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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 10-24-2012, 05:39 PM   Top  -  End  -  #1
Linguz
Ogre in the Playground
 
 
Join Date: May 2012
Gender: Male
Default Cavern of Arugal (OoC)

IC - The Floors, 1 floor per sheet - Also, don't forget that there's a chat on the far right of the sheet, if you see "# other viewers".

Well, here's the OOC thread. For the sake of keeping the original post, here it is spoilered.

Spoiler


PlayerCharacterRaceClassCrunchFluffColor
ElectroboltStevenHumanFighterYesYesPurple
ShadowySilenceTyrickHumanArchivistYesYesSienna
PathrogasIpsenKoboldFactotumYesYesSea Green
J-HRufusHumanDeathwalkerYesYesDark Red
The ZoatOasurnHumanClericYesYes 
HoverfrogEchevariaKalashtarShaperYesYesOlive
CowMasterTrojan   NoNo 
Ertier  ScoutNoNo 
Zman   NoNo 
Medic!   NoNo 
TheDivineWind XephPsionNoNo 

Everyone that's in, please pick a color. I pick bold to be the color of every NPC out there, with a certain format so you know who's talking. An example:

"[Barkeep] You want a mug of ale?"

Either the character's symbol will be shown or the character's full name (be it a true name or a title).

Spoiler
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Last edited by Linguz : 12-20-2012 at 10:25 PM.
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Old 10-24-2012, 05:48 PM   Top  -  End  -  #2
J-H
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Default Re: Cavern of Arugal (OoC)

[Rufus] The tall young man steps forwards a pace from his spot against the wall and says "I will take the color of spilled blood."

By the way- it's Deathwalker, not Deathwatch, on your chart.

Last edited by J-H : 10-24-2012 at 05:48 PM.
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Old 10-24-2012, 06:38 PM   Top  -  End  -  #3
Pathrogas
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Default Re: Cavern of Arugal (OoC)

Stepping out of the shadows for just a brief moment, the black-scaled, dark clothed kobold quickly grabs an ale, just to disappear into the croud a second later.

We'll go with SeaGreen. Should work for a reptilian guy with black dragon heritage (a cup of swampwater anyone?)

Last edited by Pathrogas : 10-24-2012 at 06:45 PM.
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Old 10-24-2012, 06:48 PM   Top  -  End  -  #4
Linguz
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Join Date: May 2012
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Default Re: Cavern of Arugal (OoC)

Got it and got it. Added a color column to the table and put in them. By the way, thank you for not sticking with lime.

And since I edited the post when I remembered the chat function of Gdocs:

There is a chatting function with Gdocs. It is accessed by clicking on a button that shows when there are other viewers. Here's an image in a spoiler showing the button:
Spoiler
You will all show up as anonymous because it's how it works. I will show up as Linguz2.
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Old 10-24-2012, 07:07 PM   Top  -  End  -  #5
Pathrogas
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Default Re: Cavern of Arugal (OoC)

Yeah, lime would've been a tiny bit brutal I thought about bolded SeaGreen, since it's on the lighter side of colours and might be hard to read, but I'll just go with that for now and add the bolded if needed.

Also, chat don't want to work for me. Might be because I upload a rather big bunch of videos at the moment and everything seems to be hit by a slow spell ;) (And the pic doesn't work for me :/)
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Old 10-24-2012, 07:34 PM   Top  -  End  -  #6
J-H
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Join Date: Feb 2008
Default Re: Cavern of Arugal (OoC)

Rufus the Deathwalker
Looks like chat may not work for me either.

Should things like what formation we are travelling in go here, or in IC?

If we're walking in single file line, Rufus should be #2 in line behind Steven (Steven has higher AC and Rufus has a reach weapon).

If in a box or double-column formation, Rufus should be in the front along with Steven. We're the only two with AC >15.

Being 5-10' back in line doesn't stop someone from being able to detect traps in time, right?
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Old 10-24-2012, 07:36 PM   Top  -  End  -  #7
Linguz
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Default Re: Cavern of Arugal (OoC)

The one that will be searching for traps should be someone who's actively searching. If you're not in the front, the front will step on the traps.
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Old 10-24-2012, 07:44 PM   Top  -  End  -  #8
J-H
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Default Re: Cavern of Arugal (OoC)

Ok, then I vote Ipsen should be in front (or front/center if not in line) with Steven or myself (Rufus) right behind him.
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Old 10-24-2012, 07:54 PM   Top  -  End  -  #9
Pathrogas
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Default Re: Cavern of Arugal (OoC)

As long as we aren't in a hurry, Ipsen will scout ahead, explore new tunnels/rooms/caverns/etc, search for traps and then come back to get the rest of the party (and hide behind the guys with big swords and armor).

If he has to take the lead (for example, if you guys don't want to wait until that bloody kobold is done with his stuff), he'll try stay ahead of the group, because he'll be harder to spot if he's alone (no light, no noisy guys in heavy armor, etc.). He won't like being in front, but what can you do ;)
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Old 10-24-2012, 08:59 PM   Top  -  End  -  #10
Electrobolt
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Join Date: May 2012
Default Re: Cavern of Arugal (OoC)

Steven steps forward for a moment, before paying for a mug of ale and then returning to the table, mug in hand.

Steven takes the color purple
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Old 10-24-2012, 09:48 PM   Top  -  End  -  #11
ShadowySilence
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Minnesota
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Default Re: Cavern of Arugal (OoC)

Tyrick fumbles with his coins to try to purchase an ale, dropping them as he does so. After spending a good deal of time trying to pick them up, and accidentally reaching under a woman's skirt to grab the last one, he finally returns to the barkeep and pays for his ale.

He stumbles through the crowd on his way back to the table, spilling some ale along the way saying "Excuse me, so sorry, please forgive me" as he knocks into various patrons.

His words came off as a rather Sienna type of speech he thought, whatever that meant? He shrugged.
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Last edited by ShadowySilence : 10-24-2012 at 09:49 PM.
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Old 10-25-2012, 12:55 AM   Top  -  End  -  #12
hoverfrog
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Join Date: Aug 2010
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Default Re: Cavern of Arugal (OoC)

Echevaria Strata

"Barkeep, do you have any olives?" Var hadn't eaten olives in an age it seemed. There used to be olive trees in the commune where he grew up, Also some water please. Then he turns to look at the occupants of the bar. Why did I come to a bar? he thought to himself, I don't drink.
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Old 10-25-2012, 08:49 AM   Top  -  End  -  #13
Linguz
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Default Re: Cavern of Arugal (OoC)

I unfortunately do not have my paper with me at school, so I will be unable to update the map or thread until I return.
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Old 10-25-2012, 09:10 AM   Top  -  End  -  #14
hoverfrog
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Default Re: Cavern of Arugal (OoC)

What's the purple square on your map? I assume it's the entrance but it never hurts to ask questions with obvious answers just in case the obvious answer is the wrong one.
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Old 10-25-2012, 09:14 AM   Top  -  End  -  #15
Linguz
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Default Re: Cavern of Arugal (OoC)

It is the portal.
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Old 10-25-2012, 09:42 AM   Top  -  End  -  #16
hoverfrog
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Default Re: Cavern of Arugal (OoC)

I knew it!
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Old 10-25-2012, 07:56 PM   Top  -  End  -  #17
J-H
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Default Re: Cavern of Arugal (OoC)

Is there only one portal into the cavern, such that all previous parties have gone through the same portal we just stepped through?
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Old 10-25-2012, 08:06 PM   Top  -  End  -  #18
Linguz
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Default Re: Cavern of Arugal (OoC)

As far as you know, that is the case.
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Old 10-26-2012, 09:35 AM   Top  -  End  -  #19
J-H
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Join Date: Feb 2008
Default Re: Cavern of Arugal (OoC)

I'm going to be in a rural area for the next 2 days... I should be able to get on the forum from my phone, but I'm sure that the map & character sheet won't be accessible. Since I'm the last one to post have posted IC I'm thinking this won't be a big problem...
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Old 10-26-2012, 10:14 AM   Top  -  End  -  #20
hoverfrog
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Default Re: Cavern of Arugal (OoC)

I missed the link to the In Character thread. Sorry. All sorted now.
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Old 10-26-2012, 10:19 AM   Top  -  End  -  #21
Linguz
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Join Date: May 2012
Gender: Male
Default Re: Cavern of Arugal (OoC)

By the way, sorry for not updating more often. I'm going to start bringing the map to school with me, seeing as I apparently have more than enough time here. A question:

Do you want me to roll initiative for everyone or just for enemies and you roll the initiative yourself? And what about saving throws?
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Old 10-26-2012, 10:36 AM   Top  -  End  -  #22
hoverfrog
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Default Re: Cavern of Arugal (OoC)

I'm running a game now and one thing I've noticed is that players like to have control of their characters in combat but aren't much bothered outside of it. So I'd like to roll my own initiative and saves but obviously if I don't know I need to make a save then not knowing or rolling makes no difference.

The same goes for skill checks. If we all need to roll a spot check then it's probably better to set up a Dice Roller thread and roll on that (so you can show us if there is an argument) and then tell us the result but if a character announces that they are going to search then we should obviously roll for the character IC.

In addition I've also found from the Voldur game that waiting for initiative order can cause incredible delays. It's better to announce the start of a round, summarise the last round and have everyone declare their actions as they return to the forum. The DM then puts these actions in order and adds NPC actions at the end.

For example in my Isle of the Small Folk game this was an announcement of a new round:

Quote:
Round 3 Summary

The halflings close to melee range hurling their spears as they go.
Devka drew close but the stupid crab was distracted as the last moment. If you like you can move to follow him.
Graorin shot across the sands to join the battle with the horse, Val, running beside him.
Athedru revelled in his successful shot but was unable to repeat it.
Old Claws has taken 10 damage. It appears unfazed by its wounds.

Round 4

All three spearmen are engaged in fierce combat with the giant crab, jabbing and shouting at it. In return Old Claws is waving it's massive pincers about trying to grab the small creatures and crush them to death.

Initiative order

Athedru [18]
Halflings [15]
Devka [13]
Graorin [12]
Old Claws [5]

As before just declare your actions and I'll sort out the order afterwards.
If a better way comes up in play or you know of one then I'll definitely adapt it for my own games.
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Old 10-26-2012, 11:59 AM   Top  -  End  -  #23
Pathrogas
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Default Re: Cavern of Arugal (OoC)

Quote:
Originally Posted by hoverfrog
I'd like to roll my own initiative and saves but obviously if I don't know I need to make a save then not knowing or rolling makes no difference.

The same goes for skill checks. If we all need to roll a spot check then it's probably better to set up a Dice Roller thread and roll on that (so you can show us if there is an argument) and then tell us the result but if a character announces that they are going to search then we should obviously roll for the character IC.
This. Especially for spot/listen checks it always made sense for me that the DM makes the roll in secret, so you won't know that you missed a spot check. Or at least not until you eat 12 attacks from the shadowhydra that just ambushed you

I kinda like the idea of everyone taking actions and the DM sorts out the order, since it'll speed up everything - but in some situations, it will be important to know what happened before you take your actions. If Freddy McFighter just died to the AoO of an invisible foe, it might change the whole strategy for the battle, etc.
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Old 10-26-2012, 12:24 PM   Top  -  End  -  #24
Linguz
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Join Date: May 2012
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Default Re: Cavern of Arugal (OoC)

As I said in the first post of the recruiting thread, I will be rolling in the game with you (for most of the rolls). To speed things up, I'll also be rolling initiatives, but it'll be plain to see. . Everyone will take actions which can include If clauses, then I'll summarize what happens. As an example...

"George attacks the goblin in front of him, unless the goblin attacks and incapacitates John. If that is the case, George casts Cure Light Wounds on John."

The format you do it in does not matter, as long as it's plain to see.
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Old 10-26-2012, 07:09 PM   Top  -  End  -  #25
Linguz
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Join Date: May 2012
Gender: Male
Default Re: Cavern of Arugal (OoC)

Gonna roll initiative here for the fight VS the beetles. The rest of you are currently in the big room.

Steven: (1d20+3)[7]
Tyrick: (1d20+2)[16]
Ipsen: (1d20+4)[6]
Rufus: (1d20+1)[8]
Oasurn: (1d20+0)[6]
Echevaria: (1d20+3)[17]
Beetle One: (1d20+0)[9]
Beetle Two: (1d20+0)[4]

Order:
Echevaria, Tyrick
Beetle One
Rufus, Steven, Ipsen, Oasurn
Beetle Two
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Last edited by Linguz : 10-26-2012 at 10:17 PM.
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Old 10-26-2012, 07:25 PM   Top  -  End  -  #26
Pathrogas
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BlackDragon
 
Join Date: Sep 2012
Default Re: Cavern of Arugal (OoC)

2 for Initiative, 1 for Knowledge ...
Oh dice gods, why does thou hateth me so?

Also, chat still doesn't work for me. Can't type anything :/
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Old 10-26-2012, 07:26 PM   Top  -  End  -  #27
Linguz
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Default Re: Cavern of Arugal (OoC)

What browser are you using?
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Old 10-26-2012, 07:29 PM   Top  -  End  -  #28
Pathrogas
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BlackDragon
 
Join Date: Sep 2012
Default Re: Cavern of Arugal (OoC)

Ye good ol' IE 9.
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Old 10-26-2012, 07:32 PM   Top  -  End  -  #29
Linguz
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Join Date: May 2012
Gender: Male
Default Re: Cavern of Arugal (OoC)

Try upgrading to a browser that doesn't come with every windows system. Chrome is my preferred choice. I remember that they dropped service to a certain IE version and below.
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Old 10-26-2012, 10:11 PM   Top  -  End  -  #30
The Zoat
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Join Date: Nov 2011
Default Re: Cavern of Arugal (OoC)

Sorry for my lateness, where am I?
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