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Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.

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Old 09-19-2012, 01:38 PM   Top  -  End  -  #61
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by GrassyGnoll View Post
Adjusted.

First round draft: Garrent Fairclough
You'll pick when it's your turn.

Both your characters are accepted.



And that makes 12 spares. With a lord that's 13 characters per map, more then I'll probably ever allow. (Although in the future it might be nice to have a 17 or 18 map)

Penguinator has three days to finish a lord, otherwise Herp will start us off.
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Old 09-19-2012, 02:36 PM   Top  -  End  -  #62
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

Alright, I've updated my older post with three new characters.

http://www.giantitp.com/forums/showp...8&postcount=48

Edit: am I the only one using fixed growths?

@Ascaloth
How are you getting such a huge promo bonus for Kong? @_@
Quote:
Originally Posted by King Kong
Promotion Bonus: +4HP, +2STR, +2SKL, +3SPD, +2DEF, +3RES, +2CON???
Isn't that the bonus for Armor Knight->General?

Last edited by Sairyu : 09-19-2012 at 02:49 PM.
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Old 09-19-2012, 02:49 PM   Top  -  End  -  #63
Illven
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Okay everything checks on your mage. The only thing is that you're Magic should be 21. From the promo bonus.

Okay everything checks on your Great knight. Only request is, what two weapons do you want for promotion.

And everything checks out on your swordmaster.


@Grassygnoll Yes the lords take turns. I'm not running multiple maps at once.

Also as a Ranger you lose the ability to use Ballistia.



@Asacloth. Yeah, I didn't think to check since you weren't using average growths. Please fix that.
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Last edited by Illven : 09-19-2012 at 02:50 PM.
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Old 09-19-2012, 03:00 PM   Top  -  End  -  #64
Sairyu
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I can make/run some maps too, so that we can get an actual draft going.

i.e. We come up with a map pool, starting small with, say, 2maps (1 from each of us) and then adding more as we go along. That way, when people are drafting, they can see what map they get assigned to (say halfway through the draft?) and pick accordingly.

We can even drop some of the classic FE defense maps into the pool, except, you know, modified to be actually challenging.



Edit: Alright, fixed up those three.

Last edited by Sairyu : 09-19-2012 at 03:01 PM.
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Old 09-19-2012, 03:12 PM   Top  -  End  -  #65
Illven
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If you do, let me know so I can roll up some characters.
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Old 09-19-2012, 03:21 PM   Top  -  End  -  #66
Sairyu
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I will have a map designed for 8PCs + 1 Lord up within the next 10 days then.

I promise to do my best to slaughter everyone. Fairly.



But before that, does it have to be strictly defense only?

Edit: X

Last edited by Sairyu : 09-19-2012 at 03:29 PM.
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Old 09-19-2012, 03:25 PM   Top  -  End  -  #67
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Default Re: Fire emblem Random fights Recruitment thread

I added a fourth guy for the amusement of myself and others as a sort of experiment. Selim and Tara have the same Growth rates, but he's going to be taking the Average level-ups.
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Old 09-19-2012, 03:26 PM   Top  -  End  -  #68
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by Sairyu View Post
I will have a map designed for 8PCs + 1 Lord up within the next 10 days then.

I promise to do my best to slaughter everyone. Fairly.



But before that, does it have to be strictly defense only?
I'd prefer some sort of defense like map. I.e Protect throne, Protect villages. Protect NPC's Why what were you thinking.

Unless you plan on using the lords it my opening post I call first lord.

Also do you mind approving my characters?

@Herp, your character is accepted.

Your averages are Hp 41 Str 13 Skl 19 Spd 18 Luck 6 Def 14 Res 10
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Last edited by Illven : 09-19-2012 at 03:31 PM.
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Old 09-19-2012, 03:33 PM   Top  -  End  -  #69
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

I was thinking of objective maps, Reach X/Catch Y/Capture Z style. It's not a big deal and the first few maps are probably going to be defense anyways (if only to feel out the various power-levels of the characters... it's hard right now with 15+ draft-able PCs and a bunch of lords).

I'll do the double-checking on your PCs/lord.

----------

PC draft proposal

2 picks, 1 ban (removes character from pool) -> cycle to next; continue until the allotted number of PCs for that Lord is chosen. Order is by Lord's Point Totals (lowest to highest); for first round, just roll off for order.

After 2 rounds of picks/bans (bans unnecessary?), maps are revealed to drafters.

After 3 rounds of picks/bans, maps are assigned to drafters.

At the end of drafting, drafters can make up to 3 trades (I think this is a good amount).

Thoughts?

Last edited by Sairyu : 09-19-2012 at 03:35 PM.
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Old 09-19-2012, 05:08 PM   Top  -  End  -  #70
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by Sairyu View Post
I was thinking of objective maps, Reach X/Catch Y/Capture Z style. It's not a big deal and the first few maps are probably going to be defense anyways (if only to feel out the various power-levels of the characters... it's hard right now with 15+ draft-able PCs and a bunch of lords).

I'll do the double-checking on your PCs/lord.

----------

PC draft proposal

2 picks, 1 ban (removes character from pool) -> cycle to next; continue until the allotted number of PCs for that Lord is chosen. Order is by Lord's Point Totals (lowest to highest); for first round, just roll off for order.

After 2 rounds of picks/bans (bans unnecessary?), maps are revealed to drafters.

After 3 rounds of picks/bans, maps are assigned to drafters.

At the end of drafting, drafters can make up to 3 trades (I think this is a good amount).

Thoughts?
For my maps anyone could pick anyone, since there would only be one lord, no character would be called once.

If you want to do it for your maps that way. That could work.

Timbre Darkweave Shaman/Druid
Average growths
 StatsGrowthGrowth with Lord Bonus
Hp8 (16)30(60)65
Mag65560
Skl65055
Spd85560
Lck22530
Def22530
Res22530

Con 14 7+6 (3 points)+1 Promotion

Average stats Hp 33 Mag 18 Skl 17 Spd 23 Luck 8 Def 10 Res 10
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Last edited by Illven : 09-19-2012 at 08:07 PM.
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Old 09-19-2012, 07:25 PM   Top  -  End  -  #71
Penguinator
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by Herpestidae View Post
And even though he/she'll hopefully get a good run in Penguinator's game, I'll plop another one.

Eara the Effeminate(?) Equestrian


Hey honey.

Mounted Knight (Lance) 20/Paladin 1
StatBaseGrowths
HP10(20)30(60)%
Str555%
Skl440%
Spd750%
Lck320%
Def835%
Res230%
Con1(8) 
Affinity: Flame
Starting: Iron Lance, Vulnerary
On that note, I have no idea how to work your character in. PMs may be in order.
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Old 09-19-2012, 07:27 PM   Top  -  End  -  #72
Ascaloth
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Default Re: Fire emblem Random fights Recruitment thread

Oh, oops.

Erm... what WOULD be the promotion bonus for a Sage like Kong?

EDIT: Oh crap, Sairyu's entered Ion Eccidio, the REAL "Bloodwind" into the Emblem Games.

Last edited by Ascaloth : 09-19-2012 at 07:29 PM.
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Old 09-19-2012, 07:28 PM   Top  -  End  -  #73
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

@Illven
Promotion gain is

Male Shaman->Druid: +4HP, +3SPD, +2DEF, +2RES, +1CON

Yes? If so, the stats check out.

I'd list CON and move though:

CON: 8 = 7 [base] + 1 [promotion]
Move: 6

Otherwise, I'd approve it, but I can't edit the OP. :"9

@Ascaloth
From Mage (male):
+4HP, +1MAG, +3DEF, +3RES, +1CON

From Mage (female):
+3HP, +1MAG, +1SKL, +3DEF, +3RES, +1CON

Last edited by Sairyu : 09-19-2012 at 07:30 PM.
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Old 09-19-2012, 07:31 PM   Top  -  End  -  #74
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by Ascaloth View Post
Oh, oops.

Erm... what WOULD be the promotion bonus for a Sage like Kong?

EDIT: Oh crap, Sairyu's entered Ion Eccidio, the REAL "Bloodwind" into the Emblem Games.
What Sairyu said.

Quote:
Originally Posted by Sairyu View Post
@Illven
Promotion gain is

Male Shaman->Druid: +4HP, +3SPD, +2DEF, +2RES, +1CON

Yes? If so, the stats check out.

I'd list CON and move though:

CON: 8 = 7 [base] + 1 [promotion]
Move: 6

Otherwise, I'd approve it, but I can't edit the OP. :"9

@Ascaloth
From Mage (male):
+4HP, +1MAG, +3DEF, +3RES, +1CON

From Mage (female):
+3HP, +1MAG, +1SKL, +3DEF, +3RES, +1CON
I knew I was forgetting something. I'll take away some base stats to buff Con.

Okay fixed.
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Last edited by Illven : 09-19-2012 at 07:32 PM.
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Old 09-19-2012, 07:36 PM   Top  -  End  -  #75
Ascaloth
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Default Re: Fire emblem Random fights Recruitment thread

@Sairyu,

Thanks!

@Illven,

Edited Kong's profile to reflect the corrected promotion bonuses.


I'd pick Ion Eccidio first, just to get a preview of the character before (if/when) he appears in Close Horizons.
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Old 09-19-2012, 10:18 PM   Top  -  End  -  #76
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Hey Sairyu did you see the edit to my character?
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Old 09-19-2012, 10:26 PM   Top  -  End  -  #77
Sairyu
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Edit:@Illven
Yup, your Lord character looks fine to me.

----------

How many draft-able PCs do we have so far? I count 16 (I think?) but only 15 in the OP (unless I can't count); is that accurate?

At any rate, I'm done with my first map... of four (sketches are done for all of them, so it should be simple enough to translate them to the computer).

I'll start up a draft once we get to at least 16 draft-able characters (since it'll take a while to get through the draft, I'm sure). I'm aiming for about three participating players. Since Illven's been good enough to run this as well, one slot will be going to him.

Otherwise, participating Lords will be randomly drawn and drafting will occur in random order (I will roll here, so you know that I'm fudging nothing). I'll be doing the draft in the following manner:
Quote:
Originally Posted by draft
// draft begins: order is lowest point total to highest

L1: 1 pick
L2: 2 picks - 1 ban
L3: 2 picks - 1 ban
L1: 1 pick - 1 ban
// end of first round of drafts: maps revealed

L1: 2 picks - 1 ban
L2: 2 picks - 1 ban
L3: 2 picks - 1 ban
// end of second round of drafts: maps assigned

L1: 2 picks - 1 ban
L2: 2 picks - 1 ban
L3: 2 picks - 1 ban
// end of third round of drafts

L1: 2 picks - 1 ban
L2: 2 picks - 1 ban
L3: 2 picks - 1 ban
// end of fourth round of drafts; draft complete



// trading begins: Lords can make up to 3 trades
How do Bans* work? When a Lord Bans a character, that character cannot be drafted by any other Lords. It is not, however, removed from the drafting pool unless banned again by another Lord. Bans can be used to either frustrate other Lords or to "call" a specific character that you may want to pick (and maybe trade).



*This is an experimental mechanic that I may remove if it turns out to not be working too well.

Last edited by Sairyu : 09-26-2012 at 01:10 AM.
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Old 09-19-2012, 10:36 PM   Top  -  End  -  #78
Illven
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
Originally Posted by Sairyu View Post
Edit:@Illven
Yup, your Lord character looks fine to me.

----------

How many draft-able PCs do we have so far? I count 16 (I think?) but only 15 in the OP (unless I can't count); is that accurate?

At any rate, I'm done with my first map... of four (sketches are done for all of them, so it should be simple enough to translate them to the computer).

I'll start up a draft once we get to at least 16 draft-able characters (since it'll take a while to get through the draft, I'm sure). I'm aiming for about three participating players. Since Illven's been good enough to run this as well, one slot will be going to him.

Otherwise, participating Lords will be randomly drawn and drafting will occur in random order (I will roll here, so you know that I'm fudging nothing). I'll be doing the draft in the following manner:


How do Bans* work? When a Lord Bans a character, that character cannot be drafted by any other Lords. It is not, however, removed from the drafting pool unless banned again by another Lord. Bans can be used to either frustrate other Lords or to "call" a specific character that you may want to pick (and maybe trade).



*This is an experimental mechanic that I may remove if it turns out to not be working too well.
Well you have us picking 24 characters, but we only have 16 drafts (I counted the OP) In addition we can't really pick your characters impartially. Which brings us down to 10.


And thank you I added my lord to the starting post. I'm also thinking about rolling a flier. We don't have any of those yet.
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Old 09-19-2012, 10:56 PM   Top  -  End  -  #79
Nyna
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Default Re: Fire emblem Random fights Recruitment thread

Quote:
I'm also thinking about rolling a flier. We don't have any of those yet.
Wait what? No fliers? Unacceptable! I would totally roll a Peg Knight right this second but it's late and I really ought to be doing homework right now. Maybe in the morning.

Last edited by Nyna : 09-19-2012 at 10:57 PM.
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Old 09-19-2012, 10:59 PM   Top  -  End  -  #80
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

Oh drat. I was thinking that we'd just pretend that the player was absentee if someone picked one of mine. At any rate, I'll start the draft up when the number of not-mine PCs is 16 or higher.
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Old 09-19-2012, 11:59 PM   Top  -  End  -  #81
Illven
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Quote:
Originally Posted by Nyna View Post
Wait what? No fliers? Unacceptable! I would totally roll a Peg Knight right this second but it's late and I really ought to be doing homework right now. Maybe in the morning.
I'll be rolling a Wyvern knight. But more fliers will always help.

Quote:
Originally Posted by Sairyu View Post
Oh drat. I was thinking that we'd just pretend that the player was absentee if someone picked one of mine. At any rate, I'll start the draft up when the number of not-mine PCs is 16 or higher.
Yeah but then the lord may miss the extra strategic input.
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Old 09-20-2012, 12:20 AM   Top  -  End  -  #82
Illven
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Abby

Promo gains +3 hp, +2 Str, +1 Skl, +2 Spd, +1 Def, +1 Res, +1 Mov

Pegasus knight 20/Wyvern knight 1
StatBaseGrowth%Final
HP 1630 (60%)31
Str 65018
SKL 65017
SPD 95021
LCK 4259
DEF 3259
RES 43011

Con 11 (7)+4 Promotion
Mov 8
Skills Pierce
Special Flying.
Affinity Fire
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Last edited by Illven : 09-20-2012 at 02:16 PM.
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Old 09-20-2012, 12:53 AM   Top  -  End  -  #83
Water_and_Wind
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Default Re: Fire emblem Random fights Recruitment thread

I wanna do Kongming and Guan Yu's portraits.
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Old 09-20-2012, 12:55 AM   Top  -  End  -  #84
Ascaloth
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I'll be counting on you then, W&W.
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Old 09-20-2012, 01:07 AM   Top  -  End  -  #85
Sairyu
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Default Re: Fire emblem Random fights Recruitment thread

Abby has 5% too many growths.

Otherwise, everything checks out.

----------

I'd rather just start the draft (once we hit 16 characters that aren't mine) with my generated characters in it. Sure you lose a slot or two, but I'd really rather start this sooner than later. I mean, you don't really need 9 people to out-strategize me in a 1L8P map, right?

Last edited by Sairyu : 09-20-2012 at 01:09 AM.
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Old 09-20-2012, 07:41 AM   Top  -  End  -  #86
Ascaloth
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Hmmm. What are the promotion bonuses for a male Paladin? My gears are churning out yet another character concept...
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Old 09-20-2012, 09:51 AM   Top  -  End  -  #87
Water_and_Wind
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A man among men.
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Old 09-20-2012, 09:52 AM   Top  -  End  -  #88
Ascaloth
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Oh, damn, W&W. How did you even make something like this possible?
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Old 09-20-2012, 10:15 AM   Top  -  End  -  #89
Water_and_Wind
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Join Date: Jul 2011
Default Re: Fire emblem Random fights Recruitment thread

Find the right sprites and then modify them (yes, yes, vague I know. But it's art not science). In this case I used a Hawkeye base since he is the manliest man. And use references.
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Old 09-20-2012, 10:25 AM   Top  -  End  -  #90
Ascaloth
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Join Date: May 2012
Default Re: Fire emblem Random fights Recruitment thread

*shakes head*

*slow cap*

I am so in awe, I completely forgot to thank you.
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