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Old 09-23-2012, 10:15 PM   Top  -  End  -  #1
Arcanist
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Join Date: Jun 2012
Default [3.5] The Stuffy Doll Vs the Playground (V.1 ~ V.28)

You're a Theurge with access to dual 9's (select your 2 spell list). You are faced with a creature that has infinite Spell Resistance and automatically succeeds on all saving throws (other then this it is vulnerable). In 2 rounds it will immediately kill you. How do you kill it first using your spells/powers?


Note: All variables make this creature have infinite SR and cannot fail a Saving Throw. The creature will continue killing you, if you manage to revive yourself and will kill you no matter where you are in the Multiverse.

Person that gets the kill isn't the most creative, but the fastest.

V.1: Creature has Humanoid creature type, 1HP, 1HD, 1 str 1 dex 1 con -int 1 wis, 1 cha. Eliminated by ability damage & just raw blasting

V.2: Creature has Humanoid creature type, 1 billion HP, 1HD, 1 str 1 dex 1con -int 1 wis, 1 cha. Status: Eliminated by Ability damage and Mailman infinite looping.

V.3: Creature has Undead creature type, 1 billion HP, 84 million HD, 1 str, 1 dex, -con, -int, 1 wis, 1 cha. Status: Eliminated by dextercorvia's ... This...

V.4: Creature has Undead creature type, 1 billion HP, 84 million HD, 1 str, 1 dex, -con, -int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 10. Status: Eliminated by Lonely Tylenol's rain of coins

V.5: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from magic). Status: Eliminated by dextercorvia's I hate infinite damage loops...

V.6: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from force spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn). Status: Eliminated by dextercorvia's I hate infinite damage loops...

V.7: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability. Status: Non-existent.

SHUSH! V.7 NEVER HAPPENED! IGNORE IT FOREVER!

V.8: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability, Ethereal. Status: Eliminated by Dex for the uptenth time.

V.9: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability, Ethereal.

Additional ability:
Spoiler


V.10: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability, Ethereal. Status: Eliminated by the Neutronium self-destruction.

Additional ability:
Spoiler


V.11: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability, Ethereal. Status: Eliminated by a laps in knowledge about sudden silent spell.

Additional ability:
Spoiler


V.12: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, - int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain in addition to previous immunities, Archetypal Shape (see Sharn), Continuous effect of Globe of Invulnerability, Ethereal. Status: Crushed by doubting the playgrounds power.

Additional ability:
Spoiler


V.13: Creature has Undead (Incorporeal) creature type, 1 billion HP, 84 million HD, Touch AC 5,300, - str, 1 dex, - con, 10 int, 1 wis, 1 cha, DR 15/-, Fire, Cold, Lightning, Acid & Sonic Resistance 20, Regeneration (takes normal damage from sonic spells), Immunity to Ability damage/drain, Wish, Miracle and Limited Wish in addition to previous immunities, Archetypal Shape (see Sharn). Status: Crushed to dust by a vest.

Location: In a temple about 50miles away from the Spire on the Outlands.

Additional ability:
Spoiler

Last edited by Arcanist : 09-25-2012 at 09:15 PM.
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Old 09-23-2012, 10:17 PM   Top  -  End  -  #2
NotScaryBats
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Does it have HP? Punch it to death.
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Old 09-23-2012, 10:19 PM   Top  -  End  -  #3
VGLordR2
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Orb of X with Reserves of Strength?
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Old 09-23-2012, 10:19 PM   Top  -  End  -  #4
Kelb_Panthera
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

You don't even have to be a theurge. A properly built mailman can deal thousands of HP of damage, no save, no spell resistance in a single round.

Gimme a sec and I'll cook up a link.

There it is ^
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Last edited by Kelb_Panthera : 09-23-2012 at 10:25 PM.
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Old 09-23-2012, 10:24 PM   Top  -  End  -  #5
Flickerdart
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Blasting is too easy. Even if it's immune to damage, there are ways (using Undermaster, for instance, and then turning all that earth into something tougher) to bury an opponent. Toss in a weirdstone and now they can't teleport out. The only way out is with a Wish, but of course the creature has infinite spell resistance and always passes saves...
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Old 09-23-2012, 10:29 PM   Top  -  End  -  #6
Medic!
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

I would cast Launch Bolt.

If I missed, next round I'd cast Launch Item and fling an acid flask into its square.

Both Cantrips!
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Last edited by Medic! : 09-23-2012 at 10:30 PM.
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Old 09-23-2012, 10:29 PM   Top  -  End  -  #7
tyckspoon
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Hail of Stone. 1st level. No SR, no save, up to 5d4 damage. Done, no Mailman optimization needed.
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Old 09-23-2012, 10:31 PM   Top  -  End  -  #8
Siosilvar
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

1. Cast Hail of Stone / manifest Swarm of Crystals.
2. Thing dies.
3. Get ninja'd by Tyckspoon.
4. ???
5. Profit!
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Last edited by Siosilvar : 09-23-2012 at 10:31 PM.
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Old 09-23-2012, 10:31 PM   Top  -  End  -  #9
legomaster00156
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Hit it with a sling bullet.

Edit: Ah. Spells and powers only. My bad. Dominate the Fighter and have HIM hit it with a sling bullet.

Last edited by legomaster00156 : 09-23-2012 at 10:32 PM.
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Old 09-23-2012, 10:33 PM   Top  -  End  -  #10
Lateral
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Dude, one HP. You could throw a rock at it and it'd die.
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Old 09-23-2012, 10:34 PM   Top  -  End  -  #11
Arcanist
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Hmm... Maybe leaving the creatures HP at 1 was a little... to much Let's make it a little harder now: The creature now has 1,000,000,000 HP *Edits the OP for it*

I'm sure some of you are wondering "Why is he asking this?" Well I'm looking for spell tricks that can be used in 2 rounds that more or less kill the target. I liked that one trick that froze the target in a block of ice without even allowing a save or SR and just killed it with Suffocation damage.
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Old 09-23-2012, 10:34 PM   Top  -  End  -  #12
metabolicjosh
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

um 1 HP ok i use wish to make my next attack hit. (Limited wish allows this too)
then i stab him with a fork. Why only 1 HP its not that hard to kill 1 HP its a matter of hitting.


Casters don't always have to cast... Well in my case i did, but you get the idea.
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Old 09-23-2012, 10:57 PM   Top  -  End  -  #13
Kelb_Panthera
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Just noticed the damn thing is mindless. I cast permanent image to create a box around it. Then I walk away and forget the thing even exists. It's not dead, but neither am I.

If I feel like it, maybe I'll come back later with some means of doing the 1 point of ability damage needed to paralyze it so I can coup-de-gras it to death. Probably not though, I have better things to do with my wizardly time.
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Old 09-23-2012, 11:02 PM   Top  -  End  -  #14
Arcanist
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Kelb_Panthera View Post
Just noticed the damn thing is mindless. I cast permanent image to create a box around it. Then I walk away and forget the thing even exists. It's not dead, but neither am I.

If I feel like it, maybe I'll come back later with some means of doing the 1 point of ability damage needed to paralyze it so I can coup-de-gras it to death. Probably not though, I have better things to do with my wizardly time.
It's a timer. You have to completely destroy it through either ability damage, negative level, HP damage or some other method. In 2 rounds, unless destroyed it will kill you no matter where you hide in the multiverse. It won't consciously kill you it simply will, because that is it's only job and purpose.
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Old 09-23-2012, 11:05 PM   Top  -  End  -  #15
Siosilvar
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Kelb_Panthera View Post
If I feel like it, maybe I'll come back later with some means of doing the 1 point of ability damage needed to paralyze it so I can coup-de-gras it to death. Probably not though, I have better things to do with my wizardly time.
I'd suggest Waves of Exhaustion or Ray of Exhaustion to give it a penalty to Strength and Dexterity that'll drop it, but both allow Spell Resistance.

Fell Weaken Hail of Stone should work.

EDIT: On second thought, it'll just succeed on the saving throw against the Coup de Grace. Maybe not.
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Last edited by Siosilvar : 09-23-2012 at 11:07 PM.
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Old 09-23-2012, 11:09 PM   Top  -  End  -  #16
Biffoniacus_Furiou
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Arcanist View Post
EDIT: The monster has 1,000,000,000hp 1 str 1 dex 1 con -int 1 wis 1 cha
Cloudkill. Ignores SR, deal 1 Con damage on a successful save.
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Old 09-23-2012, 11:10 PM   Top  -  End  -  #17
Kelb_Panthera
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Siosilvar View Post
I'd suggest Waves of Exhaustion or Ray of Exhaustion to give it a penalty to Strength and Dexterity that'll drop it, but both allow Spell Resistance.

Fell Weaken Hail of Stone should work.
There's this.
Quote:
Originally Posted by Arcanist View Post
It's a timer. You have to completely destroy it through either ability damage, negative level, HP damage or some other method. In 2 rounds, unless destroyed it will kill you no matter where you hide in the multiverse. It won't consciously kill you it simply will, because that is it's only job and purpose.
And then there's slapping the DM with a PHB. This just became a "rocks fall and you die in 2 rounds unless you amuse me" situation.

There's always pact of return. Let it kill me. I'll just be right back, no level loss, no prep'ed spells lost, just gotta dust myself off and go about my merry way. I don't recall the casting time for that, but if it's longer than a round I'll just wish it into place. Note that the wish doesn't effect the "enemy" at all.
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Old 09-23-2012, 11:18 PM   Top  -  End  -  #18
ericgrau
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Biffoniacus_Furiou View Post
Cloudkill. Ignores SR, deal 1 Con damage on a successful save.
Nice.

I was going to add ego whip but it seems like it kills you even if unconscious. So no save no SR con damage is the only way I can see to do it. I mean besides that you either need nigh-infinite damage or a no save no SR death effect. EDIT: ooh bringing yourself back to life is interesting too, didn't think of that.

This looks like it's supposed to be a thought experiment to me so it didn't piss me off at all.
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Last edited by ericgrau : 09-23-2012 at 11:22 PM.
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Old 09-23-2012, 11:22 PM   Top  -  End  -  #19
Jade Dragon
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Biffoniacus_Furiou View Post
Cloudkill. Ignores SR, deal 1 Con damage on a successful save.
Yep. Either Cloudkill or Ocular Shivering Touch.
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Old 09-23-2012, 11:23 PM   Top  -  End  -  #20
Arcanist
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Kelb_Panthera View Post
And then there's slapping the DM with a PHB. This just became a "rocks fall and you die in 2 rounds unless you amuse me" situation.

There's always pact of return. Let it kill me. I'll just be right back, no level loss, no prep'ed spells lost, just gotta dust myself off and go about my merry way. I don't recall the casting time for that, but if it's longer than a round I'll just wish it into place. Note that the wish doesn't effect the "enemy" at all.
I'm not going to deny that. Honestly, I feel that I should have just bluntly put it "List of spells from all sources that just kill the creature without a save or SR". I'm not going to modify the challenge anymore to the point where it is effectively a "Rocks fall and you just die", I'm just going to change it to the point where it actually takes creativity and a weebit of originality to move an immovable object. So please, feel free to pact of return and then let it kill you. On your merry little way, make sure you stop by the exit of the dungeon to pick up your "I win, because I didn't lose" cookie.

Quote:
Originally Posted by ericgrau View Post
This looks like it's supposed to be a thought experiment to me so it didn't piss me off at all.
Partially. I want to see how creative the Playground can get on moving an immovable object

Last edited by Arcanist : 09-23-2012 at 11:27 PM.
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Old 09-23-2012, 11:24 PM   Top  -  End  -  #21
Lateral
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Jade Dragon View Post
Yep. Either Cloudkill or Ocular Shivering Touch.
Unfortunately, you still have to kill it if you use Shivering Touch, and that's no mean feat.
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Old 09-23-2012, 11:25 PM   Top  -  End  -  #22
Alienist
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Assuming a sufficiently high enough level:

Spend 2 rounds mocking the DM and then die.

After all, death is only a minor inconvenience for a sufficiently high level campaign.
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Old 09-23-2012, 11:26 PM   Top  -  End  -  #23
tuggyne
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

The most general way is just Dweomerkeeper, for (Su) spells, then hit it with... any number of things, really.
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Old 09-23-2012, 11:33 PM   Top  -  End  -  #24
Kelb_Panthera
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

FWIW, the comment about slapping the DM was made mostly in jest. If this sort of thing ever came up in a real game I'd certainly be angry, but it takes alot more than that for something on the internet to do much more than make me shake my head at the absurdity of humanity.
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Old 09-23-2012, 11:38 PM   Top  -  End  -  #25
Arcanist
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by Kelb_Panthera View Post
FWIW, the comment about slapping the DM was made mostly in jest. If this sort of thing ever came up in a real game I'd certainly be angry, but it takes alot more than that for something on the internet to do much more than make me shake my head at the absurdity of humanity.
Hey, I'm only upset someone came up with the idea of just letting the damned thing run them over, standing up and flipping off the driver All in good humor.
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Old 09-24-2012, 12:10 AM   Top  -  End  -  #26
ericgrau
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Miracle contingency
Miracle ressurection
==> contingent ressurection when I die

Summon monster III/summon natuer's ally III a CR 2 dire weasel. Dire weasel attaches and does 1d4 con damage. It is super effective. That was level 5. How low can we go?
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Last edited by ericgrau : 09-24-2012 at 12:24 AM.
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Old 09-24-2012, 12:18 AM   Top  -  End  -  #27
Flickerdart
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by ericgrau View Post
Miracle contingency
Miracle ressurection
==> contingent ressurection when I die

Summon monster III/summon natuer's ally III a CR 2 dire weasel. Dire weasel attaches and does 1d4 con damage. It is super effective. That was level 5. How low can we go?
Contingency can only handle 6th level or lower spells, so you can't actually do that.
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Old 09-24-2012, 12:24 AM   Top  -  End  -  #28
ericgrau
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

raise dead then
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So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles: Part 1, 2

Last edited by ericgrau : 09-24-2012 at 12:24 AM.
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Old 09-24-2012, 12:26 AM   Top  -  End  -  #29
Arcanist
Ogre in the Playground
 
 
Join Date: Jun 2012
Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

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Originally Posted by ericgrau View Post
raise dead
If you're just going to contingent raise dead yourself why not just use pact of return and cut out the middle man?

Seriously, now you guys are just going to let it run you over
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Old 09-24-2012, 12:47 AM   Top  -  End  -  #30
tuggyne
Troll in the Playground
 
 
Join Date: Jun 2011
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Pondering turns of phrase
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Default Re: 2 rounds to kill a target that has infinite SR and is immune to Saving Throws

Quote:
Originally Posted by ericgrau View Post
Summon monster III/summon natuer's ally III a CR 2 dire weasel. Dire weasel attaches and does 1d4 con damage. It is super effective. That was level 5. How low can we go?
Similarly, summon or have rebuked a shadow; living foes reduced to 0 Str by a shadow's damage die. (Rebuking can theoretically be done at level 1, although it might be hard to arrange for.)
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That's RAW for you; 100% Rules-Legal, 110% silly.
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Originally Posted by hamishspence View Post
"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
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