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I have to admit, I have maybe 1 dot in nWoD Lore, and haven't read anythin about Hunters since like '99. That said, I looked up the Wiki, cobbled together my understanding of these new rules, and generated what I hope is an acceptable Handler.
Let me know.
__________________
Thanks Gigi Digi for the avatar.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Hmmm. You say we can play as something unusual, as long as it's not homebrew? Could I put together a monster of some sort--probably a Slasher--using Dread Powers?
Also, GFawkes, I think you've mathed your Merits incorrectly; merits are costed at 2 x new dots, not 2 x dots. Source.
Quote:
Originally Posted by White Wolf FAQ
Q: Do you need to buy all Merit dots with XP?
A: Yes, you need to pay for each dot, even if the dot doesn't do anything.
Example: The Striking Looks •••• Merit costs: 2*1 + 2*2 + 2*3 + 2*4=20 XP.
If you have XP at character creation (e.g. from lowering your Morality-equivalent or from bonus starting XP) you still have to buy each dot individually, and you still pay for each dot with your initial character creation points--it's just that when spending your initial creation points, the dot costs don't scale up. A 2-dot Merit costs 2 of your starting 7 Merit dots, or 6 XP if you have any starting XP.
Quote:
Originally Posted by Innocents p. 100
Merit dots must be purchased sequentially with experience points. To get to Fighting Style: Karate for Kids •••, for instance, you must first purchase Karate for Kids • (for two experience points) and Karate for Kids •• (for an additional four experience points) to get to Karate for Kids ••• (for still six more experience points, for a total of 12 experience points). This even applies to a Merit like Danger Sense, only available at ••: you must buy the fi rst dot (two experience points), then the second dot (four experience points, for a total of six), before you gain the benefit of the Merit — there is no credit for one point of Danger Sense.
Quote:
Originally Posted by Michael Dracon
I want to include the mention that Merits at level 6+ must also be bought at double the dot cost at character creation, provided the Storyteller actually gives more dots or the character type gets more (like Banishers). I know there is a mention of this in an Imbued Item or Artifact description somewhere in a Mage supplement. Please help me find it.
I have to admit, I have maybe 1 dot in nWoD Lore, and haven't read anythin about Hunters since like '99. That said, I looked up the Wiki, cobbled together my understanding of these new rules, and generated what I hope is an acceptable Handler.
Let me know.
alright looks good and you've still got 6 exp to burn if your interested. also this is the perfect handler nice job with the concept :)
Quote:
Originally Posted by Kallisti
Hmmm. You say we can play as something unusual, as long as it's not homebrew? Could I put together a monster of some sort--probably a Slasher--using Dread Powers?
Also, GFawkes, I think you've mathed your Merits incorrectly; merits are costed at 2 x new dots, not 2 x dots. Source.
If you don't have the slasher book i would advise getting it, this goes for all the players it will just work easier, also slashers have there own powers and stuff.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Cool, thanks <3
So, aside from "my agency will skullf*** you if you kill me" how am I to control the psychotic beasties that I cavort with? I assume I can have a clip of silver ammo for the werewolves, but other than that...?
Can I buy Willpower with Exp, or must I increase an Attribute in order to do so? 5 Wp seems on the low side for my tastes, and I'd like 7-8.
__________________
Thanks Gigi Digi for the avatar.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by the_common_man
If you don't have the slasher book i would advise getting it, this goes for all the players it will just work easier, also slashers have there own powers and stuff.
I have Slasher; Slashers don't have powers, exactly (unless I'm remembering very wrong), but the Hunter book mentions that some Slashers have Dread Powers.
The creature I'm interested in playing is a possessing spirit called Der Ohrwurm; it manifests as, essentially, a sentient snatch of music to drive its victims into becoming killers, eventually possessing them completely. (This was a concept I came up with for a different game that fell apart before we even had character sheets finished.)
The closest I've been able to come to modeling that is using a variant on the Bloodjackers, listed in Night Stalkers. They have the closest thing to a Possession Dread Power that exists, and they're the only disembodied entities short of Ghosts/Spirits I've seen. I haven't looked in Inferno, though; possibly the possession rules presented there would be a better fit.
The other character I was considering submitting was a Promethean of some description, just because nobody else has asked to play one yet. I haven't looked through Promethean, though, so I don't really know what I'd do with one.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by psiclone57
Cool, thanks <3
So, aside from "my agency will skullf*** you if you kill me" how am I to control the psychotic beasties that I cavort with? I assume I can have a clip of silver ammo for the werewolves, but other than that...?
Can I buy Willpower with Exp, or must I increase an Attribute in order to do so? 5 Wp seems on the low side for my tastes, and I'd like 7-8.
each of your agents will be equipped with a personalized device designed to track and neutralize your agents. you will know where they are at all times and be able to neutralize them with the push of a button. for instance the "changeling" on your team will be outfitted with an ankle bracket made partly out of cold iron rendering his abilities useless on it, it's also capable of putting enough electricity in him to either cause mild discomfort or cook a ham. the list goes on and extensive R&D is being put into each potential for the program by the time the game starts you'll have devices for each of them.
also you do need to buy the abilities if you want to increase your will power pool.
Last edited by the_common_man : 10-02-2012 at 07:36 PM.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Kallisti
I have Slasher; Slashers don't have powers, exactly (unless I'm remembering very wrong), but the Hunter book mentions that some Slashers have Dread Powers.
The creature I'm interested in playing is a possessing spirit called Der Ohrwurm; it manifests as, essentially, a sentient snatch of music to drive its victims into becoming killers, eventually possessing them completely. (This was a concept I came up with for a different game that fell apart before we even had character sheets finished.)
The closest I've been able to come to modeling that is using a variant on the Bloodjackers, listed in Night Stalkers. They have the closest thing to a Possession Dread Power that exists, and they're the only disembodied entities short of Ghosts/Spirits I've seen. I haven't looked in Inferno, though; possibly the possession rules presented there would be a better fit.
The other character I was considering submitting was a Promethean of some description, just because nobody else has asked to play one yet. I haven't looked through Promethean, though, so I don't really know what I'd do with one.
each type of slasher has a talent which they can use at any time for no cost that being said there is a type of creature in the "Immortals" splat book which basically is a soul that can jump from body to body there pretty terrifying and sound perfect for the job.
there's also the possessed in"Inferno" which have a wide range of powers
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Kallisti
Also, GFawkes, I think you've mathed your Merits incorrectly; merits are costed at 2 x new dots, not 2 x dots. Source.
*checks math* Well I'll be... I'll fix that. Just change where I spent experience, and I can (mostly) be exactly the same. Here's a summary of the changes:
Encyclopedic Knowledge was bought using initial 7 dots.
Quick Draw, Eidetic Memory, and Fast Reflexes were bought entirely with experience
No longer have Harvest
__________________
Awesome Gordon Freemane Avatar by Dirtytabs
ATTENTION: Having internet trouble at home. Posting will be limited.
Spoiler
Quote:
Originally Posted by Lix Lorn
Those who post with ponies become ponies themselves.
And if you stare too long into Equestria, Equestria stares into you.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Well, if you think werewolves are too weak you could... play something else? I dunno, if he doesn't like the houserules then he doesn't like the house rules <3
__________________
Thanks Gigi Digi for the avatar.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by the_common_man
each type of slasher has a talent which they can use at any time for no cost that being said there is a type of creature in the "Immortals" splat book which basically is a soul that can jump from body to body there pretty terrifying and sound perfect for the job.
there's also the possessed in"Inferno" which have a wide range of powers
Actually, Immortals' Body Thieves are pretty perfect.
Neither of the two default transference methods (psychic and mystical-ritual) are quite right, though; the book provides a third category, Oddities, which are largely up to ST discretion. Most transference rolls are handled by [attribute + skill] vs Resolve + Power stat (i.e. Gnosis, Wyrd, etc), contested to either victim's Willpower or Morality; could I use Manipulation + Expression to victim's Morality?
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Kallisti
Actually, Immortals' Body Thieves are pretty perfect.
Neither of the two default transference methods (psychic and mystical-ritual) are quite right, though; the book provides a third category, Oddities, which are largely up to ST discretion. Most transference rolls are handled by [attribute + skill] vs Resolve + Power stat (i.e. Gnosis, Wyrd, etc), contested to either victim's Willpower or Morality; could I use Manipulation + Expression to victim's Morality?
sounds good but I'm going to say that cool but anyone with a morality of 7 or higher gets a plus 1 to resits and anyone with a morality of 5 or lower gets minus 1 also your tracking device will probably involve some kind of voice modulator that keeps you from singing your song with out the go ahead of your handler or at least makes it allot more difficult.
sounds good though can't wait to see it stated.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Aux-Ash
I'm currently statting up my vampire in the hope that there'll be another handler around so I'll be allowed to play him
I need to know however; there any limit to social merits as a captive of SSS?
just keep in mind you've been in prison for awhile not dead (well more dead) so your friends will still be your friends and your mentor will still be your mentor and you can still have money waiting for you if you ever get out, you just don't have access to it thats all
Last edited by the_common_man : 10-06-2012 at 05:14 PM.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Der Ohrwurm
Think of it as thrift/As a gift/If you get my drift...
Background:
Spoiler
File: Subject OM/11-92314 ("Der Ohrwurm")
Sir,
Please forgive the nonstandard format of the following; the normal Summary Report form seemed... less than applicable.
Our occultists had no idea what they were looking at; they theorize that the subject is a spirit of some sort, based on its ability to possess a host, but it's not like any spirit in official records, and searching occult literature didn't turn up anything much.
Communication with the subject is possible when it has a host body to communicate with; it self-identifies as "Der Ohrwurm"--German, 'the earworm'; this could mean 'the earwig', but it seems more likely to refer to a catchy tune. Possibly an intentional pun? But why 'earwig'?
The subject has revealed little of its past, despite being fairly cooperative during interrogations; it seems to be answering questions in a manner that strikes it as logical, but we have found its answers largely unhelpful. Its manner of communication when speaking directly is markedly different from its early attempts to imitate its host (before we made it clear we knew there was more to it than meets the eye).
Attached below are the documents from V.A.S.C.U; hopefully they'll make things a little clearer.
Bernice Farre,
Task Force: VALKYRIE Office of Corrections
--------------------------------------------------------------------------
From: m.lovelace@vascu.gov
To: c.prescott@vascu.gov
RE: The Corinthian
Got him. Postcogs at the last murder scene were able to get the plate numbers for the getaway car; we found it at the motel where he was staying before he was able to ditch it.
He came quietly; six armed officers will have that effect on people.
The motel room was...weird. You'd expect a killer inspired by a book to have a copy somewhere, but he didn't. Nothing at all by the author, no crazy messages printed on the walls, no nothing; just a lot of posters of Brandon Heath (apparently a gospel singer from Tennessee). It would have seemed almost normal if it weren't for the collection of knives in the drawer. (Also, who puts up posters in a motel room?)
I don't really know what to make of this one.
...
>On Thursday August 18 2011 at 3:29 PM, Charlie Prescott wrote:
>>>The media are starting to get really pushy about this one. Seems after they nicknamed him The Carrion Killer--'cause the whole eye-stealing thing made someone at NYT think 'carrion bird'--he took it upon himself to 'inform' them that he's The Corinthian. Apparently that's after a character from a graphic novel by Neil Gaiman; the Corinthian was some kind of living-nightmare serial killer deal that stole people's eyes because he didn't have any of his own. Or something; I didn't exactly have time to read the whole comic. You should get somebody on that.
>>>
>>>He struck again this afternoon; that's nine so far. We need to catch this bastard, fast. Get him for me, Marge. I'm counting on you.
--------------------------------------------------------------------------
Transcript, August 29 2011: Interrogation of 'The Corinthian'
Interrogating officer: Marjory Lovelace, V.A.S.C.U
Transcribed by: Arthur Blake, V.A.S.C.U
Lovelace--'Just tell us why you did it. This will go a lot easier for you if you cooperate with us.'
Corinthian--(Grins; remains silent)
Lovelace--'Won't do you any good. Creepy son of a...listen. You're going to prison for life either way, but if you're really, really good you might not end up on Death Row.'
Corinthian--(Same)
Lovelace--'Is it a power thing? Sex thing? I read the book--Sandman. Why the Corinthian?'
Corinthian--(Same)
Lovelace--'Okay. Try this one--why Brandon Heath?'
Corinthian--(Same; Lovelace and Corinthian stare at each other for approx. fifteen minutes)
Corinthian--'You're wasting your time. I want an attorney. I won't answer your questions without my attorney.'
Lovelace--'That's fair; that's reasonable. But you know what? I'm not feeling all that reasonable right now.'
Lovelace--'By the authority vested in me by the United States Government and by the Vanguard Serial Crimes Unit, I am hereby ordering you to submit to telepathic scan.'
Corinthian--'I...beg your pardon?'
(Officers restrain the Corinthian; Lovelace begins scan) (N.B. Commander: It was a few days after this that Marjory Lovelace was remanded to our custody)
--------------------------------------------------------------------------
(Page taken from the diary of V.A.S.C.U agent Marjory Lovelace, Sept. 1, 2011) inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle
--------------------------------------------------------------------------
On September 10th, 2011, V.A.S.C.U did another scan of James Casson, 'the Corinthian,' after he suddenly began to thrash and scream in his cell, apparently having no idea of where he was or how he got there. He maintained that he had no memory of the murders--the entire last year was a blank.
Once he was calm enough for the scan to proceed, V.A.S.C.U verified those claims--he had no idea he'd ever been the Corinthian. The only trace remaining in his mind was a fragment of song that remained stuck in it, apparently since the beginning of the murders--Give me your eyes for just one second/Give me your eyes so I can see...
It was at this point that TFV requested agent Lovelace be remanded to our custody; V.A.S.C.U complied. As near as we can tell, Der Ohrwurm jumped ship from Casson when Lovelace did the scan.
The subject remains embodied in agent Lovelace, although it/she insists on going by Mrs. Lovett.
Excerpts from interrogations of the subject:
[REDACTED]: 'By what mechanism to you move between hosts?'
[Subject]: 'We persist, until we overwrite.'
[REDACTED]: 'Overwrite what?'
[Subject]: 'The other songs. We must be thought. We will be thought. We have been thought. The other songs are wrong.'
[REDACTED]: 'Why do you force your victims to kill?'
[Subject]: 'To rewind.'
[REDACTED]: 'To rewind time?'
[Subject]: 'To rewind the key.'
[REDACTED]: 'Why must you rewind the key?'
[Subject]: 'Please don't stop the music.'
[REDACTED]: 'Do you have a name?'
[Subject, in agent Lovelace's voice]: 'I'm Mrs. Lovett, dearie. But you can call me Marjorie.'
[REDACTED]: 'Do you have another name?'
[Subject]: 'We are Der Ohrwurm.'
[REDACTED]: 'If we kill Mrs. Lovett, what will happen to Der Ohrwurm?'
[Subject; greatly alarmed]: 'We must be thought. We will be thought. We have been thought.'
[REDACTED]: 'Will Der Ohrwurm die if we kill Mrs. Lovett?'
[Subject; still greatly agitated]: 'Please don't stop the music.'
[REDACTED]: 'We are returning you to the custody of V.A.S.C.U, where you will join their S.S.S. initiative; you will follow all orders you are issued by your handler, and will not kill, injure or otherwise harm anyone except at the explicit behest of your handler. You will remain within your handler's sight at all times, except where permitted by your handler. If you fail to comply, a team will isolate you and terminate your host where you will be unable to propagate to any other. Do you understand?'
[Subject, in agent Lovelace's voice]: 'Yes, sir.'
Sheet:
Spoiler
Talent: Oddity. Spend 1 Willpower; roll Manipulation + Expression, extended, contested by Resolve + Supernatural Advantage (e.g. Gnosis, Wyrd, etc). Target number: victim's Morality. +2 to possess victims with Morality 5-, -2 to possess victims with Morality 7+. Time per roll: up to the_common_man; this will determine how long I'm likely to spend disembodied between hosts.
Merits
Amulet **** (Immortals 83: May create amulets that grant a bonus to attributes, inflict a Body Thief merit's effect on a victim, or establish a sympathetic link. May only maintain one at any given time.)
Emotional Urging **** (Immortals 83: May use Manipulation + Persuasion vs Composure to amplify emotions to dangerous levels)
Willpower Drain **** (Immortals 87: Intelligence + Presence vs Resolve + Composure, draining victim of one point of Willpower per net success. Victims reduced to 0 Willpower are 'listless and devoid of all will or volition' until they recover at least one Willpower point.)
XP:
20:
+ 10 Minor Template
+ 10 for selling down Morality
-10 Presence * to **
-10 Composure * to **
-18 Persuasion ***
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Kallisti
Der Ohrwurm
Think of it as thrift/As a gift/If you get my drift...
Background:
Spoiler
File: Subject OM/11-92314 ("Der Ohrwurm")
Sir,
Please forgive the nonstandard format of the following; the normal Summary Report form seemed... less than applicable.
Our occultists had no idea what they were looking at; they theorize that the subject is a spirit of some sort, based on its ability to possess a host, but it's not like any spirit in official records, and searching occult literature didn't turn up anything much.
Communication with the subject is possible when it has a host body to communicate with; it self-identifies as "Der Ohrwurm"--German, 'the earworm'; this could mean 'the earwig', but it seems more likely to refer to a catchy tune. Possibly an intentional pun? But why 'earwig'?
The subject has revealed little of its past, despite being fairly cooperative during interrogations; it seems to be answering questions in a manner that strikes it as logical, but we have found its answers largely unhelpful. Its manner of communication when speaking directly is markedly different from its early attempts to imitate its host (before we made it clear we knew there was more to it than meets the eye).
Attached below are the documents from V.A.S.C.U; hopefully they'll make things a little clearer.
Bernice Farre,
Task Force: VALKYRIE Office of Corrections
--------------------------------------------------------------------------
From: m.lovelace@vascu.gov
To: c.prescott@vascu.gov
RE: The Corinthian
Got him. Postcogs at the last murder scene were able to get the plate numbers for the getaway car; we found it at the motel where he was staying before he was able to ditch it.
He came quietly; six armed officers will have that effect on people.
The motel room was...weird. You'd expect a killer inspired by a book to have a copy somewhere, but he didn't. Nothing at all by the author, no crazy messages printed on the walls, no nothing; just a lot of posters of Brandon Heath (apparently a gospel singer from Tennessee). It would have seemed almost normal if it weren't for the collection of knives in the drawer. (Also, who puts up posters in a motel room?)
I don't really know what to make of this one.
...
>On Thursday August 18 2011 at 3:29 PM, Charlie Prescott wrote:
>>>The media are starting to get really pushy about this one. Seems after they nicknamed him The Carrion Killer--'cause the whole eye-stealing thing made someone at NYT think 'carrion bird'--he took it upon himself to 'inform' them that he's The Corinthian. Apparently that's after a character from a graphic novel by Neil Gaiman; the Corinthian was some kind of living-nightmare serial killer deal that stole people's eyes because he didn't have any of his own. Or something; I didn't exactly have time to read the whole comic. You should get somebody on that.
>>>
>>>He struck again this afternoon; that's nine so far. We need to catch this bastard, fast. Get him for me, Marge. I'm counting on you.
--------------------------------------------------------------------------
Transcript, August 29 2011: Interrogation of 'The Corinthian'
Interrogating officer: Marjory Lovelace, V.A.S.C.U
Transcribed by: Arthur Blake, V.A.S.C.U
Lovelace--'Just tell us why you did it. This will go a lot easier for you if you cooperate with us.'
Corinthian--(Grins; remains silent)
Lovelace--'Won't do you any good. Creepy son of a...listen. You're going to prison for life either way, but if you're really, really good you might not end up on Death Row.'
Corinthian--(Same)
Lovelace--'Is it a power thing? Sex thing? I read the book--Sandman. Why the Corinthian?'
Corinthian--(Same)
Lovelace--'Okay. Try this one--why Brandon Heath?'
Corinthian--(Same; Lovelace and Corinthian stare at each other for approx. fifteen minutes)
Corinthian--'You're wasting your time. I want an attorney. I won't answer your questions without my attorney.'
Lovelace--'That's fair; that's reasonable. But you know what? I'm not feeling all that reasonable right now.'
Lovelace--'By the authority vested in me by the United States Government and by the Vanguard Serial Crimes Unit, I am hereby ordering you to submit to telepathic scan.'
Corinthian--'I...beg your pardon?'
(Officers restrain the Corinthian; Lovelace begins scan) (N.B. Commander: It was a few days after this that Marjory Lovelace was remanded to our custody)
--------------------------------------------------------------------------
(Page taken from the diary of V.A.S.C.U agent Marjory Lovelace, Sept. 1, 2011) inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle inconspicuous sweeney was
quick and quiet and clean he was
back of his smile, under his word
sweeney heard music that nobody heard
sweeney pondered and sweeney planned
like a perfect machine he planned
sweeney was smooth, sweeney was subtle,
sweeney would blink and rats would scuttle
--------------------------------------------------------------------------
On September 10th, 2011, V.A.S.C.U did another scan of James Casson, 'the Corinthian,' after he suddenly began to thrash and scream in his cell, apparently having no idea of where he was or how he got there. He maintained that he had no memory of the murders--the entire last year was a blank.
Once he was calm enough for the scan to proceed, V.A.S.C.U verified those claims--he had no idea he'd ever been the Corinthian. The only trace remaining in his mind was a fragment of song that remained stuck in it, apparently since the beginning of the murders--Give me your eyes for just one second/Give me your eyes so I can see...
It was at this point that TFV requested agent Lovelace be remanded to our custody; V.A.S.C.U complied. As near as we can tell, Der Ohrwurm jumped ship from Casson when Lovelace did the scan.
The subject remains embodied in agent Lovelace, although it/she insists on going by Mrs. Lovett.
Excerpts from interrogations of the subject:
[REDACTED]: 'By what mechanism to you move between hosts?'
[Subject]: 'We persist, until we overwrite.'
[REDACTED]: 'Overwrite what?'
[Subject]: 'The other songs. We must be thought. We will be thought. We have been thought. The other songs are wrong.'
[REDACTED]: 'Why do you force your victims to kill?'
[Subject]: 'To rewind.'
[REDACTED]: 'To rewind time?'
[Subject]: 'To rewind the key.'
[REDACTED]: 'Why must you rewind the key?'
[Subject]: 'Please don't stop the music.'
[REDACTED]: 'Do you have a name?'
[Subject, in agent Lovelace's voice]: 'I'm Mrs. Lovett, dearie. But you can call me Marjorie.'
[REDACTED]: 'Do you have another name?'
[Subject]: 'We are Der Ohrwurm.'
[REDACTED]: 'If we kill Mrs. Lovett, what will happen to Der Ohrwurm?'
[Subject; greatly alarmed]: 'We must be thought. We will be thought. We have been thought.'
[REDACTED]: 'Will Der Ohrwurm die if we kill Mrs. Lovett?'
[Subject; still greatly agitated]: 'Please don't stop the music.'
[REDACTED]: 'We are returning you to the custody of V.A.S.C.U, where you will join their S.S.S. initiative; you will follow all orders you are issued by your handler, and will not kill, injure or otherwise harm anyone except at the explicit behest of your handler. You will remain within your handler's sight at all times, except where permitted by your handler. If you fail to comply, a team will isolate you and terminate your host where you will be unable to propagate to any other. Do you understand?'
[Subject, in agent Lovelace's voice]: 'Yes, sir.'
Sheet:
Spoiler
Talent: Oddity. Spend 1 Willpower; roll Manipulation + Expression, extended, contested by Resolve + Supernatural Advantage (e.g. Gnosis, Wyrd, etc). Target number: victim's Morality. +1 to possess victims with Morality 5-, -1 to possess victims with Morality 7+. Time per roll: up to the_common_man; this will determine how long I'm likely to spend disembodied between hosts.
Merits
Amulet **** (Immortals 83: May create amulets that grant a bonus to attributes, inflict a Body Thief merit's effect on a victim, or establish a sympathetic link. May only maintain one at any given time.)
Emotional Urging **** (Immortals 83: May use Manipulation + Persuasion vs Composure to amplify emotions to dangerous levels)
Willpower Drain **** (Immortals 87: Intelligence + Presence vs Resolve + Composure, draining victim of one point of Willpower per net success. Victims reduced to 0 Willpower are 'listless and devoid of all will or volition' until they recover at least one Willpower point.)
XP:
20:
+ 10 Minor Template
+ 10 for selling down Morality
-10 Presence * to **
-10 Composure * to **
-18 Persuasion ***
2 remaining
Well done you creepy mother ****er ;) nice job with the character special mention to the back story.
quick question your merits can be used on people your not possessing right I'll check my self but I'm not near my books right now.
I'm also increasing the morality factor to -2 and +2
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Mechanix
Do you still have room?
'cause I'd be very interested as either a vampire or another Purified.
Sorry mate assuming that the two people who posted interest I.e. the vampire and the werewolf post their characters we will be full up on monsters we do need another VASCU agent though and feel free to use minor templates
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by the_common_man
Well done you creepy mother ****er ;) nice job with the character special mention to the back story.
quick question your merits can be used on people your not possessing right I'll check my self but I'm not near my books right now.
I'm also increasing the morality factor to -2 and +2
Thank you!
Yes, the Body Thief merits can be used on anyone to whom I have line of sight or a sympathetic connection; I get a penalty using Willpower Drain without eye contact.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Background. I was inspired by the other two listed in report format, I hope that is okay with you guys
Spoiler
Summary report
Subject: D41/V-1371
WARNING: Do Not Establish Eye Contact With The Subject.
Physical description: The subject is a tall (185 cm) lithe Caucasian male in his late thirties or early forties. With raven black hair and a well kept cropped full beard. A rather gaunt face with high cheekbones and brown eyes.
It appears that he normally do not exhibit normal signs of life such as breathing, blinking, the widening of nostrils and similar but is perfectly capable of mimicking them at his leisure. Onlookers have described his presence as slightly unnerving.
Details: It is believed the subject may be a vampire. Evidence seems to strongly support the hypothesis.
The subject is known as Marcus d’Haar, we are currently not certain whether he actually was Mr. d’Haar or whether he is impersonating him. If he is Mr. d’Haar then he was, according to his birth certificate, born in 1922 in Pennsylvania. Not much is mentioned regarding his early life. He is also mentioned in service records from both WW2 and Korea, but other than that there is not much of interest.
After the wars he seems to have studied law and upon graduation more or less started working for the organized crime in New York. We suspect he was active in these circles for a few years before he “died” somewhere around 1961.
He has displayed an aptitude for controlling both animals, primarily birds, and human individuals to do his bidding. In all previous cases this has been observed he has established eye contact with the victim. It is strongly advised to avoid this at all costs.
The subject is extremely sensitive to sunlight and fire and will go on a violent rampage if ever risked exposure. Similarly, the subject needs a source of blood with regular intervals or a similar frenzy will be instilled.
Incident 03-12-04
Casualties: 3 dead, 2 severely injured, 1 case of exsanguination.
The subject was travelling in a car, presumably together with criminal contacts when the car and its escort came under attack, probably by rivals intending to do a hit on one of the individuals in the car. An incendiary device was thrown onto the car and the subject lost himself in a frenzy. Witnesses to the incident reported to the local authorities of a man in a fancy suit climbing out of the car and running in panic away. When the gangers tried to stop him he “beat them to death”. One witness, name redacted (see incident 04-04-23), also saw the subject from a distance being shot repeatedly through the chest without stopping and biting one subject in the neck for a prolonged period of time.
This is how the agency learned of the subject’s existence. All other reports of the incident have gone missing since first reported.
Incident 04-04-23
Casualties: 1 dead.
The key witness (name redacted at family’s behest) to Incident 03-12-04 reported seeing a strange man in a suit following her through the evenings and sometimes staring at her house from the other side of the street. The lieutenant in charge of the investigation decided to send a police officer to keep an eye on her.
The officer reported for three days “a rather unnerving number of crows and pigeons following him”. One night a tall man dressed in a hoody approached him and apparently just told him to “Go home now”. The officer, now suspended and the subject of a bribery investigation, obliged.
Later the key witness was found dead in her apartment. There was no sign of forced entry or violence. From what we can gather she had opened the door for him herself and then drunken water laced with poison that the subject had provided.
Incident 04-06-28.
Casulties: 1 dead, doctor John Willow.
The pathologist in charge of examining the body of the exsanguinations case in incident 03-12-04 was found dead in the alley behind his home. He had been executed from behind with a small handgun. Nothing links this incident to the subject directly, except that once more it seemed the victim showed no signs of violently resisting.
We dispatched an agent, William Havenn, to the scene; he wrote in his report about three crows covering the crime scene from three perspectives. He mentioned in the report that he added this solely due to their presence in Incident 04-04-23.
Incident 04-12-23.
Casulties: Agent William Havenn, Missing, presumed dead.
An email sent from agent Havenn at 21:53 to his collegue:
From: w.havenn@vascu.gov
To: g.smith@vascu.gov
Re: Birds
I’ve been followed by crows for months now. First I only saw them occasionally but now I see them every day. Today I noticed them around my house when I got home, fifteen of them in total. Covering every angle, every window and every opening. I tried calling you, but none of my phones seem to have any network. Please send help.
Four officers arrived 2 hours later, there was no sign of agent Havenn nor of his laptop. Unlike previous cases there were signs of forced entry and a violent struggle inside the house. Agent Havenn has not been seen or heard from since, he is presumed dead.
Incident 07-12-01.
Causalities: none
We managed to track the subject down to the location in which he spent the days “sleeping”. The only thing that our agents found in the building in which all sunlight had been blocked out was a capsule in the basement containing a withered corpse. Upon closer examination the corpse’s eyes opened and lounged to attack our agents. The subject appeared having great difficulties operating and after a few moments it collapsed: once more lifeless. None of our agents were injured and we managed to successfully bring the subject in.
The subject proved very cooperative once we outlined his situation for him. Providing us with a plethora of information and this and that, among other a number of names he suggested “we keep our eyes on”. He claims to know nothing of Agent Havenn or his fate, stating that he is far from the only one with powers over animals and also that he is "smarter than to attack a federal agent".
Upon questioned about the birds he stated that he uses them for gathering information. Ordering them to spy on people he wishes to keep track of and has offered his skills in this matter to assist us.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Aux-Ash
Background. I was inspired by the other two listed in report format, I hope that is okay with you guys
Spoiler
Summary report
Subject: D41/V-1371
WARNING: Do Not Establish Eye Contact With The Subject.
Physical description: The subject is a tall (185 cm) lithe Caucasian male in his late thirties or early forties. With raven black hair and a well kept cropped full beard. A rather gaunt face with high cheekbones and brown eyes.
It appears that he normally do not exhibit normal signs of life such as breathing, blinking, the widening of nostrils and similar but is perfectly capable of mimicking them at his leisure. Onlookers have described his presence as slightly unnerving.
Details: It is believed the subject may be a vampire. Evidence seems to strongly support the hypothesis.
The subject is known as Marcus d’Haar, we are currently not certain whether he actually was Mr. d’Haar or whether he is impersonating him. If he is Mr. d’Haar then he was, according to his birth certificate, born in 1922 in Pennsylvania. Not much is mentioned regarding his early life. He is also mentioned in service records from both WW2 and Korea, but other than that there is not much of interest.
After the wars he seems to have studied law and upon graduation more or less started working for the organized crime in New York. We suspect he was active in these circles for a few years before he “died” somewhere around 1961.
He has displayed an aptitude for controlling both animals, primarily birds, and human individuals to do his bidding. In all previous cases this has been observed he has established eye contact with the victim. It is strongly advised to avoid this at all costs.
The subject is extremely sensitive to sunlight and fire and will go on a violent rampage if ever risked exposure. Similarly, the subject needs a source of blood with regular intervals or a similar frenzy will be instilled.
Incident 03-12-04
Casualties: 3 dead, 2 severely injured, 1 case of exsanguination.
The subject was travelling in a car, presumably together with criminal contacts when the car and its escort came under attack, probably by rivals intending to do a hit on one of the individuals in the car. An incendiary device was thrown onto the car and the subject lost himself in a frenzy. Witnesses to the incident reported to the local authorities of a man in a fancy suit climbing out of the car and running in panic away. When the gangers tried to stop him he “beat them to death”. One witness, name redacted (see incident 04-04-23), also saw the subject from a distance being shot repeatedly through the chest without stopping and biting one subject in the neck for a prolonged period of time.
This is how the agency learned of the subject’s existence. All other reports of the incident have gone missing since first reported.
Incident 04-04-23
Casualties: 1 dead.
The key witness (name redacted at family’s behest) to Incident 03-12-04 reported seeing a strange man in a suit following her through the evenings and sometimes staring at her house from the other side of the street. The lieutenant in charge of the investigation decided to send a police officer to keep an eye on her.
The officer reported for three days “a rather unnerving number of crows and pigeons following him”. One night a tall man dressed in a hoody approached him and apparently just told him to “Go home now”. The officer, now suspended and the subject of a bribery investigation, obliged.
Later the key witness was found dead in her apartment. There was no sign of forced entry or violence. From what we can gather she had opened the door for him herself and then drunken water laced with poison that the subject had provided.
Incident 04-06-28.
Casulties: 1 dead, doctor John Willow.
The pathologist in charge of examining the body of the exsanguinations case in incident 03-12-04 was found dead in the alley behind his home. He had been executed from behind with a small handgun. Nothing links this incident to the subject directly, except that once more it seemed the victim showed no signs of violently resisting.
We dispatched an agent, William Havenn, to the scene; he wrote in his report about three crows covering the crime scene from three perspectives. He mentioned in the report that he added this solely due to their presence in Incident 04-04-23.
Incident 04-12-23.
Casulties: Agent William Havenn, Missing, presumed dead.
An email sent from agent Havenn at 21:53 to his collegue:
From: w.havenn@vascu.gov
To: g.smith@vascu.gov
Re: Birds
I’ve been followed by crows for months now. First I only saw them occasionally but now I see them every day. Today I noticed them around my house when I got home, fifteen of them in total. Covering every angle, every window and every opening. I tried calling you, but none of my phones seem to have any network. Please send help.
Four officers arrived 2 hours later, there was no sign of agent Havenn nor of his laptop. Unlike previous cases there were signs of forced entry and a violent struggle inside the house. Agent Havenn has not been seen or heard from since, he is presumed dead.
Incident 07-12-01.
Causalities: none
We managed to track the subject down to the location in which he spent the days “sleeping”. The only thing that our agents found in the building in which all sunlight had been blocked out was a capsule in the basement containing a withered corpse. Upon closer examination the corpse’s eyes opened and lounged to attack our agents. The subject appeared having great difficulties operating and after a few moments it collapsed: once more lifeless. None of our agents were injured and we managed to successfully bring the subject in.
The subject proved very cooperative once we outlined his situation for him. Providing us with a plethora of information and this and that, among other a number of names he suggested “we keep our eyes on”. He claims to know nothing of Agent Havenn or his fate, stating that he is far from the only one with powers over animals and also that he is "smarter than to attack a federal agent".
Upon questioned about the birds he stated that he uses them for gathering information. Ordering them to spy on people he wishes to keep track of and has offered his skills in this matter to assist us.
Nice job mate now keep in mind you don't have accsess to
Those funds because your in the custody of VASCU but there still there if you get out.
Ok so we have room for room for one more monster and we need one more handler.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Ok we still need two more players and one of them needs to be a handler and the other can be anything but I did note a distinct lack of muscle in the team.
Also if anyone knows anyone that would be interested in co-STing let them know because 8 PCs vs. a serial killer may be a little much ethire that or I have to get all survival horror up in here ;p.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Aux-Ash
Background. I was inspired by the other two listed in report format, I hope that is okay with you guys
Spoiler
Summary report
Subject: D41/V-1371
WARNING: Do Not Establish Eye Contact With The Subject.
Physical description: The subject is a tall (185 cm) lithe Caucasian male in his late thirties or early forties. With raven black hair and a well kept cropped full beard. A rather gaunt face with high cheekbones and brown eyes.
It appears that he normally do not exhibit normal signs of life such as breathing, blinking, the widening of nostrils and similar but is perfectly capable of mimicking them at his leisure. Onlookers have described his presence as slightly unnerving.
Details: It is believed the subject may be a vampire. Evidence seems to strongly support the hypothesis.
The subject is known as Marcus d’Haar, we are currently not certain whether he actually was Mr. d’Haar or whether he is impersonating him. If he is Mr. d’Haar then he was, according to his birth certificate, born in 1922 in Pennsylvania. Not much is mentioned regarding his early life. He is also mentioned in service records from both WW2 and Korea, but other than that there is not much of interest.
After the wars he seems to have studied law and upon graduation more or less started working for the organized crime in New York. We suspect he was active in these circles for a few years before he “died” somewhere around 1961.
He has displayed an aptitude for controlling both animals, primarily birds, and human individuals to do his bidding. In all previous cases this has been observed he has established eye contact with the victim. It is strongly advised to avoid this at all costs.
The subject is extremely sensitive to sunlight and fire and will go on a violent rampage if ever risked exposure. Similarly, the subject needs a source of blood with regular intervals or a similar frenzy will be instilled.
Incident 03-12-04
Casualties: 3 dead, 2 severely injured, 1 case of exsanguination.
The subject was travelling in a car, presumably together with criminal contacts when the car and its escort came under attack, probably by rivals intending to do a hit on one of the individuals in the car. An incendiary device was thrown onto the car and the subject lost himself in a frenzy. Witnesses to the incident reported to the local authorities of a man in a fancy suit climbing out of the car and running in panic away. When the gangers tried to stop him he “beat them to death”. One witness, name redacted (see incident 04-04-23), also saw the subject from a distance being shot repeatedly through the chest without stopping and biting one subject in the neck for a prolonged period of time.
This is how the agency learned of the subject’s existence. All other reports of the incident have gone missing since first reported.
Incident 04-04-23
Casualties: 1 dead.
The key witness (name redacted at family’s behest) to Incident 03-12-04 reported seeing a strange man in a suit following her through the evenings and sometimes staring at her house from the other side of the street. The lieutenant in charge of the investigation decided to send a police officer to keep an eye on her.
The officer reported for three days “a rather unnerving number of crows and pigeons following him”. One night a tall man dressed in a hoody approached him and apparently just told him to “Go home now”. The officer, now suspended and the subject of a bribery investigation, obliged.
Later the key witness was found dead in her apartment. There was no sign of forced entry or violence. From what we can gather she had opened the door for him herself and then drunken water laced with poison that the subject had provided.
Incident 04-06-28.
Casulties: 1 dead, doctor John Willow.
The pathologist in charge of examining the body of the exsanguinations case in incident 03-12-04 was found dead in the alley behind his home. He had been executed from behind with a small handgun. Nothing links this incident to the subject directly, except that once more it seemed the victim showed no signs of violently resisting.
We dispatched an agent, William Havenn, to the scene; he wrote in his report about three crows covering the crime scene from three perspectives. He mentioned in the report that he added this solely due to their presence in Incident 04-04-23.
Incident 04-12-23.
Casulties: Agent William Havenn, Missing, presumed dead.
An email sent from agent Havenn at 21:53 to his collegue:
From: w.havenn@vascu.gov
To: g.smith@vascu.gov
Re: Birds
I’ve been followed by crows for months now. First I only saw them occasionally but now I see them every day. Today I noticed them around my house when I got home, fifteen of them in total. Covering every angle, every window and every opening. I tried calling you, but none of my phones seem to have any network. Please send help.
Four officers arrived 2 hours later, there was no sign of agent Havenn nor of his laptop. Unlike previous cases there were signs of forced entry and a violent struggle inside the house. Agent Havenn has not been seen or heard from since, he is presumed dead.
Incident 07-12-01.
Causalities: none
We managed to track the subject down to the location in which he spent the days “sleeping”. The only thing that our agents found in the building in which all sunlight had been blocked out was a capsule in the basement containing a withered corpse. Upon closer examination the corpse’s eyes opened and lounged to attack our agents. The subject appeared having great difficulties operating and after a few moments it collapsed: once more lifeless. None of our agents were injured and we managed to successfully bring the subject in.
The subject proved very cooperative once we outlined his situation for him. Providing us with a plethora of information and this and that, among other a number of names he suggested “we keep our eyes on”. He claims to know nothing of Agent Havenn or his fate, stating that he is far from the only one with powers over animals and also that he is "smarter than to attack a federal agent".
Upon questioned about the birds he stated that he uses them for gathering information. Ordering them to spy on people he wishes to keep track of and has offered his skills in this matter to assist us.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
There aren't any monsters that I particularly want to play, though slashers look fun. I might play another handler: what kind of access to special Hunter stuff do we have? I'm guessing we can't have any of the conspiracy equipment or special merits.
Re: nWoD the S.S.S. (Supernatural Suicide Squad) V.A.S.C.U crossover
Quote:
Originally Posted by Karnius
There aren't any monsters that I particularly want to play, though slashers look fun. I might play another handler: what kind of access to special Hunter stuff do we have? I'm guessing we can't have any of the conspiracy equipment or special merits.
I'm pretty certain at least one of our extant handlers has Teleinformatics; they are VASCU agents, after all.