Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
Dantie does not take long to answer as he says Like a few actually. Demons and devils that is, but my senses do not detect evil so. Dantie then watches her intently making sure she does not harm Bishop. So why were you waiting here for us? If you are the consort of Balion as the others believe why have you not stopped him from being friends with this lich? If not for his side that wants to be with the goddess he would be unreachable by any of us. Dantie says to her as he walks over, slowly to show he means no harm.
@Dantie: "I know that Balion walks with that monster, Dantie. The Guardian has prevented the Waste Walker from coming here. A wise choice on Balion's behalf. As to why I have not prevented this? You do not comprehend the laws of our kind, mortal. Then again, your race is very, very young. I do suppose that your presence in my lake is no mere coincidence. Mentioning Balion and her, I would infer you want access to her sacred grove - Swan´s Rest. Alas, Balion has fashioned his grand Thorn Gate, making your entrance to her all but impossible. Unless, of course, you fashion his keys. Let us see.... The Heart of the Shepherd. Gundersnatch's Rose.... and Anzaril´s Fang. Tell me, Dantie, how is that going for you so far?"
@Tarith: You land a few feet away from the spell's area and stand stiff and rigid, hopeful to fool Anzaril into believing you have fallen under her sorcerous powers.
Sense Motive: (1d20+32)
Anzaril looks at you from the corner of her eye and smiles.
"Clever trick. Did you check for the traps around your feet? I'd stand very still if I were you."
You take a good look at the lady of the lake. She glows with radiant power, fit for the steal- if only you could reach her. However, that would entail avoiding her traps and going through Bishop and the ensorcelled area.
Dantie is curious why he would keep the lich away from her and so asks. Why would he not bring the creature he walks with here, I found it odd that it had not despoiled her garden as well but at the time thought nothing of it. After all he found the shepherded and turned him into an abomination. Balion was not to happy about that though. Not at all actually. Dantie says recalling Balions words to him, it was almost as if Balion was sad for his old mentor to have been reduced to such. As for your laws, you are correct I know very little, but I know their is another from another plane here. She is defending those fey who have survived. But they are dieing as well. The coven is not getting enough water to them, and this creature with Balion seems to be destroying all the water that comes anywhere near him. Turning it to sand. Dantie said hoping to catch her interest. So far your water supply seems to be one of the only ones left. Could you not help those you once called brother and sister and allow them to survive. After all I am sure it gets lonely here all alone all the time. Dantie says suggesting that she allow more water go to the coven where the last of the fey are holed up.
(1d20+21) Diplomacy check
Then as she mentions the keys Dantie looks at the others, but saying so far she has not harmed anyone he agrees to tell her at least part of the story. As I told you, the shepherd had become an abomination and so we now have his heart. One of those that were fused to him was going to the coven last we knew, though we have not heard from her. So we have set out looking for the other two pieces to open the gate. Your fang it seems, and Gundersnatch's Rose as you called it. Dantie says to her.
Ok so Dantie is now studying her (1d20+6) spot, and listening to his surroundings (1d20+6) listen
Sense motive vs her bluff: note: unbelievable, as the traps would have triggered already if they would have been triggerable. Bluff checks must be reasonable, not impossible.
however, assuming made at a 20- point modifier to his sense motive, he still fails, unless he gets the nat 20 (1d20)
Tarith flies out of reach of the traps(10 feet up)
"You know, traps work better if they actually trigger when stepped on, and if the target is not warned."
As he is taunting her, he is casting a spell, using his amazing talents to conceal the spell being cast
conceal spell: Glibness
spot check vs sleight of hand(1d20+12)
"Since we are in something of a hurry, and I am sure you have better things to be doing with your time, could you please give us your fang? It would be the best solution for all involved, allowing us to talk to that goddess, and drive the undead away."
(note: lying about the ultimate plans, and probably about the best solution)
@Tarith: "I said I didn't have the fang. I never said it was lost. I also mentioned that I may be able to gain something in exchange for it. You need the fang to proceed, otherwise, your quest is failed. I need but something too. It is an exchange, very simple."
In your mind...
"You are a charming fellow. Why don't you stick around?"
Will DC 26 or be permanently charmed
Last edited by AlanBruce : 10-26-2012 at 02:06 PM.
"No challenge at all. A statement. If you try to cast more useless magic at me, I will kill you. Your magic is useless, and so you would die. However, if you stop casting spells at me, then there is no need for such... unpleasantness. However, I will not agree to any deal without proof that you actually know where the fang is."
(useless magic(Tarith has resisted/avoided all of the magic she has seen so far, so may be reasonable))
@Tarith: You turn into a fish like creature and jump in after her. The lake is dark and filled with kelp. You can see Anzaril swimming fast towards the bottom of the lake, but you are, of course, faster. You reach up to her and she turns around, surprised to see you below. She focuses on a spell to get her out as fast as possible.
Auto-success on the Concentration to cast defensively check to teleport out of the area
Last edited by AlanBruce : 10-26-2012 at 03:52 PM.
Mwa ha ha ha ha HAaaa
now, to figure out if Tarith can actually win this fight...
"I can follow you anywhere you can go"
Tarith then attacks furiously, his daggers seeming to strike like wraiths
burning the hold person to cast wraithstrike(which might make sense to ignore the miss chance caused by blink, but maybe not...)
These are Touch Attacks
All attacks stealing spells, I will be listing specific spells in OOC (1d20+22) damage(1d4-1) magebane(2d6+2) sneak attack(2d6+12) (1d20+22) damage(1d4-1) magebane(2d6+2) sneak attack(2d6+12) (1d20+17) damage(1d4-1) magebane(2d6+2) sneak attack(2d6+12) (1d20+17) damage(1d4-1) magebane(2d6+2) sneak attack(2d6+12)
Seeing her teleport, Tarith tries to close the distance, taking a 5 foot step, trying to close the distance
so, blinking miss chance (1d100)
fort save(hoping not needed)(1d20+15)
absorption(1d20+12) vs DC 27
As a side note, I will call shenanigans if that was abrubt jaunt, seeing as it makes no sense for this character to be a conjurer.