Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
I havent commented in a while, but I'm still following along. No worries.
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Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Ok, so I have a post ready to go, however I just realized whilst making the map that I don't have pictures made yet for the newcomers, Dern, Walters and Walker, so I'll sort them out tomorrow. I wanted to give you guys some time to chuck up a picture if you had one in mind for your characters and I'll edit them tomorrow. If no pic is up by tomorrow then I'll make some for you.
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Characters: Harthar Damon, Playtest 5e Gedriwyn, Pathfinder, Aasimar Cavalier
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
But... but Dern had black hair! And he is handsome and his armor is plain! (Excellent pics, North Ranger thank you. But I believe this is closer to home, if we disregard the embelished plate)
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Woah, that is one intimidating looking Walker.
I haven't really found anything perfect, but the below image captures his age and build about right. Just imagine a scruffy-looking druid from the neck down.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
I say we come from the north, simply to allow more map for the DM to work with. Of course Dhovanu is probably going to be shooting from outside the map boundary at first.
I'll have her take 10 on her stealth to creep up this time. Not feeling particularly lucky at the moment.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Agreed. Should we wait for Dhovanu to inform us IC before posting actions?
So the plan is now that Dhovanu once again leaves to get to a sniping position, somewhere she can cover both archers. The eastern one especially needs extra care because he is out of the way. Then we approach, give the whistle etc etc, but Gedriwyn will probably with us in the charge.
Also, as we approach and before we attack, Dern will look for evil, as many rounds as he has time for.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Is a two-pronged attack by the party an option? I expect it will be a much faster fight if we deal with the tent right away. I assume Ged's driver can watch the captive for us?
Start the attack with Dern charging with his greataxe to tear into the tent, quite heroicly, with Vasili and Winter in support. Getting to charge range is a safer bet than trying to actually get close with stealth. Winter may be able to knock out some of tents occupants with her spells and Vasili can identify his father, who is likely in there, while being close enough to tear into Kressle with his firearm.
Ged and Dhov can fire upon the bandit in the watchtower while Walters and Walker deal with the ones on the ground. With Quray's cry as the signal to attack, we can ensure no bandits move to support the fight in the tent. Dropping our three targets before the remaining three respond seems achievable. Then its just a matter of making the few remaining brigands realize they need to surrender. The one on the far platform is so far off that, in the darkness, any of us that stay away from the fire should have concealment.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
I'm assuming the big, green, hazy blurbs on the map are impassable terrain - thick shrubbery and such? Meaning that there's only two possible entrances to the tent: from north, through the fire-lit area where we need to knock out the two bandits first, or from the southwest, through that narrow passage just next to the platform.
Of those two, I would suggest an attack from the north, with two melee fighters (I'm suggesting Walters and Walker) engaging the bandits, Dhov and Quray disabling the platform guard, and Ged, Dern and Vasili proceeding to engage the people in the tent. Winter can be in the back, lending cover fire and being behind a nice, well-armoured wall of fellow adventurers.
If Gennadi is not in the tent, lob in alchemist's fire and engage. If we manage to make the initial attack as devastating as possible, the three bandits in the west may decide it best to run.
Or, alternatively, if we want a full-out, no-bandit-left-standing massacre, start from the west and focus ranged fire on the westernmost platform guard, hopefully dropping him in one round without alerting the others. Rinse and repeat with the other two (maybe have Winter cast sleep on the other), then attack the main camp from the north. Riskier, more time-consuming... but possible.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
I think that these two plans are more or less the same. They both hinge, however, to getting close to charging range let's call them. So we have to have the signal first. Charge range is 40 for us armored guys (twice MV, which is 20), which means that we have to be right between the bandits.
For my part, I don't see why we need engage them all together. If we take down the first four on the surprise/first round (which I believe, we can), then we can deal with whoever is lurking nearby. In the second round, Dern and Co can engage whoever comes out of the tents, Kassel or otherwise. Plus, we don't have to get that close. We just have to cross the river so to speak, where the river almost meets the tree, and we are good to go.
But let's not delay. Either way, the plans are very similar. Shall we proceed to giving the whistle?
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Let's. Position-wise, have Vasili be about two squares behind Dern. Enough room to shoot with the bow. I'll withhold pulling the pistol until Vasili finds a good firing position.
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
No, your smite evil is directed at a living target only and lasts until that single living target is dead or the next time you rest and regain the use of the ability. If I allowed it to be put on your weapon then technically you could just cast it first thing everyday and it would remain until you recovered the ability again.
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Characters: Harthar Damon, Playtest 5e Gedriwyn, Pathfinder, Aasimar Cavalier
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Heh, I'm guessing we are just assuming Dhov told us about the lay of the land with the camp? I was going on us not knowing yet as she hadn't come back from scouting.
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Characters: Harthar Damon, Playtest 5e Gedriwyn, Pathfinder, Aasimar Cavalier
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
Quote:
Originally Posted by Harthar
No, your smite evil is directed at a living target only and lasts until that single living target is dead or the next time you rest and regain the use of the ability. If I allowed it to be put on your weapon then technically you could just cast it first thing everyday and it would remain until you recovered the ability again.
What I meant was if purely descriptively, against a specific target etc etc, the weapon got a divine glow. But OK, change of narrative plans.
So we are set then! Time to make the bandit whistle and move on. Fight starting
Re: Harthar's Kingmaker Part One: The Stolen Lands OOC
ProudGrognard:
Just so you know, the Detect Evil that a paladin can use is specific. It is a target based ability and takes a round to achieve. I don't believe that you want Dern sitting in the bushes for ten rounds detecting evil on people, so I'll just ignore that part of your post.
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Characters: Harthar Damon, Playtest 5e Gedriwyn, Pathfinder, Aasimar Cavalier