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Old 10-22-2012, 12:08 PM   Top  -  End  -  #61
Exeson
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Join Date: Jan 2007
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Default Re: The Island (OOC)

ok, sorry about the wait guys.

Wilhelm:
Investigates the hull deeper, and in light of the great spot check roll I'll let you search barrels on the way. Search check (1d20+9)[29]

Dayne:
Currently on F3 on the aftdeck, I've left him on the map to keep it clear, but he is not inside, as it may seem.
Hit, dead

Hargrave:
moves
Miss

Glenn:
Cowers

Eckhard
Seems a shame to waste some good rolls, so NPC'd as a 5ft step to D5 and attacking the soldier in E6.
Hit, Dead

Dierna:
So I'm not sure where to go with him, but I'd rather not NPC a headlong change, so instead I've had him move to stand between Glenn and the soldiers, also takes total defense, +4 to AC. Let me know if you'd rather move somewhere else

Soldiers:
D7 attacks Hargrave (1d20+4)[15]
damage (1d6+3)[7]
C8 moves to B7 and attacks Dierna (1d20+4)[6]
damage (1d6+3)[9]
D8 moves to E6 and attacks Eckhard (1d20+4)[11]
damage (1d6+3)[8]

All missed


Soldiers in D9, E9 and F8 are now part of the fight, and take their turn with the rest of the soldiers.

Map
Spoiler


Remember guys, if you are lower down in the initiative order, you can always post conditional actions as well in case your original action can't be carried out.
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Last edited by Exeson : 10-22-2012 at 12:32 PM.
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Old 10-22-2012, 12:51 PM   Top  -  End  -  #62
Slii Arhem
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Default Re: The Island (OOC)

Well, I would bother to reroll my damage since it should be a 1d8 for a longsword, but since I critfailed the attack roll there's little point in it.

Why is it that I have a dreadful feeling about my attack rolls so far being indicative of my luck in this game?
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Old 10-22-2012, 05:04 PM   Top  -  End  -  #63
Thragka
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Default Re: The Island (OOC)

Thanks for the 5 foot step - I think I like D&D already.
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Old 10-23-2012, 02:36 AM   Top  -  End  -  #64
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by Slii Arhem View Post
Why is it that I have a dreadful feeling about my attack rolls so far being indicative of my luck in this game?
It's ok, you're a tank, who needs attacks?
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Old 10-23-2012, 09:09 AM   Top  -  End  -  #65
Slii Arhem
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Default Re: The Island (OOC)

Well, if I had've known that the rolls would make Hargrave look like a fool, I wouldn't have put anything into strength. Kind of hard to justify him being a weapon master when he's doing so poorly at it.

I'm sure that if they make it out of this scrape, he'll train extra hard to get back into fighting fit to make up for this though. He wasn't exactly expecting to come out of retirement after all.
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Old 10-24-2012, 11:32 AM   Top  -  End  -  #66
Destro_Yersul
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Default Re: The Island (OOC)

Hey, Exeson, did you forget to post in the IC thread, too? I think we're waiting for you...
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Old 10-24-2012, 12:40 PM   Top  -  End  -  #67
Thragka
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Default Re: The Island (OOC)

Isn't the bit with the magic thingy between Chapel/Tapper still the most recent set of NPC actions? I for one just haven't gotten around to posting my actions since then.
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Old 10-24-2012, 12:53 PM   Top  -  End  -  #68
Destro_Yersul
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Default Re: The Island (OOC)

Ah, I must have missed that update. I need to post, then.
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Old 10-25-2012, 05:48 AM   Top  -  End  -  #69
goblinpaladin
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Default Re: The Island (OOC)

Wait, why did you need to worry about NPC-ifying me? Did I miss a round? I'm a bit confused.
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Old 10-25-2012, 08:21 AM   Top  -  End  -  #70
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by goblinpaladin View Post
Wait, why did you need to worry about NPC-ifying me? Did I miss a round? I'm a bit confused.
The target of your attack was killed before your action, and the next closest one was also killed before your action as well.
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Old 10-26-2012, 08:55 PM   Top  -  End  -  #71
goblinpaladin
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Default Re: The Island (OOC)

Incidentally, I'll go on the aggressive if Guy I Attacked is dead before my round. Not all-out or anything, just move-and-attack the next nearest soldier.
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[WFRP] The Hour After Midnight as Lothar Fischer, Nordlander and former soldier.

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Old 10-27-2012, 07:40 AM   Top  -  End  -  #72
Exeson
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Default Re: The Island (OOC)

Wilhelm:
Critical success on the search, which will be reflected in the IC post.

Dayne:

Miss

Hargrave:

Critical miss,

Glenn:
Cowers

Eckhard:
Knowledge roll response in the IC post
Hit

Dierna:
Hit, dead

Soldiers:
D7 Attacks Hargrave [roll]1d20+4[roll] vs 15
damage (1d6+3)[5] Hit
E6 Attacks Eckhard (1d20+4)[21] vs 15
damage (1d6+3)[7] Hit
F8 Moves to F4 and attacks Dayne (1d20+4)[24] vs 17
damage (1d6+3)[8] Hit
E9 moves to C7 and attacks Hargrave (1d20+4)[17] vs 15
damage (1d6+3)[4] Hit
D9 moves to B7 and attacks Dierna (1d20+4)[9] vs 16
damage (1d6+3)[9]


Hargrave takes 9 damage
Eckhard takes 7 damage
Dayne takes 8 damage

Map
Spoiler
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Last edited by Exeson : 10-27-2012 at 08:38 AM.
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Old 10-27-2012, 07:42 AM   Top  -  End  -  #73
Exeson
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Default Re: The Island (OOC)

redo first attack on Hargrave (1d20+4)[23]
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Old 10-27-2012, 08:19 AM   Top  -  End  -  #74
Slii Arhem
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Default Re: The Island (OOC)

Er, Exeson, I don't see any rolls to confirm those crits, so you should probably roll confirmation before declaring how much damage we take. Once someone makes a critical threat, they have to roll again against the target's AC, and only if they make that number do they actually deal double or triple damage, according to their weapon.

The difference between 9 and 14 isn't much in my case, but a crit confirmation on Dayne is fairly important since if the soldier attacking him botches it could literally mean life or death.

Also, despite critical damage being x2 or x3 on the weapon, it doesn't just double the original damage roll. The person who crits has to roll another die of damage, which could be lower or higher than the original roll, and add them together.

http://www.d20srd.org/srd/combat/actionsInCombat.htm Here's a quick reference to the crit rules to refresh you. I swear, I'm not pulling a ready action mishap on this one.
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Old 10-27-2012, 08:35 AM   Top  -  End  -  #75
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by Slii Arhem View Post
*snip*
.... Wow, it's been a while since I've played D&D, I completely forgot about all the follow ups for Crits. Probably doesn't help I'm hungover. Sorry guys.

Crit confirm vs Hargrave (1d20+4)[14]
Damage (1d6+3)[8]
Crit confirm vs Dayne (1d20+4)[16]
Damage (1d6+3)[5]

Quote:
Originally Posted by Slii Arhem View Post
I swear, I'm not pulling a ready action mishap on this one.
Call it even?
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Last edited by Exeson : 10-27-2012 at 08:39 AM.
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Old 10-27-2012, 09:00 AM   Top  -  End  -  #76
Slii Arhem
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Default Re: The Island (OOC)

Phew, no crits this time, so Dayne is still standing. Still some pretty ouch rolls you've been getting oh mighty GM.

Then again, when you've got so many bodies on the field, some of them are bound to hit something.

I'll call it even if I can manage to hit one of the louts on deck before the fight is over. Otherwise I'll silently grump about it while plotting my revenge.

And on that note, next turn!
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Old 10-27-2012, 10:52 AM   Top  -  End  -  #77
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by Slii Arhem View Post
Phew, no crits this time, so Dayne is still standing. Still some pretty ouch rolls you've been getting oh mighty GM.
I plead the fifth

But yeah don't worry, I'm sure the random-number-generator-gods will turn against me soon enough
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Old 10-27-2012, 06:47 PM   Top  -  End  -  #78
goblinpaladin
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Default Re: The Island (OOC)

I'll wait to do a proper post until we have a map, but my next move will be to flank the chap attackin' Hargrave and choppy-slice-slash.
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[WFRP] The Lord of Lost Heart, reprising Lothar Fischer, Nordlander deserter.

[WFRP] The Hour After Midnight as Lothar Fischer, Nordlander and former soldier.

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sext: take my hand as the bombs fall. we will engrave our affectionate shadows on the walls in dush and ash, to last a thousand years. [my twitter]
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Old 10-27-2012, 07:30 PM   Top  -  End  -  #79
Destro_Yersul
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Default Re: The Island (OOC)

There's a map in the post with all the rolls. It's in the spoilerbox near the bottom.
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Old 10-27-2012, 07:33 PM   Top  -  End  -  #80
goblinpaladin
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Default Re: The Island (OOC)

I must have missed it and aahhhh there are like a million reinforcements gosh he wasn't killing. Okay, stabbin' time.

Attack One: (1d20+4)[21] (1d6+3)[7]

Attack Two: (1d20+4)[20] (1d6+3)[9]

It's been a while since I D&D'd - do the attacks occur simultaneously, or can they be split between two folks in base contact?

Either way is fine, slashy-slash, but I'll wait for a ruling before posting IC.
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Games:
[WFRP] The Lord of Lost Heart, reprising Lothar Fischer, Nordlander deserter.

[WFRP] The Hour After Midnight as Lothar Fischer, Nordlander and former soldier.

=

sext: take my hand as the bombs fall. we will engrave our affectionate shadows on the walls in dush and ash, to last a thousand years. [my twitter]

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Old 10-27-2012, 08:35 PM   Top  -  End  -  #81
Destro_Yersul
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Default Re: The Island (OOC)

Well, mine would have been a hit, without defensive fighting, but that's minimum damage, and probably not enough to kill him. At this point, I'd rather have the AC bonus.
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Old 10-28-2012, 09:54 AM   Top  -  End  -  #82
Slii Arhem
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Default Re: The Island (OOC)

Wow, after all that I might have just barely gotten a hit, assuming that these guys don't have more than one point of dex bonus.
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Old 10-29-2012, 02:38 AM   Top  -  End  -  #83
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by goblinpaladin View Post
I must have missed it and aahhhh there are like a million reinforcements gosh he wasn't killing. Okay, stabbin' time.

Attack One: [roll0] [roll1]

Attack Two: [roll2] [roll3]

It's been a while since I D&D'd - do the attacks occur simultaneously, or can they be split between two folks in base contact?

Either way is fine, slashy-slash, but I'll wait for a ruling before posting IC.
I've always played it as making one attack and then another... Anyone played it differently?
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Old 10-29-2012, 10:36 AM   Top  -  End  -  #84
Destro_Yersul
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Default Re: The Island (OOC)

Page 143 in the player's handbook. "You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones."
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Old 10-29-2012, 06:39 PM   Top  -  End  -  #85
Exeson
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Default Re: The Island (OOC)

Quote:
Originally Posted by Destro_Yersul View Post
Page 143 in the player's handbook. "You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones."
There we go then.
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Old 11-01-2012, 11:36 AM   Top  -  End  -  #86
Exeson
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Default Re: The Island (OOC)

Hey guys, I've been really busy, update on friday hopefully. sorry.
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Old 11-01-2012, 04:46 PM   Top  -  End  -  #87
Thragka
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Default Re: The Island (OOC)

Well you just reminded me that I haven't posted this round's actions yet - will do that between now and tomorrow.
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Black Crusade 2033 as Lieutenant Nicolai, despairing lawman in the face of Armageddon
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Old 11-03-2012, 07:06 AM   Top  -  End  -  #88
Exeson
Ogre in the Playground
 
 
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Default Re: The Island (OOC)

Wilhelm:
working in the hold, search check (1d20+9)[19]

Dayne:
Miss

Hargrave:
hit, dead

Glenn:
Is more useless

Eckhard:
Moved, bonus to AC

Dierna:
hit, dead
hit, dead

Soldiers:
F5 moves to F4, attacks Dayne (1d20+4)[15]
damage (1d6+3)[6]

E6 moves to D5, attacks Eckhard (1d20+4)[9]
damage (1d6+3)[4]


Map
Spoiler


Hey guys, IC post will be up once I've gone and dealt with this hangover quickly.
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Last edited by Exeson : 11-03-2012 at 07:18 AM.
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Old 11-05-2012, 09:43 AM   Top  -  End  -  #89
Exeson
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Default Re: The Island (OOC)

Hey guys, i'm really sorry about the wait for the IC post, it was halloween celebrations and we had some friends from out of town staying for the weekend.

On the plus side it looks like things are almost being wrapped up.
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Last edited by Exeson : 11-05-2012 at 09:45 AM.
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Old 11-07-2012, 12:56 PM   Top  -  End  -  #90
Destro_Yersul
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Default Re: The Island (OOC)

Seems that way, though Dayne is serious about someone coming to help him. He wants some sweet, sweet flanking bonus.
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