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Old 10-09-2012, 06:45 PM   Top  -  End  -  #31
Riddick
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Default Re: The War of the Shadow OOC

Calimos:
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Old 10-09-2012, 06:58 PM   Top  -  End  -  #32
Calimos
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Default Re: The War of the Shadow OOC

Riddick only

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Old 10-09-2012, 11:14 PM   Top  -  End  -  #33
ChaoticSky
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Default Re: The War of the Shadow OOC

Anyone else notice the irony of playing a Puritan group investigating the murders of priests with no cleric in our group?

Pity you couldnt reveal the secret before riddick, i have a whole folder full of zealous puritan firebrands who might have been more in-theme... but this will be interesting. Aria skirts very close to radicalism with her desire to know everything, the saving grace being that shes unwilling to use that knowledge directly, so shes a good parallel to puritan malleus types, who need to know profane things to operate.
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Old 10-10-2012, 02:58 AM   Top  -  End  -  #34
LeSwordfish
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Default Re: The War of the Shadow OOC

I've been trying to pin down where Gideon stands on the puritan-radical scale so far, and eventually come up with "Professionalism" and also small-c "conservativeism". So he'd much prefer to stick with tools he's already used and ideas he's tried before, and radicalism would simply be a big step away from that.

Bought myself a Carnodon and 18 man-stopper rounds with 215 of my money. I presume that rounds from the rifle and carnodon would not fit each other?
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Old 10-10-2012, 04:23 AM   Top  -  End  -  #35
Calimos
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Default Re: The War of the Shadow OOC

So, I guess we're all ready to move on to the cathedral via some sort of public transport, right?
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Old 10-10-2012, 09:52 AM   Top  -  End  -  #36
LCP
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With self-sufficiency in mind, I think we ought to try and secure a couple of things some time after we've made our visit to the cathedral: wheels, and a roof. We don't want to be stuck walking across the whole hive sector if we hear there's something kicking off that isn't on our doorstep, and we don't want to be staying anywhere too public either - too many chances for people to eavesdrop, unintentionally or otherwise.

Shryke has little in the way of pocket change (barring his credit with the Tricorn - I assume that can't be converted into actual Thrones), but would be happy to lend his skills to the cause of getting us transport - either repairing some rust-bucket we can pick up cheap, or upgrading said rust-bucket to be a little bit more worthy of the Inquisition. Riddick explicitly OK'd crafting, after all

Spoiler


EDIT: On similar lines, we're going to be trying to catch this killer over a large urban area. If anyone has the skills/time, I think it would be worth our while to
A) foster some contacts - if there are any street children malingering around the sector, they will probably be persuadable to become our eyes and ears on the streets for the price of a few chocolate rations or similar. I'm thinking of the Baker Street Irregulars.
B) see what kind of surveillance/CCTV setup the sector has, and if possible, find a way to patch ourselves in. Shryke's got good Tech-Use and Security, if any opportunity presents itself for some covert wire-tapping he'll be up for it.
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Old 10-10-2012, 11:59 AM   Top  -  End  -  #37
Calimos
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Indeed. Very well said LCP.
We'll need a suitable base of operations and a means of transportation for starters. Then we could start creating our network of contacts and proceed accordingly.

So in order of priority should we proceed, more or less, like this ? :

1. Investigate crime scene at Cathedral.

2. Follow up on any urgent/solid leads that are critical to pursue quickly.

3. Locate an appropriate place to function as our base of operations for this investigation. [Perhaps some of us (like my character who served in Divisio Immoralis in Scintilla) that have previously operated in Scintilla could remember such a suitable place, like an old safehouse they used in past investigations].

4. Make sure to equip that place with all that is necessary and see to it that it is defensible in case things go bad. (for example, I have a set of screamers which can be used to establish a warning system against potential tresspassing/eavesdropping etc, We could also make or acquire a large map with all those nice waypoint tracing red threads, to connect victims, pictures, locations, suspects etc.).

5. Procure a means of transportation to ensure our timely arrival to any of the previous crime scenes and also to any potential place of interest later on, as well as to our flight pad, in case urgent extraction is required.

6. Investigate the other crime scenes, acquire any relevant witness lists, forensic reports, talk to whoever was assigned to those cases from the local Arbites, Enforcers etc.

7. Begin the establishment of a network of contacts that will allow us to gather information at a faster rate. [To begin with, I could for example go ask an old colleague or two in the Arbites or the D.I., or maybe some old acquaintances from the local Underworld (if any could be found that high up the hive, which seems unlikely), Fenria could possibly talk to a couple of people she might have known from her years in the Imperial Guard, and so on.]

Apologies if I forget anything crucial. I'm having a cold for almost a week and its taking its toll on my clarity of thought at times.
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Old 10-10-2012, 01:01 PM   Top  -  End  -  #38
Maugan Ra
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Default Re: The War of the Shadow OOC

All seems legit. And a place to stay in a low-key manner might prove critical. Unfortunately, Fenria isn't from Scintilla, so the chances that she'll know anyone around here are slim at best.

That said, if there are soldiers or guards or general mercenaries about, she can talk to them easily enough. Likewise, she can work out how she would escape from a crime scene like this.

So, to the cathedral!
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Old 10-10-2012, 07:27 PM   Top  -  End  -  #39
Riddick
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Quote:
Originally Posted by LeSwordfish View Post
I've been trying to pin down where Gideon stands on the puritan-radical scale so far, and eventually come up with "Professionalism" and also small-c "conservativeism". So he'd much prefer to stick with tools he's already used and ideas he's tried before, and radicalism would simply be a big step away from that.

Bought myself a Carnodon and 18 man-stopper rounds with 215 of my money. I presume that rounds from the rifle and carnodon would not fit each other?
Correct. The Carnadon rounds are likely .45-.52 caliber with shorter casings - pistol. The rifle is likelier a smaller caliber but has a much longer casing enabling it with the range and punching power needed.

*Note: I've added a rail system (tram-like) to the list of transportation options. This is largely used to cross regions. I overlooked this last night. My apologies, some days it feels like there isn't enough caffeine in the world xD

@ LCP = All completely plausible ideas and thank you for playing off my 'self-sufficient' theme.

A vehicle could be purchased/secured and subsequently improved upon and modified.

A base of operations could range from a rented hab that's upgraded with security or perhaps moving into and renovating an abandoned industrial structure. Your guy's call. Rent will equal moneys of course. Completely doable, but to get a more secluded locale for additional privacy will cost extra.

Let me know the consensus on a location or give me relevant Inquiry, Search (widespread), and any Haggling related skills (if a rental) if trying to barter the price down via charming manners, intimidation, or skills in commerce. Up-hive vs down-hive will effect the price of course.

Lastly, by all means try to foster any contact(s) you like. I applaud all of you for the initiative you're taking.

IC incoming
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Old 10-10-2012, 08:49 PM   Top  -  End  -  #40
Maugan Ra
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...huh. So the murders have occurred on numerous different worlds, and in numerous different locations, but they've all been within an area of the Hive identified as the Southlows? Interesting.
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Old 10-10-2012, 08:52 PM   Top  -  End  -  #41
Riddick
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Sorry, no. The last entry (EDIT) under their name is their homeworld as requested by LCP. All were murdered within hive Sibellus.

This is what's listed in addition to the demise details added:

-Name
-Age
-Rank (Frateris Militia, preacher, etc.)
-Place of residence
-Place of employment
-Homeworld

Or as I typed it:

Name, Age, Rank
Residence, Place of Employment, Homeworld


Sorry for any confusion.

Last edited by Riddick : 10-10-2012 at 09:04 PM.
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Old 10-10-2012, 09:18 PM   Top  -  End  -  #42
Maugan Ra
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Nuts. Thought that was a bit too easy...

Oh well. Back to the scheming,
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Old 10-10-2012, 09:18 PM   Top  -  End  -  #43
LCP
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Thanks for the updated details, Riddick. I suggested the cab, so I'll take the cost off Shryke's sheet.

Regarding the ward accessors: I reckon Fenria should definitely carry one (since she's the only one that can actually fly the Valkyrie). The other, I don't know.

EDIT: On the long-term planning front,

Quote:
moving into and renovating an abandoned industrial structure.
That sounds fun.

In general, regarding the hunt for a home and transport, it might be profitable to split the group in order to get things done faster. When investigating, we've all got contributions to make; hunting out assets is maybe an easier task and we each have skills that might lend themselves particularly well to one thing or the other.
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Last edited by LCP : 10-10-2012 at 09:53 PM.
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Old 10-11-2012, 03:06 AM   Top  -  End  -  #44
LeSwordfish
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Default Re: The War of the Shadow OOC

Inquiry test (1d100)[88] vs 42.

If we're high up in the hive, Gideon can do a decent job of fraternising with the high-born.
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Old 10-11-2012, 09:33 AM   Top  -  End  -  #45
Riddick
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LeSwordfish, hit me with an Awareness test in you will.

EDIT: Maugan Ra as well plus a Search test please

Last edited by Riddick : 10-11-2012 at 09:50 AM.
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Old 10-11-2012, 01:05 PM   Top  -  End  -  #46
Maugan Ra
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Right. Using the Auspex bonus on the Awareness test, and since I don't have search, rolling against half the skill (though a long search might also be applicable).

(1d100)[48] Awareness against 55
(1d100)[99] Search against 13.
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Old 10-11-2012, 06:22 PM   Top  -  End  -  #47
Riddick
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ChaoticSky:
Spoiler


LCP:
Spoiler


Maugan Ra:
Spoiler


LeSwordfish:
Spoiler


Calimos:
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Old 10-11-2012, 08:09 PM   Top  -  End  -  #48
ChaoticSky
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Quote:
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ChaoticSky:
Spoiler

Spoiler

Last edited by ChaoticSky : 10-11-2012 at 08:10 PM.
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Old 10-11-2012, 10:10 PM   Top  -  End  -  #49
Riddick
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Quote:
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Spoiler
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Old 10-12-2012, 04:45 AM   Top  -  End  -  #50
LeSwordfish
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Awareness (1d100)[70] vs 32
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Old 10-12-2012, 09:25 AM   Top  -  End  -  #51
LeSwordfish
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Default Re: The War of the Shadow OOC

FYI, the answer to "Can we reach the picter?" is "Climb vs 52 +10 training."
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Old 10-12-2012, 11:51 AM   Top  -  End  -  #52
Riddick
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Quote:
Originally Posted by LeSwordfish View Post
FYI, the answer to "Can we reach the picter?" is "Climb vs 52 +10 training."

It is up there and for the sake of ease, the picter retains a data-core of the events it has viewed in addition to what it sends along to central. Ie you can pull the feed from it if you can reach it.

Climb ahoy! The pole is slick with rain, -10. Add in gear or other ideas/items to help and go from there! The picter is 4m up at the top.
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Old 10-12-2012, 05:25 PM   Top  -  End  -  #53
ChaoticSky
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*clings to riddicks leg* i need the rest of my results so i can pooooooooost
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Old 10-12-2012, 08:05 PM   Top  -  End  -  #54
Riddick
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LCP:
Spoiler


ChaoticSky:
Spoiler


LeSwordfish, the awareness test yields nothing. Please go ahead with the climbing when ready

Also, Happy Friday everyone.

Last edited by Riddick : 10-12-2012 at 10:35 PM.
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Old 10-12-2012, 10:44 PM   Top  -  End  -  #55
Riddick
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Calimos & LCP, please give me a -20 Awareness test when able.
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Old 10-12-2012, 11:05 PM   Top  -  End  -  #56
LCP
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Awareness is untrained, so I test against (33/2) = 17. Can't pass, unless this is sight-based, in which case the mechadendrite gives me a +10; in which case, needing a 7 or under.

(1d100)[96]
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Old 10-13-2012, 05:09 AM   Top  -  End  -  #57
Calimos
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Default Re: The War of the Shadow OOC

Quote:
Originally Posted by Riddick View Post
Calimos & LCP, please give me a -20 Awareness test when able.
Awareness -20: (1d100)[25] vs 50 (Per 40 + Skill at [+10] + 20 from Auspex - 20)

Fate point re-roll (in case my first roll fails) : (1d100)[43] vs 50

Tech-Use (to attempt to notice, as before, anything not normally detectable by human senses alone) : (1d100)[19] vs 60 (Int 40 + Foresight bonus + Combi-tool bonus)
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Calimos, I wish I had even half your talent for verbosity.

Last edited by Calimos : 10-13-2012 at 05:09 AM.
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Old 10-13-2012, 11:30 AM   Top  -  End  -  #58
Riddick
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Default Re: The War of the Shadow OOC

Calimos:
Spoiler



LeSwordfish:
Spoiler


I've given several pieces to put together to various characters and a few more to be looked at/retrieved.

The cell can make Logic tests to figure some of it out following some IC posts sharing the information gathered, OR the players can try to figure it out themselves. I reward player deductions with additional xp over roll-deductions.

The choice is yours =)

Last edited by Riddick : 10-13-2012 at 11:31 AM.
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Old 10-13-2012, 03:36 PM   Top  -  End  -  #59
Riddick
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Default Re: The War of the Shadow OOC

A Chem-Use test with the proper gear could analyze the substance from the stained glass if possessed by anyone. A backup plan would be to utilize 'Credit' with the Tricorn to have it analyzed there - cost 100. The same can be done for the stray hair found by Shryke - Cost 100.

A last option would be to seek out professionals/resources outside the Tricorn to do the same test in exchange for thrones or a favor.

Awaiting an IC post or two before proceeding =)
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Old 10-13-2012, 05:20 PM   Top  -  End  -  #60
Calimos
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Default Re: The War of the Shadow OOC

Well, if nobody on the cell can do it (especially considering that it requires specialized equipment as you said), I'll utilize my Tricorn currency to analyze that.
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Calimos, I wish I had even half your talent for verbosity.

Last edited by Calimos : 10-13-2012 at 05:20 PM.
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