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D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

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Old 10-11-2012, 08:16 AM   Top  -  End  -  #1
Cranthis
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Join Date: Oct 2012
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Default Just another Melee/Caster build

I received a ton of excellent help in this thread http://www.giantitp.com/forums/showt...0#post14032320 (still haven't figured out one word links), and I'm making a new one since it died, and I still need just abit more help. So far I think I'm using Fighter 4/ Focused Specialist Wizard (abj) 2/ Abjurant Champion 5/ Spellsword 3.

At what levels I take each class Isn't important, But I am adamant in Abjchamp 5/ Spellsword 3.

My questions are:
What schools of magic should I drop? Obviously not Abj.
What should I finish out with?
Should I go Human for the feat (and skills), or Elf for the intelligence and other various bonuses?

And, of course, any and all suggestions are welcome.
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Old 10-11-2012, 08:44 AM   Top  -  End  -  #2
BowStreetRunner
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Default Re: Just another Melee/Caster build

Quote:
Originally Posted by Cranthis View Post
My questions are:
What schools of magic should I drop? Obviously not Abj.
What should I finish out with?
Should I go Human for the feat (and skills), or Elf for the intelligence and other various bonuses?
1. I would drop necromancy. I think it has the least versatility, although there are certainly some nice spells you will lose as a result.

2. You need 6 more levels to finish out, and there is no full-caster/full-BAB option of which I am aware. Based on your previous posts, (to do this you highlight the word first then click on insert link) I understand keeping up caster levels is not your first priority. Right now you have BAB+13 and CL 9. Eldritch Knight is a nice full-BAB option and allows you to finish out BAB +19 and CL 14. So unless there is a specific class feature you are looking for, I would just finish with that.

3. I personally think the human feat is the best option, unless there is some elf-only feat you are looking into taking. The skills are secondary. As for the elf, frankly the INT is not as important if you are not maxing your spellcasting anyway.
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Old 10-11-2012, 09:08 AM   Top  -  End  -  #3
Cranthis
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Default Re: Just another Melee/Caster build

True. Necromancy was one of my choices, but I still need to pick 2 more schools to drop. And yeah, I was thinking Eldritch Knight as well, but I just want to see what people come up with.
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Old 10-11-2012, 11:06 AM   Top  -  End  -  #4
Dusk Eclipse
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Default Re: Just another Melee/Caster build

Evocation and enchantment are your best options, they don't add anything you need as a Gish.
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Old 10-11-2012, 12:14 PM   Top  -  End  -  #5
mattie_p
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Default Re: Just another Melee/Caster build

Not a full caster (you lose 2 levels across the 6 remaining levels) but this sounds like a job for a Swiftblade to me.

Full BAB, 4/6 casting (assuming you only take 6 levels), Dodge and Mobility as pre-reqs (meh), (Ex) blur effect, quickened haste for no level increase, (Ex) spell miss chance, and (Ex) haste.
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Nah, the material component of that spell is a Mindraped Ice Assassin of a Rudimentary Intelligence Shadesteel Golem with a Craft Contingent Shapechange on it. Not worth the trouble.
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