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Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.

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Old 10-17-2012, 11:12 PM   Top  -  End  -  #301
Acanous
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Default Re: Fire emblem Random fights Recruitment thread

*Technically* Ryan's swapping those points for Jeigan. (+30%/-30%). Dunno if that matters. Tava I can mess with.

Edit: Fixed Jacob, Eric, Hallmark. Edited Tava. Left Ryan alone pending review.

Last edited by Acanous : 10-17-2012 at 11:34 PM.
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Old 10-18-2012, 12:32 AM   Top  -  End  -  #302
Illven
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Default Re: Fire emblem Random fights Recruitment thread

@Sprites. Well I can start making some sprites tomorrow, but since this isn't a plot game, I kinda don't really see the point, but if you people want them okay.

At Acanous All characters start with 40 base points
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Old 10-18-2012, 12:42 AM   Top  -  End  -  #303
Ascaloth
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Default Re: Fire emblem Random fights Recruitment thread

@Illven,

If you don't mind, can you prioritise Aisha? She is from Rising Phoenix's game after all, which is going to start soon.

Last edited by Ascaloth : 10-18-2012 at 12:43 AM.
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Old 10-18-2012, 12:45 AM   Top  -  End  -  #304
Illven
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Quote:
Originally Posted by Ascaloth View Post
@Illven,

If you don't mind, can you prioritise Aisha? She is from Rising Phoenix's game after all, which is going to start soon.
Oh, in that case sure, since it'll be a game with plot.
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Old 10-18-2012, 12:47 AM   Top  -  End  -  #305
Ascaloth
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@Illven,

Thanks.

I wonder about her battle sprite, though. She's an Assassin in this game, while she's still a Thief in the other one.
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Old 10-18-2012, 01:59 AM   Top  -  End  -  #306
Illven
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I'll make two, with the thief being first priority.
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Old 10-18-2012, 03:03 AM   Top  -  End  -  #307
Acanous
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that makes me sad :<
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Old 10-24-2012, 01:49 AM   Top  -  End  -  #308
Sairyu
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Post #277 has been updated with the team's equipment. I'll be trying to get the maps up sometime this weekend, but no promises.
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Old 11-11-2012, 08:39 PM   Top  -  End  -  #309
Sairyu
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I'll put up the IC threads once all the maps are generated. For now though... here's Map #3 [team Ascaloth]. I'll be working my way down the list.

----------

Map Scenario: #003 - Dwali
115BV; 409 Imp. Year

Snow falls, a gentle curtain of white that exudes a veritable sense of peaceful contentment. For the moment, you can almost forget the biting cold and the howling winds of Duae’Durduth; almost. Below, on the lower battlements, torches flare and drums beat a steady tempo as shivering warriors in clanking armor bustle about, hurrying to their assigned positions. Small dots and flashes of light signal the mages interspersed amongst the soldiers, reviewing the final touches of whatever arcane calculations drive their realty-bending might, and the ever-so-slight shifting of snow covered tarps gives away where nervous archers have been stationed.

For a moment, the snow and wind abates, and Castle Cordae looms over the frozen lands for miles and miles on end. Masterfully cut stones that make up the castle's, no, the fortress’ walls shine almost painfully as torchlight shatters against ice encrusted peaks and fractures into dozens of dancing colors. Proudly bedecked with blue banners, powdered with snow, and towering above the ground from its home in a mountain’s side, it seems as though Castle Cordae might have come straight out of the fairy tales of man. It is a lofty and proud structure, a symbol of man’s dominance over nature, over these frozen wastes and the foolhardy ones that rail against their supremacy.

Still, though, the nervous energy below is enough to remind that waxing poetic is not the proper course of action. For months, the warriors of Barad Cordae, foremost amongst the many tribes, have waged terrible war against a plague of monstrous creatures. Never before, has the mettle of the Many been so sorely tested, that the tribes might be driven back to cower in their ancestral homes, as might a child scolded by their Battlemaster for the first time. It is a current of dissatisfaction, of anxiousness, that runs through the assembled troops, a strange departure from the excitement that usually precludes battle. Is it the location, perhaps, the knowledge that their foe seeks to despoil the artifact upon the mountain’s top?

Still, whatever the answer is, there is little that can be done to ponder it now. Already the horizon begins to darken with innumerable wings and an unspeakably vile presence looms in the distance. The Warlord Arekal’s voice booms out a wordless challenge, his cry more akin to the drake that he rides than a man’s, and every warrior’s voice joins his own in a deafening cacophony of defiance…

----------

Victory Conditions:
  • Defeat Gilgeza Ao'Nefer
  • Survive for 21 Turns
Defeat Conditions:
  • All Player Units fall
  • Gilgeza Ao'Nefer reaches A16, A17, A18, A19, or A20

Map
Spoiler

Enemy Stats: The Screaming Skies
Spoiler

Allied Stats: Kingdom of Barad Cordae
Spoiler

Player Stats: Team Ascaloth
Spoiler

Last edited by Sairyu : 11-23-2012 at 10:19 PM.
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Old 11-11-2012, 11:32 PM   Top  -  End  -  #310
Ascaloth
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I... think I'll make my first decisions when the IC thread goes up. Gives me more time to consider my options that way.
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Old 11-12-2012, 01:05 AM   Top  -  End  -  #311
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

Fair enough.

Fyi, the chests contain an Earth Seal [A26] and an Elixir [A29].

Enemies move on the turn that they reinforce in this map.
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Old 11-13-2012, 05:54 PM   Top  -  End  -  #312
GrassyGnoll
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Default Re: Fire emblem Random fights Recruitment thread

Fluff dump below the jump
Spoiler
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Last edited by GrassyGnoll : 11-15-2012 at 11:51 PM.
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Old 11-15-2012, 11:40 PM   Top  -  End  -  #313
Penguinator
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Default Re: Fire emblem Random fights Recruitment thread


There's Warren. I'mma see if I can find his old backstory...

Edit: Found it.
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Last edited by Penguinator : 11-15-2012 at 11:58 PM.
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Old 11-17-2012, 06:42 PM   Top  -  End  -  #314
GrassyGnoll
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Default Re: Fire emblem Random fights Recruitment thread

Die edit monster, you don't belong in this world!

Trade in Celia's Iron Blade for an Iron Sword & a Vulnerary. ( insufficient weapon rank)
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Old 11-17-2012, 06:46 PM   Top  -  End  -  #315
Sairyu
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Map Scenario: #002 - Ergs
181AV

Weathered and browned by exposure, once golden exteriors stripped by looters and avaricious kings, the relic-tombs of the Golden King continue to stand with silent dignity over the shifting sands of the Nibiru, the great sea of sand which is said to connect this world to the next. It is to this inhospitable land that you have come in search of the path to Ur Hurasam and the god-weapons that it houses within its shining walls. Drawn by prophesy, a hair of destiny, and the quite concrete deciphered ramblings of a rather mad scholar, the cumulation of your long journey lies ripe for the taking.

In your hand rests a short baton of dull metal, tipped with powdered lapis lazuli on either end and engraved with blocky, earthy, patterns. Heavy despite its size, it nestles in your hand with the metaphysical weight of the singular blessing poured onto it by Zi Dingir Gi in the Kia Dimtu, a blessing which will repower the crystals located within each tomb and power the sky-way to Ur Hurasam.

Were this the only obstacle to be overcome, you would have breathed a sigh of relief, for throughout your journey you have been hounded by the forces of the Dark. From Farin to the ruins of once-proud Ethart, across the storm wracked seas to Duae’Durduth, and beyond the boundaries of the world known to Man, your every step has been met with hardship and misfortune. Still, you have persevered, and with the power that you will soon seize, the rebirth of the dreaming un-god, Esutider Rho-Icael, will remain but a terrible nightmare.

A bolt of eye-watering darkness rakes across the sky, slamming down in the distance with a bone-shuddering crash and a spray of skyward tossed sand. The shrieking laughter of those claimed by the Dark carries over the dunes and apprehension claws at your stomach.

----------

Victory Conditions:
  • Open the Sky-Way to Ur Hurasam
  • Defeat all enemies

Defeat Conditions
  • All Player Units fall
  • More than 25 Turns pass

Map
Spoiler


Enemy Stats: Those Taken
Spoiler


Team GrassyGnoll
Spoiler

Last edited by Sairyu : 11-23-2012 at 10:20 PM.
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Old 11-17-2012, 10:06 PM   Top  -  End  -  #316
GrassyGnoll
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"Call me Nadir"

The dreamy prince addresses the caravan of pilgrims following his feal lord. Some years ago- never mind how long precisely- having an abundance of wealth and nothing particular to interest him, Nadir found himself in the service of an idle archeologist. Ahead, Nil leads the procession by the divining tool. Nadir could not recall for how long the march had been on; so he checked the nape of his steed. Counting the cuts he had drawn and supped from along the stallion's neck, he judges that they had been riding for at least one full moon. The terse silence owing to his question affronts the badawī noble; until Boudica explodes with barely contained irritation.


"Give it a rest, freak! You've announced your bloodclotting name half a score over the last league! And the league before that, and before tha-"

"Badawī have titles, not names like yours, barbarian,"
the desert dweller coolly reminds his traveling companion, "If I have not had the opportunity to explain my affli-"

"You have!"


Fidgets among the company confirm the sentiment, though Boudica is the only one stubborn enough to engage Nadir over the futile issue. Nadir slouches some in the saddle, resigned to ride until he was somewhere anew.

~

The procession comes to a halt at Nil's beck. For an instance, the haze of Nadir's amnesia is banished by a refraction of the ruins across the horizon. The ominous fata morgana of sailing pyramids shimmers across the dune and the scene is through. The empty howls and cackles of the Taken echo through the shivering ranger. A natural calm surrounds his own Lord, in his cloak as he billows and whips down the sand mound like another wave of dust.

[Piter(G4)
Wade(F4)
Craster(D3)
Celia(D7)
Abby(C7)
Boudica(G3)
Rui(B6)
Nadir(F3)
Nil(C6)]
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Last edited by GrassyGnoll : 11-18-2012 at 01:02 AM.
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Old 11-17-2012, 10:13 PM   Top  -  End  -  #317
Ascaloth
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Devil
 
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Default Re: Fire emblem Random fights Recruitment thread

Holy crap, the hell happened to Linia?
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Old 11-17-2012, 10:27 PM   Top  -  End  -  #318
GrassyGnoll
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Default Re: Fire emblem Random fights Recruitment thread

Where is the sand/desert tile border? It looks like the only band of sand tiles is on the left side of the map. I'm identifying the tiles with 2~3 little convex bubbles in them as 'sand tiles'.
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Old 11-17-2012, 10:36 PM   Top  -  End  -  #319
Illven
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Sairyu I have an issue with the enemy getting authority stars when we have none.
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Old 11-17-2012, 11:30 PM   Top  -  End  -  #320
Sairyu
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@Illven
I don't see how giving you authority stars would help since they don't affect named characters.

@Ascaloth
Don't worry about it, this one's an Alternate Universe with some radically different worldbuilding (where I got the idea to base Aida out of). Originally the world map was going to have a lot of deserts and be a huge Wild Arms ripoff, but I recanted on that so you guys got Close Horizons.

@GrassyGnoll
Everything is desert - AHAHAHAHA!!! No but seriously I hope you like having a General who can only move 1-tile per turn.

Edit: I'm kidding, the stuff with stones on it is 'sand'. And the tiles with bricks, I guess.

Last edited by Sairyu : 11-17-2012 at 11:33 PM.
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Old 11-17-2012, 11:33 PM   Top  -  End  -  #321
Illven
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Quote:
Originally Posted by Sairyu View Post
@Illven
I don't see how giving you authority stars would help since they don't affect named characters.
That's..... (Wait a minute they'd help summoned phantoms, like the phantoms our lord can summon)


Also I had an idea, after these three maps you could take some of the past in the Close horizons and give us the ability to affect history!
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Old 11-17-2012, 11:51 PM   Top  -  End  -  #322
Sairyu
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Oh that's true.

I'll give Lord Characters authority ** then for these maps.

About the second point, yup, that's going to happen.
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Old 11-18-2012, 12:36 AM   Top  -  End  -  #323
Illven
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Quote:
Originally Posted by Sairyu View Post
Oh that's true.

I'll give Lord Characters authority ** then for these maps.

About the second point, yup, that's going to happen.
That will be awesome. (Okay not so much, as we'll probably lose but still)
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Old 12-03-2012, 08:52 PM   Top  -  End  -  #324
GrassyGnoll
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Join Date: Feb 2008
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Default Re: Fire emblem Random fights Recruitment thread

I have no idea when I'm supposed to actually post this, so here it goes.

First move

Quote:
Piter(G4) to J6
Wade(F4) to H8
Craster(D3) to J3
Celia(D7) to J7, trade Pure Water off Piter, canto to J8
Abby(C7) to G10
Boudica(G2) to J2
Rui(B6) to B10
Nadir(G3) to I8
Nil(C6) to D11, summon eidolon at E11
Eidolon(E11) to I13
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