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Old 10-13-2012, 05:23 PM   Top  -  End  -  #61
Riddick
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Default Re: The War of the Shadow OOC

Good man

Giving the others time to post before moving on.
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Old 10-13-2012, 10:17 PM   Top  -  End  -  #62
ChaoticSky
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sorry for the delay in my post, took abit of a tumble on friday, no big deal, but it certainly threw a wrench in my schedule!
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Old 10-13-2012, 10:26 PM   Top  -  End  -  #63
Riddick
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Not a problem These things happen. Welcome back though!

I'll post the contents of the picter to be viewed through Aria's slate in a bit.
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Old 10-14-2012, 12:44 AM   Top  -  End  -  #64
LCP
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Default Re: The War of the Shadow OOC

Shryke will cover the cost of analysing the hair out of his Tricorn credits, if we can send it off at the same time as the gum from the window.
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Old 10-14-2012, 11:04 PM   Top  -  End  -  #65
LCP
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Default Re: The War of the Shadow OOC

Daily fate point to re-roll that Security check:

(1d100)[10]

Actually, I should check: how often are our Fate Points going to reset in this adventure? I know that in my games I do it once per 24 IC hours, but that's no reason to assume the same here.
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Old 10-14-2012, 11:13 PM   Top  -  End  -  #66
Riddick
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Default Re: The War of the Shadow OOC

I'm a fan of the 24 hours myself. So let it be written, so let it be done.

The grate opens into a rather expansive system. Quite literally a maze of large ducts. A faint emblem is on the inside of the panel covering, opposite the keypad:

Dride Inc.

This company must be the one responsible for at least the security of these areas but likely both the sewage systems and the security are held under the same corporate umbrella.

Do you all wish to enter the sewage ducts?

Last edited by Riddick : 10-14-2012 at 11:14 PM.
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Old 10-15-2012, 03:28 AM   Top  -  End  -  #67
Calimos
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Default Re: The War of the Shadow OOC

Marcus wishes to have a last look at the altar, in case he missed something, since it appears that Father Herstromm was trying to reach it, just before he was consumed by the beasts. Other than that, I think that he'll go down the sewers as well. Plus, depending on where this course of investigation takes us, he plans on proposing another - supplementary - course of action, that is to disguise himself as a member of the clergy, in one of the churches that were not yet attack, in the hopes of drawing our unknown man out, but this could be quite dangerous, so he'll propose it in case we get no results from our sewer trip. If I return before Riddick posts again, I'll post in IC as well.
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Old 10-15-2012, 09:48 AM   Top  -  End  -  #68
Calimos
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Default Re: The War of the Shadow OOC

IC post is up (nothing too fancy though ).

A few rolls as well, in case they're needed:

Tracking: (1d100)[25] vs 60 (Int + Foresight bonus + Skill at [+10])

Awareness: (1d100)[80] vs 70 (Per + Auspex bonus + Skill at [+10])

Tech-Use (to utilise my Auspex, in order to spot things not normally detectable to human senses alone).

(1d100)[2] vs 60 (Int + Foresight bonus + Combi-tool bonus)

Search: (1d100)[78] vs 80 (Int + Lengthy Searches bonus + Skill at [+10])
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Old 10-15-2012, 09:50 AM   Top  -  End  -  #69
Calimos
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Default Re: The War of the Shadow OOC

Spending a Fate-Point to reroll my Awareness test: (1d100)[33] vs 70

EDIT: Actually, I forgot that my IR googles provide my Perception based tests (Awareness, Search), at night, (such as now if I'm right) with an additional +20 bonus. If this is indeed the case, then my Awareness test should be vs 90 and my Search test vs 100. (it still is within the boundaries of the -/+ 60 modifier than can at maximum apply to any test). As it is it doesn't change the success/failure of my tests but only the degrees of success (unless there are also potential negative modifiers that I ignore, in which case this bonus might very well mean success if I was to fail).
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Last edited by Calimos : 10-15-2012 at 01:44 PM.
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Old 10-15-2012, 08:49 PM   Top  -  End  -  #70
Riddick
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Apologies all, I fear I've done a poor job of describing or emphasizing accounts. I make no excuses but I believe I posted a less complete post last time after the interwebz ate my first one.

I do like to have my players solve the 'case' on their own so I'll place a few notes and hints below. But please =) if you, the players, aren't interested in this aspect of the game, please let me know. I'm happy to accommodate to varying play styles.

1) Longshadow paused at the sewer entrance to open it. There's no sign of tampering so he must have had the correct code. Dride Industries is responsible for these ducts.

You all are more than welcome to to try to track the beasts back through the ducts as this is a valid and good idea. Marcus, rocked the Tracking test which will get you 1/3rd of the long way to your location. Two more successful tests OR a single successful test with 3+ DoS will get you where you seek.

2) Longshadow paused out of sight in the midst of Herstromm's murder. What he was doing here, was hinted at and shared in common with all of the murders.

3) Father Herstromm was reaching for the altar in his last moments. The altar is where his prayer book was found. It's possible it was the item of comfort he sought in the end. It's also possible that something of value could be mined from all of his hand written entries related to the fate he suffered. Time dedicated to the task will be necessary:

Literacy Test to do this as quickly as possible and to ferret out any useful info. (I'm making a point of using oft unused skills if you can't tell)

4) Longshadow merely poked the stained glass figure's eye out and did nothing more. He then placed a piece of parchment, not from the Cathedral, on the altar. There must be significance to these otherwise insignificant acts/items. We've already established that Longshadow and the company he keeps is questionable. Perhaps so too are his reasons.

5) As Longshadow opened the grate to allow the creatures into the open and no other sign of a person is found by Marcus' keen eye in the sewers, that means that these things traveled to a specific point unchaperoned. A further sign that something is terribly amiss with these beasts.

6) Marshal, the Drill Abbot, was found at the statue of Saint Valimor. Perhaps there's a link between that and the oddities of this case. And if so, do the other locations of the killings have meaning? If so, to who and why?

Alright, that's it for hints and summaries. Again please let me know if you all are collectively not into this crime solving plot. I can alter sub-genres faster than you can say Tyrant Star.

The run-off ducts are circular but not tall enough to stand upright in (except for Babble possibly). A grate runs along either wall to be walked upon. The water runs down the center. Due to the recent weather, the ducts are quite full. Water rushes under foot that has risen almost on to the top of the walking grates and it moves quickly. At times, the ducts turn vertical descending down into the hive. In these areas, there is a enclosed ladder along the side of the duct. Outside the rainy season, the vertical areas are probably quite calm. Right now, the water crashes down the ducts. The ladders are mostly out of the way off to the side but as you get lower, it looks likely that the farther down you go, the less safe the down-ducts will become.

Also, a warning falling into the water and becoming submerged may wash away the located hair (in it's container) and/or destroy the parchment.

Please let me know your thoughts
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Old 10-15-2012, 09:27 PM   Top  -  End  -  #71
ChaoticSky
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Default Re: The War of the Shadow OOC

i have defeated the vile book. All glory to the ubernerd!
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Old 10-15-2012, 10:05 PM   Top  -  End  -  #72
LCP
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Quote:
Please let me know your thoughts
I'm perfectly happy with investigation (I didn't think I'd picked up any indication that anybody wasn't), but I've got to say, you don't need to give us so many OOC hints! Detailed descriptions and answers to further enquiries are great, but when you tell us what might have significance and prime us with questions to ask before we've thought of it ourselves, it takes some of the fun out of playing detective.

Thanks for the correction regarding the sewer grate: I'll edit my old post.
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Last edited by LCP : 10-15-2012 at 10:06 PM.
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Old 10-15-2012, 10:43 PM   Top  -  End  -  #73
Riddick
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^ Noted. I apologize for that, but rest assured, there's a great deal more!
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Old 10-16-2012, 01:32 AM   Top  -  End  -  #74
Calimos
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Quote:
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I'm perfectly happy with investigation (I didn't think I'd picked up any indication that anybody wasn't)
My thoughts exacly. I'm more than happy with investigation, it's one of DH's elements that I find most intriguing. Besides, Marcus is built more like an investigator rather than a combat focused arbitrator, so this is actually what he's (trying to be) good at.
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Old 10-16-2012, 03:12 AM   Top  -  End  -  #75
LeSwordfish
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Default Re: The War of the Shadow OOC

Yeah, while Gideon isn't a natural investigator, i am, and i'm enjoying this so far. Completely puzzled by the eye, though. I might check that out.
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Old 10-16-2012, 10:36 AM   Top  -  End  -  #76
Riddick
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Excellent!

Marcus will need to make another Tracking Test. Following the tracks, you guys will have moved a large distance from the Cathedral. A good deal of downward travel as well - certainly in the mid-hive if not lower.
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Old 10-16-2012, 11:20 AM   Top  -  End  -  #77
Calimos
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Quote:
Originally Posted by Riddick View Post
Excellent!

Marcus will need to make another Tracking Test. Following the tracks, you guys will have moved a large distance from the Cathedral. A good deal of downward travel as well - certainly in the mid-hive if not lower.
Alright. Here goes.

Tracking: (1d100)[85] vs 60 (Int + Foresight bonus + Skill at [+10])

Fate Point reroll (since it's quite important to trace them) : (1d100)[3] vs 60
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Old 10-16-2012, 11:31 AM   Top  -  End  -  #78
Riddick
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Well done! That will see the cell through the run-off ducts entirely. I'll post an update after work for that and Babble's speed-reading
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Old 10-16-2012, 11:37 AM   Top  -  End  -  #79
Calimos
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Nice! Thank you very much.
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Old 10-16-2012, 11:38 AM   Top  -  End  -  #80
Riddick
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Forgot to mention that there is another locked grate at the end of the duct-maze.

Shryke? If you would be so kind.

EDIT: Marcus has security too. Backup is always nice.

There's a fair amount of noise from outside the grate.

Last edited by Riddick : 10-18-2012 at 08:56 PM.
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Old 10-16-2012, 01:30 PM   Top  -  End  -  #81
Calimos
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Let's see if I can help with that.

Security: (1d100)[15] vs 32 or 62 (depending on if the multikey bonus applies or not).
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Old 10-18-2012, 05:27 PM   Top  -  End  -  #82
Maugan Ra
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Default Re: The War of the Shadow OOC

Apologies, folks, but I'm going to have to withdraw. Combination of too many games and a complete mental block in how to properly portray my character.

*bows out*
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Old 10-18-2012, 05:30 PM   Top  -  End  -  #83
Riddick
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Ok then.

Anyone else? I'd rather know now than later.

To the remaining players, thank you. Would you like me to fish for a replacement and creatively add him/her in or continue with an npc (Fenria) under your control?
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Old 10-18-2012, 09:49 PM   Top  -  End  -  #84
LCP
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Sorry to see you go, Maugan Ra.

I don't particularly mind one way or another, but would be inclined towards a replacement player. A PC without a player will probably end up a little bland and zombie-like. Plus, as I recall there were some people who looked like they were making interesting characters in the recruitment thread, but didn't quite make the deadline.

On a completely different note: 15 thrones a head is a gouge, it is our duty to the Emperor not to pay this man. I figure Gideon is the man for this job
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Old 10-18-2012, 09:57 PM   Top  -  End  -  #85
Riddick
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Quote:
Originally Posted by LCP View Post
Sorry to see you go, Maugan Ra.
On a completely different note: 15 thrones a head is a gouge, it is our duty to the Emperor not to pay this man. I figure Gideon is the man for this job
By design =) Can you really put a price on Rocket-Grox vs a Carnasaur with lazer beams?
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Old 10-19-2012, 09:40 AM   Top  -  End  -  #86
Calimos
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Originally Posted by Maugan Ra View Post
Apologies, folks, but I'm going to have to withdraw. Combination of too many games and a complete mental block in how to properly portray my character.

*bows out*
Sorry to see you go Maugan Ra, but it is completely understandable. No worries.

@Riddick: If we could get another player would be good, as LCP said. It might take a bit more, but it will make a more complete group.
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Old 10-19-2012, 10:51 AM   Top  -  End  -  #87
LeSwordfish
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Default Re: The War of the Shadow OOC

What's the suggestion? Try and bluff it in- "Ah, yes, we're the inspectors. That was a test. You passed."- or do a bit of sneaking?

Or were you simply implying that, as the dude with the money, Gideon should pay?
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Old 10-19-2012, 06:29 PM   Top  -  End  -  #88
LeSwordfish
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Default Re: The War of the Shadow OOC

I just found out I'm away until Sunday. If anyone wants to autopilot Gideon through any of the things above, go ahead.
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Old 10-19-2012, 09:20 PM   Top  -  End  -  #89
LCP
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I was thinking we could use Gideon's social kills to wangle our way past without paying. A bluff or similar - certainly not suggesting you should pay!

If Gideon's out for the day, I have an idea. Hoping Marcus is up for some intimidation/inquiry.
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Old 10-19-2012, 10:27 PM   Top  -  End  -  #90
Riddick
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Quote:
Originally Posted by LeSwordfish View Post
I just found out I'm away until Sunday. If anyone wants to autopilot Gideon through any of the things above, go ahead.
Not a problem and thanks for the heads up!

I'm currently dropping notes to fill Maugan's spot but please, by all means, continue your plotting.
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