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Old 09-25-2012, 04:17 PM   Top  -  End  -  #91
Major
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Join Date: Mar 2011
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Terra: Version 3
Spoiler
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Old 09-25-2012, 04:24 PM   Top  -  End  -  #92
Roamer
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Join Date: Jul 2012
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Quote:
Originally Posted by Major View Post
@roamer: unless missing something regardless of number of weapons a level one character is limited to two materia slots (see equipping materia table). one armor, one weapon.
I know, I'm buying it right now though, so that I can cover it for when I can get a second weapon slot for my materia and not forget about it.
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Old 09-25-2012, 05:03 PM   Top  -  End  -  #93
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

i think that's your character done, Major, unless you wish to add to it of course
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Old 09-26-2012, 03:45 AM   Top  -  End  -  #94
Marc_In_Da_Room
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

I know everyone is not going to like me but i have updated the books and have reposted new links on the 1st post.

version 1.14
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Old 09-26-2012, 04:06 AM   Top  -  End  -  #95
Dark Chiun
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

I know its not terribly detailed but here is a basic outline for my characters background atm. Am suffering horrible creativity blocks for it for some reason.
-Born near wutai
-Spent early adulthood in various mercenary forces (the soldier class)
-Spent the late part of early adulthood and up to current point as a bodyguard (will add more detail to this if I get into party and know who else is as I'll write it as my character is a bodyguard to one of other party members)
-Will have tragic event happen that caused him to move to mercenary forces (something like shinra destroyed his village during the wutai wars)
-Will have some sort of disgraceful act that caused him to stop being a mercenary and move to being a bodyguard. Most likely disobeying orders when the unit he was with decided to side with shinra during meteor fall
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Old 09-26-2012, 04:37 AM   Top  -  End  -  #96
Major
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Quote:
Originally Posted by Marc_In_Da_Room View Post
I know everyone is not going to like me but i have updated the books and have reposted new links on the 1st post.

version 1.14
To be expected since it is a playtest and a WIP system. Downloading now.

Last edited by Major : 09-26-2012 at 04:37 AM.
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Old 09-26-2012, 04:46 AM   Top  -  End  -  #97
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Quote:
Originally Posted by Dark Chiun View Post
I know its not terribly detailed but here is a basic outline for my characters background atm. Am suffering horrible creativity blocks for it for some reason.
-Born near wutai
-Spent early adulthood in various mercenary forces (the soldier class)
-Spent the late part of early adulthood and up to current point as a bodyguard (will add more detail to this if I get into party and know who else is as I'll write it as my character is a bodyguard to one of other party members)
-Will have tragic event happen that caused him to move to mercenary forces (something like shinra destroyed his village during the wutai wars)
-Will have some sort of disgraceful act that caused him to stop being a mercenary and move to being a bodyguard. Most likely disobeying orders when the unit he was with decided to side with shinra during meteor fall

Sounds really interesting. i am looking forward to knowing what your character's tragic past is
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Old 09-26-2012, 09:56 AM   Top  -  End  -  #98
Vesth
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Character done!

Spoiler


Also, the assessory table 8-10 on 124 is slotted in between armors.

And how long does Slow last?

And is Limit Breaks still based on Wis, or is it now Cha?
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Old 09-26-2012, 10:33 AM   Top  -  End  -  #99
Marc_In_Da_Room
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

First of all, your character looks good. Have you checked the new version of the rules, though? There is now a Magic Points system that runs alongside the Mako Points system.

Secondly, Limit Breaks are always based on Wisdom as reaching your limit is all about the character's temper rising, which is represented by Wisdom.

I had no choice but to put the accessories table where it is otherwise it would have seriously messed up the layout.

Slow's longitivity should be stated in the spell's description. If it doesn't it's 1d6 rounds.

Oh, and Will Defence's ability attribute is always Wisdom.

Last edited by Marc_In_Da_Room : 09-26-2012 at 12:28 PM.
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Old 09-26-2012, 02:46 PM   Top  -  End  -  #100
Major
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I will be updating my character to the new rule set later today.
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Old 09-26-2012, 05:38 PM   Top  -  End  -  #101
Vesth
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Slow is 1d6 rounds? Isn't Stop also 1d6 rounds? They cost the same, too.

Also: looking forward to more materia for higher level gameplay!

New rules? *facepalm*. Major, can you be so kind as to email me the new ones too? Many thanks.
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Last edited by Vesth : 09-26-2012 at 05:41 PM.
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Old 09-26-2012, 05:42 PM   Top  -  End  -  #102
Major
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Quote:
Originally Posted by Vesth View Post
Slow is 1d6 rounds? Isn't Stop also 1d6 rounds? They cost the same, too.

Also: looking forward to more materia for higher level gameplay!

New rules? *facepalm*. Major, can you be so kind as to email me the new ones too? Many thanks.
Sending them now.
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Old 09-26-2012, 06:01 PM   Top  -  End  -  #103
Marc_In_Da_Room
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Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

I did say the new updates will upset a few people....
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Old 09-26-2012, 06:32 PM   Top  -  End  -  #104
Roamer
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I'm curious to see what the finished product will be, seeing the revisions taking place as of right now only makes me even more curious.
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Old 09-26-2012, 06:41 PM   Top  -  End  -  #105
Marc_In_Da_Room
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

If anyone wants to help me finalise the book, the next thing i'm looking at is: Are the Races Balanced?

Thoughts?

Don't be afraid to take the matter up on the Homebrew thread.
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Old 09-26-2012, 07:02 PM   Top  -  End  -  #106
Roamer
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Well, that's an issue that you really can't tackle until the classes get played a little bit to see what their potential is. Sure, you can see the stats, but stats alone don't make them extremely powerful, it's what people can do with them that makes them that way...I think, anyway
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Old 09-26-2012, 08:42 PM   Top  -  End  -  #107
Vesth
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I have to agree with Roamer. Play all the classes enough times, and you can see what is being exploited. I don't have the PDF with me now, and I won't be able to access the latest version until later today, off the top of my head, the wolfion has the fury limit tree, which gives it a huge advantage in an avenue which is inaccessible elsewhere. This class might need a little nerfing in other areas to compensate for this advantage, but that's just my opinion.
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Old 09-26-2012, 08:57 PM   Top  -  End  -  #108
Major
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Err, the wolflion's fury tree still requires it to limit break so I'm not sure if that is too broken (again we'll see with playtesting).

None of the normal races jump out as overpowered.

Half-aliens seem a bit much, but eh.

G-type half-alien might want to add the word "willing" as in "a willing ally". Otherwise a g-type can be a jerk and infect his teammates against their will thus forcing them to degrade at the cost of short term power. Plus it might lead to some overpowered combos (not got any at moment but the ability to share powers without prerequisites is icky.) Especially since it doesn't look like G-type loses the ability. Thus allowing him to spread out some powers all over.

S-type even more so. Especially since it has no limits either. You can pick almost anyone and start grabbing all the talents, skills, and feats you want. One S-type party member is like every other party member added together. The body takeover is also questionable at best. Mainly because with one check they can steal a body. Requiring the DNA is a bit limiting since most people won't have your DNA, but still. ESPECIALLY since it is already really easy to make will checks, making it a "treat will defense as -5" makes it even stronger. In general the power is unlikely to be abusable due to the DNA requirement, but it IS there. (I was going to say it makes Sephiroth ridiculous, but then again no party probably shouldn't be screwing with Sephiroth until they have a way to deal with that. It comes out as more of a boss ability which is fine).

In addition all of them getting +5 to natural armor (compare in SAGA most only have like 1 or 2), plus fast healing, and status immunity and you get a crazy ass race.

Giving a race high defenses, high stats, status immunity, fast healing, and a super ability leads to a crazy race. Personally half-alien might want to simply be similar to the monster manual and limited to certain characters rather than making it a playable race.
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Old 09-27-2012, 12:34 PM   Top  -  End  -  #109
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Thanks for your advice everyone. I will remove Half-Alien as a playable race altogether and then see how the other races turn out in play.

Should remnants be removed as well? seeing as Sephiroth only really created 3 of them.
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Old 09-27-2012, 07:07 PM   Top  -  End  -  #110
Major
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Quote:
Originally Posted by Marc_In_Da_Room View Post
Thanks for your advice everyone. I will remove Half-Alien as a playable race altogether and then see how the other races turn out in play.

Should remnants be removed as well? seeing as Sephiroth only really created 3 of them.
Eh, optional. On one hand, they never said they were the only ones. So it is possible there were more *shrugs*
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Old 09-28-2012, 07:15 AM   Top  -  End  -  #111
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Any more characters to submit? I'm still waiting on a couple of potential players.
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Old 09-28-2012, 04:13 PM   Top  -  End  -  #112
NM020110
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Join Date: Mar 2010
Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

I've got a little free time, so I'll be finishing up this weekend.
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Old 09-28-2012, 04:19 PM   Top  -  End  -  #113
Marc_In_Da_Room
Bugbear in the Playground
 
BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Cool, long time no see
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Old 09-28-2012, 04:48 PM   Top  -  End  -  #114
NM020110
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WolfInSheepsClothing
 
Join Date: Mar 2010
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Only three days.

I'll post the finished character (sheet, description, future plans, and backstory) once I've had a chance to look over the latest revision of the book and write it all out.
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Old 09-28-2012, 04:58 PM   Top  -  End  -  #115
Marc_In_Da_Room
Bugbear in the Playground
 
BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

great, i look forward to seeing it
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Old 09-28-2012, 05:12 PM   Top  -  End  -  #116
Dark Chiun
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Join Date: Aug 2012
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Have the background almost finished now just need to flesh it out some more
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Old 09-30-2012, 03:43 AM   Top  -  End  -  #117
Marc_In_Da_Room
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Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

Hows everyone's characters coming along?
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Old 09-30-2012, 01:19 PM   Top  -  End  -  #118
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

If there is anyone else who is interested in playing, feel free to read up on the rules and make a character. I will pick 4 to 6 characters who i judge to be the most interesting to play so get creative and i will hear from you soon, hopefully.
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Old 09-30-2012, 05:56 PM   Top  -  End  -  #119
Roamer
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Join Date: Jul 2012
Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

I think mine's pretty much done, all things considered...unless something needs to be changed from the new rules...and as of right now I don't see anything
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Old 09-30-2012, 06:17 PM   Top  -  End  -  #120
Marc_In_Da_Room
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BlackDragon
 
Join Date: Nov 2010
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Default Re: Hey Sephiroth!!! STAB!!!!!!! (players needed)

The Following characters need the following changes:

Major - Add your magic points and reduce your Mako Points from 16 to 11.
Spoiler


Vesth - You are finished
Spoiler


Roamer - add your Magic Points (18 + Int modifier) and reduce your Mako Points from 14 to 9.
Spoiler
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