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Old 09-24-2012, 12:11 AM   Top  -  End  -  #1
Thanqol
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Default Skyscraper Graveyard II: Jealousy and Ambition

Wild, dark times are rumbling toward us, and the prophet who wishes to write a new apocalypse will have to invent entirely new beasts, and beasts so terrible that the ancient animal symbols of Saint John will seem like cooing doves and cupids in comparison.

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Skyscraper Graveyard

A chronicle of Mage: The Awakening

OOC Thread 1
IC Thread 1: Renissance City

STARRING:

Anarion as Tessen
The Druid Droid as Turing
Deadly as Amun Ra
Tiki Snakes as Jack of Hearts

Soundtrack:
Sunspots
Silvertown
The Sole Regret
Reign (At The Top Of The World)
Brother, Can You Spare A Dime?
To The Beginning
Mindlock
Labyrinth

NPC Cabals:
The Arsenal of Democracy
The Quiet
Speakeasy Society
General Malcom's Irregulars
The T-Street Crew
The Old Secret

Seer Dossiers:
Cyprus, the Golden Gloved Archon
The Ieiunium Ministry

Game Rules:

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Old 09-24-2012, 12:39 AM   Top  -  End  -  #2
Anarion
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Alina White

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Relationships with other mages in Detroit
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Old 09-24-2012, 12:44 AM   Top  -  End  -  #3
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Double post because I want to keep discussion out of the character sheet.

First, regarding cutting yourself, try taking a broom or a duster or similar (or a plastic sword, since we're all RPG players). Hold it in one hand, and then tilt your wrist inwards towards your body. If someone exerted a force perpendicular to your angle of swing, especially if they exerted it near the top of the sword for maximum torque, it's going to go right into your other arm.

Regarding SiuiS' point, you would do an elastic collision, which I noted before, but what that means is that it would be like a snapping back bungie cord. Don't picture it as one guy pushing the sword forward and the forces mage opposing it. Picture it as the sword actually hitting, but instead of the forces mage, there's a springy rubber wall in the way and the sword just bounces off.
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Old 09-24-2012, 06:24 AM   Top  -  End  -  #4
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Amun-Ra

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Old 09-24-2012, 06:59 AM   Top  -  End  -  #5
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Jack of Hearts
Theme: Under Pressure. Alt

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Old 09-24-2012, 06:22 PM   Top  -  End  -  #6
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Turing

AKA Matthew (Matt) Sharpe
Male Guardian of the Veil Moros Mage
“I came back from the dead. What have you done recently?”

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Old 09-24-2012, 10:00 PM   Top  -  End  -  #7
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

So, Thanqol and Tiki. I just watched Fate Zero episode 6. The one where
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Old 09-24-2012, 10:24 PM   Top  -  End  -  #8
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So, Thanqol and Tiki. I just watched Fate Zero episode 6. The one where
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Like I said. This is the one where everyone knows what they're doing.
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Old 09-25-2012, 02:29 AM   Top  -  End  -  #9
Tiki Snakes
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Like I said. This is the one where everyone knows what they're doing.
Almost everyone.
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Old 09-25-2012, 06:01 AM   Top  -  End  -  #10
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

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Originally Posted by Anarion View Post
Double post because I want to keep discussion out of the character sheet.

First, regarding cutting yourself, try taking a broom or a duster or similar (or a plastic sword, since we're all RPG players). Hold it in one hand, and then tilt your wrist inwards towards your body. If someone exerted a force perpendicular to your angle of swing, especially if they exerted it near the top of the sword for maximum torque, it's going to go right into your other arm.
I honestly can't visualize this. Right hand, sword 90 degrees (point up)
Tilt inward, so 45 degrees closer to my own face
Rotate counterclockwise, sword slaps me in the left biceps?

Quote:
Regarding SiuiS' point, you would do an elastic collision, which I noted before, but what that means is that it would be like a snapping back bungie cord. Don't picture it as one guy pushing the sword forward and the forces mage opposing it. Picture it as the sword actually hitting, but instead of the forces mage, there's a springy rubber wall in the way and the sword just bounces off.
That is how I imagined it, yes. Except a 100% elastic collision returns 100% of the kinetic energy back into the sword, yes?

I think the issue I have is I've spent more time with doin these things, making small changes, etc. than is healthy. My level of detail is too high; what works beautifully for a simulation or abstraction in game doesn't gel with my needlessly high attention to detail.
The balance of the sword, the technique used to swing it (I prefer to use two axes of rotation from the shoulder, generating speed in an arc before extending the weight of the blade our from the center of mass; won't work for a katana, say, but a more tip heavy straight sword is ace - as is a baseball bat), the short chain proprioception involved, managing repercussions - did you know the prevailing theory of "mind your repercussions" is the phrase originated from poorly balanced swords, or even good swords, hitting in the wrong manner flying back at you? For you, it makes perfect sense. For me, the argument "you learn how to control that at Weaponry ••, you don't survive to Weaponry ••• otherwise" is a valid retort.

Different strokes. It's kind of like how most lay folk say copyright when they mean trademark. It's knowledge so easy to you you can't grasp it's dismissal at their hands
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Old 09-25-2012, 08:54 AM   Top  -  End  -  #11
Thanqol
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Quote:
Originally Posted by SiuiS View Post
I honestly can't visualize this. Right hand, sword 90 degrees (point up)
Tilt inward, so 45 degrees closer to my own face
Rotate counterclockwise, sword slaps me in the left biceps?



That is how I imagined it, yes. Except a 100% elastic collision returns 100% of the kinetic energy back into the sword, yes?

I think the issue I have is I've spent more time with doin these things, making small changes, etc. than is healthy. My level of detail is too high; what works beautifully for a simulation or abstraction in game doesn't gel with my needlessly high attention to detail.
The balance of the sword, the technique used to swing it (I prefer to use two axes of rotation from the shoulder, generating speed in an arc before extending the weight of the blade our from the center of mass; won't work for a katana, say, but a more tip heavy straight sword is ace - as is a baseball bat), the short chain proprioception involved, managing repercussions - did you know the prevailing theory of "mind your repercussions" is the phrase originated from poorly balanced swords, or even good swords, hitting in the wrong manner flying back at you? For you, it makes perfect sense. For me, the argument "you learn how to control that at Weaponry ••, you don't survive to Weaponry ••• otherwise" is a valid retort.

Different strokes. It's kind of like how most lay folk say copyright when they mean trademark. It's knowledge so easy to you you can't grasp it's dismissal at their hands
Honestly, if any of these things happen in game I'm more likely to have the guy just straight fall down than remain standing and have his upper torso bounce back on itself. Maybe he gets cut on the way down.
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Old 09-25-2012, 11:49 AM   Top  -  End  -  #12
Tiki Snakes
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Further to my comment in the IC thread, I've been trying to figure out what to do when I inevitably failed the composure roll, (which turned out to not be the case, luckily enough).

Increasingly, all I could thing was he should launch into a full Gotta Dance style innapropriate tap routine or some kind of insane, frenzied jazz-flute-solo improv.
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Old 09-25-2012, 12:06 PM   Top  -  End  -  #13
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

On the sword issue, another way to think of it would be to imagine the forces mage actually holding a big shield and shield bashing with it in response to the blow, knocking the attacker backwards. Except, instead of a shield, you have a magic invisible wall of forces, and the force is more precisely transferred directly into the sword. It could still do as Thanqol said and just knock the person down, though.

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Originally Posted by Tiki Snakes View Post
Further to my comment in the IC thread, I've been trying to figure out what to do when I inevitably failed the composure roll, (which turned out to not be the case, luckily enough).

Increasingly, all I could thing was he should launch into a full Gotta Dance style innapropriate tap routine or some kind of insane, frenzied jazz-flute-solo improv.
I had the same problem with Tessen. I was tempted to even manipulate it a bit, as I honestly think Tessen would derive pleasure from stopping an evil thing, but I don't want to ask for willpower just for doing what I'm already doing, as that seems cheap.
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Old 09-25-2012, 12:17 PM   Top  -  End  -  #14
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I had the same problem with Tessen. I was tempted to even manipulate it a bit, as I honestly think Tessen would derive pleasure from stopping an evil thing, but I don't want to ask for willpower just for doing what I'm already doing, as that seems cheap.
Well, I kind of wanted to go with it rather than subvert it, if it came up, but directly and literally indulging his Vice would be too inappropriate to be at all funny, so was going to go with the next most obvious thing.

Tessen's vice could have given a much easier option, though.
On account of Turing clearly has this, so no harm if she just steps out to grab a coffee, right? Cue chillaxing.
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Old 09-25-2012, 06:53 PM   Top  -  End  -  #15
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Quote:
Originally Posted by Anarion View Post
On the sword issue, another way to think of it would be to imagine the forces mage actually holding a big shield and shield bashing with it in response to the blow, knocking the attacker backwards. Except, instead of a shield, you have a magic invisible wall of forces, and the force is more precisely transferred directly into the sword. It could still do as Thanqol said and just knock the person down, though.
I think I'm inherently over-analyzing it.

Quote:
I had the same problem with Tessen. I was tempted to even manipulate it a bit, as I honestly think Tessen would derive pleasure from stopping an evil thing, but I don't want to ask for willpower just for doing what I'm already doing, as that seems cheap.
Correct me if I am wrong, but doing what your character would normally do is the point of a virtue and a vice? If your squad goal ahppens to coincide with your vice, bonus! Consider that it could even be the reason you chose that course of acton in the first place.
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Old 09-25-2012, 08:48 PM   Top  -  End  -  #16
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Correct me if I am wrong, but doing what your character would normally do is the point of a virtue and a vice? If your squad goal ahppens to coincide with your vice, bonus! Consider that it could even be the reason you chose that course of acton in the first place.
It's kind of a hack. It's like, "oh I built my character so she gets a rush from stopping evil things, give me my willpower now." I feel like getting willpower should involve the character actually having to be hindered someone in indulging the virtue/vice. My thought now, had I failed, might have been to have Tessen decide to go take a nap while the rest of the party handled things because sloth is her vice. But I do think Tessen does actually get a rush from stopping baddies.
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Old 09-25-2012, 09:04 PM   Top  -  End  -  #17
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

As I understand it, indulging your vice does usually get you willpower back but ONLY when it hinders you and/or the group, quite specifically. (At least, in WoD core. I can't recall if this rule was over-ridden for Mage or not).

This is a similar situation, but Thanqol isn't merely invoking that rule, as such.
Though trying to continue as you would have anyway and still claim the willpower bonus would probably get you scowled at, at the very least.

If Tessen(or a theoretical fifth mage instead) really would gain the most possible pleasure in the immediate scenario by defeating evil/resolving the problem, then you could always express that by having Straw McFifthwheel muscle in on Turings ritual to try to solve the issue themselves, or take things too far and start actively attacking the prisoner in order to strike against the spirit, etc etc.
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Old 09-25-2012, 09:24 PM   Top  -  End  -  #18
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

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I had the same problem with Tessen. I was tempted to even manipulate it a bit, as I honestly think Tessen would derive pleasure from stopping an evil thing, but I don't want to ask for willpower just for doing what I'm already doing, as that seems cheap.
Quote:
Originally Posted by Tiki Snakes View Post
Tessen's vice could have given a much easier option, though.
On account of Turing clearly has this, so no harm if she just steps out to grab a coffee, right? Cue chillaxing.
Tiki's response is exactly the kind of thing that'd get you a Sloth regain in this situation.

"Righteous determination" is not "Joy".
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Old 09-25-2012, 09:26 PM   Top  -  End  -  #19
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Originally Posted by Tiki Snakes View Post
Straw McFifthwheel muscle in on Turings ritual to try to solve the issue themselves, or take things too far and start actively attacking the prisoner in order to strike against the spirit, etc etc.
Eh, I'm not a fan of being intentionally stupid though. I suppose if Straw McFifthwheel had pride as a vice, that would make sense though. Then again, the McFifthwheel family is hardly known for producing geniuses, so who knows.

Oh and I'm through Fate Zero #15 now. Thoughts so far.
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"Righteous determination" is not "Joy".
What's this? A relevant Gilgamesh quote? You define joy too narrowly, Kirei Thanqol.
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Old 09-25-2012, 10:06 PM   Top  -  End  -  #20
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Oh and I'm through Fate Zero #15 now. Thoughts so far.
Baller.

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Quote:
Edit:

What's this? A relevant Gilgamesh quote? You define joy too narrowly, Kirei Thanqol.
Me, no. This one spirit? Yes.
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Old 09-25-2012, 10:18 PM   Top  -  End  -  #21
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Quote:
Originally Posted by Tiki Snakes View Post
Tessen's vice could have given a much easier option, though.
On account of Turing clearly has this, so no harm if she just steps out to grab a coffee, right? Cue chillaxing.
Yes, Turing clearly has this well in hand and knows exactly what he's doing, and totally isn't Making **** Up.

[/liarjack]

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Me, no. This one spirit? Yes.
Spirits man, what can you do?

EDIT: Oh, I should probably make a thing for this on my character sheet, but Turing's current Willpower is 4, since he spent a dot a little while ago. Also, I'm assuming he also has to roll the dice to avoid doing something Vice-worthy?
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Old 09-25-2012, 10:35 PM   Top  -  End  -  #22
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Baller.

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Oh and I found the Japanese visual novel, but they want $115 for it.

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Me, no. This one spirit? Yes.
Spirits! *shakes fist in impotent rage*
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Old 09-25-2012, 11:00 PM   Top  -  End  -  #23
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EDIT: Oh, I should probably make a thing for this on my character sheet, but Turing's current Willpower is 4, since he spent a dot a little while ago. Also, I'm assuming he also has to roll the dice to avoid doing something Vice-worthy?
No, that's not necessary. You're just taking a penalty until you go do something Vice-worthy.

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Oh and I found the Japanese visual novel, but they want $115 for it.
Yeah, that's pretty much what it was the last time I searched, and that is not a reasonable price. Find it some other way.

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Spirits! *shakes fist in impotent rage*
Delicious language barriers. So much information is passing you by.
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Old 09-25-2012, 11:14 PM   Top  -  End  -  #24
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Delicious language barriers. So much information is passing you by.
Geez, it's like not having the spirit arcana when dealing with spirits is causing us a problem or something.

Oh, by the way, just watched the next episode of Fate:Zero and it has some relevance for Tessen's character, I think.
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Old 09-25-2012, 11:24 PM   Top  -  End  -  #25
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Old 09-25-2012, 11:44 PM   Top  -  End  -  #26
Thanqol
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

Incidentally, a bit of trivia about the Fate series:

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Old 09-25-2012, 11:54 PM   Top  -  End  -  #27
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

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Fate
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deep into the turmoil you made"
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Old 09-25-2012, 11:55 PM   Top  -  End  -  #28
Tiki Snakes
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

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Incidentally, a bit of trivia about the Fate series:

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I agree entirely. That did catch my attention during Stay Night.
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Old 09-26-2012, 12:11 AM   Top  -  End  -  #29
Anarion
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

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Originally Posted by Thanqol View Post
Incidentally, a bit of trivia about the Fate series:

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Ironically, Kirtsugu was most likely lying. Insurance doesn't cover acts of god.
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Anarion's right on the money here.
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Old 09-26-2012, 06:04 AM   Top  -  End  -  #30
Deadly
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Default Re: Skyscraper Graveyard II: Jealousy and Ambition

So we roll again, Composure+Gnosis?

What if we fail? Turing is obvious, because he's doing the Death+Gnosis check, but the rest of us aren't doing anything that takes a penalty are we?

I'm not quite sure what Amun would do if he failed, either. I suppose with his vice he might decide to take a more active part, which probably wouldn't work well, but I'm not sure whether he'd derive any joy from that.

It's strange how none of us know how our characters would derive joy. Are we all a bunch of joyless freaks who don't know the meaning of fun?
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Deadly, a delightfully daring drawer and drafter of dissertations. Defying the dictations of our disparate denizens, Deadly decides his direction with a dirth of dependence on the decisions of despotic desperados. Deadly detests dismissive derision, and will debate any dude or dame that dares to detest discussion.

Last edited by Deadly : 09-26-2012 at 06:05 AM.
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