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Old 10-02-2012, 01:54 PM   Top  -  End  -  #661
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

I can sometimes carry as jungle Rammus if I get my first couple ganks. Who needs to deal damage when the ADC is hitting themself for 3 seconds?
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Old 10-02-2012, 02:00 PM   Top  -  End  -  #662
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I can sometimes carry as jungle Rammus if I get my first couple ganks. Who needs to deal damage when the ADC is hitting themself for 3 seconds?
I too have Jungle Rammus issues.

Also, if there were an ability which caused someone to literally hit themselves in League, it would be incredibly annoying as an ability.
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Old 10-02-2012, 02:02 PM   Top  -  End  -  #663
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I can play a capable Jungle Nautilus, but I've come to the realization that I can't carry with him. His damage is pretty mediocre, so I rely on my teammates to kill for me, which is iffy.

If I want to carry or make an impact from the jungle, which characters would you recommend? Oh and a champion like Lee Sin takes more mechanical skill than I have time to master ;_;

I'm thinking Amumu or Hecarim for my next project.
I would recomend Shyvana, fast clearing time, very mobile, decent aoe damage and good initiation.
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Old 10-02-2012, 02:26 PM   Top  -  End  -  #664
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I can play a capable Jungle Nautilus, but I've come to the realization that I can't carry with him. His damage is pretty mediocre, so I rely on my teammates to kill for me, which is iffy.

If I want to carry or make an impact from the jungle, which characters would you recommend? Oh and a champion like Lee Sin takes more mechanical skill than I have time to master ;_;

I'm thinking Amumu or Hecarim for my next project.
Well, you can actually carry with either, it's just a matter of completely different playstyles. I wanted to hit gold this season on my EU West account, did it rather effortlessly with mostly jungle Alistar games and he isn't known for huge damage. He is there for the ganks, and his ganks are so good that if your laner only knows how to follow up on them, you will get kills or force the enemy out.

On the other hand, someone like Shyvana, while she farms a lot and can become a tanky beast, also lacks in ways to help out losing lanes like the tanky junglers do. She still has certain strengths that make her viable - her malleability, her great base stats and damage, her counterjungling. Some of them don't come into play if she's shut down, though that usually doesn't happen at low skill levels.

If you want a jungler that can beat up solo queuers, gank lanes and become a scary mid game presence, play Lee Sin or Darius. Both are pretty damn scary to face in the jungle. They're not late-game carries, but if you're fed a lot of kills, you can become way more self-reliant than another jungle. You want to ward their jungle and countergank them at any point while killing the enemy whenever they're slightly overextended. If you are Lee Sin and you catch someone low, they're not escaping.
If you want a jungler who just wants to set up sure-fire kills for your laners to follow up and scale well without items, keep playing Nautilus or pick Maokai or Alistar or even Rammus. If you ping enough and at least appear to know what you're doing (usually achieved by getting first blood in a cascade of ganks and you hit your skillshots), your laners will follow up and you will get kills on enemies which will win your lanes. Later on you scale to become a really strong tank and your initiation can cause games to be won or lost. They don't require nearly as much gold, so if you want to keep on being a ganking machine, it's good to learn when to buy Oracle's for their wards to keep them on their toes.
For farming goodness that has a lot of scaling and can deal a lot of damage by itself, Skarner, Dr. Mundo, Shyvana, Nocturne, Hecarim and... Amumu all come to my mind. All of them require quite a lot of farm to really carry (a fed Amumu deals tons of damage, but an unfed one is still very good utility), yet they have easy means of gaining said farm. Note that all of those are considered some of the better bruiser/tank picks for late game. (Which pretty much means they provide more utility than Lee Sin.)

I'd recommend Dr. Mundo for the moment. He is strong for learning the ropes of counerjungling. His options are numerous; he can gank at level 2 with red buff or opt for farming his own jungle or harassing the enemy jungle; he has really good clearing speed; and, while he does stay low in the jungle, he's not quite as helpless as a lot of other junglers; in fact, at full health, he's one hell of a duelist. His negative sustain makes his early game relatively weak if he's caught unprepared, but he scales into a monster with a lot of damage. He just needs some items, but he has ways to acquire them either through farm or reckless ganking. He's a top pick and a very flexible jungler. And he's cheap! If you run the standard ASpeed/Armor/Mres/MoveSpeed runepage (it's customary for Nautilus), it will work well for Mundo as well. Start Cloth + 5, go 9/21/0 or 0/21/9, and go where you please.
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Old 10-02-2012, 02:27 PM   Top  -  End  -  #665
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I too have Jungle Rammus issues.

Also, if there were an ability which caused someone to literally hit themselves in League, it would be incredibly annoying as an ability.
I played Rammus on Dominion right after the KZ release. I had no idea how to play him, but it turns out if you build Frozen Heart+Thornmail+Void Staff against Rengar/Kha'Zix/Xin Zhao/Talon/Garen, you do just fine regardless.
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Old 10-02-2012, 02:39 PM   Top  -  End  -  #666
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I too have Jungle Rammus issues.

Also, if there were an ability which caused someone to literally hit themselves in League, it would be incredibly annoying as an ability.
Something like such?
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Old 10-02-2012, 02:50 PM   Top  -  End  -  #667
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Ahpffshaahahahahahahahaha.

No.
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Old 10-02-2012, 03:38 PM   Top  -  End  -  #668
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Um... What?!
Quote:
Originally Posted by TechnOkami View Post
I too have Jungle Rammus issues.

Also, if there were an ability which caused someone to literally hit themselves in League, it would be incredibly annoying as an ability.
I just want a champ who has a targeted ability that makes ranged AAs into straight-line skillshots that can hit allies of the target as well as enemies.

Unfortunately, I can't think of what that would do to melee AAs (generally, there isn't an ally between the meleer and their target). Tiny cone skillshot that only hits the nearest unit? Still not as good an effect as on ranged, but...
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Old 10-02-2012, 04:03 PM   Top  -  End  -  #669
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

So, I got an honor point in a solo que! And in this game where I just dominated the entire game!
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It was for being helpful, but I didn't realy give any advice or anything. I just outplayed my opponents in positioning, holding them off from capping their bot tower by myself and then killing both of them instantly when Riven arrived and still living. Maybe the fact I always came down to help her hold their tower was the reason she may have given me an honor point as helpful. (I'm pretty sure it was her. When the above thing happened, she responded, "Wow Jayce! Not bad."
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Old 10-02-2012, 04:04 PM   Top  -  End  -  #670
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

Egad, I just tilted to my lowest Elo since hitting 1700. a;jdfgbotrsed;jireaol;hedsjaliorj

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I too have Jungle Rammus issues.

Also, if there were an ability which caused someone to literally hit themselves in League, it would be incredibly annoying as an ability.
I dunno, nobody seems to complain much about Fiora.
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Old 10-02-2012, 04:08 PM   Top  -  End  -  #671
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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And how do you plan on shutting him down? He can just farm at tower and take wraith for like forever. Or gank sidelines. Or contest dragon. etc.
Yeah, cause AP Yi is an auto-win button and everyone should play him.

I didn't say it was easy to shut AP Yi down, but it can be done, just like every other champ that relies on items to function.
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Old 10-02-2012, 04:14 PM   Top  -  End  -  #672
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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I dunno, nobody seems to complain much about Fiora.
Oh yeah her...

I was thinking in the more literal sense (Mundo hitting himself w/ his Cleaver, Irelia's own blades hitting her, Katarina stabbing herself, ect.).

Fiora's annoying for other reasons.
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Old 10-02-2012, 04:21 PM   Top  -  End  -  #673
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

Maybe a targeted heavy Damage over Time debuff (let's say 3~5 seconds) that triggers an heavy AOE damage to all nearby ally units when the affected champion auto attacks or use an ability. (but you'd get rid of your own DoT)

Make it so your choice is to either take the dot damage until you can get rid of it safely with out hitting any allies. or get rid of it right away so you take maybe a single tick of dot damage and any allies around you take the full AOE damage.
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Old 10-02-2012, 04:23 PM   Top  -  End  -  #674
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

That seems like a bad idea. People are jerks.
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Old 10-02-2012, 04:39 PM   Top  -  End  -  #675
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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That seems like a bad idea. People are jerks.
It's just a slightly more controllable Zilean bomb.
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Old 10-02-2012, 04:52 PM   Top  -  End  -  #676
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If you could avoid zilean bombs by being near allies, people would never just go 'It's okay, I can tank it!'.
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Old 10-02-2012, 06:50 PM   Top  -  End  -  #677
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Originally Posted by TechnOkami View Post
Oh yeah her...

I was thinking in the more literal sense (Mundo hitting himself w/ his Cleaver, Irelia's own blades hitting her, Katarina stabbing herself, ect.).

Fiora's annoying for other reasons.
Something like that would be interesting. Reflecting a chunk of damage back on the source could lead to funny things like reflecting karthus ult to make him kill himself.
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Old 10-02-2012, 10:42 PM   Top  -  End  -  #678
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

If they ever made a thornmail that reflected magic damage, I'd probably play Rammus for fifty games straight.
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Old 10-02-2012, 10:52 PM   Top  -  End  -  #679
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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If they ever made a thornmail that reflected magic damage, I'd probably play Rammus for fifty games straight.
That... would be interesting...

but would it actually put him in a more favorable position?
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Old 10-02-2012, 11:00 PM   Top  -  End  -  #680
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Oh yeah her...

I was thinking in the more literal sense (Mundo hitting himself w/ his Cleaver, Irelia's own blades hitting her, Katarina stabbing herself, ect.)
Irelia's death animation actually involves her own blades impaling her.

It's seriously ****ing brutal.
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Old 10-02-2012, 11:06 PM   Top  -  End  -  #681
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If they ever made a thornmail that reflected magic damage, I'd probably play Rammus for fifty games straight.
...
...
...


...


Okay.
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Old 10-02-2012, 11:08 PM   Top  -  End  -  #682
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Irelia's death animation actually involves her own blades impaling her.

It's seriously ****ing brutal.
To be fair, she is a lich, so it makes a bit of sense.
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Old 10-02-2012, 11:16 PM   Top  -  End  -  #683
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Something like that would be interesting. Reflecting a chunk of damage back on the source could lead to funny things like reflecting karthus ult to make him kill himself.
I think I designed an anticaster champion once that had a spellshield that reflected a portion of the damage the spell would deal.
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Old 10-02-2012, 11:24 PM   Top  -  End  -  #684
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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Originally Posted by aethernox View Post
Irelia's death animation actually involves her own blades impaling her.

It's seriously ****ing brutal.
Oh gosh, that is nasty. I checked the original skin to see, and... yeah, it's the same.
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Old 10-02-2012, 11:26 PM   Top  -  End  -  #685
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

I'm still waiting on a spell steal mechanic.
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Old 10-02-2012, 11:56 PM   Top  -  End  -  #686
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I'm still waiting on a spell steal mechanic.
It would be subject to a burden of knowledge and also be quite unfun to play against.
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Old 10-03-2012, 12:00 AM   Top  -  End  -  #687
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

I am tired of people who think that being high is a good reason to boot up LoL.
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Old 10-03-2012, 01:32 AM   Top  -  End  -  #688
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I am tired of people who think that being high is a good reason to boot up LoL.
Yeah. You need to be high and drunk first.
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Old 10-06-2012, 06:52 AM   Top  -  End  -  #689
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

A champion that attacks the enemy's mana supply / cooldowns might be fun. So far I haven't run across that mechanic, but I haven't tried all champions yet.
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Old 10-06-2012, 06:57 AM   Top  -  End  -  #690
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Default Re: League of Legends XXXVIII: Featuring Mumble, The Giant Halibut

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A champion that attacks the enemy's mana supply / cooldowns might be fun. So far I haven't run across that mechanic, but I haven't tried all champions yet.
Didn't wit's end do that and they got rid of it because it countered mana-hungry champs too hard?
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