6/4/2013 - Free Wallpaper (and Mini Release)
5/29/2013 - Important: GiantITP Server Compromised
2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
Frequently Asked Questions (FAQ)

Order of the Stick 894 The Last Room
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 10-08-2012, 06:53 PM   Top  -  End  -  #1
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default [PF] Group o' Goblins

In this campaign I'm running (God I love players that challenge me), I have one guy whose character is on the ropes, and in danger of winding up dead in the next few sessions. I've spoken to him about it ooc, and he's cool with it, gets that it's plot related, nothing personal, etc. Anyway, he's already working on his next character, and came to me with an interesting concept.
He wants to play a group of goblins. Obviously, he's not going to be 4-5 Goblins as listed in the bestiary, but he wanted me to come up with a stat block for a group to act as one.

I'm thinking +6 dex, +2 wis, -2 con, -2 cha, -2 str, slight build, the ability to wield 4 small weapons or 8 tiny weapons, and the ability to separate into 4 small creatures, each a replicate of the pack's abilities (except for separating) at 1/4 HP, with a loss of 1 level if one them dies, and the permanent loss of that one's HP and attacks until another level is gained or 1000 gp/level is spent, at which point another goblin joins the group. Medium size as a group, 30 foot speed, darkvision 60, and inability to be flanked.
RFLS is online now   Reply With Quote
Old 10-08-2012, 08:12 PM   Top  -  End  -  #2
Flasaro
Pixie in the Playground
 
PaladinGuy
 
Join Date: Dec 2011
Default Re: [PF] Group o' Goblins

I think that's a pretty awesome idea and a pretty good way to set it up for him rules wise. As long as he doesn't have a bunch of goblin spellcasters it can't be too disastrous.
Flasaro is offline   Reply With Quote
Old 10-08-2012, 08:44 PM   Top  -  End  -  #3
grarrrg
Ogre in the Playground
 
OrcBarbarianGuy
 
Join Date: Feb 2010
Location: 
Ponyville
Gender: Male
Default Re: [PF] Group o' Goblins

Ratfolk and their Swarming trait come to mind.

But to play an honest to goodness "group-o-[critter]"?
Disallow any obvious exploits (i.e. Multi-Casting).

I recommend only giving the group 1 set of Class levels. So it might be "four goblins" but it's still only a "level 6 Fighter" or whatever.

Maybe when they split (or die) they get effective penalties to their level (other than HP, which is simply divided evenly-ish).
So 3 or 4 together function with level 6 Fighter stats. A group of 2 functions with level 5 Fighter stats, and Singles function at level 4 Fighter stats.

As for HP, that gets tricky. I wouldn't necessarily kill a goblin if reduced to 3/4 HP, as normal PC's aren't dead until dropped to -10.
Then again, NOT killing at least 1 by the time they/it drops to just 1 HP wouldn't work either.
Maybe have the first 1/2 be "communal" HP, and the 2nd half be 'solo' hp.
So our pretend level 6 Fighter has 40 HP. It would have to take 25 damage before any goblin dies (20 for the Communal half, and 5 for a quarter of the remaining 20). The 2nd goblin dies with just 10 HP remaining, the 3rd dies when down to just 5, but the last one only dies at -10+CON (or you can factor the -10+CON into the Individual portions).
grarrrg is offline   Reply With Quote
Old 10-08-2012, 09:22 PM   Top  -  End  -  #4
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: [PF] Group o' Goblins

Yeah, see, I was thinking about the communal HP thing, and honestly, it seems to me to work better if it really is one big communal pool, with the fluff being that they keep each other going until they just can't any more.

As for multi-casting...yeah, I'll have to address that. I'm thinking that each goblin will have to be responsible for separate portions, as no single one of them can keep track of the entire spell.

They definitely only get one set of class levels, though.
RFLS is online now   Reply With Quote
Old 10-08-2012, 09:23 PM   Top  -  End  -  #5
Fouredged Sword
Troll in the Playground
 
RogueGuy
 
Join Date: May 2010
Location: 
ganiseville GA
Gender: Male
Default Re: [PF] Group o' Goblins

Cool idea. Dragon compendium had a race with multiple bodies. May be worth a read for ideas.

Casting will be a problem. Limit the actions to the normal number, unless your group is very high op. Beware of 4 goblins holding a wand, as damage can stack very rapidly if they can use it 4 times per round by passing it after using it.
Fouredged Sword is online now   Reply With Quote
Old 10-08-2012, 09:26 PM   Top  -  End  -  #6
Archpaladin Zousha
Titan in the Playground
 
 
Join Date: Apr 2007
Location: 
The Vale of Thorns
Gender: Male
Default Re: [PF] Group o' Goblins

Would these goblins even BE casters? Goblins in Pathfinder tend to take a dim view of learning, as that involves reading and writing, and WRITING STEALS YOUR SOUL!!!
__________________

THE TEN-MINUTE BACKGROUND
Based off of the Minimus RPG engine, copyright 2008 Ad Astra Games, used with permission. Minimus is donation-ware, if you like it, please contribute as per the instructions in the file.

Grey Warden avatar courtesy of Dorian Soth. Many thanks!
Archpaladin Zousha is offline   Reply With Quote
Old 10-08-2012, 09:36 PM   Top  -  End  -  #7
Fouredged Sword
Troll in the Playground
 
RogueGuy
 
Join Date: May 2010
Location: 
ganiseville GA
Gender: Male
Default Re: [PF] Group o' Goblins

Sorcerers need no reading, and clerics could be done well.
Fouredged Sword is online now   Reply With Quote
Old 10-08-2012, 09:42 PM   Top  -  End  -  #8
Kornaki
Barbarian in the Playground
 
Join Date: May 2009
Default Re: [PF] Group o' Goblins

If he makes them a spellcaster and tries to do 4 wand cheese or something just don't allow it, don't spend a million years trying to figure out how to balance it.
Kornaki is offline   Reply With Quote
Old 10-08-2012, 09:42 PM   Top  -  End  -  #9
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: [PF] Group o' Goblins

Quote:
Originally Posted by Fouredged Sword View Post
Casting will be a problem. Limit the actions to the normal number, unless your group is very high op. Beware of 4 goblins holding a wand, as damage can stack very rapidly if they can use it 4 times per round by passing it after using it.
Yeah; like I said, the fluff will be that the goblins are individually incapable of casting the whole thing, so they have to act collectively to cast.
RFLS is online now   Reply With Quote
Old 10-08-2012, 10:46 PM   Top  -  End  -  #10
Eugenides
Dwarf in the Playground
 
SamuraiGuy
 
Join Date: Aug 2012
Gender: Male
Default Re: [PF] Group o' Goblins

This...this is awesome. I want to play one now.
Eugenides is offline   Reply With Quote
Old 10-08-2012, 10:51 PM   Top  -  End  -  #11
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: [PF] Group o' Goblins

Quote:
Originally Posted by Eugenides View Post
This...this is awesome. I want to play one now.
Go nuts xD I'll post a full work-up for them over in homebrew and link it here; that's probably what I should have done in the first place. Let me know how it (they) treat you?
RFLS is online now   Reply With Quote
Old 10-08-2012, 11:15 PM   Top  -  End  -  #12
RFLS
Bugbear in the Playground
 
 
Join Date: Feb 2012
Default Re: [PF] Group o' Goblins

Here's the fully statted out version- http://www.giantitp.com/forums/showt...0#post14018450

Go tell me what you think.
RFLS is online now   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:39 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.