There's something about smiling Zz'dtri that so gosh darn adorable.
I have to admit, I found that panel really weird myself. I mean, we've seen him(?) with an evil smile on his face, and that's not at all strange. But an actual, genuine, not-grinning-at-someone-else's-suffering smile is very striking, coming from him.
If Malack is in the room with all the corpses, my first guess would be that he's going to make more undead, but, what would he do with more undead? Maybe we will get to find out what else his staff does soon.
First the Order succeeds in rescuing V without his dramatic conventions, and now this? It's almost as if they've accumulated experience from their adventures, and have evolved into a talented, capable adventuring party.
EDIT: Is anyone else excited by the idea of Tarquin with a whip? Referring to his combat abilities of course, not any disturbing long-term daddy issues.
Huh. I just yesterday got my hands on the sourcebook Dungeonscape, which Rich co-authored, where I read a list of dungeon item packages, which included this "Keoghtum's ointment". But I could not discover where it was from. Couldn't find it in the DMG. Does anyone know? Strange to see it resurface here...
EDIT: Actually, now I discovered that this is the same as Restorative Ointment, just with a cooler name...
2nd EDIT: And now I found out about Keoghtum too: "And Keoghtom is a quasi-deity of Oerth, detailed in the 1983 World of Greyhawk set and featuring in Gary Gygax's Gord novels as Lord Keogh." (from Candlekeep forum).
3rd EDIT: So, I guess this might be called the second time (that I discovered) where Rich draws on his sourcebook, then, the other being the acidborn shark.
But now that I actually own a copy of the Dungeonscape book, I'll certainly look more closelier to see other instances where it's referenced in the OOTS!
There's something about smiling Zz'dtri that so gosh darn adorable.
I thought so too! He's all smiling and happy to be healed. Then I was a little weirded out by my own reaction. I wonder if it's a sign Tarquin has endeared himself to the guy a little. I mean, not like that, but that he's preferring Tarquin's leadership style to Nale's, and will wind up siding with him over his son if it comes to that. But in any case, it did just seem oddly cute to me.
I am, and I've now got this image in my head of Tarquin swinging the whip around Indiana Jones-style...
I foresee some Indiana Jones-themed jokes...
It looks like Tarquin's axe was not recallable. So who gets to use it? Durkon would be the obvious choice, since he's the only one without a magically enhanced weapon (not counting V, of course).
Nale's bastard sword (I think that's what it is) was also left behind. Roy should keep it as a backup weapon (don't want to see him reduced to using a club again). That would give everyone (except V) two weapons.
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Satan, oscillate my metallic sonatas.
There's one major flaw with Roy's plan, which was Durkon was surrounded by the enemy, included a really good fighter. How would Durkon escape?
I believe Meld into Stone allows you to move in and out of the stone at will until the duration is up; there's also the fact that Roy was charging forward, only delayed by the mummies.
I believe Meld into Stone allows you to move in and out of the stone at will until the duration is up; there's also the fact that Roy was charging forward, only delayed by the mummies.
But, according to the text, "When the casting is complete, you and not more than 100 pounds of nonliving gear merge with the stone." The spell "enables you to meld your body and possessions into a single block of stone". And "The stone must be large enough to accommodate your body in all three dimensions."
It seems to me that when casting the spell, you must designate a fitting stone, and meld into that stone and remain in it. It's not like you gain incorporality and can move about in solid walls, or out of/into stone material.