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Old 10-02-2012, 08:38 PM   Top  -  End  -  #1
Mr. X
Bugbear in the Playground
 
Join Date: Sep 2011
Default Something Wicked this way Comes...

Hey guys, here we are in the OOC.

Post your sheets, Backgrounds, and Contacts here when they're ready.

Here's the setting info again.

The Continental Map:
Spoiler


Blurbs on the major cities:
Spoiler


Knightly Orders:
Spoiler
[/spoiler]

Gods, Deities, Etc.
Spoiler


Regarding the Elves
Spoiler

Last edited by Mr. X : 10-06-2012 at 04:11 PM.
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Old 10-02-2012, 08:58 PM   Top  -  End  -  #2
LordDice
Barbarian in the Playground
 
Zombie
 
Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

Posting lore info here so I don't have to find it later deeper

Quote:
Barbarian tribes vary in size and makeup. There are humans, orks, goblins, gnolls, dwarves, halflings, etc.

All tribes are generally hostile to all others, and warring amongst tribes is almost continual. North of the Ancient's Way, 'cities' rise and fall with such frequency that they are rarely named (at least to southerners), much less marked on any map.

The barbarians worship nature spirits and gods, and their magics are derived by such. Their casters are Druids, Rangers, or Sorcerers. Without a schooling system, wizards are rare.

Beluvah, the holy city, has always been a religious center for all gods, spirits, races, and creeds, for longer than there are historical records for. It believed that the geological location is perhaps significant to the gods, but if it is, no one quite knows why.

Nearly everyone on the continent has made pilgrimage to Beluvah at one point or another in their lives. Both of you have been there, though it was before the fall of your clan. In your subsequent overworld wanderings, you likely passed through it again.

You particularly remember the immense gold dome of the Great Temple, and the soaring spire of Lathander's High Tower.

Whether because of their proximity to nature, or simply because they breed like rabbits, there are more magic-users per capita in the north.

The War Parties fielded by any tribe or group of tribes (tenuous alliances do exist) range anywhere from twenty warriors to upwards of a couple thousand.

The army you just faced numbered in the hundreds of thousands.

By all rights, they should have been killing each other.
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Old 10-06-2012, 10:13 AM   Top  -  End  -  #3
LordDice
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Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

woot, unsecured network giving me a little internet access here, i'll finish up my char background shortly. sorry bout the delay of game
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Old 10-06-2012, 11:09 AM   Top  -  End  -  #4
Mr. X
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Default Re: Something Wicked this way Comes...

No worries, the forum's been down the last couple of days, so no one could get on anyway.
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Old 10-06-2012, 11:46 AM   Top  -  End  -  #5
Barthac
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RedWizardGuy
 
Join Date: Jun 2009
Default Re: Something Wicked this way Comes...

Taalkar

Manuevers:
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Last edited by Barthac : 10-20-2012 at 11:28 PM.
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Old 10-06-2012, 08:17 PM   Top  -  End  -  #6
LordDice
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Default Re: Something Wicked this way Comes...

Link for new thread...with unfinished backstory and still gotta make some purchases

Karazi
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Old 10-07-2012, 02:43 PM   Top  -  End  -  #7
Mr. X
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Default Re: Something Wicked this way Comes...

Awesome. Is Barthac the other Twin?

Also, I presume you are only exiled from the Mythril Keep, not from Dwarven Lands as a whole, correct?

Last edited by Mr. X : 10-07-2012 at 04:19 PM.
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Old 10-08-2012, 07:27 PM   Top  -  End  -  #8
Barthac
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RedWizardGuy
 
Join Date: Jun 2009
Default Re: Something Wicked this way Comes...

Barthac is indeed the other twin. The 'hot stone'. The brash and quick to act. Prone to pick a fight and kick butt before asking questions.

Sorry for the slowness getting the character together. This is NOT indicative of regular posting.
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Old 10-08-2012, 07:42 PM   Top  -  End  -  #9
Mr. X
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Default Re: Something Wicked this way Comes...

No worries, I'm going particularly slowly this weekend too.
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Old 10-09-2012, 08:44 PM   Top  -  End  -  #10
LordDice
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Default Re: Something Wicked this way Comes...

Also sorry bout the incredible slowness here, I should have realized despite having some internet access here that I'd end up being busy as hell and only have time for it at the end of the day and can barely keep my eyes open by this time.


also missing all my books of course, so I'm borrowing a copy of the MiC now to make figure out some purchases. looks like the backstory between the two brother's is mostly fleshed out. We've still got some details about after the exile to hammer out...most likely becoming mercenary's of some sort and making a name for ourselves.

That's the update for now, hopefully having more time in the next few days. but bottom line I'll be back at home and ready to go with a much more typical 1-2 posts a day by tuesday next week.
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Old 10-09-2012, 09:33 PM   Top  -  End  -  #11
Mr. X
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Default Re: Something Wicked this way Comes...

No worries, life's been pretty busy for me too of late. Either way, we're not going anywhere.

On a side note, I find this site:http://www.d20srd.org, to be invaluable when books are not handy, and often even when they are.

As for backgrounds, if you like, it's possible that you might have ended up as soldiers in thee Garrison... Your marred past won't leave you much room for promotion, but they will give you a steady job.

Last edited by Mr. X : 10-09-2012 at 09:36 PM.
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Old 10-15-2012, 11:37 PM   Top  -  End  -  #12
Mr. X
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Default Re: Something Wicked this way Comes...

I'm still here, if you guys are, by the way.
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Old 10-16-2012, 09:03 AM   Top  -  End  -  #13
Barthac
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RedWizardGuy
 
Join Date: Jun 2009
Default Re: Something Wicked this way Comes...

Dice has been out of town all week. We have been working on our backstory quite a bit, though. We keep looking at your note about needing to be somewhat accomplished and noteworthy. When Dice is back in town (middle of this week) we should be able to hit the ground running.
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Old 10-16-2012, 12:19 PM   Top  -  End  -  #14
LordDice
Barbarian in the Playground
 
Zombie
 
Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

Sorry again about the wait, but I just got back home early this morning. Karazi is done, baring Barthac telling me later in the day "Yo dumbass, you forgot X"

Hope you don't mind me leaving a bit of cash in normal gold, soon as he gets some xp I may be using it to make a magic widget or something I'm sure we'll realize we need.

Same with the back story, just need to go over the last detail and fill in some names and make sure Barthac's cool with the last bit added.
Well that and get him to check for grammar...I leave some odd artifacts occasionally.

I grabbed "Shapesand" from the Sandstorm book, as a kind of multi-tool kind of deal. Planning on refluffing it as like a remold-able stone, unique to the Felgen clan.

But I'm back in the normal swing of things and don't plan on another trip like that for a LOOOONG time.
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Old 10-16-2012, 07:04 PM   Top  -  End  -  #15
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

No worries, and no problems saving a little extra gold. A 'shapestone' should be pretty cool and unique. Send me the blurb on 'shapesand' so I know the basics... I've got a general idea of what it does, by I've never actually read the item description.

I have one request, if you both could please post your backgrounds here, it would be awesome. I find it to be sort of a pain to read on the myth-weaver's sheet.

I'm Looking forward to seeing what you've got.

Last edited by Mr. X : 10-16-2012 at 07:08 PM.
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Old 10-16-2012, 10:50 PM   Top  -  End  -  #16
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Ahh, thanks for the book, that's awesome!

Just note, if you want to turn your 'shapestone' into a key, you'll either need to have seen the actual key you're trying to reproduce, or else succeed at a Knowledge(Clockwork and Mechanics) check, for it to work.
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Old 10-16-2012, 11:08 PM   Top  -  End  -  #17
LordDice
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Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

Oh yeah, I wasn't thinking keys. more like. "Oh, I need a hammer here, or a crowbar"



Here's the finalized backstory in a better format :D

A half days travel by tunnel from Deep Mote, deep into the underbelly of mountains lies the Dwarven keep-city of “Mithril keep under the sparkling water” (Kralitaglorfal) or Mithral Keep.

Home to 7 clans, lead by a council with one representative from each of the major clans

Strong Stone (Falgen), Stonestrong Clan
Sons of Mithril (Noraten), Mithrilson Clan
Eternal Iron (Whurgrim), Ironborn Clan
Farmers (Vonthur), Tunnelhunter Clan
Hearty Warriors (Harkel), Battleborn Clan
Gem Friends (Orlond), Gemkin Clan
Traders [Noble Thiefs] (Nalgath), Highcraft Clan [Dwarves view trading as a lesser profession hence the name, the clan tweaked the common version of their clan name for marketing sake]

For generations Kralitaglorfal prospered, Over time the Mithril started to get mined out and the Mithril Clan lost much of their political sway, Stone and Iron becoming more prominent in their place.

Eventually they betrayed their very brothers, The current Thoranor, Mithril-King, head of the Noraten Clan devised a cunning plan to pit their political foes against one another, breaking up the alliance that had nearly ruined them.

With the help of the somewhat sneaky Traders Clan they secured a set of weapons and armor from the Iron Clan. Slipping a few Noraten warriors into the Falgen Clan-Home during a rest day.
They managed to quietly kill the few standing guard before massacring scores of the Falgen.

Careful to retreat once the Falgen regrouped they quickly shed their ill-gotten Iron Clan armor and sat back and watched as the enraged Falgen’s swarmed out of their tunnels.

The very Stone of the tunnels themselves seemed to come alive as the Falgen went to war, Clad in the finest Stone armor they had, carrying blades of jagged obsidian and huge warmauls made of nothing but shaped granite.

The Whurgrim had no idea what was coming for them, it was a slaughter as their once close ally
butchered them by the dozen.
Yet they regrouped and fought back, they may not have expected the attack, but they were still Dwarves and not far from weapons at any given time.

The fighting lasted for days, those that tried to stop the carnage just got killed for their trouble. The rest of the clans, with some urging from Thoranor decided to sit back and wait for the fighting to end.

After it was all over there were only a handful left from the once large and proud clans, maybe a score of Whurgrim left yet only a pair of Falgen remained. As the Council convened the Falgen explained how they’d been attacked first, but with no evidence to back it up and the active dismissal of the idea by the Noraten. The final 2 sons of the Falgen were exiled, never to return to the Mithral Keep under penalty of having their family name erased from the histories completely.

Karazi’s Tale
Twins....quite rare when it comes to dwarves. But when it occurs within the Falgen clan there are always distinctions. One is always of the hot stone and one of the cold, Karazi was born of the cold stone, methodical and slow to action or anger.

As was tradition Karazi as the “Cold Stone” was trained as a Stoneshaper, an artist of the living stone. He was taught not just to make the tunnels and passageways, but to make them masterpieces.

Falgen Stoneshapers were some of the best in the region at making tunnels. As was tradition they made the tunnels that allowed the other clans access to the purest ores, they designed the cites such that the honeycomb of tunnels never disrupted the strength of the earth and would accommodate the occasional shifting from an earthquake without true disaster.

Taught Terran at a young age, as the formal language of the Stoneshapers as they needed it to speak with their elemental partners. Once of age Karazi was allowed to become a true Stoneshaper. Drinking the water of purified stone and making contact with his own elemental.

Referring to his partner only as Marr in the common tongue, his true name is kept secret and is quite the mouthful to say, even in Terran.

His father was one of the first to fall when they assaulted the Whurgrim, chopped down by the Iron-King himself. Enraged but barely showing it he formed the stone to hold the Iron-King in place while his brother took his head. Pulling the decapitated Iron-King’s axe from his father’s cloven head and moving on to enact more vengence.

Taalkar’s Tale

Taalkar sniffed at the cool air of the early morning. The sun was just lighting the sky but it would be almost an hour before it rose above the mountains. Above his head, the summit was just beginning to glow in the early morning sun, the snowy cap glinting with the first rays of dawn. Below him a clear stream of water picked its way carefully down the rocky slope. It would meet up with a similar stream eventually and race down into the lower lands where it would become muddy and dark. But here, in the mountains, it was cool and clean and would sparkle in the afternoon light.

He stood on an almost invisible ledge, his eyes following the stream out to the lands beyond the mountains. He was ready to leave, to be done with this place and its stink of deceit and betrayal. His ancestors had long ago carved deep and beautiful halls into this very mountain. Far below his feet, safely surrounded by the heart of the mountain, lived his people in warm rooms shaped from the very flesh of the earth. Never again would he see those rooms. Never again would he step foot in the main hall, its walls carved with the names of his forefathers. Never again would he feel the warm press of his kin as they gathered in their ancestral home.

“Bah,” he chided himself, breaking his revery, “No sense in yearning for what can’t be.” His mind flitted over the events of the past several days. The attack, the retaliation, the endless fighting until only a few remained. It was a bloody time full of death and destruction that seemed to last far longer than the few days it really had taken.

They had come without warning. They butchered and killed with malice. They shed the blood of their clan brothers and then snuck away into the dark like rats. Taalkar had rallied for their complete destruction, deceit must be rewarded. His clansman took up the charge and they took the fight to the betrayers. After the blood cooled, the fighting ceased, the remaining few battered and bloodied warriors on each side finally stopped from complete destruction by the Thoranor. He had been called before the council, with his brother Karazi, to explain the actions of his clan. They were all that remained of the once mighty Falgen.

And here I stand, betrayed, clanless, homeless, he thoughts boiling, Denied the home of my ancestors and my place on the council. Denied my birthright. Denied my place among my forefathers.

His anger began to fester again, his feet shifting anxiously, his fingers tightening on the haft of his longaxe. He was the “hot stone.” Quick to anger, quicker to act.

Later, he thought to calm his nerves, Later I will take back what is mine.

“Brother,” he shouted back to the tunnel. Laying his axe over his shoulder and tightening the strap on his pack he continues, “It’s time to go.”

He marched down the mountain, never looking back.

Reforging the Stone

As they left the tunnels of the stone clan, A low rumble alerted the few dwarves to see them leave for exile they knew immediately what had happened and turned a hostile eye upon the Felgen brothers. As the sound quickly grew the brothers just continued to walk away. The entire Felgen clan compound and surrounding tunnels finished collapsing. One onlooker swears they heard a small parting comment from the brothers “It was our belief in the strength of the tunnels that kept them standing, our foundation has been shaken...but the stone shall endure”

Heading to the city of Deep Mote they soon spoke to an old friend of their family, Ironjaw. Technically he used to be of the Falgen Clan, but a young lass from Deep Mote caught his eye and he married into her clan.

With his pull in the area, they were able to get jobs as guarding caravans hauling quality dwarven made goods from Deep Mote to the other kingdoms.

As a few years past and many caravans come and go from Deep Mote and one caravan headed towards the Market City never made it, waylaid and plundered by thieves...they put up a good fight but ended up enslaved with the rest of the survivors, bound for the Black Harbor and the slave markets.

Although enslaved they did have some luck, staying together and ending up in one of the larger slave manufacturing operations in the Black Harbor area. For a year and a half slaved at that factory producing shoddily made mass produced weaponry.

At the dawn of the 542nd day there, the alarm gong sounded. Outside the factory they could hear the roar of battle and clang of steel upon steel. Less than an hour later the victor walked into the factory.

Quickblade and his men had freed them, many took up arms with his band as he roamed the countryside, freeing slaves where he could. The brothers spoke with one of Quickblade’s lieutenants and took to running smaller jobs for their organization of guerillas

They worked to repay their debt of honor for some years before finally returning to Deep Mote and the caves that they loved.

Returning to their old friend Ironjaw and got some work as part of the garrison force, working for a few years yet telling tales in the taverns of daring adventure in the overworld, of fighting slavers and defending caravans.

During their years at the garrison Ironjaw managed to hear a few rumors coming from Mithril Keep about a coup, with the Noraten claiming dominion over the entire keep, killing off the other council heads. Rumors abounded as some dwarves left rather than live under their rule, one of which gave the brothers considerable pause. A slight rumor of the years past and the treachery involved in the Falgen downfall.
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Old 10-17-2012, 12:57 AM   Top  -  End  -  #18
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Wow, awesome. Give me a day or so to stew on that, and I'll have the IC thread up, and we can get going.
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Old 10-18-2012, 03:09 PM   Top  -  End  -  #19
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Ok guys, sorry for the delay.

Here's the IC thread:

Something Wicked this way Comes...

Please choose your speech colors, and take it away.
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Old 10-20-2012, 10:28 PM   Top  -  End  -  #20
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Hey guys, sorry for the delay, it's being a hellish crazy day today, and it's not over yet.

I'll have a post up tomorrow (and maybe by late tonight, but probably not).

Hope life is treating you well,

Cheers,

X
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Old 10-20-2012, 10:29 PM   Top  -  End  -  #21
LordDice
Barbarian in the Playground
 
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Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

no worries man, hell I held it up for practically 2 weeks :P
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Old 10-20-2012, 11:27 PM   Top  -  End  -  #22
Barthac
Orc in the Playground
 
RedWizardGuy
 
Join Date: Jun 2009
Default Re: Something Wicked this way Comes...

I took way too long to post my character. He has equipment now by the way.
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Old 10-21-2012, 12:41 PM   Top  -  End  -  #23
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Just a note, going forward, I am applying the following rules adjustment:

Practice Makes Perfect

When selecting Feats that have multiple redundant levels (Skill Focus, Greater Skill Focus, Epic Skill Focus), you automatically gain the upgraded benefit when you meet the prerequisites. These upgrades occur at Level 10, 15, & 20. Upgrades do not apply to Feats that would provide new effects (Two-Weapon Fighting would upgrade normally, however Off Hand Parry or Pin Shield would still need to be purchased normally).

-------------
Additionally, Crafting and magical crafting shall be adjusted as follows:

Progress shall be measured in GP, rather than SP.

When enchanting magic items, Days=Hours.

Last edited by Mr. X : 10-21-2012 at 12:58 PM.
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Old 10-22-2012, 08:44 PM   Top  -  End  -  #24
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Sorry again for the delay. I just posted IC. Enjoy.
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Old 10-23-2012, 05:12 PM   Top  -  End  -  #25
LordDice
Barbarian in the Playground
 
Zombie
 
Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

I remembered Karazi was supposed to be quite slow to decide things, which is kinda hard for me to write, I'd kind of forgotten that in the previous posts as I was excited to get the game going :D

Anyhow, that's why that IC post reads kind of differently, or at least I hope it does.
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Old 10-23-2012, 07:26 PM   Top  -  End  -  #26
Mr. X
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Join Date: Sep 2011
Default Re: Something Wicked this way Comes...

Ahh, I see. no worries, your characters are yours to play as you see fit (which may easily include dramatic archetypical shifts mid-sentence ;-).

Something to keep in mind, however: 'Slow and steady', does not necessarily mean 'without urgency'.
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Old 10-26-2012, 01:17 AM   Top  -  End  -  #27
Mr. X
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Default Re: Something Wicked this way Comes...

Hey guys, my appologies for the delay. I had to chew on this scene a little to get it to sound the way I wanted.

Enjoy.
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Old 10-26-2012, 01:30 AM   Top  -  End  -  #28
Barthac
Orc in the Playground
 
RedWizardGuy
 
Join Date: Jun 2009
Default Re: Something Wicked this way Comes...

No problem, definitely worth the wait.
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Old 10-26-2012, 07:41 PM   Top  -  End  -  #29
LordDice
Barbarian in the Playground
 
Zombie
 
Join Date: Aug 2011
Default Re: Something Wicked this way Comes...

Okay, I'm a little confused at this point.

Demons destroy the Holy City....bad

Horde from the north coming through the Citadel to liberate it....is also bad ?

Is it a matter of the southern nations wanting to deal with it on their own. Not giving up Beluvah to the Northern Hordes ?
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Old 10-26-2012, 08:54 PM   Top  -  End  -  #30
Mr. X
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Default Re: Something Wicked this way Comes...

Ahh, yes, my appologies.

Demons destroying the holy city, is definitely bad.

Having a massive army from the north liberate the Holy city, is not bad in and of itself... However, allowing a northern army to rampage through the southern lands is definitely bad...

Here's a little history:

The barbaric hordes were driven across the Ancient's way in the time of King Guntur the Fist of Great Gate (whom the Garrison at Deep Mote bled untill he decided he didn't need to conquer the Dwaven lands after all). Since then, Citadel has held the way south sealed from them.

Times have changed, somewhat, over the ages, and years of relative peace have allowed for trade and pilgrimages to pass from the north south through the city is small and well controlled numbers.

Despite this, the north and south are not brothers in arms, and an army at the gate is not to be welcomed for any reason... Though the destruction of Holy Beluvah is indeed an extenuating cercumstance.

The politics of the situation are complicated at best... Every city and Noble line on the continent, you expect, will be vying for the honor of liberating the holy city, and despite the past century of relative peace between the cities, such an attack could easily fracture relations as the cities battle each other for the right to the honor of taking the fight to the enemy.

The situation is extreme, and the right course of action at this juncture is difficult to see. Not much is even known of the force that occupies Beluvah, and you doubt that the Nobles of any city, including your own, will give as much thought to the threat as to the opportunities presented to their reputations...

For now, Captain Bejal intends to fight the horde, if only because it is his duty to prevent the northern hordes from crossing into the southern continent... And not for no good reason either... Even if the assembled army truly had no intention beyond liberating Beluvah, you still have absolutely no doubt that they would pillage and raid every village or town along the way... And the way is not short.

Does that help clarify the situation any? :-/

Last edited by Mr. X : 10-26-2012 at 08:58 PM.
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