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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 09-28-2012, 07:40 PM   Top  -  End  -  #211
Zman
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Default Re: OOC Toes In The Water III

Quote:
Originally Posted by CoffeeIncluded View Post
Ah, okay.

How do we even attack them in melee without provoking an attack of opportunity?
One option is go Total Defense, once they come and attack you you 5' step and full attack.

Right now Valen is hoping that Kurt doesn't charge, maybe he'd simply ready an action.... That is what I'm hoping, otherwise my delayed actions isn't as good.

Oh, and Achinca, you rock! Thanks for Turning Valen into a monster! He'd not want Enlarge Person since hes an AC monster most of the time, he's all about the buff and Bull's Strength is his favorite! Too bad I can't actually get the spell in 3.5 with the build I am running. Makes me actually want to try Gishing with Battle Sorcerer....

So, we need Mithrils Round 1 action, then Kurt's round 2 action. Valen is delaying.

And we have Miriam's round 2 action which should work out perfectly. I'll then do my best to help Miriam contribute to this battle, we will need it.

Last edited by Zman : 09-28-2012 at 07:48 PM.
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Old 09-28-2012, 07:50 PM   Top  -  End  -  #212
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Default Re: OOC Toes In The Water III

Nice hit, and it looks like someone modified its HP already too!
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Old 09-28-2012, 07:52 PM   Top  -  End  -  #213
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Default Re: OOC Toes In The Water III

I love Acid Arrow.
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Old 09-28-2012, 07:52 PM   Top  -  End  -  #214
Zman
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Default Re: OOC Toes In The Water III

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I love Acid Arrow.
I'm still a fan of scorching ray, but acid arrow is very potent, especially with that range and hitting a touch AC!
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Old 09-28-2012, 08:03 PM   Top  -  End  -  #215
athedia
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Default Re: OOC Toes In The Water III

I like having the large range, let's just say I am very aware of the squishiness of wizards.
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Old 09-28-2012, 08:07 PM   Top  -  End  -  #216
Admiral
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Default Re: OOC Toes In The Water III

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I'm more lenient about character death until they his - their constitution score. Usually maim them is some dramatic RP way if they are between -10 and - Constitution score.
Best outcome: Shiny loses an eye. But it's the wrong one and someone back in Linwood notices.
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Old 09-28-2012, 08:09 PM   Top  -  End  -  #217
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Default Re: OOC Toes In The Water III

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Best outcome: Shiny loses an eye. But it's the wrong one and someone back in Linwood notices.
That is hilarious.
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Old 09-28-2012, 08:09 PM   Top  -  End  -  #218
athedia
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Default Re: OOC Toes In The Water III

He will just make up a story about how some holy water got splashed on it and magically healed the eye but then he lost the other eye when unholy water got dripped into it.
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Old 09-28-2012, 08:11 PM   Top  -  End  -  #219
Zman
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Default Re: OOC Toes In The Water III

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He will just make up a story about how some holy water got splashed on it and magically healed the eye but then he lost the other eye when unholy water got dripped into it.
Which was a noble sacrifice sine he was force to balance on a rock precipice while solving a riddle involving not spilling the holy waters lest he fall into the fires of hell itself...
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Old 09-28-2012, 08:24 PM   Top  -  End  -  #220
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Default Re: OOC Toes In The Water III

Attack (d20+7)[21]
Damage(2d6+4)[7]

Crit Confirmation
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Old 09-28-2012, 08:26 PM   Top  -  End  -  #221
CoffeeIncluded
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Default Re: OOC Toes In The Water III

And let's not forget the dragon.

Hoo boy, the ogre leader's down already? Yippee!
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Old 09-28-2012, 08:28 PM   Top  -  End  -  #222
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Default Re: OOC Toes In The Water III

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And let's not forget the dragon.

Hoo boy, the ogre leader's down already? Yippee!
Yep, Initiative didn't play in their favor, and the Charging Ogre Missed!

Natalia, Mithril, and Shiny are up.
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Old 09-28-2012, 08:31 PM   Top  -  End  -  #223
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Default Re: OOC Toes In The Water III

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Yep, Initiative didn't play in their favor, and the Charging Ogre Missed!

Natalia, Mithril, and Shiny are up.
Sounds good to me! They'll be in melee range after this, right?

EDIT: Thank you; I just made the DC!
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Last edited by CoffeeIncluded : 09-28-2012 at 08:33 PM.
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Old 09-28-2012, 08:31 PM   Top  -  End  -  #224
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Default Re: OOC Toes In The Water III

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Sounds good to me! They'll be in melee range after this, right?
That is a likely scenario!
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Old 09-28-2012, 08:35 PM   Top  -  End  -  #225
CoffeeIncluded
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Default Re: OOC Toes In The Water III

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That is a likely scenario!
Next round it's sneak attack time. Can I sneak attack without provoking an attack of opportunity?
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Old 09-28-2012, 09:28 PM   Top  -  End  -  #226
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Default Re: OOC Toes In The Water III

Your turn, Athedia! Let's soften up this ogre and make Valen and Kurt able to drop him in one attack!
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Old 09-28-2012, 09:33 PM   Top  -  End  -  #227
athedia
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Default Re: OOC Toes In The Water III

Aww, the acid arrow long term effect didn't get to be used.
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Old 09-28-2012, 09:36 PM   Top  -  End  -  #228
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Default Re: OOC Toes In The Water III

About time an ogre failed his Will save!
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Old 09-28-2012, 09:42 PM   Top  -  End  -  #229
CoffeeIncluded
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Default Re: OOC Toes In The Water III

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Aww, the acid arrow long term effect didn't get to be used.
It did; you hit the ogre in back who's now slowed up by the sleeping ogre.

Quote:
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About time an ogre failed his Will save!
Ahahaha! Die ogres, die!
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Old 09-28-2012, 09:45 PM   Top  -  End  -  #230
athedia
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Default Re: OOC Toes In The Water III

I meant the first one. That is the reason I hit the one in the back, so he will be weak by the time he gets to the front.
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Old 09-28-2012, 09:45 PM   Top  -  End  -  #231
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Default Re: OOC Toes In The Water III

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I meant the first one. That is the reason I hit the one in the back, so he will be weak by the time he gets to the front.
Ah, okay. I sure hope some ogres are left alive by the time they get up to us. I want to use sneak attack! In any case, this ogre's asleep for the next 3 minutes; we'll decapitate him after the fight.
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Last edited by CoffeeIncluded : 09-28-2012 at 09:46 PM.
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Old 09-28-2012, 09:53 PM   Top  -  End  -  #232
Admiral
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Default Re: OOC Toes In The Water III

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Ahahaha! Die ogres, die!
One of the others might stop to wake him up, which would at least delay them and dilute their charge. If they all wait behind to charge together, we get a couple of ranged attacks.

Still got 5 L1s left.
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Old 09-28-2012, 10:13 PM   Top  -  End  -  #233
Zman
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Default Re: OOC Toes In The Water III

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I meant the first one. That is the reason I hit the one in the back, so he will be weak by the time he gets to the front.
Unfortunately you miss, the Ogre is granted cover by the Other Ogres.
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Old 09-28-2012, 10:24 PM   Top  -  End  -  #234
Zman
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Default Re: OOC Toes In The Water III

Ok, new Block initiatives to keep things clear.

Kurt, Valen, Natalia
Miriam, Shiny, Mithril
Ogres

Its go time!
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Old 09-28-2012, 10:25 PM   Top  -  End  -  #235
Admiral
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Default Re: OOC Toes In The Water III

Don't forget that the giant who was sleeping still has -2 to attack and -2 to AC until Shiny goes! (Though it looks like he missed his javelin at Valen either way).
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Old 09-28-2012, 10:27 PM   Top  -  End  -  #236
Zman
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Default Re: OOC Toes In The Water III

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Don't forget that the giant who was sleeping still has -2 to attack and -2 to AC until Shiny goes! (Though it looks like he missed his javelin at Valen either way).
Thanks for pointing that out, you'll have to keep good track of unsettling enchantment for me, I may not always remember it.
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Old 09-28-2012, 10:29 PM   Top  -  End  -  #237
Zman
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Default Re: OOC Toes In The Water III

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Next round it's sneak attack time. Can I sneak attack without provoking an attack of opportunity?
Any movement inside of a threatened square creates an AoO, but you can avoid that with a DC 15 Tumble check. Remember, to get sneak attack you will have to be flanking the enemy which can be difficult with Large Creatures. Each of these creatures will only get a single AoO though each turn.
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Old 09-28-2012, 10:34 PM   Top  -  End  -  #238
CoffeeIncluded
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Default Re: OOC Toes In The Water III

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Unfortunately you miss, the Ogre is granted cover by the Other Ogres.
Athedia forgot the +1 from Bless.

I'm not going to hit this round in melee, am I?
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Last edited by CoffeeIncluded : 09-28-2012 at 10:35 PM.
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Old 09-28-2012, 10:39 PM   Top  -  End  -  #239
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Default Re: OOC Toes In The Water III

Quote:
Originally Posted by Admiral View Post
One of the others might stop to wake him up, which would at least delay them and dilute their charge. If they all wait behind to charge together, we get a couple of ranged attacks.

Still got 5 L1s left.
When they get close, please switch to spamming color spray. We could use the blindness, and if the ogres drop their weapons when stunned then picking them back up provokes an AoO.
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Old 09-28-2012, 10:40 PM   Top  -  End  -  #240
Zman
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Default Re: OOC Toes In The Water III

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Originally Posted by CoffeeIncluded View Post
Athedia forgot the +1 from Bless.

I'm not going to hit this round in melee, am I?

Unfortunately it still missed by one.

You can get to square AC9 with one AoO and can be entitled a Tumble check DC15 to avoid it. Decisions, decisions...
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