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Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.
09-29-2012, 11:37 PM
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#211
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Penguinator's stats/growths check out (if Warren hasn't been added yet)
I'd like to wait until there're 7 characters to pick from for the final round, so that you guys can't possibly ban-screw each other (remember, you 'can' pick from the restricted list).
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Third Round of Drafts Complete
Results:
Player Picks Bans Illven Tara, Bold Gerald Ascaloth Aida, Red Eye Mr X GrassyGnoll Celia, Craster Helius
Current Rosters:
Illven: Timbre (lord), Garrent, Bergliot, Sibelius, Feili, Tara, Bold
Ascaloth: Lord Guan (lord), Kong, Ion, Silas, Eara, Aida, Red Eye
GrassyGnoll: Nil (lord), Boudica, Wade, Nadir, Rui, Celia, Craster
Banned Characters:
Lu, Helius
Restricted Characters:
Gerald (Illven), Selim (Ascaloth), Abby (Ascaloth), Mr. X (Ascaloth) Meimi (GrassyGnoll)
Free-Draft Characters:
Warren, Jaxarde
Maps
Spoiler
Map #1
Map Type: Protect Throne
Terrain Hazzards: -
Assets: Allied Units
Earth Seal: Chest
Enemy Types: Mix; very few monsters, caution for assassins
Boss Title: "Kinslayer" Ramus
Map #3
Map Type: Accrue Points
Terrain Hazzards: -
Assets: -
Earth Seal: Move-Find on Tile
Enemy Types: Mix; desert-move units
Boss Title: "Vindicare" Linia
Map #4
Map Type: Hold Area
Terrain Hazzards: Snow
Assets: Allied Units
Earth Seal: Chest
Enemy Types: The Screaming Skies
Boss Title: Gilgeza Ao'Nefer
Last edited by Sairyu : 09-30-2012 at 12:58 AM .
09-30-2012, 12:28 AM
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#212
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
I accepted Warren.
Quote:
Originally Posted by
GrassyGnoll
I'm the stick-in-the-mud. Uh...
I pick Celia Benn and a Bishop that I am about to roll...
And I ban nobody. Cuz I'm extra chill. lolno, I'm banning Helius...
Exceptttttttt, I don't like the feeling of banning a single player's only entry. So if Alpha Panda isn't already MIA, he can overturn my ban with a "no, please".
Craster Beichtvater
Priest 20/Bishop 1
Stat/Growth Mods: +5% growths [priest class feature]
Growth Model: Rolled Growths
Promotion Bonus: +3HP, +2MAG, +1SKL, +3DEF, +2RES, +2CON
Stats
Stat Base Growth% HP 9 [18] 25 [50] MAG 5 60 SKL 4 30 SPD 7 45 LCK 8 50 DEF 3 20 RES 4 40
CON: 8 = 6 [base] + 2 [promotion]
MOV: 6
Everything checks out. (I missed this earlier)
09-30-2012, 01:17 AM
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#213
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Lubos Victor
Shaman 20/Druid 1
"Faith is no shield; words are treacherous things."
Stat/Growth Mods: -
Growth Model: Average Growths
Promotion Bonus (male): +4HP, +3SPD, +2DEF, +3RES, +1CON
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 30 [60] 32 MAG 9 50 19 SKL 7 40 15 SPD 7 40 18 LCK 2 40 10 DEF 3 25 10 RES 3 40 14
CON: 10 = 7 [base] + 1 [promotion] + 2 [stat point]
MOV: 6
Affinity: Anima
Class Features: -
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Just some random portrait I pushed out in a hurry. I think that the body's... too wide and too tall, but I digress; It looks terrible and would never see the light of day if not for this thread. :'9
Last edited by Sairyu : 09-30-2012 at 01:47 AM .
09-30-2012, 01:46 AM
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#214
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Sairyu
Lubos Victor
Shaman 20/Druid 1
"Faith is no shield; words are treacherous things."
Stat/Growth Mods: -
Growth Model: Average Growths
Promotion Bonus (male): +4HP, +3SPD, +2DEF, +3RES, +1CON
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 30 [60] 32 MAG 9 50 19 SKL 7 40 15 SPD 7 40 18 LCK 2 40 10 DEF 3 30 11 RES 3 45 15
CON: 10 = 7 [base] + 1 [promotion] + 2 [stat point]
MOV: 6
Affinity: Anima
Class Features: -
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Just some random portrait I pushed out in a hurry. I think that the body's... too wide and too tall, but I digress; It looks terrible and would never see the light of day if not for this thread. :'9
I'm adding up 10% too much growth.
09-30-2012, 01:47 AM
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#215
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Whoops, mental math not so hot in the am hours I guess. It's fixed now.
09-30-2012, 01:58 AM
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#216
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Sairyu
Whoops, mental math not so hot in the am hours I guess. It's fixed now.
It's fine, It's why I'm here.
09-30-2012, 04:13 AM
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#219
Ogre in the Playground
Join Date: Feb 2008
Location:
Take a look I'm in a book
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Water_and_Wind
I thought Zephiel's badass looking face and armour fit Lu Bu's personality very well.
UNBAN THIS GLORIOUS PRINCE! HE MUST RIDE FREE AS A STALLION
I REGRET MY PETTY SPITE AND DECISIONS!!!
__________________
"Repeat to yourself;
it's just RP, I should really just relax" ~the mantra
Homebrew
Last edited by GrassyGnoll : 09-30-2012 at 04:14 AM .
09-30-2012, 02:31 PM
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#221
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
It has tie-ins to the FE: Close Horizons lore.
There aren't any walled off staircases but there're a few blocked by gates.
09-30-2012, 02:31 PM
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#222
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
He's probably going to spawn siege users from those squares, and then when they run out of charges, cycle them off.
09-30-2012, 03:29 PM
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#223
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Oh those. I was just going to put some allied longbow archers on those.
09-30-2012, 03:34 PM
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#224
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Oh, I figured they were there to screw us over. (Sairyu hard mode), and it helps us...
Who are you and what have you done with Sairyu?
And more importantly, do we really
need to rescue the real Sairyu?
09-30-2012, 03:55 PM
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#225
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
I admit that I'm lowballing it a bit, because I'm not really sure of what these characters can handle. But! It will still be hard, even with the allied units.
help me
I mean, rotating seige magic seemed a bit excessive given what I have planned.
all lies; it's a changeling, flee, before it gets you too!
09-30-2012, 04:09 PM
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#226
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Sairyu
I admit that I'm lowballing it a bit, because I'm not really sure of what these characters can handle. But! It will still be hard, even with the allied units.
help me
I mean, rotating seige magic seemed a bit excessive given what I have planned.
all lies; it's a changeling, flee, before it gets you too!
I think you need white to hide what you're saying.
Yeah, but in close horizons we're like level 5 with ballistia pounding us from everywhere.
09-30-2012, 04:15 PM
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#227
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Eh, joke fell flat.
color=transparant usually works.
10-01-2012, 10:13 PM
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#228
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
I'm just going to drop Aisha from RP's Nautilus game here;
Aisha, "the Shade"
Thief 20/Assassin 1
"You would apprehend me? Go ahead, do your worst. Do not be surprised when I slip through your fingers, and slit your throat from behind."
Stat/Growth Mods: -2 Stat points (Thief)
Growth Model: Random
Promotion Bonus: +3 HP, +1 STR, +2 DEF, +2 RES, +2 Con
Specials: Silencer, Lockpicks, FoW Vision, River Movement
Stat Base Growth HP 8 (16) 35% (70%) STR 5 40% SKL 6 40% SPD 7 60% LCK 5 50% DEF 3 20% RES 3 20%
I'll come up with a few more next time.
Last edited by Ascaloth : 10-18-2012 at 11:36 PM .
Reason: Portrait by Illven
10-01-2012, 10:38 PM
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#229
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Your character's been approved.
10-02-2012, 12:08 AM
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#230
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Awesome. And now, for something completely different!
The following three characters are simply gimmick characters, and I'm not actually expecting any of them to be accepted for this game simply because of how derivative they are. They're created simply at a whim, and if any FE PbP thread seemed to be the most suitable to place them, this would have to be it.
And now, from
Sword Art Online ...
Kirito, "the Black Swordsman"
Myrmidon 20 / Swordmaster 1
(Battle sprite: Lloyd (FE7) with clothes and hair coloured black, holding a black sword in his right hand, and a light blue sword in his left hand.)
"It is such a nice day to relax. Too nice to waste on a dungeon."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus (female): +4HP, +2STR, +1 SKL, +2DEF, +1RES, +2CON
Preferred Equipment: Brave Sword (Elucidator + Dark Repulser)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 35 [70] 34 STR 7 65 22 SKL 6 40 15 SPD 7 45 16 LCK 7 40 15 DEF 2 20 8 RES 2 20 7
CON: 12 = 8 [base] + 2 [1 Stat Point] + 2 [promotion]
MOV: 6
Affinity: Fire
Class Features: +15% Crit, River Crossing
Asuna, "the Lightning Flash"
Myrmidon 20 / Swordmaster 1
(Battle sprite: Eirika (FE8) with orange hair, and clothes coloured white with red markings.)
"Form a party with me! It's been a long time since we did that last."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus: +4HP, +2STR, +1 SKL, +2DEF, +1RES, +2CON
Preferred Equipment: Rapier (Lambent Light)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 35 [70] 34 STR 7 45 18 SKL 8 40 17 SPD 8 60 20 LCK 5 45 14 DEF 2 20 8 RES 2 20 7
CON: 10 = 8 [base] + 2 [promotion]
MOV: 6
Affinity: Thunder
Class Features: +15% Crit, River Crossing
Heathcliff, "the Man of Legend"
Mercenary 20 / Hero 1
(Battle sprite: Linus (FE7) with armour coloured red, white hair tied in a ponytail, wielding a crucifix-shaped shield coloured white, with a red crucifix symbol.)
"Duel with me, Kirito. With both of your swords."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus: +4HP, +1STR, +2 SKL, +2 SPD, +2DEF, +2RES, +2CON
Preferred Equipment: Steel Blade (Liberator)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 9 [18] 35 [70] 36 STR 5 45 15 SKL 5 40 15 SPD 5 40 15 LCK 2 25 7 DEF 8 60 22 RES 4 20 10
CON: 14 = 8 [base] + 4 [2 Stat Points] + 2 [promotion]
MOV: 6
Affinity: Light
Class Features: N/A
Last edited by Ascaloth : 10-07-2012 at 10:01 PM .
Reason: Added promo bonuses calculated by Sairyu
10-02-2012, 12:16 AM
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#231
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Ascaloth
Awesome. And now, for something completely different!
The following three characters are simply gimmick characters, and I'm not actually expecting any of them to be accepted for this game simply because of how derivative they are. They're created simply at a whim, and if any FE PbP thread seemed to be the most suitable to place them, this would have to be it.
And now, from
Sword Art Online ...
Kirito, "the Black Swordsman"
Myrmidon 20 / Swordmaster 1
(Battle sprite: Lloyd (FE7) with clothes and hair coloured black, holding a black sword in his right hand, and a light blue sword in his left hand.)
"It is such a nice day to relax. Too nice to waste on a dungeon."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus (female): +4HP, +2STR, +1 SKL, +2DEF, +1RES, +2CON
Preferred Equipment: Brave Sword (Elucidator + Dark Repulser)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 35 [70] 30 STR 7 75 24 SKL 6 35 15 SPD 7 40 15 LCK 7 40 15 DEF 2 20 6 RES 2 20 6
CON: 12 = 8 [base] + 2 [1 Stat Point] + 2 [promotion]
MOV: 6
Affinity: Fire
Class Features: +15% Crit, River Crossing
Asuna, "the Lightning Flash"
Myrmidon 20 / Swordmaster 1
(Battle sprite: Eirika (FE8) with orange hair, and clothes coloured white with red markings.)
"Form a party with me! It's been a long time since we did that last."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus: +4HP, +2STR, +1 SKL, +2DEF, +1RES, +2CON
Preferred Equipment: Rapier (Lambent Light)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 8 [16] 35 [70] 30 STR 5 25 10 SKL 8 40 16 SPD 10 100 30 LCK 5 25 10 DEF 2 20 6 RES 2 20 6
CON: 10 = 8 [base] + 2 [promotion]
MOV: 6
Affinity: Thunder
Class Features: +15% Crit, River Crossing
Heathcliff, "the Living Legend"
Mercenary 20 / Hero 1
(Battle sprite: Caellach (FE8) with armour coloured red, white hair tied in a ponytail, wielding a crucifix-shaped shield coloured white, with a red crucifix symbol.)
"Duel with me, Kirito. With both of your swords."
Stat/Growth Mods: N/A
Growth Model: Average Growths
Promotion Bonus: +4HP, +1STR, +2 SKL, +2 SPD, +2DEF, +2RES, +2CON
Preferred Equipment: Silver Blade (Holy Sword)
Stats (Promotion Bonus included)
Stat Base Growth% Final HP 9 [18] 35 [70] 30 STR 5 30 12 SKL 5 40 15 SPD 5 40 15 LCK 2 25 7 DEF 8 75 25 RES 4 20 10
CON: 14 = 8 [base] + 4 [2 Stat Points] + 2 [promotion]
MOV: 6
Affinity: Light
Class Features: N/A
All your characters averages are invalid. Their highest non hp stat. Remember that you are capped at 20 before promotion.
10-02-2012, 12:24 AM
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#233
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
It's okay, they don't have the power of Plot protecting them anymore, so they're free to be sacrificed up to the hoards of monsters lurking within the Tower of Druaga.
And that brings us to six. Once the stats are fixed.
Edit: Besides, Garrent just blows the "man of legend" out of the water. :"D
Last edited by Sairyu : 10-02-2012 at 12:28 AM .
10-02-2012, 12:32 AM
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#235
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Ascaloth
Okay, stats fixed. How do they look now?
And who's up for drawing up the portraits of the SAO characters?
All three have been accepted.
10-02-2012, 12:33 AM
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#236
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Illven
All three have been accepted.
lol wow. What have I done?
10-02-2012, 12:37 AM
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#237
Ogre in the Playground
Re: Fire emblem Random fights Recruitment thread
Kirito:... 34HP, 14SKL, 8DEF, 7RES
Asuna:
HP: 16 [base] + 14 [growth] + 4 [promo] = 34
STR: 7 [base] + 9 [growth] + 2 [promo] = 18
SKL: 8 [base] + 8 [growth] + 1 [promo] = 17
DEF: 8
RES: 7
Heathcliff
HP: 18 [base] + 14 [growth] + 4 [promo] = 36
... Eh, seems like you forgot to put promo bonuses in. Otherwise, things look okay. I'll approve it if you fix 'em.
Edit: looks like Illven approved them... fix it anyways!
I've always wanted to DM for "Kirito", SAO was far too forgiving of an MMO system...
Last edited by Sairyu : 10-02-2012 at 12:39 AM .
10-02-2012, 12:44 AM
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#239
Titan in the Playground
Re: Fire emblem Random fights Recruitment thread
Quote:
Originally Posted by
Sairyu
Kirito:... 34HP, 14SKL, 8DEF, 7RES
Asuna:
HP: 16 [base] + 14 [growth] + 4 [promo] = 34
STR: 7 [base] + 9 [growth] + 2 [promo] = 18
SKL: 8 [base] + 8 [growth] + 1 [promo] = 17
DEF: 8
RES: 7
Heathcliff
HP: 18 [base] + 14 [growth] + 4 [promo] = 36
... Eh, seems like you forgot to put promo bonuses in. Otherwise, things look okay. I'll approve it if you fix 'em.
Edit: looks like Illven approved them... fix it anyways!
I've always wanted to DM for "Kirito", SAO was far too forgiving of an MMO system...
Except when they are so clearly wrong, I just tend to do the averages right before the map/
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