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Finding Players (Recruitment) Look for players for chatroom, play-by-post, or even real-life games here. Threads will expire after 3 months, so be sure to move important information to your OOC thread.

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Old 09-20-2012, 02:12 PM   Top  -  End  -  #1
ybn1197
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Default Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of fabulous forgotten treasure. What is its sinister secret?


So I have had a touch of nostalgia lately and went poking around my old game books that I haven't looked at in quite some time. I came across the 1st edition AD&D (of course it was just AD&D back then) module U1 - Sinister Secret of Saltmarsh and remember how much fun I had running this module for a variety of groups. I thought I would run this up the flag pole and see how many people salute it.

1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)? This game is for 1st edition Advanced Dungeons & Dragons.

2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? The module was designed for the World of Greyhawk campaign so I think I will keep it there for simplicity.

3. How many Players are you looking for? Will you be taking alternates, and if so, how many? Looking for 4 - 6 players.

4. What's the gaming medium (OOTS, chat, e-mail etc.)? OOTS

5. What is the characters' starting status (i.e. experience level)? All players will start at 1st level.

6. How much gold or other starting funds will the characters begin with? Roll randomly per class.

7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes? Any classes from the Players' Handbook (PHB) or Unearthed Arcana (UA). No homebrews please.

8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species? As above.

9. By what method should Players generate their attributes/ability scores and Hit Points? Roll 4d6 per attribute, dropping the lowest die from each roll. Order as you wish. Everyone starts at FULL hit points.

10. Does your game use alignment? What are your restrictions, if so? Yes, alignment will be used. No evil aligned characters.

11. Do you allow multi-classing, or have any particular rules in regards to it? Use the rules in PHB.

12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them? All rolls will be done here.

13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules. At this time, we are using vanilla rules. If there are any variants, I will disclose them ASAP.

14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)? A couple of paragraphs to give your character some depth.

15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above? This will be a combination of the above, but as it is AD&D 1E, it will side more towards hack & slash.

16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters? Only the PHB and UA. If there is something published that you simply can not live without, please let me know what and where I can find it. I will evaluate it and let you know.
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Old 09-20-2012, 02:35 PM   Top  -  End  -  #2
KingOfLaughter
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Color me interested, never played 1st but, might as well try.

(4d6b3)[9]
(4d6b3)[11]
(4d6b3)[9]
(4d6b3)[12]
(4d6b3)[12]
(4d6b3)[18]
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Old 09-20-2012, 05:06 PM   Top  -  End  -  #3
TheFallenSon
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Interested, hopefully the dice play out all nice and stuff.

(4d6b3)[11]
(4d6b3)[14]
(4d6b3)[11]
(4d6b3)[16]
(4d6b3)[11]
(4d6b3)[14]
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Old 09-21-2012, 12:43 PM   Top  -  End  -  #4
JustPlayItLoud
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Sounds fun. Seems like every 1e game never gets off the ground. Let it roll.

(4d6b3)[8]
(4d6b3)[9]
(4d6b3)[16]
(4d6b3)[11]
(4d6b3)[11]
(4d6b3)[14]
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Old 09-21-2012, 01:03 PM   Top  -  End  -  #5
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

As long as we get enough players, this one will get off the ground. From what I have seen, 1e games suffer from two very major problems:
  1. Someone willing to be a DM
  2. Enough players to make the game successful
We've already solved the first one, I am running the game. We don't have a long thread of people asking each other who will game.
We still have to beef up the second one. So far we have three people interested. We need at least one more to get rolling though I would like at least a couple more for this adventure.
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Old 09-21-2012, 01:33 PM   Top  -  End  -  #6
Mordae
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

OK, third try is a charm. The siren call of the classics lures me like the sweet song of... victory!

(4d6b3)[15]
(4d6b3)[11]
(4d6b3)[14]
(4d6b3)[13]
(4d6b3)[11]
(4d6b3)[11]

EDIT: Alright, that's enough to be dangerous but not enough to be a bard. I shall develop a cleric anon.
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Last edited by Mordae : 09-21-2012 at 01:35 PM.
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Old 09-22-2012, 09:33 PM   Top  -  End  -  #7
Ildu
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Join Date: Aug 2012
Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Color me interested! Let's see what the dice have to say.

(4d6b3)[16]
(4d6b3)[12]
(4d6b3)[14]
(4d6b3)[13]
(4d6b3)[12]
(4d6b3)[14]

EDIT; rolling up a fighter. An exotic, dark beauty, at that.

Last edited by Ildu : 09-23-2012 at 12:12 AM.
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Old 09-23-2012, 10:11 AM   Top  -  End  -  #8
hoverfrog
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

1st Edition? Awesome. I recently got my old books down from the attic and this would give me an excuse to dust them off.

(4d6b3)[10]
(4d6b3)[10]
(4d6b3)[15]
(4d6b3)[16]
(4d6b3)[16]
(4d6b3)[6]

Pythal Neiroma
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Last edited by hoverfrog : 10-03-2012 at 01:05 AM.
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Old 10-01-2012, 10:03 AM   Top  -  End  -  #9
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Not sure if this is going anywhere. We have had 6 people post stats and from that, one person sent me a PM with a character idea and one person posted a character sheet. If we can't get more interest, I think I will have to box this one.
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Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-01-2012, 11:15 AM   Top  -  End  -  #10
hoverfrog
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Well I'm still up for AD&D. Can you point me to a place where I can put my character sheet up properly rather than just text here? Mythweavers starts with 2nd edition. I'd like to type up a background.
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Old 10-01-2012, 11:29 AM   Top  -  End  -  #11
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

I honestly don't know of any that have 1st edition AD&D sheets. I think what I will do is find a site with fill-able PDF's and then host the sheets on my site.
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Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-01-2012, 11:57 AM   Top  -  End  -  #12
Ildu
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

A quick googling found me this. It could be what you're looking for, DM.

EDIT: Also posting my character.
Starting Gold: (5d4)[13]x10

Yazolin Hunduis
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Last edited by Ildu : 10-09-2012 at 04:45 PM. Reason: finished character
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Old 10-01-2012, 11:58 AM   Top  -  End  -  #13
Mordae
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

I'll be posting mine today. Sorry for the delay--business trip all last week.
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Old 10-01-2012, 12:10 PM   Top  -  End  -  #14
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Ildu - That is exactly what I am looking for. Thanks.

Mordae - No problem. I was in a SQL class paid for by my employer so I was tied up all week as well.
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Old 10-01-2012, 06:45 PM   Top  -  End  -  #15
TomPokenutter
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

You mention that you only want classes and races from Unearthed Arcana or the PHB. Are you also excluding Dragon Magazine and Oriental Adventures material?
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Old 10-01-2012, 08:09 PM   Top  -  End  -  #16
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Oriental Adventures, yes. For one, this adventure is mired in European fantasy. Two, I was never impressed with the Oriental Adventures book. As for Dragon Magazine, let me know the issue number. If I can get access to the article I will review it and let you know.
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The Doctor: No idea. Do what I do; hold tight and pretend its a plan.

Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-01-2012, 08:30 PM   Top  -  End  -  #17
TomPokenutter
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by ybn1197 View Post
Oriental Adventures, yes. For one, this adventure is mired in European fantasy. Two, I was never impressed with the Oriental Adventures book. As for Dragon Magazine, let me know the issue number. If I can get access to the article I will review it and let you know.
Dragon Magazine Issue 141
Article Title: "Hey, Wanna Be A Kobold?"
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Old 10-01-2012, 08:31 PM   Top  -  End  -  #18
MasterofFates
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

I've been wanting to try out AD&D 1st for a while.

Thinking I'll start simple with a human fighter. Maybe I'll embark on the long road to barddom, just to say I could.
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Old 10-01-2012, 08:33 PM   Top  -  End  -  #19
MasterofFates
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Abilities:
(4d6b3)[17]
(4d6b3)[12]
(4d6b3)[12]
(4d6b3)[7]
(4d6b3)[16]
(4d6b3)[8]
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Old 10-02-2012, 09:54 AM   Top  -  End  -  #20
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by TomPokenutter View Post
Dragon Magazine Issue 141
Article Title: "Hey, Wanna Be A Kobold?"
I'll allow it under one condition. You have to have one heck of a great back-story to explain why your character is adventuring with this group.
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Old 10-02-2012, 06:27 PM   Top  -  End  -  #21
TomPokenutter
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by ybn1197 View Post
I'll allow it under one condition. You have to have one heck of a great back-story to explain why your character is adventuring with this group.
In that case, it may be a better option for me to just go with the suggested sourcebooks. If I try to hard to impress, I may end up cranking out a Mary Sue (or alternatively, a character who doesn't play well with the other PCs.) How about a Halfling Thief? I've seen a lot of fighters so far.

How do I roll the stats?

Last edited by TomPokenutter : 10-02-2012 at 09:21 PM.
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Old 10-02-2012, 09:45 PM   Top  -  End  -  #22
Mordae
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Getting started on my character here.

Ardwick the Philosopher
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Old 10-03-2012, 12:39 AM   Top  -  End  -  #23
Ildu
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by TomPokenutter View Post
How do I roll the stats?
Easy! Post [roll*]4d6b3[/roll], but without the *
For the record, if anyone would like to double up on backstories, I'm game.

Question for the DM: I'd like to have your approval on my weapon proficiencies.
Spoiler
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Old 10-07-2012, 11:36 PM   Top  -  End  -  #24
TomPokenutter
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BlackDragon
 
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

(4d6b3)[15]
(4d6b3)[13]
(4d6b3)[14]
(4d6b3)[11]
(4d6b3)[18]
(4d6b3)[14]

The PHB doesn't talk about stats over 18. Does the game allow them? I rolled an 18, and was thinking of putting it into Dex, which Halflings get an extra +1 to. Would I have a 19? Would it remain at 18? Or would I have to pick a different stat to invest it in?

Last edited by TomPokenutter : 10-07-2012 at 11:38 PM.
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Old 10-08-2012, 01:05 AM   Top  -  End  -  #25
Ildu
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

On page 15 of the PHB, there's a list of the possible mins/maxes for racial stats.

Halflings are listed as having a max Strength of 17/14 (17 male, 14 female), a max Dexterity of 18 and a max Constitution of 19, all scores taken after racial bonuses and penalties. So in finality, your score can't be adjusted above 18 if the score's maximum is an 18.

However!
There was some Gygaxian errata that mentioned the numbers were in error, and list the halfling as having a max Dexterity of 19 and a max Constitution of 18, due to dexterity getting their +1 racial modifier.
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Old 10-08-2012, 01:35 AM   Top  -  End  -  #26
SCARY WIZARD
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

It's like JustPlayItLoud says... I'm applying to show some interest. Here goes the rolls!

(4D6B3)[7]
(4D6B3)[16]
(4D6B3)[14]
(4D6B3)[11]
(4D6B3)[11]
(4D6B3)[12]

First set screwed up, just did 4d6...did not say "best of three". 'pologies!
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Old 10-08-2012, 12:42 PM   Top  -  End  -  #27
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by Ildu View Post
Question for the DM: I'd like to have your approval on my weapon proficiencies.
Spoiler
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Unless I am mistaken, this is what we have so far.
PlayerRollsSheetClass
KingofLaughterYesNo 
TheFallenSonYesNo 
JustPlayItLoudYesNo 
MordaeYesYesCleric
IldueYesYesFighter
HoverfrogYesYesMU/T
MasterofFatesYesNo 
TomPokenutterYesNo 
ScaryWizardYesNo 
I would like to get two more characters and we can get started.
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You punks stay in character! I was playing D&D before you got your first Nintendo! - DM of the Rings

Lily: What's happening?
The Doctor: No idea. Do what I do; hold tight and pretend its a plan.

Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-08-2012, 12:42 PM   Top  -  End  -  #28
TomPokenutter
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BlackDragon
 
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Quote:
Originally Posted by Ildu View Post
On page 15 of the PHB, there's a list of the possible mins/maxes for racial stats.

Halflings are listed as having a max Strength of 17/14 (17 male, 14 female), a max Dexterity of 18 and a max Constitution of 19, all scores taken after racial bonuses and penalties. So in finality, your score can't be adjusted above 18 if the score's maximum is an 18.

However!
There was some Gygaxian errata that mentioned the numbers were in error, and list the halfling as having a max Dexterity of 19 and a max Constitution of 18, due to dexterity getting their +1 racial modifier.
So, is a 19 functionally identical to an 18? If not, how much extra would I get to my Reaction/Attacking Adjustment and y Defensive Adjustment? WOuld it be +4, -5, or would it be something different?
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Old 10-08-2012, 01:02 PM   Top  -  End  -  #29
ybn1197
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

Going by the Deities & Demigods book, a Dex of 19 is +3 Reaction/Attacking Adj, -4 Defensive Adj, +15% to Pick Pockets, +20% to Open Locks, +10 to Locate/Remove Traps, +12% To Move Silently, and +12% To Hide in Shadows.
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You punks stay in character! I was playing D&D before you got your first Nintendo! - DM of the Rings

Lily: What's happening?
The Doctor: No idea. Do what I do; hold tight and pretend its a plan.

Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-08-2012, 01:05 PM   Top  -  End  -  #30
SCARY WIZARD
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Default Re: Sinister Secret of Saltmarsh (1st AD&D - Recruiting)

derp, forgot starting gold for a Magic-User!

(2d4)[4] and multiply by ten...
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