down.
Iscariote may need some more time, we hadn't finished his sheet yesterday, and we aren't used to NWoD (bot oWoD far more ^^, I'm planning to adapt Princess to oWoD...).
I saw yesterday that we are 3 from swords. Is that an issue?
Changed some little things: now my regalia has, in addition of an harp, dress, hairdress, crown and everything needed for frat parties!
@Regalus, your prelude is now in the first post of the game thread.
Quote:
Originally Posted by silphael
At the beginning, I had IL 2, and I changed that, but hadn't corrected the wisps. For THOS, I just hadn't Iscariote's character name in mind when I wrote it down.
Iscariote may need some more time, we hadn't finished his sheet yesterday, and we aren't used to NWoD (bot oWoD far more ^^, I'm planning to adapt Princess to oWoD...).
I saw yesterday that we are 3 from swords. Is that an issue?
Changed some little things: now my regalia has, in addition of an harp, dress, hairdress, crown and everything needed for frat parties!
I don't much care what Queen/Calling you go for, no matter how many we have.
I also have 7 players now, which is rough. I might have to skip your preludes. I'll also be quick to do some culling if people start getting slower than I am. Which is not like a big threat, but it could happen!
Till now, the recruitment has gone pretty quickly, and I have a lot of IRL games at this time of the year... wait, during the whole year, forget that ><