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World-Building The forum for discussion about designing and building campaign settings. Come participate in a community creation or show off your own work to the forum world-builders!

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Old 05-07-2012, 12:44 AM   Top  -  End  -  #1
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default PEACH- High tech campaign setting

Hey everyone, I have a homebrew campaign setting. I designed it specifically for my current group. It's got abundant but not generally high magic, and much higher technology than Greyhawke, on a par with Eberron or above. PEACH it, and ask any questions you've got. Anyone that wants to use it can go right ahead.

Politics
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Transportation and technology
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Magic
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Trade
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Planet
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The trolls
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History
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Last edited by RFLS : 05-07-2012 at 12:50 AM.
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Old 05-07-2012, 12:47 AM   Top  -  End  -  #2
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: PEACH- Homebrew campaign setting

Here's the mythology- it's what all the races hold in common. The gods' names are pulled from the d&d mythos, but are NOT the same god. I'm just lazy with names. Different races and groups view the gods in different ways.

Mythology Part 1
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Mythology Part 2
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Mythology Part 3
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Old 05-07-2012, 06:21 PM   Top  -  End  -  #3
Omeganaut
Bugbear in the Playground
 
 
Join Date: Apr 2011
Location: 
Plane of Science
Gender: Male
Default Re: PEACH- High tech campaign setting

Honestly, you really need to make your own names. It breaks immersion to use names from a different setting, and will throw off your characters when you get to plots involving those names (Ankh-Morpork?). Also, while I love Discworld, you have an awful lot of elements form that world in your setting, and I can't help but feel that it would end up only as an inferior clone of that setting (I do love Terry Pratchett far to much for my own good). I am not trying to be plain mean here, I legitimately feel that those problems will keep your world from being a good setting for a game. If you fix those, I will help you fine-tune everything else.
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Old 05-07-2012, 08:55 PM   Top  -  End  -  #4
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: PEACH- High tech campaign setting

I agree about the names, it's something I have to work on. I'm lost on the similarities to Discworld, though- I've got a world that's roughly discshaped, and a city I blank-filled as Ankh Morpork. Is there something other than that that I've done without realizing?

Edit- Oh, ****, THAT'S where I lifted the trolls from. *shoots self*

Last edited by RFLS : 05-07-2012 at 08:56 PM.
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Old 04-07-2013, 07:17 AM   Top  -  End  -  #5
Zireael
Dwarf in the Playground
 
Join Date: Oct 2012
Default Re: PEACH- High tech campaign setting

I like the idea, but I agree that names must be changed. Heck, you can even name the city City, if you don't have better ideas.
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