I got to reading the newer SCPs (1000+) and have decided I'd like to do a game where SCPs are real, though this is based in D&D time so high fantasy medieval stuff. Our characters would either be SCPs co-operating with the foundation to find and contain other SCPs that are less then co-operative/been stolen, OR security/collection personnel/agents employed by the foundation to collect the other SCPs, and monitor us as we go about our missions.
Good RP/combat/Puzzle? mix
Open to homebrew so we can play interesting 'SCPs'
I'd like to play out a mirror person. :P
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Last edited by KingOfLaughter : 10-09-2012 at 01:52 AM.
While I am interested for the fun of it, I don't think D&D works all too well for SCP games. The thing about many dangerous SCPs (especially anything Keter) is that it should in theory be very very difficult to fight/contain them.