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09-22-2012, 02:39 PM
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#1
Barbarian in the Playground
Join Date: Apr 2009
Gender:
Blacklock Gambling Den (Tets Ur Lukz)
Rolling bin here. Go crazy.
09-22-2012, 05:18 PM
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#2
Dwarf in the Playground
Re: Blacklock Gambling Den (Tets Ur Lukz)
Hmmm... if I try asking the bartender for advice, should I do diplomacy? Well, might as well, since it is just simple advice, and I hope he would not be unfriendly.
(1d20+6)[24 ]
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09-22-2012, 09:24 PM
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#3
Bugbear in the Playground
Join Date: Nov 2006
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Since we seem to have a nice little Dice-Rolling thread, I think I'll see how much luck I can look forward to for this first portion of things. I hope for a 20 - but I know a 1 is just as likely. Here goes nothing.
(1d20)[3 ]
09-23-2012, 07:20 AM
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#6
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Rolling Perception...
(1d20+5)[23 ]
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09-23-2012, 10:00 AM
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#7
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Quote:
Originally Posted by
North_Ranger
Rolling Perception...
[roll0]
...or disregard if the GM preferes to roll such things ;)
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09-23-2012, 12:02 PM
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#8
Bugbear in the Playground
Join Date: Dec 2010
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Rolling Diplomacy (Silver Tongue Added)
(1d20+7)[16 ]
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Oh Man, Sucks To Be You.
Oh Come On, You Aren't Even Trying
I know you can do better then that.
Hark, Thy Fate Sucketh?
That is...
Much Worse
-The DM of The Rings
09-23-2012, 12:14 PM
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#9
Bugbear in the Playground
Join Date: Dec 2010
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Err... Sorry, I should've waited until I know I could've had a minute or two to influence attitude. XD Oh well... Hope thats okay.
__________________
Oh Man, Sucks To Be You.
Oh Come On, You Aren't Even Trying
I know you can do better then that.
Hark, Thy Fate Sucketh?
That is...
Much Worse
-The DM of The Rings
09-25-2012, 02:28 PM
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#10
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Rolling Knowledge (Local) to figure out what Korvosan gangs would likely be involved and where they would most likely operate from.
(1d20+6)[8 ]
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09-25-2012, 02:31 PM
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#11
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Shazbot
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09-25-2012, 09:30 PM
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#12
Bugbear in the Playground
Join Date: Nov 2006
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
I believe that your character decided that we should search in... Northeastern Canada. :p
09-26-2012, 08:12 AM
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#13
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Quote:
Originally Posted by
loser0ll
I believe that your character decided that we should search in... Northeastern Canada. :p
Damn beavers are up to no good again.
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09-26-2012, 01:37 PM
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#14
Bugbear in the Playground
Join Date: Nov 2006
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Re: Blacklock Gambling Den (Tets Ur Lukz)
They're always messing things up, driving the waterways crazy with their natural interference!
09-28-2012, 11:29 AM
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#15
Dwarf in the Playground
Re: Blacklock Gambling Den (Tets Ur Lukz)
Are the Ileosa's tears maple syrup? I don't think I caught how people use this drug....are they snorting maple syrup?
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09-28-2012, 01:45 PM
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#16
Barbarian in the Playground
Join Date: Apr 2009
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Re: Blacklock Gambling Den (Tets Ur Lukz)
The drug is used like a shot of liquor, or threw open wounds, or threw the ass, or threw the nose, or eyes. Any contact to your blood stream.
09-28-2012, 01:54 PM
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#17
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Ouch, even through your Dark Portal?
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09-28-2012, 07:09 PM
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#18
Dwarf in the Playground
Re: Blacklock Gambling Den (Tets Ur Lukz)
Well then... I was not entirely serious, but that is actually good information. Makes it easier to spot severe addicts, since typically intravenous application is more efficient. And without mass production, it would be extremely hard to get a hold of needles.But I guess the nose might be a safer method for them overall though. Although, with a name like tears....
So I suppose that if they used their eyes for it, a perception or heal check might be able to spot signs of it when facing an addict? Well, best not to try to overstep my bounds here, since you already graciously offered such a valuable piece of information. I understand the need for us to find a lot of this out in game. And I of course only expect my maple syrup theory to be vindicated when we properly examine the drug.
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09-28-2012, 08:07 PM
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#19
Barbarian in the Playground
Join Date: Apr 2009
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
That is why crex is there for any questions. :P
10-02-2012, 12:25 PM
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#20
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Okay, rolling Sleight of Hand to hide the amulet on Silviu's person...
(1d20+12)[23 ]
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10-02-2012, 02:46 PM
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#21
Barbarian in the Playground
Join Date: Apr 2009
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Wait, why are you HIDING your pass to allow you to go into the back rooms? @_@ You kinda need to show it in plain view....
10-02-2012, 02:50 PM
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#22
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Silviu is hiding it when he has to go back to his lodgings to get his alchemist's tools - which he doesn't lug around with him. He is hiding the amulet to make sure that it doesn't get stolen until he gets back to the tavern
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10-07-2012, 05:16 AM
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#23
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Okay, throwing them bones...
Perception check from tavern to home:
(1d20+5)[14 ]
And from home to tavern:
(1d20+5)[12 ]
And Stealth checks for the same. Tavern to home...
(1d20+9)[18 ]
And home to tavern:
(1d20+9)[26 ]
Yes, he is cautious to the point of being paranoid, why do you ask?
Ready to roll Craft (Alchemy) if there's any circumstance bonus to be had from Sophia's insights
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10-07-2012, 05:18 AM
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#24
Barbarian in the Playground
Join Date: Apr 2009
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Wait wait wait, I thought you were just going to use the lab in the back of the guild, why are you going to your place to get a kit? I said before a kit is not sufficient for identifying the compounds of the drug to boot.
10-07-2012, 05:34 AM
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#25
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Well, the masterwork kit gives a +2 bonus to the Craft roll, so I figured to put it to good use.
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10-07-2012, 05:36 AM
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#26
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
If such a kit is not necessary for this moment (such as if the same bonus can be gained from the lab equipment), then disregard the roll and the whole running home and back bit... It seems we just had a failure to communicate
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10-21-2012, 01:15 PM
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#27
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Okay, two rolls...
Perception roll to see what's so special about Sarka's arm (-4 from drippy eyes, if I recall correctly):
(1d20+1)[10 ]
And Knowledge (local) check to see if the name Roxington rings any bells:
(1d20+6)[8 ]
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10-21-2012, 01:55 PM
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#28
Barbarian in the Playground
Join Date: Apr 2009
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
>_> Your knowledge (Local) check reveals you need to get out more, you don't know anyone by that name.
Your perception check fails to notice anything, as her arm is completely covered in armor from shoulder to hand.
10-21-2012, 01:59 PM
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#29
Ogre in the Playground
Join Date: Oct 2007
Gender:
Re: Blacklock Gambling Den (Tets Ur Lukz)
Damn beavers...
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