Ongoing Games (In-Character)Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.
looking at tavi's and addressing him after his question to the father "excuse me tavi, but I have a question for the father, it seems I might of found something" looking to the father "father, who is this Tobyn, seems someone has been inside here recently, do you know anything about it? I think we will need to see inside here"
Zantus comes over to the Tobyn mausoleum. "Oh my," he says as he pulls the door open. "Ezekias Tobyn was my predecessor, he ran the old chapel until it burned down, taking him and his daughter with it. The townsfolk built this mausoleum to remember him by."
There are two coffins inside, each with a name-bearing inscription in the stone above. One coffin for Ezekias Tobyn, one slightly smaller for Nualia Tobyn. Ezekias's coffin has been pulled from its slot, and lies open on the ground, completely empty.
"hmmmm...well, it's as I feared they did come for a body, a single body though is a bit odd, a necromancer wouldn't exactly be raising an army with one body, perhaps this elf needed him for a ritual or maybe he was buried with something." playing with his broken ring pondering for a moment "have you had any trouble with cults before? perhaps this elf is linked to them"
Dukark raises his hand towards the upturned coffin.
"A moment Slithir, allow me to preform a simple... Test"
With that Dukarks hand began to shimmer, almost appearing to be dissolve and reform in a thick grey smoke, the tendrils of which began to wrap around the entirety of the tomb, silently shifting across the walls, ceiling and floor.
"well just in case can you spare any holy water father, if we're going to track these people down and find your predecessors body we might been in need of some divine assistance especially with the potential of a necromancer being involved" slithir shifts around the room examining the place to see if their are any clues to what they might of been after.
Zantus's voice shakes from the audacity of stealing a priest's bones. "I, yes, of course I can make some holy water. I'll do that tonight. Do you really think the goblins are practicing necromancy? That seems so, well, beyond them."
Searching the interior of the mausoleum, Slithir notices that the second coffin, the one for Ezekias's coffin, is also empty. Hemlock speaks up as he opens it. "That one's been empty; we couldn't recover her body from the ashes. No goblin work there."
"theirs small chance that goblins are the necromancers, but theirs very little chance that a normal goblin was the one that wanted this body, it's the one that did that worries me" with that Slithir stands up and heads out having seen all their is to see.
"Chopper was a madman, hit the town five years back," Hemlock says to Tavi. "Killed a couple dozen people in a month before Casp Avertin nicked him and I tracked him down. The man had a shrine to the Rough Beast set up in his basement, stuff I wish I could unsee. But he's certifiably dead, and we ain't had trouble of that sort since."
While they speak, Father Zantus speaks with Slithir. "Now? I don't have any holy water available now, but I can have some first thing tomorrow morning, as much as I can make. Even a small chance of necromancy is no laughing matter."
Outside at the head of the goblin trail, Tarth can see Bethana, the tavernmaid he spoke with the day before. She's hurriedly walking down the street, head pivoting to look inside storefronts and windows, looking for something or someone - she doesn't seem to have noticed you.
"Tarth!" She starts running towards you, words tumbling out of her mouth, frantic, near-panicking, slightly relieved to see you. "She didn't come back and I can't find the sheriff and she said it might be dangerous and help!"
"It's Ameiko! She got a note, and she said she had to leave, and she said if she wasn't back two hours after lunch to fetch the sheriff, and it's been two and a half hours and she hasn't come back and I don't know what to do!"
Bethana's words tumble out in a heap. Hemlock, hearing the shouting, heads out the mausoleum door and starts walking towards Tarth and the barmaid.
Ameiko Kaijitsu is the elven woman who runs the Rusty Dragon. Also, are people available for a live session around 5pm eastern time on Monday? I've been asked to work Sunday. The time is flexible, to an extent; I can go somewhat earlier, or plenty later.
Im not holding her she fell little guy, Shes saying Ameiko has gone missing. I think we need to go and search the Inn to find some clues. Turning to Bethana tarth asks if she has any idea what this might be about.
"She left the note, but I can't read it, and I don't know where she went, and..." Bethana seems to be in no hurry to climb out of Tarth's arms; leaning against him, she pulls a piece of paper out of her pocket.
The writing on the note is in Elven script, quickly scrawled with sloppy handwriting.
Slithir heads out to wait for the group outside the graveyard, and to see how Tarth's search for the trail is going. he comes upon the scene with Bethana and overhears tarth's explaining the situation to Tavi, and calls for the others.
Wait, why do I get instant suspicion because I have slightly different features, grey skin and can't be healed. But the Rat-Man hybrid that bleeds disease is completely fine? Inconsistent for a racist character Tarth!.
Shrugging his shoulder and enjoying the ply of wind across his face after the stuffy tomb, Dukark follows Slithir into the overcast day, taking note of the Rat-folk and the Ranger conversing with the barmaid from the day before.