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Old 09-27-2012, 08:47 PM   Top  -  End  -  #1
INDYSTAR188
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Default Spear of the Skylord

Greetings!

A player of mine has asked for a chance to obtain the Spear of the Skylord (Dragon #364, pg 24). It is a Paragon level artifact and the player himself is playing an Eladrin Greatspear Fighter/Polearm Master (L11). The campaign is taking place in Cormyr, but they just chased the BBEG in the heroic tier conclusion through a portal to Sharn. I know that a professor at Morgrave University is going to give them the quest of finding some artifacts in a ruin in Xen'drik. They will meet him on a Skycoach where he'll be the first person who can speak their language.

My question is this: I know that I want them to go through the ruins and come to a puzzle that will open a portal to the plane of air. There they will find the last piece needed to complete the spear. What are some level appropriate encounter/enemy ideas for the plane of air? I'm converting all monsters to MM3/MV standards. I was thinking Air Elementals (the level 11 ones), and a bunch of Air Elemental minions who can 'form' together to make an Elite level 12/13 creature. Also, I wanted to use Archons but I don't think there are any air type ones, should I just refluff? I was also thinking of making the big baddie here be a Storm Giant leveled down to a reasonable point. Any ideas for monsters or that puzzle?
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Old 09-27-2012, 09:44 PM   Top  -  End  -  #2
Silma
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Default Re: Spear of the Skylord

I could try to make an air archon for you. Just tell me and it'll be ready within a day

Edit:
I found that there is an air archon. I leveled it down for you.

Air Archon Tempestblade
Spoiler
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In D&D 3.5 I am a
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In D&D 4e I am a Chaotic Good Eladrin Bladesinger. Yep, simple as that. No test, at all. I just am.

Last edited by Silma : 09-27-2012 at 10:04 PM.
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Old 09-28-2012, 06:47 AM   Top  -  End  -  #3
INDYSTAR188
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Default Re: Spear of the Skylord

Quote:
Originally Posted by Silma View Post
I could try to make an air archon for you. Just tell me and it'll be ready within a day

Edit:
I found that there is an air archon. I leveled it down for you.

Air Archon Tempestblade
Spoiler
You.... are.... AWESOME!!! Can you point me to the source of this monsta? Any ideas for the puzzle or about my idea of leveling down the storm giant?
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Old 09-28-2012, 10:17 AM   Top  -  End  -  #4
Silma
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Default Re: Spear of the Skylord

The original (18th level) version of this monster is from manual of the planes.
i leveled it down using the dnd insider monster builder.
I will try to think of some ideas, but i cant promise anything.
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In D&D 3.5 I am a
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In D&D 4e I am a Chaotic Good Eladrin Bladesinger. Yep, simple as that. No test, at all. I just am.

Last edited by Silma : 09-28-2012 at 10:17 AM.
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Old 09-28-2012, 11:13 PM   Top  -  End  -  #5
INDYSTAR188
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Default Re: Spear of the Skylord

I am using the following puzzle which will unlock a chamber that has runes inscribed on the floor. Once all PC's are in the middle of the runes they will light up and there will be a small, intense cyclone coming from a small hole in the ceiling. They are all swept up into it and taken through the small hole in the ceiling, this taking them to the Plane of Air.

Puzzle (taken from WotC forum):
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Old 09-29-2012, 02:42 AM   Top  -  End  -  #6
Mandrake
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Default Re: Spear of the Skylord

Hi!

I don't want to sound bad, OP, really, but that puzzle is as old as Bruce Willis. I'm not sure where you're from (again, not in the bad sense), but that "fill the thing with X liters, you got M and N liter buckets" is kinda famous, so I think your players will know what to do easily (come on, water is pouring right next to them).

Also, I'm not sure about skill/ability score checks in the puzzle.
1What is that History for, exactly? Is it related to the plot? I don't mind it, of course, but I don't think it really helps in solving the puzzle, that's all.
2Your players are early paragon. If I understand correctly, a DC 26 Thievery check completely bypasses the entire puzzle! If done with training in the skill, without any Dexterity bonus or similar, a level 11 character can do it with a roll of 16. Now add up +5 Dexterity for a decent level 11 Rogue, and it becomes too easy. (If you have a Thievery dude in the party, of course.)
3 Oh, yes, for finding stuff Perception is usually used, and after finding it, Thievery if applicable (for the stone door lock mechanism part).
4The same goes for DC 25 Strength check. If you have a Konan in the party, and he knows the DC for smashing the door (or maybe even if he doesn't), he's just gonna headbutt it into oblivion and your puzzle would be wasted.

That said, this kind of thing can, again, if I read correctly, be solved by pouring bit by bit until it opens.


Hope this will be useful, and, more importantly, that you'll all have loads of fun! Cheers!

Last edited by Mandrake : 09-29-2012 at 02:44 AM.
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Old 09-30-2012, 09:26 AM   Top  -  End  -  #7
INDYSTAR188
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Default Re: Spear of the Skylord

Quote:
Originally Posted by Mandrake View Post
Hi!

I don't want to sound bad, OP, really, but that puzzle is as old as Bruce Willis. I'm not sure where you're from (again, not in the bad sense), but that "fill the thing with X liters, you got M and N liter buckets" is kinda famous, so I think your players will know what to do easily (come on, water is pouring right next to them).

Also, I'm not sure about skill/ability score checks in the puzzle.
1What is that History for, exactly? Is it related to the plot? I don't mind it, of course, but I don't think it really helps in solving the puzzle, that's all.
2Your players are early paragon. If I understand correctly, a DC 26 Thievery check completely bypasses the entire puzzle! If done with training in the skill, without any Dexterity bonus or similar, a level 11 character can do it with a roll of 16. Now add up +5 Dexterity for a decent level 11 Rogue, and it becomes too easy. (If you have a Thievery dude in the party, of course.)
3 Oh, yes, for finding stuff Perception is usually used, and after finding it, Thievery if applicable (for the stone door lock mechanism part).
4The same goes for DC 25 Strength check. If you have a Konan in the party, and he knows the DC for smashing the door (or maybe even if he doesn't), he's just gonna headbutt it into oblivion and your puzzle would be wasted.

That said, this kind of thing can, again, if I read correctly, be solved by pouring bit by bit until it opens.


Hope this will be useful, and, more importantly, that you'll all have loads of fun! Cheers!
I appreciate your input Mandrake! I don't want to put a puzzle that will be too difficult to solve but at the same time isn't so super easy that they just figure it out right away. There are other puzzles to use on the Wizards forum I could probably switch to that might not be so obvious.

The DC's are there because I know my players are going to want to roll to find a solution, so these represent what they'll find out about the puzzle. I would not tell any of my players the DC's especially not the Dwarf who would definetly punch a huge hole through the stone door. The 'sluice' opening prevents the players from pouring it in bit-by-bit as if it's not weighted correctly the water just slides out.

As far as Plane of Air monsters... do you think any of the following are inappropriate?

- Manticores
- Storm Giant
- Roc
- Elemental Dragon from MM3

Am I missing anything exceptionally noteworthy? I was also thinking of creating some monsters from this pixar short story. Essentially, he'll float above the players and create cloud/air elementals and throw lightning bolts at the players!
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