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D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

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Old 10-17-2012, 05:08 AM   Top  -  End  -  #1
etrpgb
Dwarf in the Playground
 
BarbarianGuy
 
Join Date: Sep 2011
Default Beholder eyes... ignore spell resistance?

Quote:
Supernatural Abilities (Su)

Supernatural abilities are magical and go away in an antimagic field but are not subject to spell resistance, counterspells, or to being dispelled by dispel magic. Using a supernatural ability is a standard action unless noted otherwise. Supernatural abilities may have a use limit or be usable at will, just like spell-like abilities. However, supernatural abilities do not provoke attacks of opportunity and never require Concentration checks. Unless otherwise noted, a supernatural ability has an effective caster level equal to the creature’s Hit Dice. The saving throw (if any) against a supernatural ability is:

10 + ½ the creature’s HD + the creature’s ability modifier (usually Charisma).
And the beholder...
Quote:
Eye Rays (Su): Each of a beholder’s ten eye rays resembles a spell cast by a 13th-level caster. Each eye ray has a range of 150 feet and a save DC of 17. The save DCs are Charisma-based.

As (Su) ability and not spell-like they ignore resistance...

So if a Master of Many Forms with at least one Assume Supernatural Ability become a Beholder he can attack without worrying about SR.

I am missing something?
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Old 10-17-2012, 06:01 AM   Top  -  End  -  #2
Eldan
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Join Date: Jan 2007
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Default Re: Beholder eyes... ignore spell resistance?

No, that'is indeed the case.

Really, mostly the fault of Assume Supernatural Ability being silly broken.
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Old 10-17-2012, 07:01 AM   Top  -  End  -  #3
LordBlades
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DruidGuy
 
Join Date: Oct 2010
Default Re: Beholder eyes... ignore spell resistance?

Quote:
Originally Posted by Eldan View Post
No, that'is indeed the case.

Really, mostly the fault of Assume Supernatural Ability being silly broken.
Not like a regular wizard has to worry too much about SR anyway
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