So, for those of you who haven't heard about it before, I've recently come across the game Slender. If you know the Slenderman mythos at all you've probably already guessed what this game is about.
Essentially, you're a young woman, plopped in the middle of a dark forest with a flashlight and the objective "Find all 8 notes". Sounds easy enough, except you're not alone.
As you slowly search for the eight notes the internet famous entity, Slenderman, stalks you. He could be anywhere, watching from the distance, around a corner or RIGHT BEHIND YOU OMG RUN!!!11!!!
Also one might look up a video from youtube about this game and 11 drunk guys playing it. Edited the link out just in case, since there is some heavy swearing in it.
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I've only seen one video of a guy getting all 8 pages, but the slenderman still got him. Granted, he stood still after getting the last one. Do you have to get to the fence?
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Think that magic is broken in 3.5? Might I suggest this?
(It's a PDF, give it a sec to load. Despite the title, it is not psionics; it's the magic system you know and love, changed to use spell points instead of slots. Also, every caster is a spontaneous caster, every spell has been rebalanced and many are meshed together.)
Pretty sure that victory does mean you get caught anyway but with eight pieces of paper in your pocket. A fitting ending, if I say so myself, for a Slender Man game.
I lost it when I heard of this game, which was almost immediately. I'm a huge Slender Man fanatic. I was sooo fanboying over all the direct Marble Hornets references (red tower, big ol' concrete tube thing, etc.) in Slender, too. Of course, I'm too much a coward to beat the game.* And the alt maps, *shiver*.
*I guess that means I might be wrong that losing happens when you win, but I think I remember the creator saying somewhere that the ending was on purpose that way. It'd be interesting if getting to the fence showed you jumping it and then looking back and SM is just chilling on the other side, the loser of that round.
My roommate loves this game and I find it so terrifying it's hard to even watch someone play it. The single flashlight, the eerieness of the deserted location, and that horrible fog and static combine to create a terror that is absolute.
I also am terrified by that random occurrence where they shovre static at you and re-orient your vision upward. The only thing is I'm not very good at spotting Slenderman until he's right on top of me, so I don't get the sense that he's coming inexorably ever closer
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Didn't really scare me. I mean, I know all about the SM mythos, I played it all alone with the lights off but it just didn't make me want to crap my pants. Granted, I played it at 9 AM...
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I find the atmosphere and stalking to be scary, but the actual being caught is kind of a dissapointment really. And I can never get past the bathrooms, no matter what number of pages I am at.
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Claspedchurches: This is a mudstone dwarven fortress. All craftsdwarfship is of the highest quality. It is encrusted with bauxite, studded with ice, decorated with gold, and adorned with hanging rings of magma. This fortress menaces with spikes of steel, iron, bronze, and silver. On the fortress is an image of an image of cheese in pitchblende.
On the fortress is an image of a megaweapon in gold, silver, jet, obsidian and adamantine. The goblins are burning.
I think it's a really cool concept for a game but unfortunately I'm pretty much immune to scary games, I think. Played it at night and got zero reaction out of it... ah well.
Been playing this a fair bit and I'm fairly sure Slenderman doesn't start stalking you until you've picked up the first note meaning you can run around and scout the map before you have to start being careful.
It makes it quite a lot easier when you know where the notes are and have already scouted the bathrooms.
Been playing this a fair bit and I'm fairly sure Slenderman doesn't start stalking you until you've picked up the first note meaning you can run around and scout the map before you have to start being careful.
It makes it quite a lot easier when you know where the notes are and have already scouted the bathrooms.
This is true, and you can mark the rooms with the glow sticks (though you might get confused which are already taken then).
You seem to play relatives of the original stolen girl.
The rumours around being safe before picking up the first note aren't true actually. Slenderman stalks you from the start and, if you wait in one place too long, he eventually catches you.
From what I've seen, you're pretty safe if you keep on the move though.
She's strolling through your forest, she's snatching yo' papers up! Trying to take 'em. So you better hide your slenderkids, hide your slenderwives, hide you slendermen, because she shinin' a flash light all up here.
She's strolling through your forest, she's snatching yo' papers up! Trying to take 'em. So you better hide your slenderkids, hide your slenderwives, hide you slendermen, because she shinin' a flash light all up here.
I'll make sure to put this in my signature later.
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This is true, and you can mark the rooms with the glow sticks (though you might get confused which are already taken then).
You seem to play relatives of the original stolen girl.
Where are you getting this?
How do you activate glow sticks?
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Think that magic is broken in 3.5? Might I suggest this?
(It's a PDF, give it a sec to load. Despite the title, it is not psionics; it's the magic system you know and love, changed to use spell points instead of slots. Also, every caster is a spontaneous caster, every spell has been rebalanced and many are meshed together.)
Dammit, I watched AlChestBreach's short play through Slender and you know what? I had a dream that I'm in that park and he's chasing me. Except that when I notice him from a distance and keep staring so he doesn't get closer to me, HE KEEPS COMING AFTER ME.
Damn slender, damn this game, damn the game, and damn my decision to do a let's play for this one as well sometime.
I think it's a really cool concept for a game but unfortunately I'm pretty much immune to scary games, I think. Played it at night and got zero reaction out of it... ah well.
Have you played through Fatal Frame 3? I'm pretty jaded myself, but there were a couple moment in that one that got me. And not just in the "jump scare" way that the dogs in Resident Evil 1 got me....
How scary is this compared to Amnesia Dark Descent?
I bought that game on Steam and I still can't get back to continuing it. I haven't even seen the monster yet but the noises just started getting too scary.
I was under the impression that this is basically just a demo, and that a more fleshed out game was in the works. I hope so. The game as-is would be a very good single level if interspersed amongst some puzzles or mystery elements. Like you have to use the pages for something after you find them.
"I don't want to set the world on fiiiiiiiiire I just want to start a flame in yo-Holycrapslenderman"
Heh, not the GnR that came to my mind, 'cuz I believe it's GNR... But it oddly fits sometimes. Butcher Pete, Crazy He Calls Me, hehe... A Wonderful Guy.
Have you played through Fatal Frame 3? I'm pretty jaded myself, but there were a couple moment in that one that got me. And not just in the "jump scare" way that the dogs in Resident Evil 1 got me....